Pod Bot Waypoints

If you dont see the waypoint(s) you're looking for check out the links page please! :)

I suggest downloading from mirror sites if there are bandwidth problems.

Waypoint Packs

Packs Link
POD Bot Waypoint Packs 1 - 6
Click Here

 

Pack no.
Version
Description
Size
Mirror Download
Local Download
wptVinceNet.zip
1.0

VinceNet's PODBot waypoint pack

Contains waypoints for the maps...
cs_embasy, cs_snowedin, de_waterworks, cs_siege 1.1, de_point6, cs_delta_assault

117 KB
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Individual Waypoints

 

In pack no.
Map
Author
Description
Mirror Download Local Download
6
as_madcanyon
Jasp [Shrike]
CT-team sticks together and will take mainly one route. Some CT's will take a little detour. Terrorist swarm all over the map. They have a hard time confronting the enemy."If you like AS_maps then you like this one. {With some help and for a map by: pizzamonkeyboy}"
Click Here
Click Here
1
arena
Heru (Dynamite)
This is my first PODBot .pwf file.
Click Here
Click Here
3
as_convoy
Jasp [Shrike]
Try to break through the terrorist defense line and run for the EXIT. Most bots take the upper route. the VIP stands most chance taking the lower route and avoid the enemy
Click Here
Click Here
6
as_dolomiten
Celestial T
No individual description
Click Here
Click Here
6
as_dust
The God
Absolutly brill!be a CT and use the M249 and shoot down the corridoor while the VIP uses the easy or hard route...
Click Here
Click Here
3
as_forest
Andrew Orozco
Both teams win. VIP goes to both rescue zones. Both teams go both ways. Some camping spots
Click Here
Click Here
1
as_highrise
Cheesemonster
Bots have a little trouble on the ropes, most manage it though! The Vip can escape ok (sometimes)
Click Here
Click Here
6
as_hunted
The God
Works perfectly!both teams win, VIP escapes, all routes used, excellent!
Click Here
Click Here
1
as_madcanyon
Jasp [Shrike]
CT-team sticks together and will take mainly one route. Some CT's will take a little detour. Terrorist swarm all over the map. They have a hard time confronting the enemy."If you like AS_maps then you like this one. {With some help and for a map by: pizzamonkeyboy}"
Click Here
Click Here
1
as_oilrig
Jasp [Shrike]
*updated* Its my first PODBot .pwf file. It worked out fine after all. bots turn around somtimes when they walk op the helicopter ramp.
Click Here
Click Here
4
awp_athon2k
[Pizza]Monkey Boy
Its another awp map!
Click Here
Click Here
6
awp_alley
Celestial T
No individual description
Click Here
Click Here
6
awp_fort
Celestial T
No individual description
Click Here
Click Here
1
awp_map
Heru (Dynamite)
These are my first PODBot .pwf files.
Click Here
Click Here
4
cs_007bunker
[Pizza]Monkey Boy
plays decently, kind of cramped
Click Here
Click Here
6
cs_1943
Celestial T
No individual description
Click Here
Click Here
1
cs_747
Rammer
cs_747 for PODBot. Not very good, but usable until another comes along :-)
Click Here
Click Here
5
cs_afghan
TaZ
Waypoint site down so its mirrored here
Click Here
Click Here
6
cs_airduel
The God
This map is in the air between 2 airplanes! Basically sniping, until you use
Click Here
Click Here
3
cs_alpin
[Pizza]Monkey Boy
this map is a lot of fun, try it!
Click Here
Click Here
3
cs_assault_upc
Jasp [Shrike]
Assault for Pod bot is the best. Bots climb ladders shoot from roofs and do frontal attacks.
Click Here
Click Here
5
cs_assault2001
The God
Good level with some waypoints that i made for it.Seems a bit in the T's favour though.
Click Here
Click Here
1
cs_assault2k
Jasp [Shrike]
Assault for Pod bot is the best. Bots climb ladders shoot from roofs and do frontal assaults. Terrorist better stay indoors!
Click Here
Click Here
5
cs_assaultxp
[Pizza]Monkey Boy
huge map, it took me a while to get everywhere, plays nice
Click Here
Click Here
1
cs_backalley
Jasp [Shrike]
CT-team and T-team will meet in the main alley where the hostages are held, There will be a bloody fight. Although there are ladder waypoints bots won't use them.

