Fighting: | Good (10) | ![]() |
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Agility: | Typical (6) | |||||||||||||
Strength: | Incredible (40) | |||||||||||||
Endurance: | Good (10) | |||||||||||||
Reason: | Good (10) | |||||||||||||
Intuition: | Good (10) | |||||||||||||
Psyche: | Excellent (20) | |||||||||||||
Health: | 66 | |||||||||||||
Karma: | 40 | |||||||||||||
Resources: | Good (10) | |||||||||||||
Popularity: | 15 | |||||||||||||
Physical Description:
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Powers/Equipment: ENHANCED STRENGTH: Steel Sterling's possesses "muscles of steel," which accounts for his Incredible strength.
BODY ARMOR:
MAGNETISM:
TELEPHONE TAPPING:
VULNERABILITY TO SOLAR ACTIVITY:
METALLIC COSTUME:
ANTI-GRAVITY BELT:
STERLING SCOOTER:
This hover-craft is equipped with a heat-emission ray which does Excellent heat damage at a range of 3 areas; a magnetic-attractor beam, which will attract ferrous metals with Good intensity (400 lbs.), for the purpose of disarming enemies; a "repulsion force gun" which emits a beam of kinetic force, doing Excellent damage at a range of 6 areas; and a seismo-dial, for detecting earthquakes.
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Talents: Chemistry |
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Contacts: The Mighty League of the Just |
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Background: When his father was killed by gangsters, young John Sterling decided to become a crime-fighter. Studying chemistry, he searched for something to give him an edge in his battle; what he found was a formula which, theoretically, would give his body the properties of steel. Coating himself with the formula, he hesitated before taking the last step -- diving into a cauldron of molten steel. Mustering the courage, he jumped in and emerged with tissue as mighty and impervious as metal, with magnetic properties to boot. Rather than adopt a secret identity per se, John pretended that the superhero was his brother; this gambit proved cumbersome, however, and was abandoned after several months in favor of John being Steel Sterling around-the-clock. |