To win a game, you need to expand. And the only way you can expand is if you have a good economy, and strong buildings. In a game of Age of Mythology, every building is important! From the small house that can stop you from growing, to the old shabby little settlements that everyone will be waging war over! Every building is just as important as the next.
In Age of Mythology (unlike in Age of Kings), the buildings are unique to each culture. Of course, some buildings have the same purpose as others (like the Norse hill fort and the Greek fortress), but each culture's buildings can be used in a diffrent way. And even some buildings are unique to only one major god!
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