Click Here

Click Here

2
cs_balkanconflict
x|2.Tribulation
T's will take up quick positions before the CT's rush in from all angles. Bots play pretty well on this map, although the CT's could be more diverse in their choice of routes.
Click Here
Click Here
2
cs_bankjob
Heru (Dynamite)
These are my first PODBot .pwf files.
Click Here
Click Here
1
cs_bankjob
Jasp [Shrike]
: Lack of open spaces makes the bot game nervous and violent. There is not much chance off rescuing any hostages, Terrorists are to aggressive. CTteam won't survive long upstairs.
Click Here
Click Here
2
cs_bunker64
Jasp [Shrike]
Requested, That's the only thing I can say about this waypoint file!
Click Here
Click Here
6
cs_carpark_prealpha
The God
Bots use all byt the sewer route, so tell them to follow you for some easy hostages.No problems with this one.
Click Here
Click Here
5
cs_castle
[Pizza]Monkey Boy
by request, pretty fun map
Click Here
Click Here
2
cs_church
sakokiller
The waypoints on this map are not bad, there are great surprises in this map, -this waypoint works better with podbot 2.
Click Here
Click Here
1
cs_club
Cheesemonster
A Huge map, the bots get stuck at some points or walk some where and walk back the way they came, I might fix this in a later waypoint!
Click Here
Click Here
4
cs_cock
[Pizza]Monkey Boy
No description!
Click Here
Click Here
2
cs_concrete
x|2.Tribulation
Most of the actions takes place at ground level, but the bots will also venture on top of the concrete structures
Click Here
Click Here
5
cs_d-day
[Pizza]Monkey Boy
No individual description
Click Here
Click Here
4
cs_dea2
[Pizza]Monkey Boy
waypointed by request
Click Here
Click Here
2
cs_deagle5
x|2.Tribulation
Some bots, especially T's, may appear overly fascinated with the two ladders on either end of the warehouse.
Click Here
Click Here
5
cs_deathmall
[Pizza]Monkey Boy
and older map i always wanted to waypoint, plays fine
Click Here
Click Here
3
cs_deathmatch
[Pizza]Monkey Boy
It's a deathmatch level for counter-strike
Click Here
Click Here
4
cs_deathmatch2k
[Pizza]Monkey Boy
Deathmatch2k map waypoint
Click Here
Click Here
1
cs_delta_assault
Cheesemonster
Another remake of cs_assault, bots do well and plenty of camping spots
Click Here
Click Here
3
cs_delta_assault
Xavier
Bots cover mostly the whole map. It's, at same time, an agressive and a camping playing. Only thing I could solve really well is when the big door is closed.Some bots keep stucking there! anyway have fun...
Click Here
Click Here
5
cs_disco_night
[Pizza]Monkey Boy
an earlier map by the guy that did club, small and fun
Click Here
Click Here
1
cs_docks_v1
Cheesemonster

The second make of docks, The bots know where they are going but concentarte on attacking in the tunnel. Lots of frags in this map but a few bots can still get stuck in some places.This was made for PodBot 2.0

