Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A black cat meanders to an unknown destination.
A gray palfrey prances skittishly nearby, being ridden by you.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a wild
stallion.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A black stallion prances about.

* R HP:Healthy MV:Fresh > They aren't here.

* R HP:Healthy MV:Fresh > They aren't here.

* R HP:Healthy MV:Fresh > They aren't here.

* R HP:Healthy MV:Fresh > Players in your Zone
--------------------
Halfhand - Wagon Bridge
Ashraf - Wagon Bridge
Mesa - Wagon Bridge

* R HP:Healthy MV:Fresh > They aren't here.

* R HP:Healthy MV:Fresh > They aren't here.

* R HP:Healthy MV:Fresh > Wimpy reset to: 155 hit points.
*Alviarin* swiftly dodges your attempt to smite her.
Mesa tries to slash *Alviarin*, but she dodges the attack.

* R HP:Healthy MV:Fresh - Alviarin: Healthy >
Ashraf nods in agreement.

* R HP:Healthy MV:Fresh - Alviarin: Healthy > You do the best you can!

* R HP:Healthy MV:Fresh - Alviarin: Healthy > You do the best you can!

* R HP:Healthy MV:Fresh - Alviarin: Healthy >
Ok.

* R HP:Healthy MV:Fresh - Alviarin: Healthy >
Mesa tries to slash *Alviarin*, but she dodges the attack.
A black cat leaves west.
*Alviarin* swiftly dodges your attempt to smite her.

* R HP:Healthy MV:Fresh - Alviarin: Healthy >
Zailek narrates 'omw from Caem'

* R HP:Healthy MV:Fresh - Alviarin: Healthy >
You gasp in pain as streaks of fire from *Alviarin* burn your body!

* R HP:Scratched MV:Fresh - Alviarin: Healthy >
Halfhand hauls on a rope, yanking it down powerfully. Cries ring out from the
village.
A bell clanks loudly, warning of danger in Emond's Field.


* R HP:Scratched MV:Fresh - Alviarin: Healthy >
You gasp in pain as streaks of fire from *Alviarin* burn your body!

* R HP:Hurt MV:Fresh - Alviarin: Healthy >
*Alviarin* slashes your left leg.
*Alviarin* swiftly dodges your attempt to smite her.

* R HP:Hurt MV:Fresh - Alviarin: Healthy >
*Alviarin* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Hurt MV:Fresh - Alviarin: Healthy > Someone bellows 'Flaming bloody hell,
Emond's Field is under attack!'
A determined farmer has arrived from the east. <--One farmer
You do the best you can!


* R HP:Hurt MV:Fresh - Alviarin: Healthy > You panic and attempt to flee!


You flee head over heels.
It is pitch black...

o R HP:Hurt MV:Fresh >
Someone narrates 'Me too'

o R HP:Hurt MV:Fresh > Alas, you cannot go that way...

o R HP:Hurt MV:Fresh >
Someone narrates 'on alviarin'

o R HP:Hurt MV:Fresh > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A hardened farmer stands ready to defend his homeland.
*Alviarin* is here, fighting Mesa.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a wild
stallion.
Lord Mesa of house Tel'hin, Husband to Schala is here, fighting Alviarin, riding
a wild stallion.
A black stallion prances about.
Mesa looks at *Alviarin*.

* R HP:Hurt MV:Fresh > You try to smite *Alviarin*, but she dodges the attack.

* R HP:Hurt MV:Fresh - Mesa: Healthy - Alviarin: Healthy > You do the best you
can!

* R HP:Hurt MV:Fresh - Mesa: Healthy - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.

* R HP:Hurt MV:Fresh - Mesa: Healthy - Alviarin: Healthy >
*Alviarin* releases streaks of Fire at Mesa, who screams in pain.

* R HP:Hurt MV:Fresh - Mesa: Scratched - Alviarin: Healthy >
*Alviarin* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Hurt MV:Fresh - Mesa: Scratched - Alviarin: Healthy >
You narrate 'on WB'

* R HP:Hurt MV:Fresh - Mesa: Scratched - Alviarin: Healthy >

*Alviarin* releases streaks of Fire at Mesa, who screams in pain.

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy > *Alviarin* swirls about
with a gleaming black greatsword, slicing across your body!
Ok.

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
Vokon narrates 'Hrm'

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
Halfhand hauls on a rope, yanking it down powerfully. Cries ring out from the
village.
A bell clanks loudly, warning of danger in Emond's Field.


* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
Zeduis narrates 'wb?'

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.
*Alviarin* swirls about with a gleaming black greatsword, slicing across your
body!
*Alviarin* tries to slash Mesa, but he deflects the blow.
Vokon narrates 'where is this?'

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy > Someone bellows 'Flaming
bloody hell, Emond's Field is under attack!'
A determined farmer has arrived from the east. <--2 Farmer
Mood changed to: Brave
Wimpy reset to: 93 hit points.
Lint narrates 'I'll be back out in awhile'

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy > - = + *
*Alviarin* tries to slash Mesa, but he deflects the blow.

* + = -
Mesa narrates 'shit eq hehe'

- =
As *Alviarin* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* tries to slash Mesa, but he deflects the blow.

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* releases streaks of Fire at Mesa, who screams in pain.

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy >
*Alviarin* swiftly dodges
your attempt to smite her.
*Alviarin* tries to slash Mesa, but he parries successfully.
You narrate 'Alviarin Wagon Bridge'

* R HP:Hurt MV:Fresh - Mesa: Hurt - Alviarin: Healthy > Dovim has arrived from the south, riding a wild stallion.

-
Mesa narrates 'i cant bash her wtf this sucks'

= +
Dovim leaves east riding a wild stallion.

*
*Alviarin* tries to slash Mesa, but he parries successfully.

* + = - - =
As *Alviarin* avoids your bash, you topple over and fall to the ground!
Ashraf tries to scythe *Alviarin*, but she dodges the attack.

* R HP:Hurt MV:Fresh >
*Alviarin* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Hurt MV:Fresh >
*Alviarin* swiftly dodges Ashraf's attempt to scythe her.
A determined farmer tries to slash Alviarin, but she dodges the attack.
A determined farmer joins a determined farmer's fight!

* R HP:Hurt MV:Fresh >

*Alviarin* waves at Mesa, who stumbles and begins to break out in a cold sweat.

* R HP:Hurt MV:Fresh > Ok.

* R HP:Hurt MV:Fresh >
Mesa narrates 'on wagon bridge come'


* R HP:Hurt MV:Fresh > Alviarin swiftly dodges a determined farmer's attempt to
slash her.
A determined farmer tries to slash Alviarin, but she dodges the attack.
Ashraf tries to scythe *Alviarin*, but she dodges the attack.
*Alviarin* slashes Mesa's left arm hard.
You stand up.

* R HP:Hurt MV:Fresh >
Halfhand hauls on a rope, yanking it down powerfully. Cries ring out from the
village.
A bell clanks loudly, warning of danger in Emond's Field.


* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!

* R HP:Hurt MV:Fresh >
*Alviarin* releases streaks of Fire at Mesa, who screams in pain.
Ashraf looks at *Alviarin*.

* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!

* R HP:Hurt MV:Fresh > Someone bellows 'To arms! Emond's Field is besieged! Rally
to the Green!'
A determined farmer tries to slash Alviarin, but she dodges the attack.
A determined farmer tries to slash Alviarin, but she dodges the attack.
*Alviarin* swiftly dodges Ashraf's attempt to scythe her.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt MV:Fresh > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A determined farmer is here, fighting Alviarin.
A gray palfrey prances skittishly nearby, being ridden by you.
A determined farmer is here, fighting Alviarin.
*Alviarin* is here, fighting Mesa.
Ashraf the Raving Lunatic {Companion Aspirant} is here, fighting Alviarin,
riding a wild stallion.
Lord Mesa of house Tel'hin, Husband to Schala is here, fighting Alviarin, riding
a wild stallion.
A black stallion prances about.

* R HP:Hurt MV:Fresh >
*Alviarin* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!

* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!

* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!
Lint narrates 'doesn't need good equipment... tossing fireballs like crazy'

* R HP:Hurt MV:Fresh >
A determined farmer tries to slash Alviarin, but she dodges the attack.
A determined farmer tries to slash Alviarin, but she dodges the attack.
*Alviarin* swiftly dodges Ashraf's attempt to scythe her.

* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!

* R HP:Hurt MV:Fresh >
*Alviarin* releases streaks of Fire at Mesa, who screams in pain.
Mesa says 'fuck this suck ass'

* R HP:Hurt MV:Fresh >
Mesa panics, and attempts to flee!

* R HP:Hurt MV:Fresh > The fighting is too thick and heavy for you to enter the
fray!

* R HP:Hurt MV:Fresh > A black cat has arrived from the west.
*Alviarin* swirls about with a gleaming black greatsword, slicing across Mesa's
body.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Hurt MV:Fresh >
Mesa panics, and attempts to flee!

* R HP:Hurt MV:Fresh > Mesa tries to slash *Alviarin*, but she dodges the attack.
A determined farmer tries to slash Alviarin, but she dodges the attack.
A determined farmer tries to slash Alviarin, but she dodges the attack.
*Alviarin* swiftly dodges Ashraf's attempt to scythe her.
*Alviarin* swirls about with a gleaming black greatsword, slicing across Mesa's
body.
*Alviarin* slashes Mesa's body very hard.
The fighting is too thick and heavy for you to enter the fray!
Mesa leaves south riding a wild stallion.

* R HP:Hurt MV:Fresh > *Alviarin* swiftly dodges your attempt to smite her.

* R HP:Hurt MV:Fresh - a determined farmer: Healthy - Alviarin: Healthy > You do
the best you can!

* R HP:Hurt MV:Fresh - a determined farmer: Healthy - Alviarin: Healthy > You do
the best you can!
Mesa has arrived from the south, riding a wild stallion.

* R HP:Hurt MV:Fresh - a determined farmer: Healthy - Alviarin: Healthy >
Mesa leaves east riding a wild stallion. <- - Two Human left

* R HP:Hurt MV:Fresh - a determined farmer: Healthy - Alviarin: Healthy >
*Alviari
n* swiftly dodges your attempt to smite her.
*Alviarin* slashes a determined farmer's left leg into bloody fragments!
A determined farmer tries to slash Alviarin, but she dodges the attack.
A determined farmer tries to slash Alviarin, but she dodges the attack.
Ashraf tries to scythe *Alviarin*, but she dodges the attack.
Ok.

* R HP:Hurt MV:Fresh - a determined farmer: Hurt - Alviarin: Healthy > Halfhand hauls on a rope, yanking it down powerfully. Cries ring out from the
village.
A bell clanks loudly, warning of danger in Emond's Field.

*Alviarin* swirls about with a gleaming black greatsword, slicing across your
body!
Mesa narrates 'mesa out for a bit'

- = + *
*Alviarin* releases streaks of Fire at a determined farmer, who screams in pain.

* +
*Alviarin* slashes a determined farmer's head into bloody fragments!
Alviarin swiftly dodges a determined farmer's attempt to slash her.
A determined farmer tries to slash Alviarin, but she dodges the attack.
*Alviarin* swiftly dodges Ashraf's attempt to scythe her.

=
Ashraf looks at *Alviarin*.

-
Someone bellows 'To arms! Emond's Field is besieged! Rally to the Green!'
*Alviarin* swirls about with a gleaming black greatsword, slicing across your
body!

- =
As *Alviarin* avoids your bash, you topple over and fall to the ground!

* R HP:Hurt MV:Fresh - a determined farmer: Battered - Alviarin: Healthy >
*Alviarin* releases streaks of Fire at a determined farmer, who screams in pain.

* R HP:Hurt MV:Fresh - a determined farmer: Battered - Alviarin: Healthy >
*Alviarin* slashes a determined farmer's right arm into bloody fragments!
Alviarin swiftly dodges a determined farmer's attempt to slash her.
A determined farmer tries to slash Alviarin, but she dodges the attack.
Ashraf tries to scythe *Alviarin*, but she dodges the attack.
You cough and shiver.

* R HP:Hurt MV:Full - a determined farmer: Beaten - Alviarin: Healthy >
Ok.

* R HP:Hurt MV:Full - a determined farmer: Beaten - Alviarin: Healthy > >
*Dah* has arrived from the west. <-Trolloc One

* R HP:Hurt MV:Full - a determined farmer: Beaten - Alviarin: Healthy >
*Alviarin* releases streaks of Fire at a determined farmer, who screams in pain.

* R HP:Hurt MV:Full - a determined farmer: Critical - Alviarin: Healthy >
Halfhand hauls on a rope, yanking it down powerfully. Cries ring out from the
village.
A bell clanks loudly, warning of danger in Emond's Field.

*Dah* leaves west.
Mesa narrates 'she completely destroyed me'

> > * R HP:Hurt MV:Full - a determined farmer: Critical - Alviarin: Healthy >
*Dah* has arrived from the west.
*Devourer* has arrived from the west. <- - Trolloc Two

* R HP:Hurt MV:Full - a determined farmer: Critical - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.
Alviarin swiftly dodges a determined farmer's attempt to slash her.
A determined farmer tries to slash Alviarin, but she dodges the attack.
Ashraf tries to scythe *Alviarin*, but she dodges the attack.
*Dah* blasts your right leg.

* R HP:Hurt MV:Full - a determined farmer: Critical - Alviarin: Healthy >
You panic and attempt to flee!


You flee head over heels.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Dovim Sha'din, The Wanderer is standing here, riding a wild stallion.
Young Ewin Finngar is here, likely looking for mischief.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > Someone bellows 'To arms! Emond's Field is besieged! Rally
to the Green!'
Someone bellows 'Flaming bloody hell, Emond's Field is under attack!'
It is pitch black...

o R HP:Hurt MV:Full > It is pitch black...
Someone narrates 'poison contagionx'

o R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
The corpse of a determined farmer is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
A determined farmer is here, fighting Alviarin.
*Devourer* is here, fighting Ashraf.
*Dah* is here, fighting Ashraf.
A black cat meanders to an unknown destination.
A determined farmer is here, fighting Alviarin.
*Alviarin* is here, fighting Ashraf.
Ashraf the Raving Lunatic {Companion Aspirant} is sitting here, riding a wild
stallion. <- - One Human left
A black stallion prances about.

* R HP:Hurt MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Mesa - Main Street
Halfhand - West End of the Green
Dovim - A Short Side-Street
Ashraf - Wagon Bridge

* R HP:Hurt MV:Full >
You tell Ashraf 'get in'
Mesa narrates 'missed about 5 bash'

* R HP:Hurt MV:Full >
Haiadn narrates 'these birds are outta control'

* R HP:Hurt MV:Full >
Castor narrates 'alvieren...never heard of her.'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Mesa - Small Path by the Water
Halfhand - West End of the Green
Dovim - A Short Side-Street

* R HP:Hurt MV:Full >
Dalmen narrates 'does she autochase like other mobs?'

