Go-Backs

Typically born in the cold, icy wastelands of Abode, the best way to describe the Go-Backs is that they live their lives to live them. Death is only a part of life to the Go-Back people, and at times, it almost seems as if it is expected for an elf of the tribe to get themselves killed in a blaze of glory. For a Go-Back to send (though all can) is rare; a gift of magic is far rarer and often shunned. Lifemating is non-existent, though they do lovemate, and may keep a particular favorite as a partner. They do not need Recognition to conceive.

Due to the cold territory in which they live, the Go-Backs have the least problems with the growing human population, though they have been known to split into smaller groups when their numbers grow too large.

Sea-Elves

Also known as 'Mer-Elves', these four-fingered beings choose to live by, or in the sea. Many sea-elves have the power to shape tails for themselves, as well as the ability to breathe and survive while underwater. Others among their number lack this ability, so it is suspected that the tailshaping ability may be hereditary among the sea-elves' numbers. Typical jewelry and adornment would consist of pearls, shells, anything left ashore. As the sea-elves are very attached to their natural environment, it would be unlikely for a sea-elf to be willing to follow the call, though it can happen.

Wolfriders

These wolf-blooded elves live in the Now, for the moment, rarely drawing upon the past or considering the future. All Wolfriders are descended from Timmorn Yellow-Eyes, the half-wolf, half-elf son of the High One Timmain. Due to this, they can mentally bond with wolves, using them as mounts. Their lupine blood gifts them with sharper senses and reflexes than the pureblooded elves.

Gliders

Often living in sheltered, stagnating societies, the 'civilized' Gliders disdain savage ways such as those of the Wolfriders', averse to bloodshed and death. They all have the hereditary ability to levitate themselves, or 'glide'.