Click Here
Click Here
5
cs_drugbust
The God
Great map, and my 2nd waypoint. The only thing that lets this down is the doors on the map dont always open, you have to wait a while, which doesnt help bot play. Otherwise, really good!
Click Here
Click Here
6
cs_dune
Celestial T
No individual description
Click Here
Click Here
2
cs_elitespeedball
Jasp [Shrike]
Paint ball till you drop ! You only win by total team elimination.
Click Here
Click Here
1
cs_embasy
VinceNet
Work but not really good. The main door is just too much used and they sometimes block it.
Click Here
Click Here
5
cs_ephyra2
[Pizza]Monkey Boy
Good action, bots play it well
Click Here
Click Here
1
cs_futurcom
Jasp [Shrike]
*THIRD UPDATE* Bots now enter the building through the skylight. Bots get to the top floor where the hostages are. Some hostages will be rescued. I have now less problems getting the bots to cover the whole map !!
Click Here
Click Here
3
cs_gamma_assault
[TMNet]SToNECoLD
like at cs_assault,CT go to T base and can save hostages, Only problem at saving hostage area and walk through the air vent...
Click Here
Click Here
4
cs_haste_final
[Pizza]Monkey Boy
I really like this map, the bots get around it and fight well.
Click Here
Click Here
2
cs_hellfire
Jasp [Shrike]
This map has a lot of features. Bots are no good in using them! Nice game play.
Click Here
Click Here
2
cs_hellfire2
Jasp [Shrike]
This map has a lot of features. Bots are no good in using them! Nice game play.
Click Here
Click Here
1
cs_highsociety
Jasp [Shrike]
With this new update bots take more different routes as before. CTteam has trouble getting the hostage door open. Much sniping, rope and ladder climbing.
Click Here
Click Here
5
cs_hokkaido
Tribulation
Good waypoints for a map that i couldnt find any for! so i made it. Try it, an as its my first waypoint file, any comments or ideas, then email them to me!
Click Here
Click Here
6
cs_iraq
The God
BIG level, with hostage rescue, like Dust, but with hostages. The tank at the CT start stops any T's getting near there!
Click Here
Click Here
2
cs_island
sakokiller
the bots can realy swim this time.......
Click Here
Click Here
4
cs_italia
[Pizza]Monkey Boy
fun map, the terrorist bots are ruthless
Click Here
Click Here
2
cs_jail
Jasp [Shrike]
Jail-break, Try rescuing two hostages. Small hallways and upper routes do nice in this botgame
Click Here
Click Here
3
cs_junior
x|2.Tribulation
Gameplay should be balanced up to 6-8 players per team. With excessive bots, there may be CT clogging as they rush through the barn. Also, overzealous bots may occasionally take a dive off the barn rafters. Not bad, IMHO, for my 2nd waypoint though.
Click Here
Click Here
1
cs_labyrinth
Jasp [Shrike]
Its a small labyrinth(like the name says). Quick game play for max 8 players. "watch out behind you" Aaaaarg !!! the enemy is everywhere !?!

Click Here

Click Here

1
cs_leeball3
Tribulation
My first waypoint. Even so, the bots play extremely tough in the small, dark, environment of this speedball-type map.
Click Here
Click Here
1
cs_mansion
Cheesemonster
This was my first PODBot waypoint, for the very first release!
Click Here
Click Here
3
cs_mansion2
Jasp [Shrike]
Bots do very well on this map, In and out side the building. Hostages sometimes get rescued. although the bots could use the tunnel some what more.
Click Here
Click Here
1
cs_mansion2000
Cheesemonster
Another remake of cs_mansion, still a few probs in this map but rounds still end in no time!
Click Here
Click Here
2
cs_mansion4
Jasp [Shrike]
Quick game play for max 5 players. Counter-team has difficulties getting the main door open
Click Here
Click Here
4
cs_matrixat
[Pizza]Monkey Boy
"beta" waypoints by request, plays pretty good but still needs tweaking
Click Here
Click Here
1
cs_mb2
Jasp [Shrike]
Because the map is a maze the bots will sometimes go the wrong way. Bots do well in small places. CTteam scores by rescuing scientists.
Click Here
Click Here
6
cs_medievil
The God
Superb level and my waypointing skills are improving!This can get a bit tight on CT as assaulting a castle?well, there ya go! Only 1 hostage makes up for it though
Click Here
Click Here
1
cs_mehico
x|2.Tribulation
Gameplay should be balanced up to 6-8 players per team. With excessive bots, there may be CT clogging as they rush through the barn. Also, overzealous bots may occasionally take a dive off the barn rafters. Not bad, IMHO, for my 2nd waypoint though.
Click Here
Click Here
6
cs_mesab5
Celestial T
No individual description
Click Here
Click Here
N/A
cs_mice_final
live*wire
might b a few errors my computer kept locking up while I was making this
Click Here
Click Here
2
cs_militia
Jasp [Shrike]
Aha.. Good old militia,.... what can I say. Just play the map and enjoy the game play
Click Here
Click Here
5
cs_militia2k
[Pizza]Monkey Boy
newer take on militia, not bad
Click Here
Click Here
5
cs_monopoly
[Pizza]Monkey Boy
goofy but it actually plays pretty decently
Click Here
Click Here
5
cs_motel
[Pizza]Monkey Boy
Nice map that the bots play pretty well on
Click Here
Click Here
2
cs_normandy
Jasp [Shrike]
Invade the coast... Bots have real trouble in landing vehicle. They seem to die right on the spot when no harm is done to them.

