Technology Classification
The Mohs system for Planetary Classification was an attempt to create a series of classifications for the planets, races, and cultures that make up our galaxy. While there will always be anomalies, the Mohs scales have been widely recognised as the best method available, and are now accepted as the default standard.
| Tech Rating | Description |
| 10 | Highest technology level available. Cutting edge items will be found here, prices will be at their lowest, and the inhabitants will be able to perform any mechanical upgrade. |
| 9 | Excellent production and technological abilities. While not quite on the cutting edge, level 9 planets will usually be only one step behind their level 10 counterparts. Prices will be cheap and items will be readily available. |
| 8 | Considered the production level for cutting edge technology, level 8 worlds can produce most items but require typically 2 years for the latest technologies to reach their manufacturing facilities. Prices will be competitive but not bargain basement. |
| 7 | Capable of producing most items, worlds reaching level 7 technology classification can manufacture most items but buyers may find some difficulties in sourcing the latest technology. |
| 6 | While providing items at slightly below the market average, level 6 worlds will undoubtedly struggle to provide the very latest items. |
| 5 | Average technology level. The planet is capable of producing items that may have been considered cutting edge 10 standard years ago. Prices will be reasonable but not spectacular (or ridiculous). |
| 4 | Production facilities will be satisfactory for older items and availability will reflect this. Still expect to pay above the market average and cutting edge items may still prove to be difficult to source. |
| 3 | Although the inhabitants will no doubt have heard of and seen most items, the availability of such items will be limited. |
| 2 | Limited technology with some basic production facilities. Expect very high prices and poor availability of items. |
| 1 | Basic technology. While items may be available, they will be at their most expensive and supply will be extremely limited. More often than not the inhabitants won't have the faintest what the item is as it will typically have been imported rather than locally produced. |
| 0 | No technology available. Applies to uninhabited worlds and worlds not yet achieving level 1 intelligence. |