Personal Information
Name: IWF -- Enchandra Player:
Race: Sylvan (wood) elf Gender: Female Height: 4'10" Age: 113
Class: Priest of the Oak Level: 12 Weight: 88 lbs
XP: 934,000 Alignment: Lawful Good
Next Level: 1,125,000 Kit: Mystic
Ability Scores
Str: 9 Stamina: 10 Weight Allowance: 40 lbs Bend Bars/Lift Gates: 1%
Muscle: 8 Attack Adj.: +0 Damage Adj.: +0 Max. Press: 90 lbs Open Doors: 5
Dex: 10 Aim: 11 Missile Adjustment: +0 Pick Pockets: -5% Open Locks: +0%
Balance: 9 Reaction Adjustment: +0 Armor Class: +0 Move Silently: -20% Climb Walls: -10%
Con: 11 Health: 11 System Shock: 75% Poison Save: +0
Fitness: 11 Hit Point Adjustment: +0 Resurrection Chance: 80%
Int: 6 Reason: 8 Max. Spell Level: -- Max. Spells Per Level: 0 Illusion Immunity: None
Knowledge: 4 Bonus Proficiencies: 1 Chance to Learn New Spell: 0%
Wis: 16 Intuition: 18 Bonus Clerical Spells: 2, 2, 1, 1, 0, 0, 0 Clerical Spell Failure Chance: 0%
Willpower: 14 Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 8 Leadership: 6 Loyalty Base: -3 Maximum Number of Henchmen: 2
Appearance: 10 Initial Reaction Adjustment: +0
Combat
Hit Points: 90
Base THAC0: 14
Melee THAC0: 14
Missile THAC0: 14
Armor
Natural armor class 10
Full armor, elven plate of blending +3 -7
Magic Armor adj. -3
Shield, medium +1 magic adj. -1
Shield, medium +1 adj. -1
FINAL: -2
Weapon Proficiencies
Mace, footman's
Non-Weapon Proficiencies
Alertness. 12
Ancient History 8
Reading/Writing 1
Religion 11
Native Languages
Brownie, Centaur, Dryad, Elf, Elf - sylvan (wood) dialect, Pixie, Treant
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5) (-10)
Weapon Melee Missile Round Factor Sm-Med Large Type Size PB / S / M / L / EX
Mace of Disruption 13 1 7 1d6+2 1d6+1 B M
Racial Abilities
Bow bonus - +1 bonus to attack rolls with long or short bows.
Infravision - 60' infravision range.
Resistance 90% - 90 percent resistant to sleep and charm-related spells.
Secret doors - Because of their acute senses, elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six chance (1, 2, or 3 on 1d6) to notice a concealed door.
Spear bonus - +1 bonus to attack rolls with a spear.
Stealth - When the elf is alone and is not wearing metal armor, he gains a bonus to surprise opponents. The opponent suffers a -4 penalty, a -2 if the elf has to open a door.

Class Abilities
Priest of the Oak
    Followers - Allows followers after building a stronghold and becoming name level.
    Turn undead - Allows the cleric to turn undead.
    Minor Spheres of Magic - Chaos, Divination, Elemental, All
    Major Spheres of Magic - All, Combat, Creation, Healing, Plant, Protection, Summoning, Sun

Disadvantages
Allergies - The character must make a Wisdom/Willpower check when silence is necessary in the wilderness.
Compulsive Honesty - Wisdom/Willpower check must be successful for character to act deceitful, and will only attempt to lie in a life or death situation.
Phobia: Undead, severe - Each time the character is presented with their phobia, they must make a Wisdom/Willpower check every 2d6 rounds they are exposed to it. If failed, the character must flee the source of the phobia for 1d6 rounds, and must make another check. All checks are made at half ability score if the phobia is severe.

Turning Undead
Skeleton or 1 HD: D* Wight or 5 HD: D Mummy or 7 HD: T Ghost or 10 HD: 10
Zombie: D* Ghast: D Spectre or 8 HD: 4 Lich or 11+ HD: 13
Ghoul or 2 HD: D* Wraith or 6 HD: T Vampire or 9 HD: 7 Special: 16
Shadow or 3-4 HD: D*
# = Roll # or greater on a 1d20 to turn 2d6 undead. D = Automatically destroys 2d6 undead.
T = Automatically turns 2d6 undead. D* = Automatically destroys 2d6+2d4 undead.