Click Here

Click Here

1
cs_office
Jasp [Shrike]
*UPDATED* both teams win rounds. T-team stays in side, so counter team wil take the shot at the doorways.
Click Here
Click Here
5
cs_oldscool
[Pizza]Monkey Boy
I really like this map, the bots prove how "leet" and "oldschool" they are by moving around this map like they know whats up
Click Here
Click Here
3
cs_pelham123
Jasp [Shrike]
Bots spread out all over the map. Terrorist camp spots at some strategic points (not to many). The main door to the subway is some what hard for the bots to open, better watch out if you pass that section.
Click Here
Click Here
4
cs_real_alpin
[Pizza]Monkey Boy
one of my favorite maps to play, it may not look the prettiest but the game play rules
Click Here
Click Here
1
cs_rio
Jasp [Shrike]
*UPDATED* Bots do very well on this map, they cover the whole map!. Terrorists use camp points. CT team rescue sometimes a hostage. Great Map
Click Here
Click Here
6
cs_rio
MoNg0oSe
Bots work well on this map, they make use of the roof's for covering the map. The CT's know their way to the hostages.
Click Here
Click Here
3
cs_sealed
Jasp [Shrike]
A shoot out in the parking lot. Bots use the air ducts and the out side ladders. Beware not to run in the enemies arms when turning around the corner. Only two hidden hostages make it easy for the counters to win.
Click Here
Click Here
4
cs_sniperland
[Pizza]Monkey Boy
This is a sniping map
Click Here
Click Here
1
cs_snowedin
VinceNet
Work good. Ct's bot go to the little house and there is here a lot of fire... Nice to play
Click Here
Click Here
4
cs_speedball
[Pizza]Monkey Boy
by request
Click Here
Click Here
1
cs_the_horror
Jasp [Shrike]
Small house combat. 3 floors full of camping spots. CTteam gets some long range shooting practice.

