Team Fortress waypoints for FoXBot

Waypoint Packs

Version
Maps
Author
Description
Download
0.67
Various
[Pizza]Monkeyboy
Unknown
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Individual Waypoints

Version
Map
Author
Description
Download
0.67
Acropolis2
Victor
Fairly decent, altho the snipers have a tendancy to do out front a lot, But with ver. .70 i am sure that wil change.
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0.67
RooftopRumble
SSJ4MajinTrunks
Pretty good for sniping, bots will go behind the barrels too. I am pretty sure they don't run off into the acid and kill themselves andymore either. Least i haven't seen them do that yet.
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0.67
119snip
DeviusCreed
Fairly decent, altho the snipers have a tendancy to do out front a lot, But with ver. .70 i am sure that wil change.
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0.67
2fortsniper
DeviusCreed
Pretty good for sniping, bots will go behind the barrels too. I am pretty sure they don't run off into the acid and kill themselves andymore either. Least i haven't seen them do that yet.
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0.67
astroblast
[Pizza]Monkeyboy
Unknown
Click Here
0.67
bonestorm
Victor
The bots play surprisingly well on this map,
engies build sgs and snipers snipe. No known problems at all, enjoy :-)
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0.68
cornfield
Max Volume
An excellent waypoint complete with a script for the latest foxbot so that all the bots know where they are going!!!
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0.67
cydonia
AKULA-J-
The bots will multi-path to a point in v0.67. Bots will play a solid CTF game in this map. No bugs outside of the knowen FoxBot bugs, with the current version of FoxBot the bots will multi-path in the outdoor areas of the map. once inside the enemy base the bots will follow one path to the flag.
Click Here
0.67
cz2
[Pizza]Monkeyboy
Cheesemonster
Haven't seen all the points being captured yet but I've seen nearly 4 different points being captured. This is a really good map for snipers and spys. Medics and scouts usually do the capping.
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0.67
dustbowl
Cheesemonster
I've added more sentry points and sniper points. I've also made more paths and places for the bots to go. Engineers have problems building sentries on this map, they build quite rarely.
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0.68
gleadhraich_r
Max Volume
Bots navigate map with no apparent problems. Quite
fun too!
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0.67
openfire
Cheesemonster
Excellent map, works well with the bots. Adding spys, snipers, soldiers and engi's to this map work great. The only prob is with the flag carrier when they try to press the button lift.
Click Here
0.68
rats_ctf
Victor
The bots cap well on this map and bots travel to
the flag by different routes depending on the room they spawn in. No problems that I know of, although the bots may crowd around the ladders occasionally.
Click Here
0.67
shutdown2
Cheesemonster
Engineers have a few problems, and the fact that you need to break the security first makes it hard for the bots. There is a lot of fighting in the middle which is probably the best thing about it :)
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0.67
sniperzone
DeviusCreed
The bots have a problem on the ladders once in awhile, but they eventually make it out. Another problem that will probably be fixed with ver .70.
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0.67
sniprcore
DeviusCreed
Same as the other sniper maps, but i seemed to die a lot more on this level. I think thats a good thing tho.
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0.69
soccer
[U.S. Army] ViruS
No description submitted!
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0.69
socceruphill_r
[U.S. Army] ViruS
No description submitted!
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0.68
the_valley_2
Cheesemonster
Bots can get to the flag, havn't seen them take water routes or teleprot thingies yet. Snipers do their job. Mostly spies can get the the flag but somehow get stuck once they pick it up! :(
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0.67
titanic
Cheesemonster
All the keys and ammo can be deployed with this. I can't remember if I added any sentry points, but you can texactly find a good place to put any in this map. There are quite a few sniper points though.
Click Here
0.67
totalwar
Cheesemonster
Lots of capping here, i would suggest adding spys, snipers, soldiers medics and engineers. The demomen are very good too. This has to be one of the best maps and best bot to play it with.
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