Inventory
  • Items Readied
    • Mace of Disruption
  • Items Worn
    • Backpack
      • Deck of Many Things, 22 Cards
      • Dry rations (1 week)
      • Flint and steel
      • Holy item
      • Oil of Acid Resistance
      • Oil of Fiery Burning x2
      • Potion of Extra-healing x3
      • Torch x6
      • Wineskin
    • Belt pouch, large
    • Common robe
    • Full armor, elven plate of blending +3
    • Good cloth cloak
    • Shield, medium +1
  • Spending Money
    • * Copper Pieces x4
    • * Gold Pieces x89
    • * Silver Pieces x3
Kit - Mystic
Mystic
    Benefits: A mystic can temporarily boost one of his 12 subability scores by +2. If the mystic is a ranger with a 16 Balance score, by meditating the score can be temporarily increased to an 18. If the mystic is a warrior trying to boost a Muscle score of 18/30, the bonus counts as 20% rather than 2 points-each point equates to 10%. The mystic warrior's Muscle is temporarily increased to 18/50. To gain this subability bonus, the mystic must meditate, building up his body and mind for this feat. The subability score remains boosted for one-third of the mystic's meditation time. If the Mystic mediated for three uninterrupted hours, he could boost a subability score for one hour.
    Hindrances: The process of meditation requires effort. While a mystic could meditate in the cabin of a ship, he could not do so if that ship were in the midst of a terrible storm. Attacks or very loud noises also disrupt meditation. The time spent in meditation does not alleviate the mystic's need for food and sleep. So it is unlikely that a mystic could spend three days in meditation in preparation for an adventure. Further, a mystic cannot gain multiple meditation bonuses at one time.

Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-40 41-58 59-76 77-96 97-110
Movement: 12 9 6 3 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 40.60 pounds (None Encumbrance, 12 Movement)
Priest of the Oak Spells Granted
Spell Time Range Area of Effect Components
1st Level
Analyze Balance 1 rd 80 yds 1 creature, object, or 10' sq V, S, M
Animal Call -GNPB 1 round 0 120-yard + 10-yard per level radius V, S
Animal Healing I-GNPB 1 10 feet per level One animal V, S, M
Baltasar's Impediment-GNPB 1 round 0 Female mammal touched V, S, M
Battle Cry-GNPB 2 0 60 yards + 10 yards per level radius V, S
Battlefate 4 20 yds 1 creature V, S, M
Bird Call-GNPB 1 round 0 120-yard + 10-yard per level radius V, S
Bless 1 rd 60 yds 50-ft cube V, S, M
Bloodskin-GNPB 2 0 The caster V, S, M
Call Upon Faith 1 0 The caster V, S, M
Cause Light Wounds 5 Touch Creature touched V, S
Clean - GNPB 2 0 Special V, S, M
Combine* 1 rd Touch Circle of priests V, S
Common Prayer - GNPB 1 round 0 10-yard radius V, S, M
Comprehend Languages - GNPB 1 round 0 Creature or object touched V, S, M
Conjured Weapon - GNPB 1 0 One weapon V, S
Control Hair - GNPB 1 Special The caster V
Create Earth - GNPB 1 round 10 yards Special V, S, M
Create Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Cure Light Wounds 5 Touch Creature touched V, S
Curse 1 rd 60 yds 50-ft cube V, S, M
Darkness 4 120 yds 20-ft radius globe V, S
Daryana's Holy Shit - GNPB 1 10 feet 3-inch radius sphere V
Destroy Water 1 rd 30 yds Up to 27 cubic ft V, S, M
Detect Enemy - GNPB 2 0 1-yard per level radius V, M
Detect Evil 1 rd 0 10 ft x 120 yds V, S, M
Detect Good 1 rd 0 10 ft x 120 yds V, S, M
Detect Magic 1 rd 0 10 ft x 30 yds V, S, M
