Wild Mage -(kinda ripped off from Baldur's Gate)A wild mage pumps raw warp through his mind in order to utilize grandiose effects. Many times this just screws up. Sure is funny though.
Awild mage can cast any spell he knows as a wyrd power. He casts it as a wyrd power, but if he rolls a natural failure 96-100 he has to roll on the Chaotic Burst table. A wild mage can also attempt to shape the warp into something he fancies. This would be a spell he has seen before, This is called Reckless Channeling, as he summons the enrgy before trying to shape it. The desired spell is announced then the power is cast as a normal power. If successful you MUST roll on the Chaotic Burst table. but instead of taking the roll straight the casting level (Wp/20+1) is doubled and then subtracted from the roll. A lower roll is usually better.
All effects are permanent until end of game unless otherwise stated.
- 01-Spell casts normally
- 02-spell casts at double wp
- 03-Target's color changes (particularly deadly to color gangs)
- 03- Spell casts, enemies resistances are halved for it,
- 04- Spell does its effect doubled
- 05- All credits or money on target are destroyed.
- 06-target's speed doubles
- 07-target cannot move
- 08-caster's base injury value, consciousness value and instant death values doubled.
- 09-target ithces, nothing else
- 10-spell's effect affects everyone in a 20 yard radius
- 11- target is dizzied (-10 bs)
- 12- Large creature falls on target from the sky then disappears (GM discretion)
- 13-Target can be smelled from anywhere. Stinky
- 14- Fake explosion on target (no damage) (pinning test)
- 15- Target's sex is changed
- 16- Silence 15 foot radius is around target
- 17- Target turned into small rodent
- 18- random weapon created on target
- 19- targets movement rates are halved
- 20-Pretty crstals grow on target
- 21- target affected by hallucinogen table
- 22- target cannot see
- 23- target cannot do anything but move
- 24-photon flash flare centered on target, caster unaffected
- 25- target dizzy (-10 bs)
- 26- Regenerate spell casted on caster
- 27- Spell casts normally, damage total is reduced to zero for the caster
- 28-Petrifgy spell casted on target, (see pangolin saloon for petrify)
- 29-Fireball launched at target
- 30- Caster affected by Enfeeble spell
- 31- Target automatically hit by webber.
- 32- Target's damage total reduced to zero.
- 33- Warp strength casted on target
- 34- Target automatically hit by Xenarch death arc
- 35- Instead of the normal spell a different spell of the same discipline goes off.
- 36- Target loses one speed.
- 37- Roll 4 times on this chart, all effects happen.
- 38- Detect spell is cast.
- 39- Target is inactive for d6 turns
- 40- normal spell is cast target gets no resistances
- 41- All weapons glow and there is a 20% better chance of spotting someone who is carrying a weapon.
- 42-All characters get Dodge against ranged weapons.
- 43- Weird hologram appears, but nothing else.
- 44-Spell goes off, but only lasts one turn no matter what.
- 45- Normal spell fires, but strange squealing accompanies it.
- 46- A demon (GM discretion) is summoned and attacks target
- 47- Target's base damage values, consciousness, and instant death values are doubled.
- 48-LOUD noise, target take pinning test
- 49- Starts snowing.
- 50-Random monster summoned near target.
- 51- Caster's damge total is reduced to zero.
- 52- Change target randomly.
- 53-Caster turns into a wolf.
- 54- All doors on the field open.
- 55- Target gets hiccups.
- 56- Teleport casted on target.
- 57- Teleport casted on caster.
- 58-Caster is combat ready (+ 30% to hit on all rolls strength doubled)
- 59- Random weapon created on caster
- 60- All enrgy weapons on board now need to be reloaded or recharged.
- 61- Fireball shot at target.
- 62- Stimpacks (Combat inhaler -d10 damage total) create on caster
- 63- Combat music can be heard from no where
- 64- Pretty crystals grow on caster
- 65- Fake fireball hits casster (no damage)
- 66- Birds appear around caster
- 67- Paint shoots out of the casters hands like a flamer. One shot
- 68- Caster becomes invisible.
- 69- Caster is now the spell's target
- 70- WOAH! Pretty Sparkles! No other effect.
- 71- Target invisible
- 72- Caster dizzy (-10 bs)
- 73- Silence 15 foot radius is around caster
- 74- Caster is invulnerable for d6 turns
- 75- Caster knows the entire area.
- 76- Roll 2 times, both effects applied
- 77- Terrify spell hits target
- 78- Caster is inactive for d6 turns
- 79- Fire ball hits caster
- 80- Movement rates halved on target
- 81- Photon flash flare on caster
- 82- Target hit by Enfeeble spell.
- 83- Credits and money on caster are destroyed
- 84- Caster changed into small rodent
- 85- Caster's speed doubled
- 86- Caster cannot move
- 87- Target turned into wolf.
- 88- Target's speed halved.
- 89- Caster automatically hit by a webber.
- 90- frag explosion centered on caster.
- 91- Everyone on the board turns around 180 degrees.
- 92- Caster's color changes
- 93- Caster's sex changes
- 94- Fireball hits caster.
- 95- Caster glows
- 96- Caster itches
- 97- Rodents appear around caster
- 98- Wild color changes happen to caster
- 99- refractor field appears on caster.
- 100- displacer field appears on caster