| Fighting: | Good (10) | ![]() |
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| Agility: | Typical (6) | |||||
| Strength: | Typical (6) | |||||
| Endurance: | Good (10) | |||||
| Reason: | Typical (6) | |||||
| Intuition: | Excellent (20) | |||||
| Psyche: | Amazing (50) | |||||
| Health: | 32 | |||||
| Karma: | 76 | |||||
| Resources: | Remarkable (40) | |||||
| Popularity: | 10 | |||||
Physical Description:
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| Powers/Equipment: THE IBISTICK: All of Ibis' special abilities derive from his possession and control of the Ibistick, an occult artifact of incredible power. Among the effects that the Ibistick makes possible are: FLIGHT: |
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| Talents: Trivia (Egyptian magic) * Chess * Driving (chariot) |
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| Contacts: Squadron of Justice |
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| Background: Four thousand years ago, in ancient Egypt of the 12th Dynasty, Prince Amentep -- known as Ibis in honor of the sacred bird of his land -- was imprisoned by his evil rival, a magician called the Black Pharaoh. Though Amentep had studied sorcery, his magic was not sufficiently potent to overcome that of his adversary. While in prison, however, a relative slipped the prince the Ibistick, which could control any object or create whatever the user willed. The deposed potentate escaped from jail, formed a sword and shield, and slew his enemy. Unfortunately, Ibis' fiance, Princess Taia of Thebes, was hit with an arrow during the altercation. Thanks to a spell, she didn't die but slept for 40 centuries. In order to be with her, Ibis had the Ibistick put him in a trance as well. Swathed in mummy wrappings, he awoke in 1940 in the Egyptian wing of a "famous American museum." He then sailed to Europe, where Taia's mummy case was on display, and woke her. The two ex-monarchs then set up housekeeping in the twentieth century and battled a variety of primarily occult villains. |
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