Detect Poison 4 0 Special V, S, M
Detect Pregnancy - GNPB 1 0 Creature touched V, S
Detect Snares & Pits 4 0 10 x 40 ft V, S, M
Detect Venereal Disease - GNPB 1 0 Creature touched S, M
Dieme's Forcing Hand - GNPB 1 30 yards + 10 yards per level One creature V, S, M
Dispel Fatigue - GNPB 1 round 0 Creature touched V, S, M
Divine Sexual Experience - GNPB 1 10 yards One person V, S, M
Elemental Burst - GNPB 1 5 feet per level One 2-foot per level radius sphere V, S
Empathy [1] - GNPB 1 Special One creature V, S, M
Empathy [2] - GNPB 4 Special 1 HD per level V, M
Endure Cold/Endure Heat 1 rd Touch Creature touched V, S
Entangle 4 80 yds 40-ft cube V, S, M
Faithfulness - GNPB 1 round 0 The caster V, S, M
Firelight 4 Touch 1 object V, S, M
Gnat Swarm - GNPB 1 Sight One creature S, M
Grow - GNPB 2 rounds 0 Plant touched V, S, M
Heat [1] - GNPB 1 6 yards 10-yard radius sphere V, S
Higley's Invisible Dog - GNPB 6 10 feet per level Special V, S, M
Holy Mace - GNPB 2 0 One non-magical mace V, S, M
Iron Fist - GNPB 1 0 The caster V, S, M
Lactation - GNPB 1 0 Female touched V, S
Lesser Healing Rays - GNPB 1 30 yards One creature V, S
Light 4 120 yds 20-ft radius globe V, S
Locate Animals or Plants 1 rd 100 yds + 20 yds/lvl 20 yds/lvl x 20 ft V, S, M
Log of Everburning 1 Touch Special V, S
Magical Stone 4 Touch 3 pebbles V, S, M
Make-up - GNPB 1 0 The caster V, S
Mistaken Missive 1 Touch 1 page/lvl V, S, M
Open Time Portal - GNPB 3 rounds 0 One time stream per level V, S
Orison 4 10 yds Varies V, S
Pass Without Trace 1 rd Touch 1 creature V, S, M
Prevent Nausea - GNPB 1 0 Creature touched V, S, M
Prevent Spoilage - GNPB 1 round 10 feet per level One pound of material per level V, S, M
Protection From Evil 4 Touch 1 creature V, S, M
Protection From Good 4 Touch 1 creature V, S, M
Protection from Dirt - GNPB 2 0 10-foot radius V, S, M
Purify Food & Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Putrefy Food and Drink 1 rd 30 yds 1 cubic ft/lvl, in 10 sq ft V, S
Repair - GNPB 1 round 0 Object touched V, S, M
Ring of Hands* 5 0 Special V, S
Ring of Woe* 5 0 Special V, S
Rock-Jump - GNPB 1 100 yards One creature V, M
Sanctuary 4 Touch 1 creature V, S, M
Seedling - GNPB Special 0 Special V, S
Sharpleaf - GNPB 5 20 yards Three leaves per 4 levels S
Shillelagh 2 Touch 1 oak club V, S, M
Speak with the Intoxicated - GNPB 1 0 Creature touched V, S
Stop Bleeding - GNPB 1 0 Person touched V, S, M
Strength of Stone 4 Touch 1 creature V, S, M
Striking [1] - GNPB 4 0 The caster's weapon V, S, M
Striking [2] - GNPB 2 0 One weapon per 4 levels V, M
Stunning Flash - GNPB 1 10 yards 10-foot radius globe V
Summon Midwife - GNPB 1 30 yards One creature V, S
Sunscorch 4 40 yds 1 creature V, S
Tracker - GNPB 1 round 1 foot per level One object V, S
Trance - GNPB 1 rounds 0 100-yard radius S
Trip - GNPB 1 100 yards One 10-foot per level long square V, S, M
Water to Wine - GNPB 4 0 Special V, S
Wind Column 1 0 The caster S
Winston's Create Party Drink - GNPB 1 turn 5 yards One cubic foot per level V, S
2nd Level
Animal Healing II - GNPB 3 10 feet per level One animal V, S, M
Animate Wood - GNPB 1 0 Special V, S, M
Appetize - GNPB 2 0 One 1-foot cube per level S, M
Assist Labour and Birth - GNPB 2 0 Creature touched V, S, M
Augury 2 rds 0 Special V, S, M
Badberry 1 rd Touch 2d4 fresh berries V, S, M
Barkskin 5 Touch 1 creature V, S, M
Bubble Screen - GNPB 2 0 30-foot sphere V, S, M
Cause Moderate Wounds 5 Touch Creature touched V, S