Click Here

Click Here

3
cs_tibet
x|2.Tribulation
Gameplay should be balanced up to 6-8 players per team. With excessive bots, there may be CT clogging as they rush through the barn. Also, overzealous bots may occasionally take a dive off the barn rafters. Not bad, IMHO, for my 2nd waypoint though.
Click Here
Click Here
1
cs_venice
Jasp [Shrike]
Small corridors and many upper routes makes this bot match hard to survive!
Click Here
Click Here
2
cs_wedge
Jasp [Shrike]
Bots scatter all over the map. Some bots get stuck at the outside ladders, Nice game play although
Click Here
Click Here
6
cs_westside
The God
Waypointed.A 'street' level with many building to hide and camp in, good play with hostage rescue sometimes. Try it!
Click Here
Click Here
5
cs_wildwest_assault
The God
Good waypoints for a map that i couldnt find any for! so i made it. Try it, an as its my first waypoint file, any comments or ideas, then email them to me!
Click Here
Click Here
1
cs_winter_assault
The God
Works well, bots use all ways, hostage rescue, camping, but the front door usually counts for half the frags gained in the round!
Click Here
Click Here
1
de_acies
The God
Siege style map and the bomb is planted at one location only, but it is defused sometimes, both teams win,try it.
Click Here
Click Here
6
de_airninja
The God
Couldnt get the Bots to fly the Airship or hang gliders (can you get them to use vehicles??) But they run down the ramp, bomb planting, sniping
Click Here
Click Here
6
de_arabian_slaughter
The God
Exactly what it says on the tin.Thats only if the T's manage to get to the CT's start/bomb spot...
Click Here
Click Here
2
de_area51
Jasp [Shrike]
Bots don't get the escape door open, Terrorists win only by total ct team elimination. Because Terrorists cant buy ct team usually wins.
Click Here
Click Here
1
de_area51
x|2.Tribulation
The bots play very well on this fun map. T's go to both bombsites & try the various routes to each. CT's defend both bombsites reasonably well and take up various sniping locations. The only problem is that you may run into problems if you try too many bots.
Click Here
Click Here
6
de_archive
The God
Works perfectly, apart from most of the T force use the vent, which means they get hammered as they pop out!
Click Here
Click Here
2
de_arizona
x|2.Tribulation
Bots occasionally fall into the river gorge or get hung up on map textures.
Click Here
Click Here
1
de_avalley
Cheesemonster
Pretty tight areas where bots might get stuck by hitting each other. Othere than that there is a lot of action!
Click Here
Click Here
6
de_babylon
The God
Really good gameplay,with the T's bombing both sites,loads a camping spots and a mixture of aztec and dust levels, what more could you want?
Click Here
Click Here
6
de_boomboomroom
The God
T's tend to use one way only, they snipe as well, and bomb the top hut.
Click Here
Click Here
6
de_bright
Celestial T
No individual description
Click Here
Click Here
3
de_celtic
Jasp [Shrike]
Fast game play in a nice surrounding. bots are quick so no time a wasting buying nice gadgets. Just grab a gun and run!
Click Here
Click Here
6
de_chateau
Thanatos schbodded
made waypoints for the new map de_chateau
Click Here
Click Here
3
de_clan1_mill
x|2.Tribulation
Bot gameplay favors T's and sewer ladder waypoints were removed because bots could not break through the gratings
Click Here
Click Here
3
de_clan2_fire
x|2.Tribulation
Bots handle this CPL tournament map fairly well.
Click Here
Click Here
1
de_dawn
Jasp [Shrike]
Dawn !! Next in the de_dust series. Real good game play. Be a Counter-Terrorist try to stop those bombs form going Booom !! (it's not that easy in pod2.0)
Click Here
Click Here
6
de_destroyer
The God
Quite Good, with the T Bots able to bomb sometimes. Short coridoor gunfights results in quick, high tense gameplay
Click Here
Click Here
6
de_dust
Bryan
this waypoint is perfect
Click Here
Click Here
2
de_dust
Jasp [Shrike]
Just play the most wanted and most run map on internet servers. Get some practice
Click Here
Click Here
1
de_dust1920
The God
Works really well,superb camp spots available, and both bomb spots used.Apart from the T's using the same route every time,works fine.
Click Here
Click Here
4
de_dust2002
The God
Good, but the T's often win. More of my waypoints are at http://communities.msn.com/chrisnpetescrib
Click Here
Click Here
2
de_dust3
sakokiller
the terrorists realy know how to use the bomb,as for the CT team locate the bomb without problems
Click Here
Click Here
5
de_dust4
[Pizza]Monkey Boy
nice smaller take on the dust theme, fast action,try it!
Click Here
Click Here
6
de_dust4
Celestial T
No individual description
Click Here
Click Here
4
de_dust4
Stefan Lindfors
All works fine... If you find any botbugs on the level plz contact me, and ill fix em! :D. The waypoints will be up on clan Marshall homepage
Click Here
Click Here
6
de_dust4ever
The God
Parts of a few dust levels, with bomb planting and sneaky camp spots. Good gameplay
Click Here
Click Here
4
de_dust5
[Pizza]Monkey Boy
another dust map
Click Here
Click Here
6
de_dustcity
Celestial T
No individual description
Click Here
Click Here
5
de_funk
[Pizza]Monkey Boy
this one is pretty hard on the video card, try it if you are brave
Click Here
Click Here
3
de_gijoe
[Pizza]Monkey Boy
Terrorists get stuck at spawn sometimes but otherwise great
Click Here
Click Here
1
de_inferno
crisis_king
Very good map play, bots will bomb both bomb sites. Made for de_inferno, CS-1.3 version. (Bots wont use the corridor much though)
Click Here
Click Here
1
de_inferno
Jasp [Shrike]
Most terrorists go through the small alleys. CT team cover most of the time one of the two bomb spots
Click Here
Click Here
6
de_lighthouse_se
Celestial T
No individual description
Click Here
Click Here
1
de_luxor
Jasp [Shrike]
Run trough the tunnels of an ancient pyramid. Kill those grave digging terrorists. Watch out there is a way around back. CTteam guard the first bomb spot well but they don't seen to find the other one. So terrorist bomb usually the second spot
Click Here
Click Here
1
de_maresa3
Jasp [Shrike]
Terrorist use the lower paths and CT's shoot from above. CT-team do not always guard bomb spots that well. (watch for updates; I like this map!)
Click Here
Click Here
4
de_missouri
[Pizza]Monkey Boy
decent DE map on a battleship
Click Here
Click Here
2
de_museum_beta1
x|2.Tribulation
Plays fairly well, although there is some repetitiveness in route choices.
Click Here
Click Here
5
de_outback
[Pizza]Monkey Boy
really nice looking map, the bots play it well too, get it!
Click Here
Click Here
2
de_pacman
x|2.Tribulation
CT's have a bit of an advantage on this map.
Click Here
Click Here
4
de_palais
[Pizza]Monkey Boy
great map, the bots really get around nicely and put up quite the fight
Click Here
Click Here
6
de_palais
Celestial T
No individual description
Click Here
Click Here
6
de_railroad
The God
Works fine. Some bots drown, both teams win, both bomb sites used. Try the wagons!
Click Here
Click Here
6
de_rapidtransit
Celestial T
No individual description
Click Here
Click Here
2
de_rats
Jasp [Shrike]
Kitchen rush, Bots run over the sink and bomb theee spot. However the Counter team usualy prevents that from happening.
Click Here
Click Here
2
de_rats3
Jasp [Shrike]
Yeah, run trough some boys room and blow up his toys, somtimes it even works. Both teams win rounds in no time, quick game play!
Click Here
Click Here
2
de_rats4
Jasp [Shrike]
Living room battle. Maybe it something you have always wanted to do messing up your couch and TVset. This is quit fun to play, counter terrorist defend very well. Bots don't seem to get the rat hole above the door open.
Click Here
Click Here
5
de_rats4_final
[Pizza]Monkey Boy
this was a tough one to waypoint but i think i got it, the bots play it well, considering
Click Here
Click Here
2
de_ratsxl
Jasp [Shrike]
de_rats and cs_rats2 combined. Its a very big map but bots manage quite well. ct-team defends some what poor and the terrorist could take more deferent routes. If played with lots of bots it is more fun. 16 bots or more
Click Here
Click Here
1
de_rotterdam
Jasp [Shrike]
I have managed to make some real good and nice waypoints for it. Bots do go over the roofs and climb ladders. Bots use both bomb spots now. The bots take more different routes as before. (Yeah, duck and run while you can!)
Click Here
Click Here
4
de_snipe_it5
[Pizza]Monkey Boy
this is a fun little sniper map
Click Here
Click Here
6
de_solano
[Pizza]Monkey Boy
No desciption submitted
Click Here
Click Here
3
de_stargate
Jasp [Shrike]
T-Bots ignore the elevator and run straight for the bomb spot. CT-Bots seem to have a little trouble with the small staircase in the control room. Other than that it's nice game play for a small group of bots.

