Duke Nukem
Manhattan Project

"All the classic baddies from Duke’s last PC outing are here and along with some new ones"

 

Did I like this game? Well, I guess so. I did have fun running around blowing shit up, ‘course who doesn’t enjoy blowing shit up?

But is it a good game? Sure. It’s a throwback to the classic day of platform shooters that ruled the gaming industry in the late 80’s early 90’s. And the addition of 3D environments is pretty cool, but becomes frustrating when you want to explore your surroundings and all you can do is move backwards and forwards and jump.

 


 

 




Mad as hell!

 

The 3D environments actually are really well done and with some of the unique level designs give off some cool ass images. The camera angles, not always straight on but angled, roaming, and curving to match Duke’s movement through out the level, give off good faux non-linear movement.

All the classic baddies from Duke’s last PC outing are here and along with some new ones, but sadly they can all be dispatched rather easily, at no time did I feel at all in trouble from the characters. The only thing that ever gave me trouble in this game was a goddamn puzzle on level 7 involving some damn blasted rotating platforms. It took me about 30 minutes to figure it out.

 

 

 

For a PC game, DN:MP was rather lackluster but it is a budget game, something you can pick up for like 20 bucks at and store that sells PC games, and I enjoyed my 4 hours of playing it. The classic cheesy one-liners get annoying after awhile and the clear lack of what to do next is annoying, but its really nostalgic playing it, almost making me want to bust out my old copy of Duke Nukem and do some multi-playing action.

Overall, DN:MP gets 3.5 outta 5. I had some fun, the sound was repetitive but the 3D graphics was pretty good, just too bad it was a platform shooter.

Links you should check out:

Gamezone:Duke Nukem MP Review

Gamespot: Duke Nukem MP Review