Chant 2 rds 0 30-ft radius V, S
Chaos Ward 5 Touch Creature touched V, S, M
Chill Metal 5 40 yds Special V, S, M
Clay Beast - GNPB 2 rounds 30 yards Special V, S, M
Create Holy Symbol 2 0 The caster V
Cure Drunkenness - GNPB 2 0 Creature touched V, S
Cure Moderate Wounds 5 Touch Creature touched V, S
Cure Moderate Wounds [1] - GNPB 6 0 Creature touched V, S
Cure Moderate Wounds [2] - GNPB 6 0 Creature touched V, S
Cure Vicious Wounds - GNPB 6 0 Creature touched V, S
Curse [2] - GNPB 2 Special One creature V
Detect Charm 1 rd 30 yds 1 creature/rd V, S
Detect Invisibility, 15-foot Radius - GNPB 4 0 15-foot radius sphere V, S, M
Detect Phase - GNPB 5 0 Person touched V, S, M
Dispel - GNPB 1 30 feet Special V, S, M
Dissension's Feast 2 turns Touch Special V, S
Draw Upon Holy Might 2 0 The caster V, S, M
Dust Devil 2 rds 30 yds 5 x 4 ft cone V, S
Endure Acid - GNPB 1 round 5 feet per level One creature V, S, M
Endure Air - GNPB 1 round 5 feet per level One creature V, S, M
Endure Dust - GNPB 1 round 5 feet per level One creature V, S, M
Endure Electricity - GNPB 1 round 5 feet per level One creature V, S, M
Endure Ice - GNPB 1 round 5 feet per level One creature V, S, M
Endure Vacuum - GNPB 1 round 5 feet per level One creature V, S, M
Endure Water - GNPB 1 round 5 feet per level One creature V, S, M
Find Traps 5 0 10 ft x 30 yds V, S
Fire Trap 1 turn Touch Object touched V, S, M
Flame Blade 4 0 3-ft long blade V, S, M
Flame Blade - GNPB 3 0 3-foot long, sword-like blade V, S, M
Flaming Child - GNPB 2 rounds 30 yards Special V, S, M
Frost Blade - GNPB 3 0 3-foot long, sword-like blade V, S, M
Goodberry 1 rd Touch 2d4 fresh berries V, S, M
Guardian Watch - GNPB 1 round 30 yards 20-yard radius sphere V, S, M
Heat Metal 5 40 yds Special V, S, M
Heliot's Healing Sleep - GNPB Special 0 One person V, S, M
Improved Detect Good - GNPB 1 0 60-foot radius V, S, M
Inaudibility - GNPB 4 0 The caster V, S, M
Know Alignment 1 rd 10 yds 1 creature or object V, S
Lower Alcohol Addiction - GNPB 2 0 Creature touched V, S
Minor Elemental Wall - GNPB 2 10 yards per level Special V, S, M
Nausea - GNPB 2 30 yards One creature V, S, M
Nilrem's Overflowing Kidneys - GNPB 2 rounds 0 Creature touched V, S, M
Obscure Alignment 1 rd 10 yds 1 creature or object V, S
Planar Vision - GNPB 2 0 Sight V, S
Preserve (1st ed UA) 1 round Touch One Target V, S, M
Produce Flame 5 0 Special V, S
Protection from Charm, 10-foot Radius - GNPB 5 0 10-foot radius sphere V, S, M
Protection from Disease - GNPB 6 0 Creature touched V, S, M
Repair Virginity - GNPB 2 turns 0 Creature touched S, M
Resist Acid and Corrosion 5 Touch Creature touched V, S
Resist Eye Contact - GNPB 2 0 One creature touched per level V, S, M
Resist Fire/Resist Cold 5 Touch 1 creature V, S, M
Resist Intoxication - GNPB 2 0 The caster V, S, M
Resist Paralysis - GNPB 4 0 Creature touched V, S, M
Sanctify* 1 turn 10 yds 10 yd x 10 yd sq/priest V, S, M
Slow Poison 1 Touch 1 creature V, S, M
Soften Earth and Stone 5 10 yds/lvl 10-ft sq/lvl V, S, M
Speak With Animals 5 0 1 animal within 30 ft V, S
Specialisation - GNPB 5 0 The priest's weapon V, S, M
Speed Fermentation - GNPB 1 3 feet + 1 foot per level 2x2 feet x2 feet per level V, S, M
Spirit Tracker - GNPB 1 round Special Special V, S
Spiritual Hammer 5 10 yds/lvl Special V, S, M
Spiritual Spear - GNPB 5 10 yards per level Special V, S, M
Spread Healing - GNPB 5 0 The caster V, S
Stone Message - GNPB 1 round Special Special V, S, M