Click Here

Click Here

2
de_storm
Michael Zuzolo
Updated, No real problems as I have placed waypoints everywhere but there are heaps of camping spots so WATCH OUT!
Click Here
Click Here
5
de_suburbs
[Pizza]Monkey Boy
ok map with some ok waypoints
Click Here
Click Here
2
de_survivor
Jasp [Shrike]
Open field combat. Terrorist have trouble bombing the truck. Some bots fall in the classier they can get out but have less health left. Be a Counter and protect the plain wreck
Click Here
Click Here
6
de_tanks
The God
Excellent,T's bomb both spots, sniping, rush, and you can fire one of the tanks!
Click Here
Click Here
4
de_tibet
[Pizza]Monkey Boy
by request, nice tight little DE map, try it
Click Here
Click Here
3
de_time_tombs
Jasp [Shrike]
Bots do very well on this map. Camp spots in obelisk and tunnel. Be quick if you want the first one in the obelisk to blow the whole site or to take sniping positions at the top of the needle.Most of the battles take place in the central arena. Take cover behind rocks, threes and walls. It's also nice to buy a big gun and scavenge the tunnels.
Click Here
Click Here
2
de_torn
[TMNet]SToNECoLD

T's tend to go left a lot and go to the big square arena just outside of their spawn and they meet the CT's there(bang bang die die). I have used team important points so the CT's will defend the bomb sites, oh and there are lots of sneaky camp spots.