* R HP:Hurt MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Full >
The palisade closes quietly.

* R HP:Hurt MV:Full > >
Ghend tells you 'how many are there?'

* R HP:Hurt MV:Full >
Dom Corbo is a human.


* R HP:Hurt MV:Full >
Mesa narrates 'shes got gleaming an full dodge'
Zeduis narrates 'pc mob'

* R HP:Hurt MV:Full >
You narrate 'Dreadlord and Dah'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Dovim - By the Winespring Water
Mesa - Dirt Road by the Winespring
Halfhand - West End of the Green

* R HP:Hurt MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Full >
You swear loudly for a long time.

* R HP:Hurt MV:Full >
Dalmen narrates 'ahh'

* R HP:Hurt MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Young Ewin Finngar is here, likely looking for mischief.
Wit Congar stands here, grumbling about something.
A black cat meanders to an unknown destination.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Dovim - By the Winespring Water
Mesa - Dirt Road by the Winespring
Halfhand - West End of the Green <- - fyi, Ashraf survived

* R HP:Hurt MV:Full >
Zeduis narrates 'where at halfhand?'

* R HP:Hurt MV:Full >
You narrate 'damn rope works like crap' <- - True dat

* R HP:Hurt MV:Full >
Mesa narrates 'come east'

* R HP:Hurt MV:Full >
You narrate 'Wagon Bridge'

* R HP:Hurt MV:Full >
Dovienya narrates 'Ooo, are we getting mobs too? sheesh'

* R HP:Hurt MV:Full > Cenn Buie has arrived from the south.
Players in your Zone
--------------------
Dovim - A Small Bank
Mesa - Dirt Road by the Winespring
Halfhand - West End of the Green

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Dovim - A Small Bank
Mesa - Dirt Road by the Winespring
Halfhand - West End of the Green

* R HP:Hurt MV:Full > It is pitch black... <- - Don’t have light

o R HP:Hurt MV:Full >
Someone narrates 'ah she is imm controlled mobol?'

o R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full >
Someone chats 'rest'

o R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > It is pitch black...

o R HP:Hurt MV:Full > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.
Dalmen narrates 'we got an ef patrol' <- - Not really, as we will soon see

* R HP:Hurt MV:Full >
Mesa narrates 'Must be'

* R HP:Hurt MV:Full >
Dalmen narrates 'thats our mobs ;)'

* R HP:Hurt MV:Full >
Haiadn narrates 'freaking birds!'

* R HP:Hurt MV:Full >
Dalmen of Kandor is a human.
/\___/\
/ \
/ <|> <|> \
\ " /
\`.___9'/
`-----'
A rat is dead! R.I.P. Woot the Light prevails!


* R HP:Hurt MV:Full >
You cough and shiver.
Mesa coughs and shivers. <- - poisoned
Mesa narrates 'insane def, dext anyway'

* R HP:Hurt MV:Full >
You narrate 'rope only made 2 farmers come'

* R HP:Hurt MV:Full >
Lint narrates 'yes, she is'

* R HP:Hurt MV:Full >
The gleeman bellows 'A song for a copper, a tale for a crown!'


* R HP:Hurt MV:Full > You narrate 'we can't hit her'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full >
Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Old Road <- - Human Number Four
Dovim - Master Luhhan's Forge <- - Darkfriend One
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring
Dalmen narrates 'not even w/ patty?'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Old Road
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Old Road
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Old Road
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring
Mesa narrates 'We need people to come down'

* R HP:Hurt MV:Full >
Haiadn chats 'this is crazy can go three steps without a bird following you.'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Wagon Bridge
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring
Braddon narrates 'aliviarin is nasty, couldn't touch her in FD during debug era'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full >
Mesa narrates 'ha contagion sucks'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full >
Someone narrates 'I fleed the very faraway'

* R HP:Hurt MV:Full >
You are a 43 year old male human warrior.
Your height is 5 feet, 8 inches, and you weigh 160.0 lbs.
You are carrying 70.7 lbs and wearing 80.4 lbs, heavy.
Your base abilities are: Str:19 Int:13 Wil:14 Dex:16 Con:18.
Offensive bonus: 153, Dodging bonus: 10, Parrying bonus: 1
Your mood is: Brave. You will flee below: 93 Hit Points
You are wanted by: Andor Tar Valon Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- POISON
- NO QUIT

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - West End of the Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full >
Alviarin the Dreadlord is a dreadlord.


* R HP:Hurt MV:Full >
Alundra narrates 'How many trolls besides Alviarin?'

* R HP:Hurt MV:Full >
Someone narrates 'way south'

* R HP:Hurt MV:Full >
You narrate 'Dah'

* R HP:Hurt MV:Full >
Dah den Lushenos D'Shays Rho'darynn is a trolloc.
Doyn speaks from the Dark 'WEEHAA!'
And thus, Dah was born. Sure, he's only the Bagboy on the DLRT, but he's got the
luck of the Dark Lord on his side! He figures that if that witch Vivienne gets
disciples, so does his Lord Doyn.


* R HP:Hurt MV:Full >
Mesa narrates 'not sure'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Main Street
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full >
Dalmen narrates 'trolloc tracks all over n road zeduis said'

* R HP:Hurt MV:Full >
Someone narrates 'devourer'

* R HP:Hurt MV:Full > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.

* R HP:Hurt MV:Full >
Mesa narrates 'just target trolls'

* R HP:Hurt MV:Full > Players in your Zone
--------------------
Ghend - Main Street
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full > They aren't here.

* R HP:Hurt MV:Full >
Mesa narrates 'you wont kill or even hit alv'

* R HP:Hurt MV:Full >
Dovienya narrates 'prob chasing my beat ass :)'

* R HP:Hurt MV:Full >
You feel better.
Zailek narrates 'im hagg altara'
You say 'Crap, we don't have the numbers.'

* R HP:Hurt MV:Fresh >
Alundra narrates 'Well, seeing as how I'm alone...'

* R HP:Hurt MV:Fresh > Players in your Zone
--------------------
Ghend - The Green
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Fresh >
A wild stallion cocks its head up sharply.

* R HP:Hurt MV:Fresh >
You narrate 'we need people down here'
Mesa shrugs helplessly.

* R HP:Hurt MV:Fresh > Players in your Zone
--------------------
Ghend - A Short Side-Street
Dovim - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring
Mesa says 'we got patty' <- - We will see how well patty really is

* R HP:Hurt MV:Fresh > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.

* R HP:Hurt MV:Fresh >
A wild stallion lays its ears flat against its neck.

* R HP:Hurt MV:Fresh >
Dalmen narrates '3 of us watch hill atm' Reinforcements

* R HP:Hurt MV:Fresh >
You say 'wtf didn't they come'

* R HP:Hurt MV:Fresh >
Dalmen narrates 'coming slowly.'

* R HP:Hurt MV:Fresh >
Alundra narrates 'I'm Baerish'

* R HP:Hurt MV:Fresh >
Mesa shrugs helplessly.

> * R HP:Hurt MV:Fresh >
Jerez tells you 'where is group?'

* R HP:Hurt MV:Fresh >
Lint narrates 'as soon as I heal up, I'm coming back out *snicker*'

* R HP:Hurt MV:Fresh >
You say 'Rope used to call all patties within zone'

* R HP:Hurt MV:Fresh > Players in your Zone
--------------------
Dovim - Reception
Ghend - Master Luhhan's Forge
Halfhand - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring

* R HP:Hurt MV:Fresh >
Mesa says 'damn'

* R HP:Hurt MV:Fresh >
You tell Jerez 'We're in EF'

* R HP:Hurt MV:Fresh >
Mesa says 'cool'

* R HP:Hurt MV:Fresh >
Someone narrates 'same'

* R HP:Hurt MV:Fresh > >
Jerez tells you 'where in ef?'

* R HP:Hurt MV:Fresh >
You say 'and all we got was two farmers'

* R HP:Hurt MV:Fresh >
Haral Luhhan bellows 'Darkfriend Mangler is attacking me!! Guards!' <- - Fade One
Mesa narrates 'anyone comin EF?'

* R HP:Hurt MV:Fresh >
Mesa narrates 'we need help'

* R HP:Hurt MV:Fresh >
Haral Luhhan bellows 'Darkfriend Mangler is attacking me!! Guards!'

* R HP:Hurt MV:Fresh >
Haral Luhhan bellows 'Darkfriend Mangler is attacking me!! Guards!'

* R HP:Hurt MV:Fresh >
Mesa leaves west riding a wild stallion.
You follow someone.

Small Path by the Water
The small path follows the Winespring Water as it flows away into the
Waterwood. You can see a large and well-cared for house to the north, and
the large paddle of the mill turns constantly against the flowing water.
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A hunter from Illian is here, searching for the fabled Horn of Valere.


* R HP:Hurt MV:Fresh >
Mesa leaves west riding a wild stallion.
You follow someone.

Main Street
The main road grows wider to the west as it runs through the village.
You can see nearly all of Emond's Field directly to the west. Small
thatched houses line both sides of the town's one street. The dirt that
lies to the east follows the river, and you can see the turning blades
of the mill off to the east. A palisade with sharpened points has been
erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A ratter is here, hunting shadowspawn.

* R HP:Hurt MV:Fresh > You narrate 'Mangler here too'

* R HP:Hurt MV:Fresh >
Mesa leaves west riding a wild stallion.
You follow someone.

Main Street
The one street of Emond's Field runs east and west here. Off to the west
the road dissapears entirely and becomes the village green. The road
narrows into a small dirt path to the east, and buildings line both the
north and south. A palisade with sharpened points can be seen a short
distance to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
Hari Coplin is skulking nearby, looking for some trouble to stir up.

* R HP:Hurt MV:Fresh >
Zailek narrates 'im broken bridge, hagg'

* R HP:Hurt MV:Fresh > >
*Devourer* has arrived from the west. <- - Trolloc Three

* R HP:Hurt MV:Fresh > You tickle *Devourer*'s right hand with your smite.

* R HP:Hurt MV:Fresh - Devourer: Scratched > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Scratched > You do the best you can!
Mesa slashes *Devourer*'s right leg.

* R HP:Hurt MV:Fresh - Devourer: Scratched > - = +
Lint narrates 'they're either coming or they're not... *shrug*'

* * + =
Mesa sends *Devourer* sprawling with a powerful bash!

- -
Mesa narrates 'on ef'

=
They already seem to be stunned.

* R HP:Hurt MV:Fresh - Devourer: Scratched >
Mesa slashes *Devourer*'s body.
You barely smite *Devourer*'s left leg.

* R HP:Hurt MV:Fresh - Devourer: Scratched >
Mesa looks at *Devourer*.

* R HP:Hurt MV:Fresh - Devourer: Scratched >
Ghend has arrived from the west.

* R HP:Hurt MV:Fresh - Devourer: Scratched >
Mesa slashes *Devourer*'s body hard.
You smite *Devourer*'s right arm.
Ghend leaves east.

* R HP:Hurt MV:Fresh - Devourer: Hurt > They already seem to be stunned.

* R HP:Hurt MV:Fresh - Devourer: Hurt >
Ghend has arrived from the east.

-
Ghend leaves west.

= + * * + = - - =
Your bash at *Devourer* sends him sprawling!

* R HP:Hurt MV:Fresh - Devourer: Hurt >
Mesa slashes *Devourer*'s body hard.
You smite *Devourer*'s right leg.
The sun rises.

* R HP:Hurt MV:Fresh - Devourer: Hurt >
Ashraf narrates 'already rip pking today :p'

* R HP:Hurt MV:Fresh - Devourer: Hurt >
Mesa slashes *Devourer*'s body.
You smite *Devourer*'s left foot.

* R HP:Hurt MV:Fresh - Devourer: Hurt > They already seem to be stunned.

* R HP:Hurt MV:Fresh - Devourer: Hurt > They already seem to be stunned.

* R HP:Hurt MV:Fresh - Devourer: Hurt >
*Devourer* panics, and attempts to flee!

* R HP:Hurt MV:Fresh - Devourer: Hurt > >
Mesa slashes *Devourer*'s left leg.
*Devourer* blasts your left leg.
You barely smite *Devourer*'s head.
*Devourer* leaves east.
*Devourer* has arrived from the east.

* R HP:Hurt MV:Fresh > You barely smite *Devourer*'s body.
Mesa slashes *Devourer*'s left leg hard.
Haiadn chats 'thats it.. cominh home to rent... 5 freaking birds folowing me..
grrrr'

* R HP:Hurt MV:Fresh - Devourer: Wounded > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Wounded >
Mesa slashes *Devourer*'s body hard.
*Devourer* blasts your body hard.
You barely smite *Devourer*'s left hand.

* R HP:Hurt MV:Fresh - Devourer: Wounded > >
Ghend tells you 'rip' <- - Three humans left

* R HP:Hurt MV:Fresh - Devourer: Wounded >
*Devourer* barely blasts your right leg.
You smite *Devourer*'s body.

* R HP:Hurt MV:Fresh - Devourer: Wounded >
Mesa sends *Devourer* sprawling with a powerful bash!


* R HP:Hurt MV:Fresh - Devourer: Wounded > You narrate 'COnfirmed Devourer,
Mangler, Alvierin, Dah'

* R HP:Hurt MV:Fresh - Devourer: Wounded >
Mesa says 'spam i bash'

* R HP:Hurt MV:Fresh - Devourer: Wounded >
Mesa slashes *Devourer*'s body very hard.
You smite *Devourer*'s body.

* R HP:Hurt MV:Fresh - Devourer: Wounded > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Wounded > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Wounded > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Wounded > Mesa slashes *Devourer*'s body hard.
You smite *Devourer*'s body.
You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Battered > You do the best you can!
*Devourer* panics, and attempts to flee!

* R HP:Hurt MV:Fresh - Devourer: Battered > You do the best you can!


* R HP:Hurt MV:Fresh - Devourer: Battered > You do the best you can!
*Devourer* leaves west.

* R HP:Hurt MV:Fresh > They aren't here.

* R HP:Hurt MV:Fresh > They aren't here.
Mesa leaves west riding a wild stallion.
You follow Mesa.

Main Street
The village green here becomes a well-trodden dirt road. Houses continue to
line both sides of the street. A pair of houses lie to the north and south,
they look rather worse kept compared to the rest of the village.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
Jon Thane, owner of the mill, is here.

* R HP:Hurt MV:Fresh > They aren't here.