Straighten Wood 5 10 yds/lvl Special V, S
Summon Swarm - GNPB 2 30 yards + 10 yards per level above fifth 1-yard per level radius sphere V, S, M
Tan Skin - GNPB 1 0 Creature touched S
Tracking - GNPB 2 rounds 0 The caster V, S, M
Trip 5 Touch 1 object up to 10 ft long V, S
Turning of Eyes - GNPB 3 0 One creature per 2 levels V, S, M
Undetectable Charm 1 rd 30 yds 1 creature/rd V, S
Unentangle - GNPB 5 0 One person touched per 2 levels V, S, M
Vylja's Drow Alarm - GNPB 1 round 10 yards 30-foot radius sphere V, S, M
Warp Wood 5 10 yds/lvl Special V, S
Water Whip - GNPB 6 5 rounds + 0 One 10-foot long whip V, S, M
Watery Fist 5 60 yds Special V, S, M
Whirlpool - GNPB 2 rounds 30 yards Special V, S, M
Withdraw 5 0 The caster V, S
3rd Level
Air Breathing 6 Touch 1 creature V, S
Animal Healing III - GNPB 5 10 feet per level One animal V, S, M
Aura of Nature - GNPB 1 0 1d12 HD of undead per level V, S, M
Bestow Curse 6 Touch Special V, S
Continual Darkness 6 120 yds 60-ft radius V, S
Continual Heat - GNPB 3 6 yards 20-yard radius sphere V, S, M
Continual Light 6 120 yds 60-ft radius V, S
Create Food & Water 1 turn 10 yds 1 cubic ft/lvl V, S
Cure Medium Wounds - GNPB 7 0 Creature touched V, S
Detect Spirits 6 0 10 x 60 ft path V, S, M
Dhalkuir's Diametric Abjuration - GNPB 1 round 0 Weapon touched V, S, M
Dispel Magic 6 60 yds 30-ft cube or 1 item V, S
Extradimensional Detection 3 0 One 10'-wide path, 60 ft long V, S
Eyes of the Sun - GNPB 3 0 The caster's eyes V, S
Flame Walk 5 Touch Creature(s) touched V, S, M
Healing Rays - GNPB 3 30 yards One creature V, S
Higley's Growing Arrow - GNPB 6 0 One arrow per level V, S, M
Hold Poison 1 Touch Creature touched V, S, M
Lava Monster - GNPB 1 round 40 yards Special V, S, M
Lay On Hands - GNPB 1 round 0 Creature touched V, S, M
Lesser Elemental Wall - GNPB 3 10 yards per level Special V, S, M
Line of Destruction* 1 rd 0 30-yd line V, S, M
Line of Protection* 1 rd 0 30-yd line V, S, M
Locate Object 1 turn 60 yds + 10 yds/lvl 1 object V, S, M
Magical Vestment 1 rd 0 The caster V, S, M
Mass Spoilage Prevention - GNPB 1 turn 10 feet per level 3 cubic yards per level V, S, M
Meld Into Stone 6 0 The caster V, S, M
Miscast Magic 2 40 yds + 10 yds/lvl 1 creature V, S
Negative Plane Protection 1 rd Touch 1 creature V, S
Obscure Object 1 turn 60 yds + 10 yds/lvl 1 object V, S, M
Ooze Puddle - GNPB 1 round 40 yards Special V, S, M
Plant Growth 1 rd 160 yds Special V, S, M
Poison Ivy Touch - GNPB 3 or 5 0 or 10 feet per level Special V, S, M
Prayer 6 0 60-ft radius V, S, M
Protection From Fire 6 Touch 1 creature V, S, M
Protection from Constriction - GNPB 1 30 yards One creature V, M
Protection from Frost - GNPB 6 0 Creature touched V, S, M
Protection from Lycanthropes, 10-foot Radius- GNPB 4 rounds 0 10-foot radius sphere around creature touched V, S, M
Protection from Petrification - GNPB 6 0 One creature touched per level V, S, M
Protection from Undead, 10-foot Radius - GNPB 4 rounds 0 10-foot radius sphere around creature touched V, S, M
Pyrotechnics 6 160 yds 10 or 100 x fire V, S, M
Random Causality 3 rds + 1 rd/lvl 10 yds 1 weapon V, S, M
Remove Curse 6 Touch Special V, S
Remove Paralysis 6 10 yds/lvl 1d4 creatures in 20-ft cube V, S
Remove Scar - GNPB 6 0 Creature touched V, S, M
Repair Injury 1 turn Touch Creature touched V, S
Resist Acid - GNPB 3 10 feet per level One creature V, S
Resist Air - GNPB 3 10 feet per level One creature V, S
