The Elementalist conjures a small flame as he weaves the first thread. This
flame leaps and grows to cover a weapon of the Elementalist's choosing. Flame
weapon increases the damage step of the weapon by roll of the effect die.
While under effect of the Flame Weapon spell, the weapons temperature is
hot, but bearable to the wielder. If the effect die result is greater than
4, the wielder takes one point of damage per round of the spells duration.
The wielder can extinguish the weapon at will.