* R HP:Hurt MV:Fresh > They aren't here.
Mesa leaves west riding a wild stallion.
You follow Mesa.

East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Hurt MV:Fresh > They aren't here.

* R HP:Hurt MV:Fresh > They aren't here.
Mesa leaves west riding a wild stallion.
You follow Mesa.

The Green
The village center is a large patch of green grass, which often is traversed
by small farm animals as well as the citizens of Emond's Field. Small
thatched houses line both sides of the village green. The village is centered
on this east-west stretch, with the main road consisting largely of the green.
Off to the west you can see the Winespring Water and the Wagon Bridge which
spans the river. A small side street leads south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
A black cat meanders to an unknown destination.
A wild stallion bucks madly.
Dalmen narrates 'and vyaschlofisc'

* R HP:Hurt MV:Fresh > They aren't here.
Lint narrates 'sheesh, overkill?'

* R HP:Hurt MV:Fresh > They aren't here.
Mesa leaves west riding a wild stallion.
You follow Mesa.

West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a wild
stallion.
*Devourer* is standing here.
A gleeman is here, wearing a cloak of different colored patches.
Wit Congar stands here, grumbling about something.

* R HP:Hurt MV:Fresh > You tickle *Devourer*'s left leg with your smite.

* R HP:Hurt MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Hurt MV:Fresh - Devourer: Battered > You do the best you can!
Mesa slashes *Devourer*'s body.

* R HP:Hurt MV:Fresh - Devourer: Battered > Mesa slashes *Devourer*'s left foot.
The gleeman joins Mesa's fight!
*Devourer* blasts your body hard.
You barely smite *Devourer*'s body.
You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered > The palisade is opened from the
other side.
You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered > > > *Alviarin* has arrived from the
west.
*Mangler* has arrived from the west.
You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered >
*Mangler* leaves east.

* R HP:Wounded MV:Fresh - Devourer: Battered > You do the best you can!
Mesa closes the palisade.

* R HP:Wounded MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered >
*Alviarin* slashes your right leg.
*Devourer* panics, and attempts to flee!

* R HP:Wounded MV:Fresh - Devourer: Battered > You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered > > *Alviarin* slashes your left arm
hard.
Devourer swiftly dodges the gleeman's attempt to pierce him.
Mesa slashes *Devourer*'s body hard.
You barely smite *Devourer*'s right leg.
You do the best you can!
*Mangler* has arrived from the east.

* R HP:Wounded MV:Fresh - Devourer: Battered >
*Mangler* smites your body.

* R HP:Wounded MV:Fresh - Devourer: Battered > The palisade is opened from the
other side.
You do the best you can!

* R HP:Wounded MV:Fresh - Devourer: Battered >
*Devourer* leaves east.

* R HP:Wounded MV:Fresh - Mangler: Hurt > You do the best you can!

* R HP:Wounded MV:Fresh - Mangler: Hurt > You do the best you can!
Mesa leaves east riding a wild stallion.

* R HP:Wounded MV:Fresh - Mangler: Hurt > > > > > > A black cat has arrived from the west.
You smite *Mangler*'s body.
*Mangler* barely smites your head.
*Alviarin* slashes your right hand.
You gasp in pain as streaks of fire from *Alviarin* burn your body!
You do the best you can!
*Ayraknyd* has arrived from the west. <- - Trolloc 4
*Vyaschlofisc* has arrived from the west. <- - 5
*Grunter* has arrived from the west. <- - 6
*Lilith* has arrived from the west. <- - 7
A *trolloc* has arrived from the west. <- -8

* R HP:Battered MV:Fresh - Mangler: Hurt > You do the best you can!

* R HP:Battered MV:Fresh - Mangler: Hurt >
*Mangler* smites your body.

* R HP:Battered MV:Fresh - Mangler: Hurt >
*Vyaschlofisc* blasts your left arm very hard.

* R HP:Battered MV:Fresh - Mangler: Hurt >
*Grunter* barely scythes your right hand.

* R HP:Battered MV:Fresh - Mangler: Hurt >

*Mangler* closes the palisade.


* R HP:Battered MV:Fresh - Mangler: Hurt > No way! You're fighting for your
life!

* R HP:Battered MV:Fresh - Mangler: Hurt > PANIC! You couldn't escape!

* R HP:Battered MV:Fresh - Mangler: Hurt >
You flee head over heels!
You panic and attempt to flee!
You gasp in pain as streaks of fire from *Alviarin* burn your body! <- - Ouch

You flee head over heels.
The Green
The village center is a large patch of green grass, which often is traversed
by small farm animals as well as the citizens of Emond's Field. Small
thatched houses line both sides of the village green. The village is centered
on this east-west stretch, with the main road consisting largely of the green.
Off to the west you can see the Winespring Water and the Wagon Bridge which
spans the river. A small side street leads south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is here, fighting Devourer, riding
a wild stallion.
*Devourer* is here, fighting Mesa.
A black cat meanders to an unknown destination.
A wild stallion bucks madly.
East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Beaten MV:Fresh >
Main Street
The village green here becomes a well-trodden dirt road. Houses continue to
line both sides of the street. A pair of houses lie to the north and south,
they look rather worse kept compared to the rest of the village.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Jon Thane, owner of the mill, is here.

* R HP:Beaten MV:Fresh > You can't ride in there.

* R HP:Beaten MV:Fresh > East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.

* R HP:Beaten MV:Fresh > Main Street
The village green here becomes a well-trodden dirt road. Houses continue to
line both sides of the street. A pair of houses lie to the north and south,
they look rather worse kept compared to the rest of the village.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Jon Thane, owner of the mill, is here.

* R HP:Beaten MV:Fresh > Main Street
The one street of Emond's Field runs east and west here. Off to the west
the road dissapears entirely and becomes the village green. The road
narrows into a small dirt path to the east, and buildings line both the
north and south. A palisade with sharpened points can be seen a short
distance to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Hari Coplin is skulking nearby, looking for some trouble to stir up.

* R HP:Beaten MV:Fresh > Main Street
The main road grows wider to the west as it runs through the village.
You can see nearly all of Emond's Field directly to the west. Small
thatched houses line both sides of the town's one street. The dirt that
lies to the east follows the river, and you can see the turning blades
of the mill off to the east. A palisade with sharpened points has been
erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A ratter is here, hunting shadowspawn.

* R HP:Beaten MV:Fresh > Small Path by the Water
The small path follows the Winespring Water as it flows away into the
Waterwood. You can see a large and well-cared for house to the north, and
the large paddle of the mill turns constantly against the flowing water.
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten MV:Fresh > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Vokon d'Shays, Bounty Hunter is standing here, riding a gray palfrey.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.
Dalmen narrates 'the cavalry's coming ;)'

* R HP:Beaten MV:Fresh > By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten MV:Fresh > By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A ratter is here, hunting shadowspawn.

* R HP:Beaten MV:Fresh > Path by the Water
The path is only wide enough for several horses to ride abreast, or for a
cart and a horse to pass by. It lopes east and west with no meandering. It is
a road followed by farmers going to town, and it goes there as quickly as
possible. There appears to be a way north through the brush.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten MV:Fresh >
You narrate 'a whole lot'

* R HP:Beaten MV:Fresh > Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten MV:Fresh > Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A small bird with a red breast is singing here.
A cute, long-eared rabbit is munching at a leaf here.

* R HP:Beaten MV:Fresh >

Sill narrates 'anyone around mirk that want to help me stat?'

* R HP:Beaten MV:Fresh > You narrate 'I"m out'


<--- Running --->


* R HP:Beaten MV:Full > By the Large Oak
A large old oak stands here, somewhat apart from the forest. It seems
like the other trees have given way just to let this oak stand as a
symbol of age. Three spans wide and not nearly as high as the towering
trees around it, it grows peacefully and strong. The woods continue in
all directions.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
An ancient, gnarled tree looms over you.

* R HP:Beaten MV:Full > Players in your Zone
--------------------
Lujean - At the Heap of Rocks <- - Human 4
Halfhand - By the Large Oak
Zailek - By the Large Oak <- - Human 5

* R HP:Beaten MV:Full >
Zailek is in excellent condition.

Zailek is using:
<used as light> a lantern
<held> a backpack
<worn on head> a full metal helmet and visor
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of steel-backed gauntlets
<wielded two-handed> a long halberd
<worn about waist> a bronze belt of odd design
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots

* R HP:Beaten MV:Full >
Zailek nods in agreement.

* R HP:Beaten MV:Full >
The day has begun.
Your heartbeat calms down more as you feel less panicked.
By the Large Oak
A large old oak stands here, somewhat apart from the forest. It seems
like the other trees have given way just to let this oak stand as a
symbol of age. Three spans wide and not nearly as high as the towering
trees around it, it grows peacefully and strong. The woods continue in
all directions.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Fresh >
You say 'let's go'

* R HP:Battered MV:Fresh >
Ashraf narrates 'just saw mendoze'

* R HP:Battered MV:Fresh >
Zailek starts following you.

* R HP:Battered MV:Fresh >
You narrate 'we need help'

* R HP:Battered MV:Fresh >
Lujean has arrived from the east, riding a warhorse.

* R HP:Battered MV:Fresh >
Lujean leaves west riding a warhorse.

* R HP:Battered MV:Fresh >
Zeduis narrates 'works'

* R HP:Battered MV:Fresh >
Lujean has arrived from the west, riding a warhorse.

* R HP:Battered MV:Fresh >
Ashraf narrates 'mendoze bridge'

* R HP:Battered MV:Fresh >
Mesa narrates 'i worked them'

* R HP:Battered MV:Fresh >
Hellion narrates 'mendoze too..did he bring a group?'

* R HP:Battered MV:Fresh >
Lujean says 'who leading?'

* R HP:Battered MV:Fresh >
You narrate 'mangler, Alviarin, ayra, v-guy, grunter,
lilith, trolloc'

* R HP:Battered MV:Fresh >
Zailek says 'group me, we go'

* R HP:Battered MV:Fresh >
Mesa narrates 'devourer beat'

* R HP:Battered MV:Fresh > >
Ghend tells you 'r there any swords in the chest??'

* R HP:Battered MV:Fresh > >
Alundra tells you 'I'm almost there, but I'm alone'

* R HP:Battered MV:Fresh >
Jenkin narrates 'Where?'

* R HP:Battered MV:Fresh >
Zailek is now a member of your group.
Mesa narrates 'find devourrer'

* R HP:Battered MV:Fresh >
Lujean starts following you.

* R HP:Battered MV:Fresh >
You narrate 'Group before getting to EF'

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Lujean - By the Large Oak
Halfhand - By the Large Oak
Zailek - By the Large Oak

* R HP:Battered MV:Fresh > By the Large Oak
A large old oak stands here, somewhat apart from the forest. It seems
like the other trees have given way just to let this oak stand as a
symbol of age. Three spans wide and not nearly as high as the towering
trees around it, it grows peacefully and strong. The woods continue in
all directions.
[ obvious exits: N E S W ]
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Fresh >
Lujean is now a member of your group.

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Lujean - By the Large Oak
Halfhand - By the Large Oak
Zailek - By the Large Oak

* R HP:Battered MV:Fresh >
Mesa narrates 'hit the now'

* R HP:Battered MV:Fresh >
Dozentrio shouts 'horse'

* R HP:Battered MV:Fresh >
Alundra narrates 'Anyone else in th' baer area?'

* R HP:Battered MV:Fresh >
Beren chats 'Does anyone know a good place for a level four to gain exp? '

* R HP:Battered MV:Fresh >
You tell Mesa 'Where are you now?'

* R HP:Battered MV:Fresh > Zailek says 'group me?'
Players in your Zone
--------------------
Lujean - By the Large Oak
Halfhand - By the Large Oak
Zailek - By the Large Oak

* R HP:Battered MV:Fresh > By the Large Oak
A large old oak stands here, somewhat apart from the forest. It seems
like the other trees have given way just to let this oak stand as a
symbol of age. Three spans wide and not nearly as high as the towering
trees around it, it grows peacefully and strong. The woods continue in
all directions.
[ obvious exits: N E S W ]
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
An ancient, gnarled tree looms over you.
Mesa narrates 'help'

* R HP:Battered MV:Fresh >
* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Lujean - By the Large Oak
Halfhand - By the Large Oak
Zailek - By the Large Oak

* R HP:Battered MV:Fresh > By the Large Oak
A large old oak stands here, somewhat apart from the forest. It seems
like the other trees have given way just to let this oak stand as a
symbol of age. Three spans wide and not nearly as high as the towering
trees around it, it grows peacefully and strong. The woods continue in
all directions.
[ obvious exits: N E S W ]
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Fresh >
Zailek says 'nvm'
Dozentrio chats '*scream*'

* R HP:Battered MV:Fresh >
Lujean nods in agreement.

* R HP:Battered MV:Fresh > By the Large Oak
A large old oak stands here, somewhat apart from the forest. It seems
like the other trees have given way just to let this oak stand as a
symbol of age. Three spans wide and not nearly as high as the towering
trees around it, it grows peacefully and strong. The woods continue in
all directions.
[ obvious exits: N E S W ]
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
An ancient, gnarled tree looms over you.

* R HP:Battered MV:Fresh > Zailek says 'lez go'
Players in your Zone
--------------------
Lujean - By the Large Oak
Halfhand - By the Large Oak
Zailek - By the Large Oak

* R HP:Battered MV:Fresh >
Lujean says 'you grouped'

* R HP:Battered MV:Fresh > In the Waterwood
The towering forest grows unhindered by any human influence here. Tall trees
with massive girth occupy space in every direction. Grey tendrils of moss hang
from the lower branches of the trees. The ground is covered by a thick layer of
green spongy moss. The forest to the north is too thick for any movement in that
direction.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

<- - Spams - ->


* R HP:Battered MV:Fresh > In a Ditch by the Path
The ditch is rather deep here, and the sides are very steep. They are too
unstable to climb; each attempt only brings dirt tumbling down from above. The
ditch continues to the east and west.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A *trolloc* is standing here.
A ratter is here, hunting shadowspawn.
Lujean has suddenly arrived, riding a warhorse.
Zailek has suddenly arrived, riding a gray palfrey.

