DeathStryker
Fighting: Rm 26
Agility: In 36
Strength: Ex 16
Endurance: Rm 26
Reason: Gd 8
Intuition: Rm 26
Psyche: Gd 8
Health: 104 Karma: 42 Resources: Gd 10 Popularity: 0
Known Powers:
Kinetic Absorption: In 40 ability to absorb energy and use it to power
his
energy blasts, increase his strength to the Am 50 level or raise his
health.
Energy Absorption: In 40 ability to absorb energy and use it to power
his
energy blasts, increase his strength to the Am 50 level or raise his
health.
Energy Blasts: Ex 20, up to Un 100 when powered by absorbed energy.
Equipment:
Deathstryker carries two H&K MP-5k sub compact machine guns that
inflict Ex
20 shooting damage with AP bullets
Armor: Deathstryker wears a suit of Red and Yellow armor that
provides him
Ex 20 protection from all damage except Energy and Kinetic. These
two types
of energies actually cause +1CS damage to him in order to allow him
to absorb
more energy.
Talents:
Marksman
Tumbling
Acrobatics
Military
Electronics