Resist Dust - GNPB 3 10 feet per level One creature V, S
Resist Electricity [1] - -GNPB 5 0 Creature touched V, S, M
Resist Electricity [2] - GNPB 3 10 feet per level One creature V, S
Resist Ice - GNPB 3 10 feet per level One creature V, S
Resist Water - GNPB 3 10 feet per level One creature V, S
Root - GNPB 1 round 0 Three creatures touched maximum V, S, M
Sap Strength - GNPB 6 0 Creature touched V, S, M
See in the Dark - GNPB 3 0 Creature touched V, S, M
See through Darkness - GNPB 3 0 Creature touched V, M
Selective Entangle - GNPB 4 80 yards One creature per 2 levels V, S, M
Slow Rot 1 rd Touch Special V, S, M
Smoke Cloud - GNPB 1 round 40 yards Special V, S, M
Snare 3 rds Touch 2-ft diameter + 2 inches/lvl V, S, M
Snow Man - GNPB 1 round 40 yards Special V, S, M
Speak With Dead 1 turn 1 1 creature V, S, M
Spike Growth 6 60 yds 10-ft sq/lvl V, S, M
Spiritual Staff - GNPB 6 40 yards Special V, S, M
Starshine 6 10 yds/lvl 10-ft sq/lvl V, S, M
Stone Seeds - GNPB Special 0 50-yard long square per level V, S, M
Stone Shape 1 rd Touch 9 cubic ft + 1 cubic ft/lvl V, S, M
Summon Animal Spirits 6 10 yds/lvl Special V, S, M
Sunblade - GNPB 3 0 Special V, M
Trace Timeline - GNPB 1 turn Special One timeline V, S
Tree 6 0 The caster V, S, M
Unearthly Choir* 5 0 Special V
Vylja's Hands of Healing - GNPB 6 0 Creatures touched V, S, M
Vylja's Webs to Dust - GNPB 6 0 One 10-foot cube per level V, S, M
Vylja's Wings - GNPB 1 round 0 The caster V, S, M
Water Breathing 6 Touch 1 creature V, S
Water Walk 6 Touch Special V, S, M
Wind Servant 6 20 yds/lvl Special V, S
Winston's Create Party Food and Drink - GNPB 1 turn 5 yards One cubic foot per level V, S
4th Level
Abjure 1 rd 10 yds 1 creature V, S, M
Adaptation - GNPB 1 round 0 Creature touched V, S, M
Addition 1 rd 30 yds Special V, S, M
Animal Healing IV - GNPB 7 10 feet per level One animal V, S, M
Animal Summoning I 7 1 mile radius Special V, S
Awake - GNPB 5 0 30-yard radius sphere V, S, M
Blessed Warmth 4 Touch Special V, S
Call Woodland Beings Special 100 yds/lvl Special V, S, M
Cause Serious Wounds 7 Touch 1 creature V, S
Cloak of Shifting Shadows - GNPB 1 round 0 Person touched V, S, M
Cure Serious Wounds 7 Touch 1 creature V, S
Cure Serious Wounds [2] - GNPB 8 0 Creature touched V, S
Cure with Fire - GNPB 7 0 Creature touched V, S, M
Dispel Hallucinatory Forest 7 80 yds 40-ft sq/lvl V, S
Double Specialisation - GNPB 6 0 The priest's weapon V, S, M
Elemental Bonding II - GNPB 1 round 0 Creature touched V, S, M
Etrigan's Cure Serious Wounds with Water - GNPB 7 0 Creature touched V, S, M
Fertility - GNPB 1 turn + 1 turn per target 10 yards per level Special V, S, M
Focus* 1 day 10 ft Special V, S, M
Fortify* 6 0 Creature touched V, S, M
Glyph of Shielding - GNPB Special 0 The caster V, S, M
Godly Protection - GNPB 1 round 60 yards One 50-foot cube V, S, M
Hallucinatory Forest 7 80 yds 40-ft sq/lvl V, S
Hold Plant 7 80 yds 1d4 plants in 40-ft sq V, S
Holy Orb - GNPB 5 10 yards per level One 15-foot radius sphere V, S, M
Impregnate - GNPB 5 turns 0 Creature touched V, S, M
Lathander's Mourning Glow - GNPB 4 0 10-foot radius per level V, S, M
Mass Protection - GNPB 2 0 5 creatures touched per level V, S, M
Meandering Path - GNPB Special 1 mile + 1/2 mile per level 10 feet at both sides of path travelled V, S, M
Moonlight - GNPB 8 120 yards Ten thousand contiguous square ft. or yards(see below) V, S, M
Neutralise Gas - GNPB 6 60 yards 1-foot per level radius sphere or one creature V, S, M