* R HP:Battered MV:Fresh > End of a Ditch
This is the western end of a ditch that runs by the road-side. The brush to
the south is too dense to reach the road from here, but the ditch continues
to the east. A bit of water lies in the bottom, but it is too dirty to drink.
[ obvious exits: E ]
A gray palfrey prances skittishly nearby, being ridden by you.
A cute, long-eared rabbit is munching at a leaf here.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > In a Ditch by the Path
The ditch is rather deep here, and the sides are very steep. They are too
unstable to climb; each attempt only brings dirt tumbling down from above. The
ditch continues to the east and west.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A ratter is here, hunting shadowspawn.
Lujean has arrived from the west, riding a warhorse.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > End of the Ditch
At last there is an exit from the ditch back to the road. The brush in between
will cause some scratches, but it is passible. The ditch continues to the
west, but there is little of interest here.
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A *trolloc* is standing here.
A calf is staggering about here on unsteady legs.
Lujean has arrived from the west, riding a warhorse.
Zailek has arrived from the west, riding a gray palfrey.
A *trolloc* leaves south.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A *trolloc* is standing here.
A small bird with a red breast is singing here.
A cute, long-eared rabbit is munching at a leaf here.
Lujean has arrived from the north, riding a warhorse.
Zailek has arrived from the north, riding a gray palfrey.

* R HP:Battered MV:Fresh > Lujean slashes A *trolloc*'s left leg hard.
You smite A *trolloc*'s left hand.

* R HP:Battered MV:Fresh - Lujean: Healthy - Kreg: Battered >
Zailek hacks A *trolloc*'s right leg [i]extremely hard[/i].

* R HP:Battered MV:Fresh - Lujean: Healthy - Kreg: Battered >
Zailek hacks A *trolloc*'s body.
You smite A *trolloc*'s left leg very hard.
A *trolloc* panics, and attempts to flee!
Lujean slashes A *trolloc*'s body very hard.

* R HP:Battered MV:Fresh - Lujean: Healthy - Kreg: Critical >
A *trolloc* leaves west.

* R HP:Battered MV:Fresh > Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A fox is here, hunting for rabbits.
A cute, long-eared rabbit is munching at a leaf here.
Lujean has arrived from the west, riding a warhorse.
Zailek has arrived from the west, riding a gray palfrey.
Mesa bellows 'HIT'

* R HP:Battered MV:Fresh > Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A small bird with a red breast is singing here.
A cute, long-eared rabbit is munching at a leaf here.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > Alundra narrates 'Anyone in th' Baer area, group up at
Junct by Baer'
Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A *trolloc* is standing here.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > Lujean tickles A *trolloc*'s left foot with his slash.
A *trolloc* panics, and attempts to flee!
Zailek hacks A *trolloc*'s left leg.
You smite A *trolloc*'s body hard.

* R HP:Battered MV:Fresh - Lujean: Healthy - Kreg: Critical > No way! You're
fighting for your life!

* R HP:Battered MV:Fresh - Lujean: Healthy - Kreg: Critical > You do the best
you can!
A *trolloc* leaves west.

* R HP:Battered MV:Fresh > Path by the Water
The path is only wide enough for several horses to ride abreast, or for a
cart and a horse to pass by. It lopes east and west with no meandering. It is
a road followed by farmers going to town, and it goes there as quickly as
possible. There appears to be a way north through the brush.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A fox is here, hunting for rabbits.
A ratter is here, hunting shadowspawn.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is standing here, riding a wild stallion.
*Dah* is standing here.
Lujean has arrived from the east, riding a warhorse.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > Lujean tries to slash *Alviarin*, but she dodges the
attack.
*Alviarin* swiftly dodges Zailek's attempt to hack her.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Fresh > *Alviarin* swiftly dodges Zailek's attempt to hack her.
*Alviarin* tries to slash Lujean, but he parries successfully.
*Alviarin* swiftly dodges Lujean's attempt to slash her.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Fresh >
You swiftly dodge *Dah*'s attempt to blast you.

* R HP:Battered MV:Fresh - Dah: Scratched > You do the best you can!

* R HP:Battered MV:Fresh - Dah: Scratched > -
*Alviarin* swiftly dodges Lujean's attempt to slash her.

= +
Lujean panics, and attempts to flee!

*
Lujean leaves west riding a warhorse.

*
*Alviarin* avoids being bashed by Zailek who loses his balance and falls!

+ = -
A Red Eagle officer has arrived from the east, riding a wild stallion.
A Red Eagle guard has arrived from the east, riding a wild stallion.
A Red Eagle guard has arrived from the east, riding a wild stallion.
A Red Eagle guard has arrived from the east, riding a wild stallion.
A Red Eagle guard has arrived from the east, riding a wild stallion. <- - Help?

-
*Dah* sends you sprawling with a powerful bash!
Your bash at *Dah* sends him sprawling!
You dodge a bash from *Dah* who loses his balance and falls!

* R HP:Battered MV:Fresh - Dah: Scratched >
*Dah* tickles your head with his blast.

* R HP:Battered MV:Fresh - Dah: Scratched >
Zailek clambers to his feet.

* R HP:Battered MV:Fresh - Dah: Scratched >
*Dah* barely blasts your head.

* R HP:Battered MV:Fresh - Dah: Scratched >
Zailek tries to hack *Alviarin*, but she dodges the attack.

* R HP:Battered MV:Fresh - Dah: Scratched >

Drodek chats 'anyone selling jewlled or worse, nut better than stiletto.'

* R HP:Battered MV:Fresh - Dah: Scratched > Nest narrates 'Hello all.'
*Alviarin* waves at Zailek, who stumbles and begins to break out in a cold sweat.
You say 'hi'

* R HP:Battered MV:Fresh - Dah: Scratched >
*Alviarin* slashes Zailek's right leg hard.
You smite *Dah*'s body.
*Dah* barely blasts your right leg.
Bronx narrates 'im baer come'

* R HP:Battered MV:Fresh - Dah: Scratched >
*Alviarin* avoids being bashed by Zailek who loses his balance and falls!

* R HP:Battered MV:Fresh - Dah: Scratched >
Lujean has arrived from the west, riding a warhorse.

* R HP:Battered MV:Fresh - Dah: Scratched >
*Alviarin* releases streaks of Fire at Zailek, who screams in pain.

* R HP:Battered MV:Fresh - Dah: Scratched > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
Lujean Gray is standing here, riding a warhorse.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion. < - - They must be a little slow today
Zailek of Shienar is here, fighting Alviarin, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is here, fighting Zailek, riding a wild stallion.
*Dah* is here, fighting YOU!

* R HP:Battered MV:Fresh - Dah: Scratched >
*Alviarin* slashes Zailek's left arm hard.
You smite *Dah*'s right arm into bloody fragments!
Lujean leaves west riding a warhorse.

* R HP:Battered MV:Fresh - Dah: Hurt >
You dodge a bash from *Dah* who loses his balance and falls!

* R HP:Battered MV:Fresh - Dah: Hurt >
You say 'help, damnit'

* R HP:Battered MV:Fresh - Dah: Hurt > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion. <- - I guess they don’t feel like helping today
Zailek of Shienar is here, fighting Alviarin, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is here, fighting Zailek, riding a wild stallion.
*Dah* is here, fighting YOU!

* R HP:Battered MV:Fresh - Dah: Hurt >
Nest chats 'Hey.'

* R HP:Battered MV:Fresh - Dah: Hurt >
You barely tickle *Dah*'s left foot with your smite.

* R HP:Battered MV:Fresh - Dah: Hurt >
*Alviarin* releases streaks of Fire at Zailek, who screams in pain.

* R HP:Battered MV:Fresh - Dah: Hurt >
*Dah* stares at the sky.

* R HP:Battered MV:Fresh - Dah: Hurt >
*Alviarin* avoids being bashed by Zailek who loses his balance and falls!

* R HP:Battered MV:Fresh - Dah: Hurt > >
Lujean has arrived from the west, riding a warhorse.
*Mangler* has arrived from the east.

* R HP:Battered MV:Fresh - Dah: Hurt >

You smite *Dah*'s body.
*Dah* blasts your left leg.
*Mangler* leaves west.

* R HP:Battered MV:Fresh - Dah: Hurt >
Lujean slashes *Dah*'s left leg.
*Alviarin* releases streaks of Fire at Zailek, who screams in pain.

* R HP:Battered MV:Fresh - Dah: Hurt > You narrate 'eagles aren't helping'

* R HP:Battered MV:Fresh - Dah: Hurt >
Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
Lujean Gray is here, fighting Dah, riding a warhorse.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.
Zailek of Shienar is here, fighting Alviarin, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is here, fighting Zailek, riding a wild stallion.
*Dah* is here, fighting YOU!

* R HP:Battered MV:Fresh - Dah: Hurt >
*Alviarin* releases streaks of Fire at Zailek, who screams in pain.

* R HP:Battered MV:Fresh - Dah: Hurt >
Lujean slashes *Dah*'s body hard.
*Alviarin* slashes Zailek's body.
You barely smite *Dah*'s body.
*Dah* blasts your body.
You flee head over heels!
You panic and attempt to flee!
You flee head over heels.
Small Path by the Water
The small path follows the Winespring Water as it flows away into the
Waterwood. You can see a large and well-cared for house to the north, and
the large paddle of the mill turns constantly against the flowing water.
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Beaten MV:Fresh >
Dalmen narrates 'they wagonbridge'

* R HP:Beaten MV:Fresh >
Mesa narrates 'nos hit'

* R HP:Beaten MV:Fresh > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean Gray is here, fighting Dah, riding a warhorse.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion.
Zailek of Shienar is here, fighting Alviarin, riding a gray palfrey.
*Alviarin* is here, fighting Zailek, riding a wild stallion.
*Dah* is here, fighting Lujean.

* R HP:Beaten MV:Fresh >
*Alviarin* avoids being bashed by Zailek who loses his balance and falls!
*Alviarin* releases streaks of Fire at Zailek, who screams in pain.

* R HP:Beaten MV:Fresh > *Alviarin* swiftly dodges your attempt to smite her.
Lint narrates '*growl*'

* R HP:Beaten MV:Fresh - Zailek: Battered - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.
*Dah* tries to blast Lujean, but he parries successfully.
Lujean slashes *Dah*'s body.
*Alviarin* slashes Zailek's head.

* R HP:Beaten MV:Fresh - Zailek: Battered - Alviarin: Healthy > Mesa has arrived from the east, riding a gray palfrey.


Bamboo chats 'why they hell would you ask for jeweled or worse?'

-
*Dah* panics, and attempts to flee!
Mesa leaves east riding a gray palfrey.

=> +
*Dah* leaves east.
*Dah* has arrived from the east.
*Alviarin* releases streaks of Fire at Zailek, who screams in pain.


*
*Dah* leaves west.
Mesa narrates 'on'

Cancelled.
PANIC! You couldn't escape!

* R HP:Beaten MV:Fresh - Zailek: Beaten - Alviarin: Healthy >
Zailek panics, and attempts to flee!

* R HP:Beaten MV:Fresh - Zailek: Beaten - Alviarin: Healthy > Zailek leaves west
riding a gray palfrey.
No way! You're fighting for your life! <- - Beating crap out of us

* R HP:Beaten MV:Fresh - Alviarin: Healthy > No way! You're fighting for your
life!


* R HP:Beaten MV:Fresh - Alviarin: Healthy > You panic and attempt to flee!

You flee head over heels.
Small Path by the Water
The small path follows the Winespring Water as it flows away into the
Waterwood. You can see a large and well-cared for house to the north, and
the large paddle of the mill turns constantly against the flowing water.
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is standing here, riding a gray palfrey.
Main Street
The main road grows wider to the west as it runs through the village.
You can see nearly all of Emond's Field directly to the west. Small
thatched houses line both sides of the town's one street. The dirt that
lies to the east follows the river, and you can see the turning blades
of the mill off to the east. A palisade with sharpened points has been
erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A black cat meanders to an unknown destination.
A ratter is here, hunting shadowspawn.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Beaten MV:Fresh > Main Street
The one street of Emond's Field runs east and west here. Off to the west
the road dissapears entirely and becomes the village green. The road
narrows into a small dirt path to the east, and buildings line both the
north and south. A palisade with sharpened points can be seen a short
distance to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Dah* is standing here.
Zailek has arrived from the east, riding a gray palfrey.
Mesa narrates 'patty'

* R HP:Beaten MV:Fresh > Main Street
The main road grows wider to the west as it runs through the village.
You can see nearly all of Emond's Field directly to the west. Small
thatched houses line both sides of the town's one street. The dirt that
lies to the east follows the river, and you can see the turning blades
of the mill off to the east. A palisade with sharpened points has been
erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A black cat meanders to an unknown destination.
A ratter is here, hunting shadowspawn.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Beaten MV:Fresh > Small Path by the Water
The small path follows the Winespring Water as it flows away into the
Waterwood. You can see a large and well-cared for house to the north, and
the large paddle of the mill turns constantly against the flowing water.
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek has arrived from the west, riding a gray palfrey.
Liana chats 'heya nesty-poo ;)'

* R HP:Beaten MV:Fresh > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean Gray is here, fighting Alviarin, riding a warhorse.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion. <- - ……………
*Alviarin* is here, fighting Lujean, riding a wild stallion.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Beaten MV:Fresh > By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is here, fighting Grunter, riding
a gray palfrey.
*Grunter* is here, fighting Mesa.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Beaten MV:Fresh >
Zailek tickles *Grunter*'s body with his hack.

* R HP:Beaten MV:Fresh > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean Gray is here, fighting Alviarin, riding a warhorse.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A Red Eagle guardsman surveys the area, riding a wild stallion.
A veteran officer of the Red Eagles commands his guardsmen, riding a wild
stallion. <- - sigh…
*Alviarin* is here, fighting Lujean, riding a wild stallion.

* R HP:Beaten MV:Fresh > By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Zailek of Shienar is here, fighting Grunter, riding a gray palfrey.
Lord Mesa of house Tel'hin, Husband to Schala is here, fighting Grunter, riding
a gray palfrey.
*Grunter* is here, fighting Mesa.
*Grunter* avoids being bashed by Mesa who loses his balance and falls!

* R HP:Beaten MV:Fresh > You tickle *Grunter*'s body with your smite.

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Hurt >
You tickle *Grunter*'s body with your smite.
*Grunter* tries to scythe Mesa, but he parries successfully.

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Hurt >
Zailek sends *Grunter* sprawling with a powerful bash!

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Hurt >
Mesa slashes *Grunter*'s left leg [i]extremely hard[/i].
You smite *Grunter*'s body hard.
Zailek barely hacks *Grunter*'s head.

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Wounded >
Haiadn narrates 'sry guys trying to get there... getting lost because birds.'

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Wounded >
Mesa slashes *Grunter*'s body.
You barely smite *Grunter*'s body.
Zailek hacks *Grunter*'s left leg.

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Wounded >
Mesa nods in agreement.

