Which client supports the new features of PLIST 3.1?
Until now there is only PCC and VPA as client available which supports the new PLIST
3.1 features, like new hullfuncs, level-dependent hullfuncs and race modifications.
Ccships is a shipviewer which can already handle PLIST 3.1 and ccbsim a
combat simulator which partly can handle it.
ccships and ccbsim can be downloaded at http://phost.de/~stefan/playutil.html.
According to Stefan the next PCC II version will support PLIST 3.1.
A new Echoview beta version is available which also supports all PHost 4.1 hullfuncs. It a
nice tool for PLIST 3.1.
<Status 11.Feb.2007>
I am playing the Tholian (or Orion). One of my ships towed an fueless opponent ship, but I can't capture the ship although my ship has a Boarding device according to ccships.
Your ship has probably only one engine. For a successful Boarding party a successful Tow is necessary first.
And why do one engine ships have a Boarding device at all?
We treat Boarding as a racial ability: all Orion / Tholian ships have it, but only those with Tow can use it. In addition, ships can receive Tow ability later on.
How can I cloak my L4 Falcon?
By using the extended mission 30. Therefore, the file mission.ini has to be located in your game directory or alternatively the command processor can be used.
What will happened if I try to cloak a L3 Falcon?
You will produce a Yellow Alert (see http://www.phost.de/phost4doc/glossary.html#datastatus).
Yellow alert means that host found some minor problem with the turn file. PHost
will ignore the offending command.
My L4 Falcon became decloaked during hyperjumping.
According to http://www.phost.de/phost4doc/hullfunc.html
the rule of Hyperdrive + Cloak/AdvancedCloak is:
Hyperjumping frees large amounts of energy. Therefore, ships which hyperjump must decloak.
My L3 Gallofree towed a one engine ship during hyperjumping. However the tow broke.
According to http://www.phost.de/phost4doc/hullfunc.html:
Ships that hyperjump can't intercept or tow. If they attempt to, the missions will be
cancelled.
My B'rel reached L3 and receives an AdvancedCloaking. Do my ship has a Cloaking and a AdvancedCloaking device now?
No. Similar to Refinery + AdvancedRefinery (http://www.phost.de/phost4doc/hullfunc.htm) the ship will only have AdvancedCloaking. Same rule applies to the upgrades: Bioscan + FullBioscan, GloryDeviceHighDamage + GloryDeviceLowDamage, CloneOnce + Uncloneable, and GiveOnce + Ungiveable.
As FED I was able to trade a L3 D'Deridex. Which advantage I will get from the FullWeaponry?
None, because you already have it. As part of the Fed Combat Bonus, all ships owned by the Federation already have FullWeaponry. Same applies to a ships with a PlanetImmunity to the Klingon and Rebel.
My ship is equipped with Disruptors. According to the PLIST3.1 docus the Destroy-Power is 0. What do that mean?
Weapons with a Destroy- or Explosive-Power of 0 emit Death Rays, which have a different
characteristics. Death rays also kill crew when the ship still has shields, and do not
damage the hull or the planet.
In PLIST 3.1 there are 2 types of Death Ray-Beams (Kill-O-Zaps, Disruptors) and Death
Ray-Torps (Paralyso-Matic Bomb, Photon Bomb) known.
My B'rel is equipped with 3 Selphyr-Fataro-Tubes incl. 6 torps and 6 Disruptors. I attacked a defenseless 1 clan planet, however I wasn't able to take it over. What has happened?
The B'rel ran out of torps before planet was beaten. The reason is, in opposite to ships a planet has no crew. Therefore, Disruptors are ineffective. Keep in mind that already low defense planets can cause a total loss of your B'rel equipped with Death-Rays.