The Elementalist conjures a small flame as he weaves the first thread. This flame leaps and grows to cover a weapon of the Elementalist's choosing. Flame weapon increases the damage step of the weapon by roll of the effect die.
While under effect of the Flame Weapon spell, the weapons temperature is hot, but bearable to the wielder. If the effect die result is greater than 4, the wielder takes one point of damage per round of the spells duration. The wielder can extinguish the weapon at will.