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Wounded >
Lint narrates 'don't even say my boys aren't helping....' <- - Your boys aren’t helping

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Wounded >
You narrate 'wtf,
don't re aggro dark'

* R HP:Beaten MV:Fresh - Mesa: Battered - Grunter: Wounded > Mesa slashes *Grunter
*'s body.
You tickle *Grunter*'s head with your smite.
Zailek hacks *Grunter*'s left arm.
*Grunter* tries to scythe Mesa, but he parries successfully.
Zailek coughs and shivers.
Your heartbeat calms down more as you feel less panicked.
You do the best you can!

* R HP:Battered MV:Fresh - Mesa: Battered - Grunter: Wounded >
*Grunter* panics, and attempts to flee!

* R HP:Battered MV:Fresh - Mesa: Battered - Grunter: Wounded >
*Grunter* leaves east.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.
Lint narrates '*growl*'
Mesa leaves east riding a gray palfrey.
You follow Mesa.

By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A ratter is here, hunting shadowspawn.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Path by the Water
The path is only wide enough for several horses to ride abreast, or for a
cart and a horse to pass by. It lopes east and west with no meandering. It is
a road followed by farmers going to town, and it goes there as quickly as
possible. There appears to be a way north through the brush.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.
Dalmen narrates 'the patty doesnt assist me' <- - Red Eagles are Darkfriends

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves west riding a gray palfrey.
You follow Mesa.

By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A ratter is here, hunting shadowspawn.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves west riding a gray palfrey.
You follow Mesa.

By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves east riding a gray palfrey.
You follow Mesa.

By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A ratter is here, hunting shadowspawn.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Path by the Water
The path is only wide enough for several horses to ride abreast, or for a
cart and a horse to pass by. It lopes east and west with no meandering. It is
a road followed by farmers going to town, and it goes there as quickly as
possible. There appears to be a way north through the brush.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves north riding a gray palfrey.
You follow Mesa.

End of a Ditch
This is the western end of a ditch that runs by the road-side. The brush to
the south is too dense to reach the road from here, but the ditch continues
to the east. A bit of water lies in the bottom, but it is too dirty to drink.
[ obvious exits: E ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A cute, long-eared rabbit is munching at a leaf here.
Zailek has suddenly arrived, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

In a Ditch by the Path
The ditch is rather deep here, and the sides are very steep. They are too
unstable to climb; each attempt only brings dirt tumbling down from above. The
ditch continues to the east and west.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A ratter is here, hunting shadowspawn.
Zailek has arrived from the west, riding a gray palfrey.
Beren chats 'Does anyone know a good place for a level 4 to gain exp?'

* R HP:Battered MV:Fresh >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

End of the Ditch
At last there is an exit from the ditch back to the road. The brush in between
will cause some scratches, but it is passible. The ditch continues to the
west, but there is little of interest here.
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A calf is staggering about here on unsteady legs.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Zailek says 'im beat'

* R HP:Battered MV:Fresh >
Mesa leaves south riding a gray palfrey.
You follow Mesa.

Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Zailek has arrived from the north, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Mesa leaves west riding a gray palfrey.
You follow Mesa.

Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A small bird with a red breast is singing here.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Dalmen has arrived from the west, riding a warhorse.


* R HP:Battered MV:Fresh > Castor narrates 'they got lots of pcs?'
You narrate 'red eagle patrols aren't attacking dark'
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A *trolloc* is standing here.
A cute, long-eared rabbit is munching at a leaf here.
A fox is here, hunting for rabbits.
A cute, long-eared rabbit is munching at a leaf here.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh >
A *trolloc* leaves west.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves west riding a gray palfrey.
You follow Mesa.

Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A *trolloc* is standing here.
Zailek has arrived from the east, riding a gray palfrey.
Laranon chats '*tickles nest*'

* R HP:Battered MV:Fresh > You smite A *trolloc*'s left arm into bloody fragments!
A *trolloc* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
You receive your share of experience...
Your first time! Was it good for you too?
Your blood freezes as you hear A *trolloc*'s death cry. 7 Trolloc left

* R HP:Battered MV:Fresh > They aren't here.
Mesa leaves west riding a gray palfrey.
You follow Mesa.

Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Dalmen of Kandor is standing here, riding a warhorse.
A small bird with a red breast is singing here.
Zailek has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh > They aren't here.

* R HP:Battered MV:Fresh >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
The corpse of Kreg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A cute, long-eared rabbit is munching at a leaf here.
A fox is here, hunting for rabbits.
A cute, long-eared rabbit is munching at a leaf here.
Zailek has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Fresh >
Mesa stops using Dawn, Sword of the Morning.

* R HP:Battered MV:Fresh >
Mesa stops using a dagger.

* R HP:Battered MV:Fresh >
Mesa wields a dagger.

* R HP:Battered MV:Fresh >
Mesa stops using a dagger.

* R HP:Battered MV:Fresh >
Mesa wields Dawn, Sword of the Morning.

* R HP:Battered MV:Fresh >
Arglebargle, glop-glyf!?!

* R HP:Battered MV:Fresh >
Dalmen has arrived from the west, riding a warhorse. <- - Human 6

* R HP:Battered MV:Fresh >
You narrate 'trolloc rip'

* R HP:Battered MV:Fresh >
You do not see that item here.

* R HP:Battered MV:Fresh >
Dalmen now follows Mesa.

* R HP:Battered MV:Fresh > Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
Dalmen of Kandor is standing here, riding a warhorse.
Zailek of Shienar is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A cute, long-eared rabbit is munching at a leaf here.
A fox is here, hunting for rabbits.
A cute, long-eared rabbit is munching at a leaf here.

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Dalmen - Along the Path
Zailek - Along the Path
Halfhand - Along the Path
Mesa - Along the Path
Vokon - Plains Near the Winespring

* R HP:Battered MV:Fresh >
Dalmen says 'geez'

* R HP:Battered MV:Fresh > Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
Dalmen of Kandor is standing here, riding a warhorse.
Zailek of Shienar is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A cute, long-eared rabbit is munching at a leaf here.
A fox is here, hunting for rabbits.
A cute, long-eared rabbit is munching at a leaf here.

* R HP:Battered MV:Fresh >
Ashraf narrates 'Alviarin is plain crazy'

* R HP:Battered MV:Fresh >
Zailek stops following you.
Zailek now follows Mesa.

* R HP:Battered MV:Fresh >
Lujean has arrived from the west, riding a warhorse.

* R HP:Battered MV:Fresh >
Lujean leaves east riding a warhorse.

* R HP:Battered MV:Fresh >
A rabbit leaves north.

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Lujean - Edge of the Waterwood
Dalmen - Along the Path
Zailek - Along the Path
Halfhand - Along the Path
Mesa - Along the Path

* R HP:Battered MV:Fresh > Lujean has arrived from the east, riding a warhorse.
Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
Lujean Gray is standing here, riding a warhorse.
Dalmen of Kandor is standing here, riding a warhorse.
Zailek of Shienar is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A cute, long-eared rabbit is munching at a leaf here.
A fox is here, hunting for rabbits.

* R HP:Battered MV:Fresh > Along the Path
The path continues reliably east-west heading toward the town in the west and
entering the Waterwood to the east. A stone path terminates at the door of a
house just to the north beyond the roadside.
[ obvious exits: N E S W ]
Lujean Gray is standing here, riding a warhorse.
Dalmen of Kandor is standing here, riding a warhorse.
Zailek of Shienar is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A cute, long-eared rabbit is munching at a leaf here.
A fox is here, hunting for rabbits.

* R HP:Battered MV:Fresh >
Zailek says 'me beat'

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Lujean - Along the Path
Dalmen - Along the Path
Zailek - Along the Path
Halfhand - Along the Path
Mesa - Along the Path
Mesa leaves west riding a gray palfrey.
Zailek leaves west riding a gray palfrey.
Dalmen leaves west riding a warhorse.
You follow Mesa.

Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
The corpse of Kreg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
Zailek of Shienar is standing here, riding a gray palfrey.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Lujean has arrived from the east, riding a warhorse.

* R HP:Battered MV:Fresh >
Castor narrates 'heh prolly gonna take belals place?'

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Lujean - Division of the Water
Halfhand - Division of the Water
Dalmen - Division of the Water
Zailek - Division of the Water
Mesa - Division of the Water

* R HP:Battered MV:Fresh >
Mesa leaves west riding a gray palfrey.
Zailek leaves west riding a gray palfrey.
Dalmen leaves west riding a warhorse.
You follow Mesa.

Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
Zailek of Shienar is standing here, riding a gray palfrey.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
*Alviarin* is standing here, riding a wild stallion.
A small bird with a red breast is singing here.
Lujean has arrived from the east, riding a warhorse.

* R HP:Battered MV:Fresh >
Dalmen tries to smite *Alviarin*, but she dodges the attack.

* R HP:Battered MV:Fresh > Lujean says 'alviarain kicks ass'
*Alviarin* swiftly dodges your attempt to smite her.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Lujean leaves south riding a warhorse.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.
*Alviarin* slashes Dalmen's body.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Mesa says 'need water'

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Lujean has arrived from the south, riding a warhorse.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
A robin leaves south.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
*Alviarin* avoids being bashed by Dalmen who loses his balance and falls!

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
You try to smite *Alviarin*, but she dodges the attack.
*Alviarin* slashes Dalmen's body.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Mesa narrates 'on dreadlord'

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy > You do the
best you can!

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Mesa stops using a leather water flask.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Mesa drinks water from a leather water flask.

- = + *
*Alviarin* swirls about with a gleaming black greatsword, slicing across your
body!
*Alviarin* slashes Dalmen's left leg.

* +
Haiadn narrates 'If anyone can hear my yell, I need help please.'

= -
Mesa says 'flee'
Haiadn narrates 'If anyone can hear my yell, I need help please.'

- =
As *Alviarin* avoids your bash, you topple over and fall to the ground!
Mesa leaves west riding a gray palfrey.
Zailek leaves west riding a gray palfrey.
Haiadn narrates 'If anyone can hear my yell, I need help please.'

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Hellion narrates 'well they not split up '
*Alviarin* avoids being bashed by Dalmen who loses his balance and falls!

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
*Alviarin* slashes Dalmen's left leg.
Haiadn narrates 'If anyone can hear my yell, I need help please.'

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >


Haiadn narrates 'If anyone can hear my yell, I need help please.'

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy >
Lujean leaves west riding a warhorse.

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy > A robin has
arrived from the south.
You narrate 'we could use people'
Haiadn narrates 'If anyone can hear my yell, I need help please.'

* R HP:Battered MV:Fresh - Dalmen: Battered - Alviarin: Healthy > You panic and attempt to flee!


You flee head over heels.
Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
The corpse of Kreg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Fresh >
Haiadn narrates 'If anyone can hear my yell, I need help please.'

* R HP:Battered MV:Fresh >
Haiadn narrates 'opps'

* R HP:Battered MV:Fresh >

Mesa narrates 'ocme patty'
Dalmen has arrived from the west, riding a warhorse.

* R HP:Battered MV:Fresh > corpse (here) :
a wide leather belt
a metal shield
a fizzy drink
a skin of human flesh
a pair of thick metal boots
a pair of thin metal leggings
a plain weapons belt
a long-handled war axe
a shield covered in dyed leather
[2] a golden bracelet
a pair of metal half-gauntlets
a thin mail shirt
a chain coif

* R HP:Battered MV:Fresh >
Haiadn narrates 'sry'
Dalmen leaves west riding a warhorse.

* R HP:Battered MV:Fresh >
Mesa narrates 'dont even bother with her'

* R HP:Battered MV:Fresh >
Lujean has arrived from the west, riding a warhorse.

* R HP:Battered MV:Fresh >
Lujean leaves east riding a warhorse.

* R HP:Battered MV:Fresh >
The sky starts to get cloudy.
Your heartbeat calms down more as you feel less panicked.
You cough and shiver.
Zailek narrates 'why didnt patty attack alviarin?'

* R HP:Battered MV:Full >
You stop using a great claymore.

* R HP:Battered MV:Full > You try to quietly draw a dagger from a plain weapons
belt.

* R HP:Battered MV:Full > You lean over and cut the bloody scalp from the corpse
of Kreg.

* R HP:Battered MV:Full > You sheath a dagger into a plain weapons belt.

* R HP:Battered MV:Full > You don't seem to have a sowrd.

* R HP:Battered MV:Full >
You wield a great claymore with both hands.

* R HP:Battered MV:Full >
You narrate 'patty doesn't aggro dark'

* R HP:Battered MV:Full >
Haiadn narrates 'ignore that I slipped on keyboard'

* R HP:Battered MV:Full >
You narrate 'don't use them to sit at'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Lujean - Edge of the Mire
Halfhand - Division of the Water

* R HP:Battered MV:Full > Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
The corpse of Kreg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full >
Hellion narrates 'I crit again heh..Im hinding in barndoor'

* R HP:Battered MV:Full >
Jerez narrates 'where are they?'

* R HP:Battered MV:Full >
You narrate 'Red Eagle Patty don't aggro dark anymore'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Lujean - Edge of the Mire
Halfhand - Division of the Water

* R HP:Battered MV:Full >
You narrate 'come EF'

* R HP:Battered MV:Full > >
Lujean tells you 'where now?'

* R HP:Battered MV:Full >
Haiadn narrates 'I know ppl... I said ignoe already!'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Lujean - Edge of the Mire
Halfhand - Division of the Water
Mesa narrates 'patrol on her and she healthy'

* R HP:Battered MV:Full > Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
The corpse of Kreg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full >
Mesa narrates 'such bs'

* R HP:Battered MV:Full > Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A small bird with a red breast is singing here.

* R HP:Battered MV:Full > Path by the Water
The path is only wide enough for several horses to ride abreast, or for a
cart and a horse to pass by. It lopes east and west with no meandering. It is
a road followed by farmers going to town, and it goes there as quickly as
possible. There appears to be a way north through the brush.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Mesa has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Full >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

By the Winespring Water
The Winespring Water continues to flow east here, and downriver the Waterwood
can be seen. Here the path divides; the main path continues east into the
wood and west into the village. A smaller path turns north and crosses the
Water and the plains to the north enroute to some distant buildings.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Path by the Water
The path is only wide enough for several horses to ride abreast, or for a
cart and a horse to pass by. It lopes east and west with no meandering. It is
a road followed by farmers going to town, and it goes there as quickly as
possible. There appears to be a way north through the brush.
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Path by the Water
The path into town runs east and west here. West lies the village of Emond's
Field, and to the east are the diffuse farms of the Westwood. The path sprouts
an arm which heads south, leading to a home before a small wood.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
A small bird with a red breast is singing here.

* R HP:Battered MV:Full >
Mesa leaves east riding a gray palfrey.
You follow Mesa.

