Copyright 1997, 1998, 1999, 2000, & 2001 Ed Mc Cray
The Characters, Places, Events, Ideas, Concepts, and Artwork are the property of Ed Mc Cray. Please do not steal from this Web Site. Thank you.![]() |
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The Land of Nod | |||||||||||||||||||||||||||||||||||||||
Achoo the Sleep Sand Shepherd | |||||||||||||||||||||||||||||||||||||||
Achoo is the Shepherd of all the Sandman's flock of Sleep Sheep. He wanders the Land of Nod, faithfully watching over the massive flock of sleep, trying his best to guide each one home in the morning, and fending off the wretched Boogie Man, who has developed a taste for lamb chops. Achoo the Sleep Sand Shepherd welcomes you to the Land of Nod! | |||||||||||||||||||||||||||||||||||||||
Sleep Sheep | |||||||||||||||||||||||||||||||||||||||
The Sleep Sheep are those magical lambs that humans count to get to sleep at night. The Sandman owns a countless flock of these infinite supply of countable baa baas, and they are watched over by Achoo, the Sleep Sand Shepherd. The Sleep Sheep live throughout the deserts of the Land of Nod and their biggest fear is to end up being the Boogie Man's next meal. | |||||||||||||||||||||||||||||||||||||||
Sandman | |||||||||||||||||||||||||||||||||||||||
Leland, the Sandman, lives in the Land of Nod, with his wife, Sandy, and his brother, Father Time. He is the master of the magical sleep sand, and owner of the sheep that mortals count to get to sleep. Leland, the Sandman lives in the center of the Land of Nod, in the Time Towers, Father Time's Castle, where he governs the sweet dreams of humans, with the help of the Man in the Moon. Each night he goes out into the world, with his magical bag of Sleep Sand, and makes certain that all the creatures of the entire Earth can get to sleep every night. He is always having to deal with those two sinister Night Terrors, the Boogie Man, and the Night Mayor, who will stop at nothing in giving children terrible nightmares. He is also a member of the Council of Seasons and Fanciful Affairs and Centuries ago, when his Brother, Romeo "Old Man" Winter retired, he entrusted the secret location to his brothers, the Sandman, and Father Time. Leland, the Sandman, is genuinely friendly and may be the only Sprite to convince his brother to help Jack Frost. | |||||||||||||||||||||||||||||||||||||||
Father Time | |||||||||||||||||||||||||||||||||||||||
Father Horace Time is the master of all the Universes' Time. Living in the middle of the Land of Nod, in the Time Towers, with his brother, Leland the Sandman, and his daughter, Dawn A. Time. Father Time makes sure that everything in the Cosmos is running precisely on Schedule. His major duty is to make certain that the his arch enemy, Apocalypse and the Time Bandits, do not bring about the end of time, every New Year's Eve. He has been a member of the Council of Seasons and Fanciful Affairs since the very beginning. Centuries ago, when his brother, Romeo "Old Man" Winter went into retirement, he entrusted the secret location only to his brothers, Father Time and the Sandman.. Father Time was extremely upset when Jack Frost tampered with his Universal Time Clock and created the Leap Year and Daylight savings time. Father Time has held a grudge against Jack Frost ever since, and is reluctant to help him on his journey. But with a little persuasion, perhaps an old man can change his ways. | |||||||||||||||||||||||||||||||||||||||
Man in the Moon | |||||||||||||||||||||||||||||||||||||||
The Man in the Moon, but his friends call him Orson, lives between that realm between the Moon and the Land of Nod, that place that only humans can reach in slumber, and controls all the Earth's night time. He makes sure that every star in the night time skey is lit every evening for mortals to enjoy. He is a member of the Council of Seasons and Fanciful Affairs, and he is a Sprite always ready for a night on the town, frequently decked out in top hat n' tails, and can swing with the best of them. The Man in the Moon and the Tooth Fairy are a bit of an item, as all the other Sprites know all too well. The Man and the Moon greets our friends at the Time Towers to guide them on their journey. | |||||||||||||||||||||||||||||||||||||||
Dawn A. Time | |||||||||||||||||||||||||||||||||||||||
Dawn A. Time is Father Horace Time's intelligant and spirited daughter. She too, lives in her father's Castle, the Time Towers, and helps her father with his important duties. One of her most notable duties is preparing the baby New Years for New Years Eve. Dawn A. Time proves to be a voice of reason to help change a Sprite who is set deep in his ways. One day, she too will have adventures of her own, but that is a another story. | |||||||||||||||||||||||||||||||||||||||
Sandy | |||||||||||||||||||||||||||||||||||||||
Sandy is Leland, the Sandman's wife. She lives in the Time Towers with her husband, her rother in law Father Horace Time, and her niece, Dawn A. Time. Sandy has been at her husband's side for many centuries and helps him with his nightly duties, whenever she can. She is a noble Nymph, and is held in great reguard throughout the entire enchantment community | |||||||||||||||||||||||||||||||||||||||
Main | |||||||||||||||||||||||||||||||||||||||
The Tempest Squall | |||||||||||||||||||||||||||||||||||||||
The Characters, Places, Events, Ideas, Concepts and Artwork are the property of Ed McCray. Please do not steal from this page. Thank you. |