Welcome to The Medieval World


May it be an evening star, shines down upon you,
May it be when darkness falls, your heart will be true,
You walk a lonely road, oh how far you are from home

Mornie Utulie [Quenya: "Darkness has come"]
Believe and you will find your way

Mornie Alantie [Quenya: "Darkness has fallen"]
A promise lives within you now.

May it be the shadow's call will fly away
May it be your journey on to light the day
When the night is overcome, you may rise to find the sun.

Mornie Utulie [Quenya: "Darkness has come"]
Belive and you will find your way

Mornie Alantie [Quenya: "Darkness has fallen"]
A promise lives within you now.

A promise lives within you now....

Enya - May It Be

A Scroll From Aranel Elena


Welcome all visitors and guests.  If you are looking for a home, please take some time to get to know us, and then email Aranel Elena with your request.  We are always looking for new members, so if you feel you would like to begin training in any area, or if you feel you have a skill to offer, please email Aranel Elena.

To know what is currently happening in role-play, please make sure to check the Forum.

If you are new please read over the rules as you will be held accountable for them even if you have not read them..  If you have come to The Medieval World as an enemy, get lost! You must be a member here to participate in any wars, games, feasts ect. We are peacefull with other realms.

This is a safe zone where all from any kingdom may come in peace and chat without the threat of violence or capture.  We have done a lot of research and have tried to make the Medieval World as historically accurate as possible as well as combining it with medieval fantasy for those that crave magick.

We welcome you to the Medieval World and hope you enjoy your stay.

Signed and sealed this seventh day of August, Two thousand four, by:
Aranel Elena
Lady of the Lake
High Priestess of the Medieval World

Rules of The Medieval World


These rules have been written to make the time in the rooms enjoyable and pleasant.  Always remember to be polite and show consideration of other as there is a real person on the other side of the monitor.  Try to keep in mind that you are here to role play.  If you are bored, perhaps it is you that are boring.  No one is here to entertain you.  Try to find an acceptable way to become a part of the role play or to create role play in the room.  Interact with others, it's why you're here.  And keep in mind that when in different rooms or when in the presense of different people, there are appropriate ways to behave.  Try learning a bit about history, and read our information so that you may understand.

Thank you for taking the time for reading the rules, if you have any question or comments feel free to email Aranel Elena.

Read over the rules and ways carefully as you will be expected to act accordingly. 
Ignorance of a rule will not change the enforcement of it.


1.  The Medieval World is a fantasy medieval role playing realm


- Try to remain in theme and keep non theme conversations in private messages.  If the theme is not to your liking, try to find one that is.  We are constantly working on making more rooms available.  We have no observers here, expect to be drawn into the room and to interact with others.  Take a name that is appropriate to the medieval theme.  No anonymous names will be tolerated including cloaked and hooded names.

- Do not disrupt the room with your behavior

- If playing in any build of vp, when the room is filling up, make sure to make room for others by eliminating games when necessary.

- Keep intimate and sexual encounters in private messaging.  Any public posts of such will not be tolerated.

- No profanity or racial slurs


2.  If you are asked to leave the room by a council member, do so immediately and without argument.  If you wish to discuss it, do so in writing and send it via
email to Aranel Elena.  It will not be discussed in the room.

3.  If you have been declared dead or banned, you are not welcome here.  If you wish to discuss it, do so in writing and send via
email to Aranel Elena.  It will not be discussed in the room.

4.  Acceptable and non acceptable role play

- The Medieval World uses rold play based on your imagination.  Try to make it believable and reasonable as well as historically accurate as much as possible.

- The Medieval World is set in fantasy medieval times, and only characters of this time will be recognized for role play.  Only refer to things within the time period of medieval or earlier.  We do not know of computers, printers, microwaves and such.  Most of us still firmly believe in the world being flat.

- If you wish to begin a major role play that will greatly affect the room and most of the members, make sure to run it past a member of council first.  Do not attempt to add members to the royal family without council's specific permission.

- The Medieval World will not allow the role play of children where assault, slavers, rape, sex or anything related to these are involved, suggested or even spoken of concerning children.  Keep any role play of children appropriate and within thier abilities.  Role play of child characters are by permission only from the council.

- Any killing aimed at only taking control of the Medieval World or any of it's Kingdoms are automatically considered null and void.