Division of the Water
Here the Winespring Water divides, one branch continuing to the east, and the
other heading off south-east. The path continues east-west, following the main
branch of the water to the east.
[ obvious exits: N E W ]
The corpse of Kreg is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Halfhand - Division of the Water
Mesa - Division of the Water
Lujean - Edge of the Mire

* R HP:Battered MV:Full >
Mesa leaves east riding a gray palfrey.
You follow Mesa.


<------Spams--------->

* R HP:Battered MV:Full >
Mesa narrates 'Im running beat'
Reign chats 'any shining plates for sale?'

* R HP:Battered MV:Full >
Dalmen narrates 'alviarin's soloing the whole patty'

* R HP:Battered MV:Full >
Mesa narrates 'she flame striking me with whole patty on her'

* R HP:Battered MV:Full >
Zeduis narrates 'boggle'

* R HP:Battered MV:Full >
Lujean says 'she ate me'


* R HP:Battered MV:Full > You cough and shiver.
You are thirsty.
You narrate 'Form up group in Luggy, Amador, and Caemlyn'

* R HP:Battered MV:Full >
Mesa says 'me too'

* R HP:Battered MV:Full >
Mesa puts a leather water flask on his belt.
Jerez narrates 'For the Light!'

* R HP:Battered MV:Full >
You narrate 'Form up before you come'

* R HP:Battered MV:Full >
Mesa narrates 'I cant bash her'

* R HP:Battered MV:Full >
Zeduis narrates 'bashed mendoze' Human 7, Fade 2

* R HP:Battered MV:Full >
Mesa puts a dagger on his belt.

* R HP:Battered MV:Full >
You stop using a water skin.

* R HP:Battered MV:Full > You drink the water.
You don't feel thirsty any more.

* R HP:Battered MV:Full > You put a water skin on your belt.

* R HP:Battered MV:Full >
Lujean looks at Mesa.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full > End of the Mire
The Mire continues on much as it does to the west and south. But to the east,
it becomes too unstable to even think of continuing in that direction. The
best choice would probably be to leave this place as quickly as possible.
[ obvious exits: S W ]
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
You sigh.

* R HP:Battered MV:Full >
You are carrying:
a torn bit of Kreg the Trolloc's head
a set of riveted chainmail leggings
a burnished metal breastplate
a crested helm
a great claymore
a pair of thick metal boots
a pair of riveted chainmail sleeves
a pair of steel-backed gauntlets

* R HP:Battered MV:Full >
Mesa narrates 'they ltos'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
Mesa narrates '2 fades'

* R HP:Battered MV:Full >
Zeduis narrates 'omg'

* R HP:Battered MV:Full >
Lujean looks at you.

* R HP:Battered MV:Full >
Vokon narrates 'grunter here too'


* R HP:Battered MV:Full > You say 'We'll have to stage back'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Dalmen - Path by the Water
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
Mesa narrates 'Lets group at patty?'

* R HP:Battered MV:Full >
You say 'We can't take them all'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Dalmen - In the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
Dalmen has arrived from the west, riding a warhorse.

* R HP:Battered MV:Full >
Dalmen leaves south riding a warhorse.

* R HP:Battered MV:Full >
You do not see that here.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Vokon - Yard Beside the House Human 8, Equal to Trolloc now
Dalmen - End of the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
Dalmen has arrived from the south, riding a warhorse.

* R HP:Battered MV:Full > End of the Mire
The Mire continues on much as it does to the west and south. But to the east,
it becomes too unstable to even think of continuing in that direction. The
best choice would probably be to leave this place as quickly as possible.
[ obvious exits: S W ]
Dalmen of Kandor is standing here, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full > End of the Mire
The Mire continues on much as it does to the west and south. But to the east,
it becomes too unstable to even think of continuing in that direction. The
best choice would probably be to leave this place as quickly as possible.
[ obvious exits: S W ]
Dalmen of Kandor is standing here, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full >
Bronx narrates 'where u guys at mesa nad zed? was spammin'

* R HP:Battered MV:Full >
Dalmen says 'mangler'

* R HP:Battered MV:Full > Players in your Zone
--------------------
Dalmen - End of the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
Jerez narrates 'where are u zed?'

* R HP:Battered MV:Full >
Mesa says 'fol me'
Jerez narrates 'where are u zed?'

* R HP:Battered MV:Full >
Dalmen says 'geez fear contagion poison on me'

* R HP:Battered MV:Full >
You are a 43 year old male human warrior.
Your height is 5 feet, 8 inches, and you weigh 160.0 lbs.
You are carrying 70.8 lbs and wearing 79.4 lbs, heavy.
Your base abilities are: Str:19 Int:13 Wil:14 Dex:16 Con:18.
Offensive bonus: 158, Dodging bonus: 10, Parrying bonus: 1
Your mood is: Brave. You will flee below: 93 Hit Points
You are wanted by: Andor Tar Valon Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- POISON
- NO QUIT

* R HP:Battered MV:Full >
Zeduis narrates 'lost :)'

* R HP:Battered MV:Full > End of the Mire
The Mire continues on much as it does to the west and south. But to the east,
it becomes too unstable to even think of continuing in that direction. The
best choice would probably be to leave this place as quickly as possible.
[ obvious exits: S W ]
Dalmen of Kandor is standing here, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Dalmen - End of the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full > Players in your Zone
--------------------
Dalmen - End of the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Full >
Mesa narrates 'kreg rip btw'
Dalmen says 'crit atm'

* R HP:Battered MV:Full >
Lujean stops following you.
Lujean now follows Mesa.

* R HP:Battered MV:Full >
Mesa nods in agreement.

* R HP:Battered MV:Full >
You feel better.
You narrate 'People form up in Caemlyn, and come'

* R HP:Battered MV:Fresh >
You are already standing.

* R HP:Battered MV:Fresh >
Zeduis narrates 'crap'

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Dalmen - End of the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Fresh > Players in your Zone
--------------------
Dalmen - End of the Mire
Lujean - End of the Mire
Halfhand - End of the Mire
Mesa - End of the Mire

* R HP:Battered MV:Fresh > End of the Mire
The Mire continues on much as it does to the west and south. But to the east,
it becomes too unstable to even think of continuing in that direction. The
best choice would probably be to leave this place as quickly as possible.
[ obvious exits: S W ]
Dalmen of Kandor is standing here, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.

* R HP:Battered MV:Fresh >
Mesa narrates 'crap is right'

* R HP:Battered MV:Fresh >
Jerez narrates 'we wagon bridge '


* R HP:Battered MV:Fresh > You say 'I have a feeling noone else is coming' <- - Glad I was wrong

* R HP:Battered MV:Fresh >
Mesa narrates 'I wish I brought more works' <- - I wished I brought one

* R HP:Battered MV:Fresh >
Mesa leaves west riding a gray palfrey.
Lujean leaves west riding a warhorse.
Dalmen leaves west riding a warhorse.
You follow Mesa.

* R HP:Battered MV:Full >
Jerez narrates 'on' <- - Human 9

* R HP:Battered MV:Full >
Mesa says 'who scalped'

* R HP:Battered MV:Full >
corpse (here) :
a wide leather belt
a metal shield
a fizzy drink
a skin of human flesh
a pair of thick metal boots
a pair of thin metal leggings
a plain weapons belt
a long-handled war axe
a shield covered in dyed leather
[2] a golden bracelet
a pair of metal half-gauntlets
a thin mail shirt
a chain coif

* R HP:Battered MV:Full >
A rabbit has arrived from the north.
You say 'I got'

* R HP:Battered MV:Full >
You say 'let's go'

* R HP:Battered MV:Full >
Jenkin chats 'darn it. does anyone have a sword sheath?'
Mesa leaves west riding a gray palfrey.
Lujean leaves west riding a warhorse.
Dalmen leaves west riding a warhorse.
You follow Mesa.

<--Spams---->


Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
The corpse of a Red Eagle guard is lying here. [2] <- - Soloing patty
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
*Alviarin* is here, fighting a Red Eagle officer, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle officer is here, fighting Alviarin, riding a wild stallion. <- - Finally helping
Dalmen tries to strike *Alviarin*, but she dodges the attack.

* R HP:Battered MV:Full >
*Alviarin* swiftly dodges Dalmen's attempt to strike her.
*Alviarin* slashes a Red Eagle officer's body into bloody fragments!
Alviarin swiftly dodges a Red Eagle officer's attempt to lance her.
Alviarin swiftly dodges a Red Eagle guard's attempt to cleave her.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.

* R HP:Battered MV:Full > *Alviarin* swiftly dodges your attempt to smite her.

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
*Alviarin* swirls about with a gleaming black greatsword, slicing across your
body!

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy > Dir
t Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
The corpse of a Red Eagle guard is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is here, fighting Alviarin, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
*Alviarin* is here, fighting a Red Eagle officer, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle officer is here, fighting Alviarin, riding a wild stallion.

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
You try to smite *Alviarin*, but she dodges the attack.
Dalmen tries to strike *Alviarin*, but she dodges the attack.
*Alviarin* tries to slash a Red Eagle officer, but he deflects the blow.
A Red Eagle officer tries to lance Alviarin, but she dodges the attack.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Mesa narrates 'on patty'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Jerez narrates 'on'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
The corpse of a Red Eagle guard is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is here, fighting Alviarin, riding a warhorse.
Lujean Gray is standing here, riding a warhorse.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
*Alviarin* is here, fighting a Red Eagle officer, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle officer is here, fighting Alviarin, riding a wild stallion.

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
*Alviarin* swiftly dodges your attempt to smite her.
Dalmen tries to strike *Alviarin*, but she dodges the attack.
*Alviarin* slashes a Red Eagle officer's left leg very hard.
A Red Eagle officer tries to lance Alviarin, but she dodges the attack.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Mesa narrates 'she taking it all'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Jerez narrates 'come'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
PAN
IC! You couldn't escape!

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Mesa says 'thats total bs'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
You try to smite *Alviarin*, but she dodges the attack.
*Alviarin* swiftly dodges Dalmen's attempt to strike her.
Alviarin swiftly dodges a Red Eagle officer's attempt to lance her.
Alviarin swiftly dodges a Red Eagle guard's attempt to cleave her.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.


* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy > Mes
a panics, and attempts to flee!
Mesa leaves east riding a gray palfrey.
*Alviarin* releases streaks of Fire at Mesa, who screams in pain.
PANIC! You couldn't escape!
Ashraf narrates 'need some'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy >
Mesa narrates 'COME now'

* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy > Moo
d changed to: Wimpy
Wimpy reset to: 155 hit points.


* R HP:Battered MV:Full - a Red Eagle officer: Battered - Alviarin: Healthy > You panic and attempt to flee!


*Alviarin* slashes a Red Eagle officer's right leg [i]extremely hard[/i].
Alviarin swiftly dodges a Red Eagle officer's attempt to lance her.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.
A Red Eagle guard tries to cleave Alviarin, but she dodges the attack.


You flee head over heels.
By the Winespring Water
The dirt road thins some more here, but seems to thicken to the east.
You stand on the southern bank of the Winespring Water. A small thatched
house is built here, with windows overlooking the river. Off to the west
you can see the village of Emond's Field. The river flows eastwards into
the Waterwood.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > Mood changed to: Brave
Wimpy reset to: 93 hit points.

* R HP:Battered MV:Full > Dirt Road by the Winespring
This small dirt road thins a little bit here, but still follows the Winespring
Water. The small river is narrow, but still fairly strong. Far to the east you
can see the water branching off into the Waterwood.
[ obvious exits: E W ]
The corpse of a Red Eagle guard is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
*Alviarin* is here, fighting a Red Eagle officer, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A Red Eagle guard is here, fighting Alviarin, riding a wild stallion.
A wild stallion bucks madly.
A Red Eagle officer is here, fighting Alviarin, riding a wild stallion.

* R HP:Battered MV:Full > Small Path by the Water
The small path follows the Winespring Water as it flows away into the
Waterwood. You can see a large and well-cared for house to the north, and
the large paddle of the mill turns constantly against the flowing water.
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean Gray is standing here, riding a warhorse.
A hunter from Illian is here, searching for the fabled Horn of Valere.

* R HP:Battered MV:Full > The palisade seems to be closed.

* R HP:Battered MV:Full > Ok.
Dalmen has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
Lujean leaves east riding a warhorse.

* R HP:Battered MV:Full > Main Street
The main road grows wider to the west as it runs through the village.
You can see nearly all of Emond's Field directly to the west. Small
thatched houses line both sides of the town's one street. The dirt that
lies to the east follows the river, and you can see the turning blades
of the mill off to the east. A palisade with sharpened points has been
erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full >
Dalmen leaves west riding a warhorse.

* R HP:Battered MV:Full > >
*Mangler* has arrived from the south.
*Mangler* leaves west.

* R HP:Battered MV:Full > Players in your Zone
--------------------
Dalmen - Main Street
Halfhand - Main Street
Calei - Wagon Bridge <- - Human 10
Alundra - Wagon Bridge <- - 11
Bronx - Wagon Bridge <- - 12
Ashraf - Wagon Bridge
Bronn - Wagon Bridge <- - 13
Jerez - Wagon Bridge
Dovim - Master Luhhan's Forge

1 Dreadlord Imm, 2 Fades, 8 Trolloc vs. 13 Humans currently

* R HP:Battered MV:Full >
Ashraf narrates 'lots bridge'

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > Main Street
The one street of Emond's Field runs east and west here. Off to the west
the road dissapears entirely and becomes the village green. The road
narrows into a small dirt path to the east, and buildings line both the
north and south. A palisade with sharpened points can be seen a short
distance to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > Main Street
The village green here becomes a well-trodden dirt road. Houses continue to
line both sides of the street. A pair of houses lie to the north and south,
they look rather worse kept compared to the rest of the village.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > East End of the Green
The village green ends here, and becomes the smooth dirt road of Emond's
Field's main street. There is a small home to the north, and the Winespring Inn
lies to the south. The first floor of the inn is river rock, though the
foundation is of older stone rumored to come from the mountains. A dozen
small chimneys poke from the red roof tile, the only such roof in the village.
The top of a large oak tree can be seen behind the inn to the south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is here, fighting Lilith, riding a warhorse.
*Lilith* is here, fighting Dalmen.
A ratter is here, hunting shadowspawn.

* R HP:Battered MV:Full > You smite *Lilith*'s body hard.

* R HP:Battered MV:Full - Dalmen: Beaten - Lilith: Battered >
Dalmen leaves east riding a warhorse.

* R HP:Battered MV:Full - Lilith: Battered > The ratter leaves east.
You smite *Lilith*'s body hard.
Your heartbeat calms down more as you feel less panicked.
You cough and shiver.
You are hungry.
Dalmen has arrived from the east, riding a warhorse.

