Spells | Element | Effect |
Fire | Fire | Light fire damage to an enemy. |
Fire 2 | Fire | Medium fire damage to an enemy. |
Fire 3 | Fire | Heavy fire damage to an enemy. |
Firaga | Fire | Light fire damage to a surrounding area. |
Firaga 2 | Fire | Medium fire damage to a surrounding area. |
Blizzard | Ice | Light ice damage to an enemy. |
Blizzard 2 | Ice | Medium ice damage to an enemy. |
Blizzard 2 | Ice | Heavy ice damage to an enemy. |
Water | Water | Light water damage to an enemy. |
Water 2 | Water | Medium water damage to an enemy. |
Water 3 | Water | Heavy water damage to an enemy. |
Thunder | Lightning | Light lightning damage to an enemy. |
Thunder 2 | Lightning | Medium lightning damage to an enemy. |
Thunder 3 | Lightning | Heavy lightning damage to an enemy. |
Thundaga | Lightning | Light lightning damage to a surrounding area. |
Thundaga 2 | Lightning | Medium lightning damage to a surrounding area. |
Stone 1 | Earth | Light earth damage to an enemy. |
Stone 2 | Earth | Medium earth damage to an enemy. |
Stone 3 | Earth | Heavy earth damage to an enemy. |
Quake | Earth | Earth damage. |
Aero | Wind | Light wind damage to an enemy. |
Aero 2 | Wind | Medium wind damage to an enemy. |
Aero 3 | Wind | Heavy wind damage to an enemy. |
Tornado | Wind | Wind damage. |
Flare | Fire | Ultimate fire damage to an enemy. |
Bio | Poison | Target's HP decreases gradually. |
Darkness | Dark | Decreases target's accuracy. |
Sleep | Time | Puts target to sleep. |
Stop | Time | Stops a target's movement. |
Teleport | Time | Warps to another point. |
Spells | Wht Lvl | Red Lvl | Pal Lvl | MP Cost | Effect |
Aqua Veil | 10 | 12 | -12 | Chance of magic being interrupted is lowered. | |
Cure Curse | 29 | - | -30 | Cures one target of curse. | |
Cure | 1 | 3 | 5 | 8 | Cures a target's HP (Very Light). |
Cure 2 | 11 | 14 | 17 | 24 | Cures a target's HP (Light). |
Cure 3 | 21 | 26 | 30 | 48 | Cures a target's HP (Medium). |
Cure 4 | 41 | 48 | 55 | ? | Cures a target's HP (Full). |
Curaga | 16 | - | - | 60 | Cures HP of a surrounding area (Light). |
Curaga 2 | 31 | - | - | 120 | Cures HP of a surrounding area (Medium). |
Silence | 15 | - | - | 16 | The target cannot cast magic. |
Silenca | 19 | - | - | 24 | Cures one target of silence. |
Shell | 17 | 17 | 20 | 18 | Increases a target's magic defense (Light). |
Shell 2 | 37 | 37 | 40 | ? | Increases a target's magic defense (Medium). |
Stone Skin | 28 | 34 | - | 29 | Defends against a certain amount of damage. |
Slow | 13 | 13 | - | 15 | Decreases a target's agility. |
Dia | 3 | 1 | - | 7 | Target's HP decreases gradually. |
Dia II | 36 | 31 | - | 59 | Target's HP decreases gradually at a fast rate. |
Diaga | 18 | 15 | - | 12 | HP of surrounding area decreases gradually. |
B Fire | - | 17 | - | 9 | Caster's fire defense up. |
B Fira | 17 | - | - | 18 | Fire defense of surrounding area up. |
B Blizzard | - | 21 | - | 9 | Caster's cold defense up. |
B Blizzara | 21 | - | - | 18 | Cold defense of surrounding area up. |
B Water | - | 9 | - | 9 | Caster's water defense up. |
B Watera | 9 | - | - | 18 | Water defense of surrounding area up. |
B Thunder | - | 25 | - | 9 | Caster's lightning defense up. |
B Thundara | 25 | - | - | 18 | Lightning defense of surrounding area up. |
B Stone | - | 5 | - | 9 | Caster's earth defense up. |
B Stone-all | 5 | - | - | 18 | Earth defense of surrounding area up. |
B Sleep | - | 7 | - | 7 | Caster's sleep defense up. |
B Sleep-all | 7 | - | - | 14 | Sleep defense of surrounding area up. |
B Poison | - | 10 | - | 9 | Caster's poison defense up. |
B Poison-all | 10 | - | - | 18 | Poison defense of surrounding area up. |
B Paralyze | - | 12 | - | 11 | Caster's paralysis defense up. |
B Para-all | 12 | - | - | 22 | Paralysis defense of surrounding area up. |
B Aero | - | 13 | - | 9 | Caster's wind defense up. |
B Aero-all | 13 | - | - | 18 | Wind defense of surrounding area up. |
B Blind | - | 18 | - | 13 | Caster's darkness defense up. |
B Blind-all | 18 | - | - | 26 | Darkness defense of surrounding area up. |
B Silence | - | 23 | - | 15 | Caster's silence defense up. |
B Silence-all | 23 | - | - | 30 | Silence defense of surrounding area up. |
Banish | 5 | - | 7 | 18 | Afflicts light damage to an enemy. |
Banish II | 30 | - | 34 | 74 | Afflicts light damage to an enemy. |
Banaga | 15 | - | - | 115 | Afflicts light damage to a surrounding area. |
Paralyze | 4 | 6 | - | 6 | Stuns a target. |
Parana | 9 | - | - | 12 | Cures a target of paralysis. |
Un-blind | 14 | - | - | 16 | Cures a target of darkness. |
Blink | 19 | 23 | - | 20 | Dodge physical attacks. |
Protect | 7 | 7 | 10 | 9 | Increases a target's defense (Light). |
Protect 2 | 27 | 27 | 30 | 28 | Increases a target's defense (Medium). |
Protect 3 | ? | ? | ? | ? | Increases a target's defense (Heavy). |
Holy | 50 | - | 55 | 75 | Inflicts major light damage. |
Poisona | 6 | - | - | 8 | Cures a target of poison. |
Raise | 25 | 50 | 75 | 150 | Brings a target back to life. |