Click Here
Click Here
1
de_torn
Michael Zuzolo
No description. (Waypoints for the map 'de_torn')
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2
de_torn_beta2
x|2.Tribulation
This is a great map for Podbots! Both sides win; bots plant/defend both sites; & bots are almost completely free of hang-ups & suicides.
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3
de_trapped
Jasp [Shrike]
Huge map, Nice shootings. Bots take regular use of the air system to get to there goal. They even take the elevator sometimes.
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1
de_vertigo
Jasp [Shrike]
CT team hold guard at the upper level, some go below taking the ladder to terrorist spawn point. Terrorist bomb the spot once in a wile. terrorist go all over the place taking both ramps.
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1
de_village
The God
Works well,Both spots used,T's and CT's win, great camping at the same time!
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6
de_walmart
The God
Funny level, hostage and bomb diffusal, bots bomb, rescue, works fine. Nice
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1
de_waterworks
VinceNet
Just perfect! It's work perfectly, T and CT snipe, T bomb at each point, just great!
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6
de_winterdust
Celestial T
No individual description
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2
de_yucatan
Jasp [Shrike]
Yucatan is really cool both teams win. Bombs are planted. Quick game play but sometimes there are longer runs with snipping and camping.
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1
duel_sniperarena
Jasp [Shrike]
Sniper practice !! Bots run around like headless chicken.
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5
duel_snipers
[Pizza]Monkey Boy
someone requested this, pretty fun sniping action, good times!
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1
es_frantic
Jasp [Shrike]
Bots don't get the escape door open, Terrorists win only by total ct team elimination. Because Terrorists cant buy ct team usually wins.
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1
es_trinity
Jasp [Shrike]
The closed wall at he CT`s spawn point is no problem. The bots go all directions. Some T`s get a gun or grenades. There are some camp spots.
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4
fy_iceworld
[Pizza]Monkey Boy
tiny little DM style map, good for brushing up close combat skills
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6
fy_iceworld
Celestial T
No individual description
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5
fy_iceworld
Tribulation
Works okay. It takes bots a few seconds to realize they can't buy weapons.
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4
fy_iceworld2k
[Pizza]Monkey Boy
pretty straightfoward deathmatch, by request
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4
fy_pool_day
[Pizza]Monkey Boy
interesting little map, actually has a bomb spot
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6
Glassfloor
The God
VERY SMALL map, and basically dont shoot the glass below you!!
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4
he_tennis
[Pizza]Monkey Boy
the bots have no clue how to play this, they make good fodder for your nades though
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6
koh_awp_mountain
The God
Another AWP map,with HUGE cliff faces to snipe from,and a bridge. Not the best ever,but still, quite good.6vs6 lets this down
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4
nth_lets_take_mothers_tank
[Pizza]Monkey Boy
this map is a lot of fun, plays like militia but better, i think
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6
pa_warfield
Celestial T
No individual description
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4
playground3
[Pizza]Monkey Boy
Fun little deathmatch, by request
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6
shotgun_train
The God
5 vs 5, use the shotgun! or try throwing grenades under the carriage for mass damage.The bots tend to walk against the train, not go around
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3
tr_closecombat
[TMNet]SToNECoLD
The training maps are only for 8 players max!
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4
tr_colt
[Pizza]Monkey Boy
Training map, by request
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3
tr_grenade2
[TMNet]SToNECoLD
tr_grenade2 is only play HE grenade.
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3
tr_M3
[TMNet]SToNECoLD
tr_M3 is only play M3 Super Shotgun weapon and HE grenade!
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4
x-mas_tree
[Pizza]Monkey Boy
a weird little map i waypointed by request
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