- = + * *
Dalmen strikes *Lilith*'s right arm.

+
Dalmen avoids being bashed by *Lilith* who loses her balance and falls!

= -
Bronx narrates 'on em all '

- =
As *Lilith* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full >

*Lilith* panics, and attempts to flee!

* R HP:Battered MV:Full >
*Lilith* leaves west.

* R HP:Battered MV:Full > You stand up.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > They aren't here.
Armaiti narrates 'anyone who sees drodek wanna get my spear back from him please
I am 98% certain that he killed meand took it'
Dalmen leaves west riding a warhorse.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > The Green
The village center is a large patch of green grass, which often is traversed
by small farm animals as well as the citizens of Emond's Field. Small
thatched houses line both sides of the village green. The village is centered
on this east-west stretch, with the main road consisting largely of the green.
Off to the west you can see the Winespring Water and the Wagon Bridge which
spans the river. A small side street leads south.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
A gleeman is here, wearing a cloak of different colored patches.
A wild stallion bucks madly.

* R HP:Battered MV:Full > They aren't here.

* R HP:Battered MV:Full > They aren't here.
Dalmen leaves west riding a warhorse.

* R HP:Battered MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
The corpse of a warhorse is lying here.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
*Mangler* is standing here.

* R HP:Battered MV:Full > You smite *Mangler*'s right leg hard.

* R HP:Battered MV:Full - Mangler: Battered > You do the best you can!

* R HP:Battered MV:Full - Mangler: Battered > *Mangler* smites your right hand.
You smite *Mangler*'s left leg.
Haral Luhhan bellows 'Darkfriend Lilith is attacking me!! Guards!'
You do the best you can!

* R HP:Battered MV:Full - Mangler: Battered >
Dalmen leaves west riding a warhorse.

* R HP:Battered MV:Full - Mangler: Battered >
Haral Luhhan bellows 'Darkfriend Lilith is attacking me!! Guards!'

* R HP:Battered MV:Full - Mangler: Battered >
*Mangler* panics, and attempts to flee!

* R HP:Battered MV:Full - Mangler: Battered > - =
*Mangler* leaves north.

+ * > Cancelled.
They aren't here.
*Mangler* has arrived from the north.

* R HP:Battered MV:Full > You smite *Mangler*'s body hard.
*Mangler* panics, and attempts to flee!

* R HP:Battered MV:Full - Mangler: Battered > You do the best you can!

* R HP:Battered MV:Full - Mangler: Battered > You do the best you can!

* R HP:Battered MV:Full - Mangler: Battered > You do the best you can!

* R HP:Battered MV:Full - Mangler: Battered > You do the best you can!

* R HP:Battered MV:Full - Mangler: Battered > >
*Mangler* leaves east.
*Mangler* has arrived from the east.

* R HP:Battered MV:Full >
*Mangler* leaves west.

* R HP:Battered MV:Full >
>
*Alviarin* has arrived from the east, riding a wild stallion.

* R HP:Battered MV:Full > You narrate 'mangler batt'

* R HP:Battered MV:Full > *Alviarin* leaves west riding a wild stallion.
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is standing here, riding a wild stallion.
*Mendoze* is here, fighting Jerez, riding a shadow stallion.
*Mangler* is here, fighting Bronx.
Dalmen of Kandor is sitting here, riding a warhorse.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Alundra del Shire is here, fighting Mangler, riding a gray palfrey.
Bronx Mortum {Swordbrother} {Recruiting council} is here, fighting Mangler,
riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a wild
stallion.
Bronn the Lion Corporal is here, fighting Mangler, riding a gray palfrey.
Jerez the Underofficer is here, fighting Mendoze, riding a warhorse.

* R HP:Battered MV:Full > *Mendoze* tries to pierce Jerez, but he parries
successfully.
*Alviarin* leaves west riding a wild stallion.
You try to smite *Mendoze*, but he deflects the blow.

* R HP:Battered MV:Full - Jerez: Healthy - Mendoze: Wounded > You do the best
you can!
*Mangler* leaves east.
Bronn tries to pierce *Mendoze*, but he deflects the blow.
Dalmen clambers to his feet.

* R HP:Battered MV:Full - Jerez: Healthy - Mendoze: Wounded > You do the best
you can!

* R HP:Battered MV:Full - Jerez: Healthy - Mendoze: Wounded >
*Mendoze* panics, and attempts to flee!
Dalmen tries to strike *Mendoze*, but he dodges the attack.

* R HP:Battered MV:Full - Jerez: Healthy - Mendoze: Wounded >
Bronn pierces *Mendoze*'s body hard.
You smite *Mendoze*'s body [i]extremely hard[/i].

* R HP:Battered MV:Full - Jerez: Healthy - Mendoze: Battered >
*Mendoze* leaves east riding a shadow stallion.

* R HP:Battered MV:Full > >
Haral Luhhan bellows 'Darkfriend Lilith is attacking me!! Guards!'
*Alviarin* has arrived from the west, riding a wild stallion.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.
Dalmen leaves east riding a warhorse.


* R HP:Battered MV:Full > You narrate 'dreadlord coming'

* R HP:Battered MV:Full > >
Zeduis tells you 'i riped'

* R HP:Battered MV:Full > *Alviarin* tries to slash Bronn, but he deflects the
blow.
Bronn tries to pierce *Alviarin*, but she dodges the attack.
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* swiftly dodges your attempt to smite her.

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Healthy > You do the best
you can!

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Healthy >
Dalmen has arrived from the east, riding a warhorse.

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Healthy >
Dalmen starts barreling down on *Alviarin*, a sleek, mahogany-shafted spear aimed
at her chest.

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Healthy >
Dalmen leaves east riding a warhorse.

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Healthy > *Alviarin* swiftly dodges Bronn's attempt to pierce her.

-
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* tries to slash Bronn, but he deflects the blow.
Bronn tries to pierce *Alviarin*, but she dodges the attack.

= + * * +
Calei unleashes a flurry of icy spikes at *Alviarin*, who is stabbed repeatedly. <- - Alviarin finally got hurt

= - - =
As *Alviarin* avoids your bash, you topple over and fall to the ground!

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Hurt >
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* tries to slash Bronn, but he parries successfully.
Bronn tries to pierce *Alviarin*, but she dodges the attack.
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Hurt >
You narrate
'Alviarin in the mix'

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Hurt >
*Alviarin* swiftly
dodges your attempt to smite her.
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* slashes Bronn's body hard.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.
Alviarin has some small wounds and bruises.

*Alviarin* is using:
<used as light> a crystal lightstick
<held> a necklace of fire sapphire
<worn on head> a shoufa with a black veil
<worn around neck> a moonstone medallion
<worn on body> a black shirt trimmed in lace
<worn on hands> a pair of dark gloves
<wielded two-handed> a gleaming black greatsword
<worn about waist> a belt bearing a dragon worked in silver
<worn on belt> a soft leather pouch
<worn on legs> a divided riding skirt
<worn on feet> a black pair of silver-tooled boots

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Hurt >
Calei unleashes a flurry of icy spikes at *Alviarin*, who is stabbed repeatedly.
<- - And again
* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Wounded >
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
Bronn tries to pierce *Alviarin*, but she dodges the attack.

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Wounded >
Dalmen narrates 'lilith rip'

* R HP:Battered MV:Full - Bronn: Scratched - Alviarin: Wounded >
You panic and attempt to flee!


You flee head over heels.
Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full >
Alundra narrates 'She alone'

* R HP:Battered MV:Full > Quarry Road
The road here is well travelled, apparently the only connection between the
many surrounding farms and the main body of the Emond's Field village. You
can see the village just off to the east and over a small wooden bridge.
The Westwood begins to thicken here, and the road cuts through it to the west.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is here, fighting Bronn, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Alundra del Shire is here, fighting Alviarin, riding a gray palfrey.
Bronx Mortum {Swordbrother} {Recruiting council} is here, fighting Alviarin,
riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a wild
stallion.
Bronn the Lion Corporal is here, fighting Alviarin, riding a gray palfrey.
Jerez the Underofficer is standing here, riding a warhorse.

* R HP:Battered MV:Full > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
The corpse of a warhorse is lying here.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Full >
Alundra narrates 'Alv wound'

* R HP:Battered MV:Full > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is here, fighting Bronn, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Alundra del Shire is here, fighting Alviarin, riding a gray palfrey.
Bronx Mortum {Swordbrother} {Recruiting council} is here, fighting Alviarin,
riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a wild
stallion.
Bronn the Lion Corporal is here, fighting Alviarin, riding a gray palfrey.
Jerez the Underofficer is standing here, riding a warhorse.

* R HP:Battered MV:Full >
Bronx tries to slash *Alviarin*, but she dodges the attack.
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* swirls about with a gleaming black greatsword, slicing across Alundra's
body.
*Alviarin* tries to slash Bronn, but he parries successfully.
Bronn tries to pierce *Alviarin*, but she dodges the attack.

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Full >
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.

* R HP:Battered MV:Full >
*Alviarin* releases streaks of Fire at Bronn, who screams in pain.

* R HP:Battered MV:Full >
*Alviarin* swiftly dodges Bronx's attempt to slash her.
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* slashes Bronn's body very hard.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.
*Alviarin* swirls about with a gleaming black greatsword, slicing across Alundra's
body.

* R HP:Battered MV:Full >
You say 'WHy won't you die'

* R HP:Battered MV:Full >
*Alviarin* releases streaks of Fire at Bronn, who screams in pain.

* R HP:Battered MV:Full >
Mesa narrates 'grunter RIP' <- - Trolloc down to 7

* R HP:Battered MV:Full > *Alviarin* swiftly dodges Bronn's attempt to pierce her.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full >
Bronx tries to slash *Alviarin*, but she dodges the attack.
Alundra tries to pierce *Alviarin*, but she dodges the attack.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.

* R HP:Battered MV:Full >
*Alviarin* releases streaks of Fire at Bronn, who screams in pain.

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!
Ashraf looks at *Alviarin*.

* R HP:Battered MV:Full >
Sill narrates 'blah since when do cougars attack me and not horsie?'

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Full >
Dalmen narrates 'good'

* R HP:Battered MV:Full > *Alviarin* swiftly dodges Bronx's attempt to slash her.
Alundra tries to pierce *Alviarin*, but she dodges the attack.
Bronn tries to pierce *Alviarin*, but she dodges the attack.
*Alviarin* swiftly dodges Alundra's attempt to pierce her.
*Alviarin* swiftly dodges Bronn's attempt to pierce her.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full >
*Alviarin* releases streaks of Fire at Bronn, who screams in pain.

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!
Jerez looks at *Alviarin*.

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Full > Alundra looks at *Alviarin*.
Kalys narrates 'mangler beat'
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Full > Bronx tries to slash *Alviarin*, but she dodges the
attack.
Alundra tries to pierce *Alviarin*, but she dodges the attack.
*Alviarin* tries to slash Bronn, but he parries successfully.
Bronn tries to pierce *Alviarin*, but she dodges the attack.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Full > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
*Alviarin* is here, fighting Bronn, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Alundra del Shire is here, fighting Alviarin, riding a gray palfrey.
Bronx Mortum {Swordbrother} {Recruiting council} is here, fighting Alviarin,
riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a wild
stallion.
Bronn the Lion Corporal is here, fighting Alviarin, riding a gray palfrey.
Jerez the Underofficer is standing here, riding a warhorse.

* R HP:Battered MV:Full > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Full > Bronn panics, and attempts to flee!
*Alviarin* releases streaks of Fire at Bronn, who screams in pain.
West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
The corpse of a warhorse is lying here.
A gory tuft of flesh lies abandoned on the ground.
A soft leather pouch has been discarded here.
A couple lengths of hide lay rolled together on the ground.
A light pair of leather coverings lies upon the ground.
A bullseye lantern has been set aside.
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.
Bronn has arrived from the west, riding a gray palfrey.

* R HP:Battered MV:Strong >
Dalmen narrates 'BAH'

* R HP:Battered MV:Strong >
Lujean narrates 'bah'

* R HP:Battered MV:Strong > >
Hammon tells you 'if u kill mangler wilil u see if he has my red stone he ripped
me today'

* R HP:Battered MV:Strong >
Mesa narrates 'I think she took all our patty'

* R HP:Battered MV:Strong >
You reply to Hammon 'I don't ahve time for this'

* R HP:Battered MV:Strong >
Dalmen narrates 'i got full abs for zed'

* R HP:Battered MV:Strong >
Haiadn narrates 'on avtar'

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Halfhand - West End of the Green
Kalys - West End of the Green
Lujean - Dirt Road by the Winespring
Mesa - Dirt Road by the Winespring
Bronx - Wagon Bridge
Bronn - The Green
Dalmen - Dirt Road by the Winespring
Calei - Wagon Bridge
Ashraf - Wagon Bridge
Jerez - Wagon Bridge
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong >
Kalys leaves west riding a wild stallion.

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Kalys of Illian is standing here, riding a wild stallion.
Bronx Mortum {Swordbrother} {Recruiting council} is standing here, riding a
warhorse.
An old woman smiles kindly.
*Alviarin* is here, fighting Jerez, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is here, fighting Alviarin,
riding a wild stallion.
Jerez the Underofficer is here, fighting Alviarin, riding a warhorse.

* R HP:Battered MV:Strong > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Strong > Ashraf tries to scythe *Alviarin*, but she dodges the
attack.
*Alviarin* slashes Jerez's right leg.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Battered MV:Strong >
Haiadn narrates 'eat of baerlon'

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Kalys of Illian is standing here, riding a wild stallion.
Bronx Mortum {Swordbrother} {Recruiting council} is standing here, riding a
warhorse.
An old woman smiles kindly.
*Alviarin* is here, fighting Jerez, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is here, fighting Alviarin,
riding a wild stallion.
Jerez the Underofficer is here, fighting Alviarin, riding a warhorse.
*Alviarin* avoids being bashed by Jerez who loses his balance and falls!

* R HP:Battered MV:Strong >
Argayle narrates 'atvar east to WB fade'

* R HP:Battered MV:Strong > The fighting is too thick and heavy for you to enter
the fray!

* R HP:Battered MV:Strong >
Ashraf tries to scythe *Alviarin*, but she dodges the attack.