Neutralize Poison 7 Touch 1 creature or 1 cubic ft of substance/2 lvls V, S
Offensive Summoning - GNPB 4 40 yards One creature V, S
Plant Door 7 Touch Special V, S, M
Poison 7 Touch 1 creature or 1 cubic ft of substance/2 lvls V, S
Protection - GNPB 2 per creature touched 0 One creature touched per level V, S, M
Protection From Evil, 10' Radius 7 Touch 10-ft radius V, S, M
Protection From Good, 10' Radius 7 Touch 10-ft radius V, S, M
Protection From Lightning 7 Touch 1 creature V, S, M
Protection from Acid [1] - GNPB 4 10 feet per level One person V, S, M
Protection from Air - GNPB 4 10 feet per level One person V, S, M
Protection from Dust - GNPB 4 10 feet per level One person V, S, M
Protection from Elementals, 10-foot Radius - GNPB 4 rounds 0 10-foot radius sphere around creature touched V, S, M
Protection from Gas - GNPB 7 0 Creature touched V, S, M
Protection from Ice - GNPB 4 10 feet per level One person V, S, M
Protection from Intoxication - GNPB 1 round 0 The caster V, S, M
Protection from Vacuum - GNPB 4 10 feet per level One person V, S, M
Protection from Water [2] - GNPB 4 10 feet per level One person V, S, M
Protection on Surface - GNPB 1 round 0 Person touched V, S, M
Recitation 7 0 60-ft radius V, S, M
Rednog's Plant Transfer - GNPB 4 10 feet One person per 5 levels V, S, M
Remove Scars - GNPB 1 turn 0 Person touched V, S, M
Repel Insects 1 rd 0 10-ft radius V, S, M
Revive Plant - GNPB 1 turn 0 Special V, S, M
Rune Stone - GNPB 5 turns Special 3 stones per level V, S
Shocklet - GNPB 8 50 yards Special V, S, M
Snakes to Sticks 7 30 yds 1d4 snakes + 1 snake/lvl in a 10-ft cube V, S, M
Speak With Plants 1 turn 0 30-ft radius V, S, M
Spell Immunity 1 rd Touch 1 creature V, S, M
Spiritual Flail - GNPB 7 50 yards Special V, S, M
Sticks to Snakes 7 30 yds 1d4 sticks + 1 stick/lvl in a 10-ft cube V, S, M
Strengthen Elemental - GNPB 5 10 yards per level Special V, S, M
Summon Shadow - GNPB 7 30 yards One 20-foot cube V, S, M
Sunbow - GNPB 4 120 yards Special V, S, M
Tentical Focus - GNPB 4 0 One rod V, S, M
Uplift* 12 hrs 0 One priest V, M
Vylja's Airbolt - GNPB 7 5 yards per level One creature V, S, M
Vylja's Ball Lightning - GNPB 7 10 yards per level One creature per level V, S, M
Vylja's Dark Vision - GNPB 1 round 0 Creature touched V, S, M
Winds of Pain - GNPB 7 60 yards One 20-foot cube V, S, M
5th Level
Animal Summoning II 8 60 yds/lvl Special V, S
Anti-Plant Shell 8 0 15-ft diameter V, S
Atonement 1 turn Touch 1 person V, S, M
Blessed Abundance 1 rd Touch 1 cubic ft/lvl V, S, M
Body Mending - GNPB 4 hours 0 Creature touched V, S, M
Breed True - -GNPB 1 month 10 feet One creature or plant V, S, M
Cause Critical Wounds 8 Touch 1 creature V, S
Continuous Variable Heat - GNPB 8 6 yards 20-yard radius sphere V, S, M
Cure Critical Wounds 8 Touch 1 creature V, S
Cure Critical Wounds [2] - GNPB 9 0 Creature touched V, S, M
Cure Insanity - GNPB 1 turn 0 Creature touched V, S, M
Dariod's Vestigial Vine - GNPB 8 0 The caster V, S, M
Dimensional Translocation 3 60 yds 1 creature S
Dispel Charm - GNPB 5 0 Creature touched V, S, M
Dispel Evil 8 Touch 1 creature V, S, M
Dispel Good 8 Touch 1 creature V, S, M
Energy Strike - GNPB 7 2 yards per level One creature V, S, M
Entreaty - GNPB 5 0 60-yard radius V, S, M
Flame Strike 8 60 yds 5 ft radius x 30 ft column V, S, M
Glyph of Smiting - GNPB Special 0 The caster's weapon V, S, M
Godrage - GNPB 4 0 The caster V, S
