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The Civilizations


The twelve civilizations and the four in Rise Of Rome have their own specialties. They are as listed below.
Note: Some civilizations cannot train certain units or research certain technologies. They are not listed.
My favorites are marked with and asterix(*).

Civilization Special Features
 
ASSYRIAN* +40% Archery Range unit fire rate
+30% Villager speed
 
BABYLONIAN Double wall and tower hit points
+30% Priest rejuvenation rate
+30% stone mining
 
CHOSEN +80 Long Swordsman and Legion hit points
+2 tower range
-30% Priest cost
 
EGYPTIAN +20% gold mining
+33% Chariot and Chariot Archer hit points
 
GREEK +30% Hoplite, Phalanx and Centurion speed
+30% War ship
 
HITTITE* Double Stone Thrower, Catapult, Heavy Catapult hit points
+1 Archery Range unit attack
+4 war ship range
 
MINOAN* -30% ship cost
+2 Composite Bowman range
+25% Farm production
 
PERSIAN +30% hunting
-30% Farm production
+50% War Elephant and Elephant Archer speed
+50% Trireme fire rate
 
PHOENICIAN -25% War Elephant and Elephant Archer cost
+65% Catapult Trireme and Juggernaught fire rate
 
SHANG -30% villager cost
Double wall points
(V1.0c+ only) -50 Food at start
 
SUMERIAN +15 villager hit points
+50% Stone Thrower, Catapult, Heavy Catapult fire rate
Double Farm production
 
YAMATO -25% Horse Archers, Scout, Cavalry, Heavy Cavalry, Cataphract cost
+30% Villager speed
+30% ship hit points

Rise Of Rome Civilizations

Civilization Special Features
 
CARTHAGINIAN* +30% Transports speed
+25% Fire Galley attack
+25% Academy units and all elephant units hit points
 
MACEDONIAN +2 Academy Units armor vs. Slinger, Ballista, and Helepolis missile weapons
+2 no range Units sight
-50% Siege Workshop units cost
*4 Unit resistance to conversion
 
PALMYRAN Free tribute
Gold per trade trip doubled
+50% cost, have armor, +20% speed for Villagers
+25% Camel Riders speed
 
ROMAN -15% Buildings cost, except towers, walls, and Wonders
-50% Towers cost
+33% Swordsmen attack speed
 
Multiplayer (Trial Version)
BABYLONIAN Double Wall and Tower HP
+30% Priest rejuvenation rate
+30% Stone Mining
PERSIAN +30% hunting
+50% War Elephant and Elephant archer speed
+50% Trireme fire rate

Note: The Persians are only one of two Rise Of Rome Trial multiplayer civilizations that get the Catapult, and with there elephant speed, they are the most effective to my opinion.

Age Of Empires copyrighted Microsoft. TIC Age Of Empires: Game Page copyrighted Wang Xi.

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