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean Gray is standing here, riding a warhorse.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Kalys of Illian is standing here, riding a wild stallion.
Bronx Mortum {Swordbrother} {Recruiting council} is standing here, riding a
warhorse.
An old woman smiles kindly.
*Alviarin* is here, fighting Jerez, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is here, fighting Alviarin,
riding a wild stallion.
Jerez the Underofficer is here, fighting Alviarin, riding a warhorse.
Ashraf panics, and attempts to flee!
Jerez says 'jeebus'

* R HP:Battered MV:Strong > Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The corpse of Ghend is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Strong >
Haiadn narrates 'east'

* R HP:Battered MV:Strong >
corpse (here) :
thirteen copper pennys
a black pair of silver-tooled boots
a pair of wide leather trousers
a soft leather pouch
a bronze belt of odd design
a large steel spear
a thick pair of leather work gloves
a light pair of leather coverings
a dark, hooded cloak
a thick leather vest
a braided leather band
a cheap brass ring

* R HP:Battered MV:Strong >
An old woman has arrived from the north.

* R HP:Battered MV:Strong >
You tell Ghend 'I found your corpse'

* R HP:Battered MV:Strong >
Mesa narrates 'alf wonded'

* R HP:Battered MV:Strong >
Mesa has arrived from the north, riding a gray palfrey.

* R HP:Battered MV:Strong >
Corbyn narrates 'For the Brotherhood!'


* R HP:Battered MV:Strong > >
Corbyn chats 'Greetings all'
*Vyaschlofisc* has arrived from the south.

* R HP:Battered MV:Strong > You are using:
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn on body> a burnished metal breastplate
<worn about body> a pure white cloak bearing a golden sunburst
<slung on back> a backpack
<worn on arms> a pair of riveted chainmail sleeves
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a great claymore
<worn about waist> a plain weapons belt
<worn on belt> a water skin
<worn on legs> a pair of white and gold-etched greaves
<worn on feet> a pair of thick metal boots

* R HP:Battered MV:Strong >
Mesa leaves north riding a gray palfrey.

* R HP:Battered MV:Strong > You smite *Vyaschlofisc*'s right arm hard.

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded > You do the best you can!

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded > You do the best you can!

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded > You do the best you can!

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded >
Mesa narrates 'on w'

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded >
*Vyaschlofisc* blasts your body hard.
You tickle *Vyaschlofisc*'s body with your smite.

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded >
You narrate 'v-guy 1s'

* R HP:Battered MV:Strong - Vyaschlofisc: Wounded > *Vyaschlofisc* panics, and attempts to flee!

-
*Vyaschlofisc* leaves north.

= + Cancelled.
You feel better.
You are hungry.
They aren't here.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > >
Ghend tells you 'pick me up a spear if u can ill be back asap :P naked but still
a help i suppose'

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong >
Lujean narrates 'nod'

* R HP:Battered MV:Strong >
a large steel spear: You can't carry that much
weight.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Mesa leaves west riding a gray palfrey.
Dalmen has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong >
Dalmen leaves north riding a warhorse.

* R HP:Battered MV:Strong > They aren't here.

* R HP:Battered MV:Strong > Old Road
The North Road becomes the Old Road here, as it continues on to Deven Ride.
Although the road is identical in appearence, it has always born the
different name south of the Wagon Bridge. The bridge is just north of you,
and you can cross the Winespring into the village of Emond's Field from there.
[ obvious exits: N S ]
The corpse of Ghend is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
An old woman smiles kindly.

* R HP:Battered MV:Strong >
You are carrying:
a torn bit of Kreg the Trolloc's head
a set of riveted chainmail leggings
a burnished metal breastplate
a crested helm
a great claymore
a pair of thick metal boots
a pair of riveted chainmail sleeves
a pair of steel-backed gauntlets

* R HP:Battered MV:Strong >
You put a torn bit of Kreg the Trolloc's head in a
backpack.
You put a set of riveted chainmail leggings in a backpack.
You put a burnished metal breastplate in a backpack.
You put a crested helm in a backpack.
A great claymore won't fit in a backpack.
A pair of thick metal boots won't fit in a backpack.
A pair of riveted chainmail sleeves won't fit in a backpack.
You put a pair of steel-backed gauntlets in a backpack.
Mesa narrates 'she beat'

* R HP:Battered MV:Strong >
You get a large steel spear from the corpse of
Ghend.
Bronn has arrived from the north, riding a gray palfrey.
Calei narrates 'Corbyn!!! For the Brotherhood!'

* R HP:Battered MV:Strong >
Mesa narrates 'HIT her'

* R HP:Battered MV:Strong > >
Ghend tells you 'it looted?'

* R HP:Battered MV:Strong >
Bronn leaves south riding a gray palfrey.

* R HP:Battered MV:Strong >
Alundra narrates 'She gone'

* R HP:Battered MV:Strong >

Mesa narrates 'OHHH BS'
Bronn has arrived from the south, riding a gray palfrey.

* R HP:Battered MV:Strong > You tell Ghend 'no'
Mesa narrates 'OHHH BS'

* R HP:Battered MV:Strong >
Bronn leaves north riding a gray palfrey.

* R HP:Battered MV:Strong >
You drop a large steel spear.

* R HP:Battered MV:Strong >
You get a large steel spear.

* R HP:Battered MV:Strong >
You are a 43 year old male human warrior.
Your height is 5 feet, 8 inches, and you weigh 160.0 lbs.
You are carrying 36.5 lbs and wearing 125.7 lbs, moderately heavy.
Your base abilities are: Str:19 Int:13 Wil:14 Dex:16 Con:18.
Offensive bonus: 152, Dodging bonus: 10, Parrying bonus: 1
Your mood is: Brave. You will flee below: 93 Hit Points
You are wanted by: Andor Tar Valon Seanchan Empire
Your armor absorbs about 76% on average.

You are subjected to the following effects:
- NO QUIT

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Dalmen - Quarry Road
Bronn - North Road
Lujean - Quarry Road
Mesa - Quarry Road
Ashraf - Quarry Road
Kalys - Quarry Road
Calei - Quarry Road
Alundra - Quarry Road
Bronx - Quarry Road
Halfhand - Old Road
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Strong >
Laranon narrates 'Zeduis corpse Ef bank'

* R HP:Battered MV:Strong > Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Dalmen of Kandor is standing here, riding a warhorse.
Ashraf the Raving Lunatic {Companion Aspirant} is standing here, riding a gray
palfrey.
A wild stallion bucks madly.
Ashraf leaves east riding a gray palfrey.

* R HP:Battered MV:Strong >
Dalmen leaves east riding a warhorse.

* R HP:Battered MV:Strong > Quarry Road
The road here is well travelled, apparently the only connection between the
many surrounding farms and the main body of the Emond's Field village. You
can see the village just off to the east and over a small wooden bridge.
The Westwood begins to thicken here, and the road cuts through it to the west.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lujean Gray is standing here, riding a warhorse.
Lord Mesa of house Tel'hin, Husband to Schala is standing here, riding a gray
palfrey.
Kalys of Illian is standing here, riding a wild stallion.
Calei Baraen {Swordbrother Applicant} is standing here, riding a warhorse.
Bronx Mortum {Swordbrother} {Recruiting council} is standing here, riding a
warhorse.
A wild stallion bucks madly.

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Jerez - North Road
Bronn - Old Road
Halfhand - Quarry Road
Alundra - Quarry Road
Dalmen - Wagon Bridge
Ashraf - Wagon Bridge
Lujean - Quarry Road
Mesa - Quarry Road
Kalys - Quarry Road
Calei - Quarry Road
Bronx - Quarry Road
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong > >
Alundra has arrived from the east, riding a wild stallion.
Ghend tells you 'cool '

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Jerez - North Road
Bronn - Old Road
Alundra - Quarry Road
Halfhand - Quarry Road
Dalmen - Wagon Bridge
Ashraf - Wagon Bridge
Lujean - Quarry Road
Mesa - Quarry Road
Kalys - Quarry Road
Calei - Quarry Road
Bronx - Quarry Road
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Bronn - Old Road
Jerez - North Road
Alundra - Quarry Road
Halfhand - Quarry Road
Dalmen - Wagon Bridge
Ashraf - Wagon Bridge
Lujean - Quarry Road
Mesa - Quarry Road
Kalys - Quarry Road
Calei - Quarry Road
Bronx - Quarry Road
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong >
Ashraf has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Strong >
Calei stops following Bronx.
Calei now follows Mesa.

* R HP:Battered MV:Strong >
Mesa narrates 'she dissapeared in a mushroom cloads' <- - :((((((

* R HP:Battered MV:Strong >
Ashraf now follows Mesa.

* R HP:Battered MV:Strong >
You narrate 'bah'

* R HP:Battered MV:Strong > >
Ghend tells you 'i got 6 mins yet'

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Jerez - Old Road
Bronn - Quarry Road
Bokyo - North Road
Ashraf - Quarry Road
Alundra - Quarry Road
Halfhand - Quarry Road
Dalmen - Wagon Bridge
Lujean - Quarry Road
Mesa - Quarry Road
Kalys - Quarry Road
Calei - Quarry Road
Bronx - Quarry Road
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong >
Bronn has arrived from the east, riding a gray palfrey.

* R HP:Battered MV:Strong >
Dalmen narrates 'pfft. coward ;)'

* R HP:Battered MV:Strong >
Dovienya narrates 'what kinda bullcrap is THAT?'

* R HP:Battered MV:Strong >
Bronx says 'CALEI HEAL ALL THOSE BEAT AND BATT PLEASE'

* R HP:Battered MV:Strong >
Mesa narrates 'thats SO Cheap imms I cant believe that, at least have decency to
PORT OUT'

* R HP:Battered MV:Strong >
You narrate 'v-guy still here, block gate'

* R HP:Battered MV:Strong >
A gray palfrey cocks its head up sharply.

* R HP:Battered MV:Strong >
Chong chats 'Anyone spare me some abs, or a spear? Pleeeese?'

* R HP:Battered MV:Strong >
Alundra narrates 'Find the rest of them'

* R HP:Battered MV:Strong >
Jerez has arrived from the east, riding a warhorse.

* R HP:Battered MV:Strong >
Laranon narrates 'and lints too'

* R HP:Battered MV:Strong >
Bronx says 'sorry caps'

* R HP:Battered MV:Strong >
Mesa leaves east riding a gray palfrey.
Ashraf leaves east riding a gray palfrey.
Calei leaves east riding a warhorse.
Alundra leaves east riding a wild stallion.
Bronx leaves east riding a warhorse.
Kalys leaves east riding a wild stallion.
Lujean leaves east riding a warhorse.

* R HP:Battered MV:Strong >
Jerez shivers uncomfortably.

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Bokyo - Wagon Bridge
Lujean - Wagon Bridge
Kalys - Wagon Bridge
Bronx - Wagon Bridge
Alundra - Wagon Bridge
Calei - Wagon Bridge
Ashraf - Wagon Bridge
Mesa - Wagon Bridge
Jerez - Quarry Road
Bronn - Quarry Road
Halfhand - Quarry Road
Dalmen - Wagon Bridge
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong > Quarry Road
The road here is well travelled, apparently the only connection between the
many surrounding farms and the main body of the Emond's Field village. You
can see the village just off to the east and over a small wooden bridge.
The Westwood begins to thicken here, and the road cuts through it to the west.
[ obvious exits: E W ]
Jerez the Underofficer is standing here, riding a warhorse.
Bronn the Lion Corporal is standing here, riding a gray palfrey.
A gray palfrey prances skittishly nearby, being ridden by you.
A wild stallion bucks madly.

* R HP:Battered MV:Strong > Quarry Road
The road here ends with the wooden planks of the Wagon Bridge, which cross the
calm stream known as the Winespring Water. The road spans out in a narrow line
to the west, piercing the dark green of the Westwood. Rumor has it a quarry
once lay at the road's end, but only small farms lie off the road now.
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Strong >
Alundra narrates 'Stop complaining AND FIND TH' 50 BAT ONES (sorry caps)'

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Bokyo the Lost is standing here.
Dalmen of Kandor is standing here, riding a warhorse.

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Bronn - Bend in Quarry Road
Jerez - Bend in Quarry Road
Halfhand - Wagon Bridge
Lujean - Old Road
Kalys - Old Road
Bronx - Old Road
Alundra - Old Road
Calei - Old Road
Ashraf - Old Road
Mesa - Old Road
Bokyo - Wagon Bridge
Dalmen - Wagon Bridge
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong >
Bokyo says 'where'

* R HP:Battered MV:Strong >

Dalmen leaves west riding a warhorse.

* R HP:Battered MV:Strong > You narrate 'blcok gate'

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Dalmen - Quarry Road
Valorean - Old Road
Bronn - Quarry Road
Jerez - Quarry Road
Halfhand - Wagon Bridge
Lujean - Old Road
Kalys - Old Road
Bronx - Old Road
Alundra - Old Road
Calei - Old Road
Ashraf - Old Road
Mesa - Old Road
Bokyo - Wagon Bridge
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong > You are hungry.
Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Bokyo the Lost is standing here.
Someone speaks from the Light 'No more live quests because MEsa thinks it's
cheap. Later all'

* R HP:Battered MV:Strong >
Dalmen narrates 'i got ef gate'

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Valorean - Old Road
Bronn - Quarry Road
Jerez - Quarry Road
Dalmen - Bend in the Road
Halfhand - Wagon Bridge
Lujean - Old Road
Kalys - Old Road
Bronx - Old Road
Alundra - Old Road
Calei - Old Road
Ashraf - Old Road
Mesa - Old Road
Bokyo - Wagon Bridge
Dovim - Master Luhhan's Forge

* R HP:Battered MV:Strong > Wagon Bridge
This is the Wagon Bridge, a small sturdy span of wood which is open on all
four sides. There is plenty of room for a cart or wagon with a team of
horses. The Winespring Water flows underground here, and bursts from a
stone outcropping in the village green. A palisade with sharpened points
has been erected to help defend Emond's Field, it's gate lies to the east.
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Bokyo the Lost is standing here.

* R HP:Battered MV:Strong > West End of the Green
The main street of the village ends here where the green becomes the Wagon
Bridge. The bridge is to your west, and the Winespring Water bursts forth
here from a small outcropping of stone. The main body of the small village
of Emond's Field lies to the east. A palisade with sharpened points has
been erected to help defend Emond's Field, it's gate to the west.
[ obvious exits: N E S W ]
The Winespring Water bursts forth here, strong enough to barrel a man over.
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Battered MV:Strong > Players in your Zone
--------------------
Bronn - The Westwood
Jerez - The Westwood
Dalmen - Quarry Road
Halfhand - West End of the Green
Valorean - Old Road
Lujean - Old Road
Kalys - Old Road
Bronx - Old Road
Alundra - Old Road
Calei - Old Road
Ashraf - Old Road
Mesa - Old Road
Bokyo - Wagon Bridge
Dovim - Master Luhhan's Forge


<- - Rest of Trolloc and Fades got away---->

Was fun.

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