Greater Healing Rays - GNPB 5 30 yards One creature V, S
Impregnable Mind 1 Touch Creature touched V, S
Improved Lion's Claw - GNPB 5 0 The caster V, S, M
Insect Plague 1 turn 120 yds 180 ft x 60 ft cloud V, S, M
Karma - GNPB 5 0 The caster V, S, M
Lightning Strike [2] - GNPB 8 120 yards 1-foot wide, 120-yard long beam V, S, M
Locate Element - GNPB 3 rounds 0 50-yard per level radius V, S, M
Minor Elemental Shapechange - GNPB 1 round 0 The caster V, S
Moonbeam 7 60 yds + 10 yds/lvl 5 ft radius + special V, S, M
Oathbreaker - GNPB 5 0 One creature V, S, M
Pass Plant 8 Touch Special V, S, M
Plant Growth II - GNPB 5 10 feet per level Any plants in a 20-foot per level square V, S, M
Protection from Acid [2] - GNPB 8 0 Creature touched V, S, M
Protection from Earth - GNPB 1 round 0 Creature touched V, S, M
Protection from Water [1] - GNPB 1 round 0 Creature touched V, S, M
Rainbow 7 120 yds Special V, S, M
Selene's Improved Neutralize Poison - GNPB 8 0 Creature touched V, S
Solar Sight - GNPB 1 hour 0 Reflective surface touched V, S, M
Speed Plant Growth - GNPB 1 round 10 feet per level One plant V, S, M
Spiritual Mace - GNPB 8 60 yards Special V, S, M
Stonewood - GNPB 3 turns 0 Object touched V, S, M
Vylja's Air Strike - GNPB 8 60 yards 7-foot radius by 40-foot high column V, S
Vylja's Airy Assistant - GNPB 1 round 3 yards per level Special V, S, M
Vylja's Energy Shield - GNPB 8 0 Creature touched V, S, M
Vylja's Storm Armour - GNPB 1 round 0 Creature touched V, S, M
Vylja's Zephyr - GNPB 1 round 10 yards Special V, S, M
Wraith's Form - GNPB 1 0 The caster V, S, M
6th Level
Adaptation, 10-foot Radius - GNPB 1 round 0 All creatures within 10-foot radius sphere V, S, M
Aerial Servant 9 10 yds Special V, S
Ambulatory Trees - GNPB 1 per tree 10 feet per level One tree per 3 levels V, S, M
Animal Summoning III 9 100 yds/lvl Special V, S
Animate Object 9 30 yds 1 cubic ft/lvl V, S
Anti-Animal Shell 1 rd 0 10-ft radius V, S, M
Blade Barrier 9 30 yds 5-60 ft sq V, S
Break Curse - GNPB Special 10 feet One item, object, or area V, S, M
Conjure Animals 9 30 yds Special V, S
Dedi's Invisible Poison Swamp - GNPB 1 round per level 40 yards 10x10 feet area per level, 10 feet deep V, S, M
Forbiddance 6 rds 30 yds 60-ft cube/lvl V, S, M
Harm 1 rd Touch One creature V, S
Heal 1 rd Touch One creature V, S
Heroes' Feast 1 turn 10 yds 1 feaster/lvl V, S, M
Liveoak 1 turn Touch 1 oak tree V, S, M
Mass Cure -GNPB 7 0 10-yard per level radius sphere V, S, M
Polymorph into Tree - GNPB 8 60 yards One creature per 2 levels V, S, M
Protection from Undead -GNPB 1 round 0 30-yard radius sphere V, S, M
Rally - GNPB 6 0 Special V, S, M
Sol's Searing Orb 6 30 yds One gem V, S, M
Spiritual Wrath* 1 turn 300 yds Special V, S
Sunblade of Disruption - GNPB 6 0 Special V, M
The Black Circle* 6 turns 0 Special V, S
The Great Circle* 6 turns 0 Special V, S
Transport Via Plants 4 Touch Special V, S
Turn Wood 9 0 20 ft/lvl x 120 ft V, S
Vylja's Cloud Shape - GNPB 9 0 The caster V, S, M
Vylja's Eye of the Cyclone - GNPB 9 0 40-foot circle V, S
Vylja's Greater Protection - GNPB 9 0 The caster V, S, M
Vylja's Spiders to Ashes - GNPB 9 0 One 10-foot cube per level V, S, M
Vylja's Versatile Healing - GNPB 9 0 Creature touched V, S
Wall of Thorns 9 80 yds One 10-ft cube/lvl V, S
Word of Recall 1 0 The caster V
Zone of Tolerance - GNPB 1 round 0 One 120-yard radius area V, S, M
Traits

Generated by the Advanced Dungeons & Dragons Core Rules 2.0 Expansion on 06/08/2000 11:30 AM