|
Author
|
Description
|
Site
|
|
Site
dedicated to waypoints for Abot. If you can't find what you're looking
for here, try this site!
|
| Version |
Map
|
Author
|
Description
|
Download
|
|---|---|---|---|---|
|
1
|
Lots
|
Lots
of waypoints in a zip packed up!
|
| Version |
Map
|
Author
|
Description
|
Download
|
|---|---|---|---|---|
|
1.0
|
The
bots can go anywhere on the map, including the water access, the only
thing they don't use are the elevators, but that can be easily fixed,
both teams cap very well and there are plenty of sg spots in each base
|
|||
|
1.1
|
avanti
|
Here
you have it. That ghastly FLF type map with sentries and annoying snipers!
|
||
|
5
|
avanti
|
Bots
capture all points, Read the cfg file for waypoint info.
|
||
|
1
|
Abot
wpt's for map Bam, haen't played it before though! Small map, Read the
cfg file for waypoint info.
|
|||
|
1.1
|
This
map shows just how many bugs ABot has, it was a pain in the arse to waypoint
properly, but semi-works. About 70% of the time, bots don't get stuck
in spawn rooms. If anyone wants to modify it, feel free, but I'm stick
of this level after 2+ hrs waypointing it.
|
|||
|
1.1
|
cz2
|
Spent
about 2 hrs making and testing it and minus the bot flaws, it performs
well.
|
||
|
1.1
|
casbah
|
It's
a bit balanced in favour of blue. I forced red to use the bridge through
no-man's land to lessen the spamming in the main road.
|
||
|
6
|
casbah
|
Bug
fixed where bots wouldn't capture the flag. This is how waypoints should
be. Read the cfg file for waypoint info.
|
||
|
3
|
Cornfield
waypoints. Best of them all so far. Read the cfg file for waypoint info.
|
|||
|
1.1
|
crossfire
|
This
was converted from [Pizza]MonkeyBoy's hpb_bot waypoints. I added SG Points.
The bots are meant to go into the control center and press the jetstrike
button, of course there is so much malice that u die before you get there!
:-)!
|
||
|
1.1
|
crossover2
|
Again
there's a lot of spam on the bridge. I haven't put waypoints in the water
since having bots blown into water is just too rare an event to bother
with.
|
||
|
1.1
|
dustbowl
|
This
was converted from my hpb_bot dustbowl waypoints. The bots sometimes twirl
about which is a bug somewhere. Note that this may take about 5 to 10
minutes to compile!
|
||
|
1.1
|
epicenter
|
More
bots for TFC's Abot. Here is Epicenter, a reverse CTF Map.
|
||
|
1.1
|
flagrun
|
Another
conversion from my hpb_bot waypoints. The bots manage to cap the flag
with a lot of difficulty on the ladders. The bots head of for the enemy
flag first then the nuetral flags.
|
||
|
1
|
enjoy
the waypoints for Pull!
|
|||
|
1.1
|
push
|
Everyone's
favorite, but now with bots. Small little level and bots run it fine.
This is the updated Push waypoint for the new beta of ABOT with defend
points... |
||
|
3
|
rock2
|
Visit
waypoints added so the bots can go through two ways to get to the flag
and capture points. There is a bug in this map if you tell the bot to
goto the flag in the bot file. So instead the flag point is an objective
point.
|
||
|
1
|
rock2
|
Wpt
for Rock2, the poison gas level
|
||
|
1.1
|
Sniper
map.
|
|||
|
1.1
|
Another
conversion from my hpb_bot waypoints. The bots manage to cap the flag
with a bit of difficulty on the ladder. Othere than that they work ok.
|
|||
|
1
|
This
waypoint file makes use of two of the entrances to and from the enemy
base in this map. Also I got the bots to climb ladders correctly in this
map, so more fun can be had by all.
|