5.  What to do if new

- Make an effort to fit into the room

- We were all new at one time or another and any council member will help get you started

- Ask the council member in private messaging so as not to disrupt the role play in the room

- We are always open to new members


6.  Capture Rules

- If you are not a member of this realm, you may not capture anyone while in The Medieval World.

- A minimum of five posts are necessary for a capture

- A minimum of three posts are necessary for an escape.



7. Magic

- Use of magic or abilities above those of a normal human will only be done so with permission granted by the council.

- Use of magic is not to be excessive.  Any magic used to harrass or annoy others will not be permitted.  Casting spell after spell is not realistic in real time and is not realistic here either.  Use your magic wisely.

- When using magic,  clearly state the spell, and give a description of what it is to do.  Do not just expect others to know what it is or what it is supposed to do, elsewise, expect no one to respond to it.

- If you insist on using special abilities, extreme magic powers or the like, without permission or just to get on others nerves, you will be asked to leave.  The council members all have lists of everyone's special abilities and who has been granted what as far as powers go.

8.  The Medieval World is a full kill / mirror zone, wich means this:  If you cannot come and kill, capture, have combat or do magick in our realm or home, then we cannot do such in yours.

9.  The Gods and Goddess' may order to, and have every right to kill any character they see fit.  Meaning that any council member, or honorary member, may kill you on sight with a single post.  There is no need to respond to this as you will be dead.

10.  Any council member, or honorary member may kill with one post, those that are causing problems with the realm.  You must first be warned in public that you are causing trouble and the nature of the problem.


Kill / Combat / Spar Rules

1.  If you are not a member of the Medieval World you cannot kill here.  No kills done in private messaging are permitted as they cannot be witnessed or verified.

2.  One post kills are not permitted, (see rule number nine and 10 under basic rules for the exception).  Even the stealthiest assasins may have thier weekness to anothers abilities, and your level of combat skill reflects upon your level of power, not a cowardly knife stabbed in someone's back.  Everyone is given the option and the opprotunity to defend themselves.

3.  The kill or combat must be saved for later verification by both combatants and thier witness'.  Without a saved copy, do not expect a legal event.  Present the script to the
Aranel Elena via email.  Both combatants are asked to submit a script of what happened.  It will be posted to the forum once it is declared legal and the name of the dead character will be posted to the list of declared dead and banned.

4.  There must be at least two witness' present or the attack is invalid.

5.  All weapons must be stated at the begining of combat and is not considered one of the five legal posts.  There are two actions per post.  You must mix up the posts with either one defense and one attack, or two defenses, or two attacks, wichever you like.  Accepting a strike or blow or wound does not count against the two allowed actions

6.  In combat, there is a minimum of three posts from each combatant for a legal kill,  after such an opponent still has the option to counter.  If the opponent is not able to fulfill a legal and viable counter, then the kill will be accepted.  However, if it is countered, then the combat will continue, untill one or either is dead, or concedes defeat.  Five minutes are allowed for response time.

7.  The person that starts the combat must begin with the following line:
"
looks at _____ with intent to kill".  This is not counted as one of the three legal posts.

8.  Multiple characters are not allowed to attack a single character.

9.  It matters not wich form your character is, or list you are on, if you do not have permission from the council for special abbilities during combat, then you will fight as a human, without any special abilities and non human powers. 

10.  If permission for magic or special abilities has been given, do not destroy the castle, harm others that are not involved or destroy the kingdom in your combat.

11.  If conditions have been met for magic or special abilities, these rules will also apply:

- Spells must be presented in the following manner:  the name of the spell, then a brief description.  The description is needed so that the opponent knows how to respond to the spell.

- When casting magic during combat, no matter the spell or discipling, that magic must take up three posts.  This keeps players from power playing and keeps the fight fair.  The order the spell must go in is something like the following:  (1) concentrate (2) cast (3) describe the intent of the magick

- Only spells that have been reviewed by the council will be recognized


12.  Any killings aimed only at taking ownership of The Medieval World or any of it's kingdoms, will be automatically considered null and void.

Aranel Elena
Lady of the Lake
High Priestess of The Medieval World


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THANK YOU ALL FOR BEING A PART OF THE MEDIEVAL WORLD EXPERIENCE