Egyptian Barracks: The Egyptian barracks lets players train and upgrade infantry. It is also probable that the Egyptian's train and upgrade their archers at the barracks, instead of at an archery range.
EGYPTIAN
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The Egyptian's buildings are unique to only the Egyptians in the way that through a few special buildings, called monuments, they gain their culuture's favor. Although we do not know this for sure, I think that the Egyptian's will have the strongest buildings in the game. However, they will also have the most expensive buildings in the game. Another thing unique to the Egyptians, is the amount of drop off sites they have. They have three drop off site (the Lumber Camp, the Granary, and the Mining Camp). The Greeks only have two (they combined the Lumber Camp and the Mining Camp together), and the Norse only have one (a mobile drop off site called the ox cart).
Egyptian Fortress: Unlike the Norse Hill Fort, the Egyptian Fortress cost more but is also stronger. It will be able to bombard enemy units with arrows, but unlike the AoK Castle, it will not be able to build units.
Egyptian Temple: Temples are used it train and improve mythological units. Heros (the Egyptian hero is the Pharoah), and in Ra's case...Priests, can carry relics (which can give your civilization powerful bonuses) and house them in the Temple. No word on if the Temple is where you build Priest, or if the Temple is where the Pharoah "regenerates" after he dies...but both could be possible
Egyptian Stable: Chariots, Horsemen, Camel riders, War Elephants are produced at the Stable. If there are Chariot archers and Elephant Archers, they will probably be produced at the Stable, too.
Egyptian Siege Workshop: Catapults, Siege Towers, and Ballista are among some of the siege weapons the Egyptians can use. Another Siege weapon the Egyptians can use is a Mythological Unit called the Scarab, whose blood is poisoness to anyone who walks through it.
Egyptian Tower: The Egyptian Tower performs the same function that the AoK Tower does. It shoots arrows at oncoming attackers and provides shelter to friendly units. the friendly units that are garrisoned inside will also shoot arrows out of the tower.
Egyptian Outpost: If the Outpost functions the same way it does in AoK, it will only have a huge LOS. However, rumor has it that it might have an attack if units are garrisoned inside.
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Egyptian Lighthouse: This building's role has yet to been discovered, some think it is used for non-military naval units. Or it might be their to research naval technologies to improve your warships.
Egyptian Dock: The dock lets players train military naval ships. However, unlike in AoK, we think the non-military units will be produced at the Lighthouse.