Tekken 2

Hello arcade lovers, Tekken returns to the arcades with more explosive power than ever! Two new characters (Jui and Lei) join the original cast. In addition, Heihachi, the end boss in the Iron Fist tournament, is now a playable character. Tekken 2's graphics are a vast improvement over the first installment, and that's just one of the many upgrades. New techniques like countermoves and new recovery methods also improve the combat.
This ProStrategy Guide provides a complete breakdown of each fighter's basic skills, as well as their special and linking moves. Also break out the codes that let you play as the hidden fighters ans show how to beat the final bosses, Kazuya and Devil Kazuya.
INDEX
Controler Legend
Basic Arts
Normal Characters
Jun, Lei, Nina,
King, Yoshimitsu, Heihachi
Paul, Jack
Law, Michelle
Hidden Characters
Bruce, Roger
Wang, Alex
Final Bosses
Kayuza, Devil Kazuya

All techniques are described under the assumption that your character is
facing to the right. If you're facing left, reverse any Toward and Away commands.
The terms used for the controller's direction and for the buttons used are:
- LP
- Left Punch
- LK
- Left Kick
- RP
- Right Punch
- LP
- Left Punch
- D
- Down
- U
- Up
- R
- Right
- L
- Left
I also use some combinations, for example when I say "DR" I'm meaning
a diagonal to South-East, "UL" a diagonal to the North-Weast, etc.

How to Run
Each fighter can run by tapping R, R. If your opponent is far away and you run toward him, you perform a head butt. Running from a close distance tackles an opponent.
Tackle attacks
From a running tackle, score extra hits by tapping LP, RP, LP, RP.
Super Moves
Super moves take a few seconds to execute and leave you open for an attack. If one connects, however, it can inflict massive damage. These moves are shown later.
Counter Throws
Counter a throw with a throw. If times correctly, the two throws cancel each other. Then you can perform another throw, special move or combo.
Countermoves
New in Tekken 2, players can now counter incoming enemy moves. These moves are shown later. Not all fighters have countermeves!.
Moves While Running
Each fighter can perform these special moves while running toward an opponent.
- Dive Attack
While running, tap (LP RP)
- Slide Attack
While running, tap RK
- Air Kick
While running, tap LK
- Run over Your Enemy
You can inflict damage on an opponent on the ground by running toward them.
Get Up and Fight
When your fighter is knocked down during a match, you have several ways to recover offensively and defensively.
- Roll to the Side
Rolling to the side is a new recovery move. When your fighter is on the ground, tap LP.
- Low-Kick Recovery
While on the ground, tap LK
- High-Kick Recovery
while on the ground, tap RK
- Roll Forward
While on the ground, tap R
- Roll Backward
While on the ground, tap L.

Normal Characters
-
- Double Stab Punch
- Tap LP, LP
- Stab Punch
- Hold R, tap LP
- Back Arm Flip
- In close, tap (RP RK)
- Arm Breaker
- In close, tap (LP LK)
- Arm Takedown
- In close, hold (R D RP LK)
- Roundhouse Flip Kick
- Tap (LK RK)
- Flip
- Hold L, tap LK
- Front Snap Kick
- Hold D, tap (LK RK)
- German Suplex
- When behind opponent, tap (LP LK) or (RP RK)
- Counter Grab
- Hold (L LP LK) or (L RP RK)
- Uppercut Juggle
- Hold L, tap LK, RP
-
- Double-Punch Snap-Kick
- Tap LP, LP, RK
- Double-Punch Axe-Kick
- Tap LP, LP, LK
- Punching Side-Kick
- Tap LP, RK, RK, RK
- Flip-Kick
- Hold L, tap LK, RK, RK, RK
- Side-Kick
- Tap LK, RK, RK, RK
- Side-Kick Flip-Kick
- Tap LK, RK, RK, RK, LK
- Low Side-Kick High Side-Kick
- Tap LK, RK, (LP RK), RP, RK
- Rising-Kick Punch
- Tap (LP RK), RP, LP, RK, RK, RK

-
- Lie Down
- Hold (D LK RK)
- Lie Down to Kick Thrust
- Hold (D LK RK), tap (LK RK)
- Lie Down to Rising Spin
- Hold (D LK RK), tap LK, RK
- Turn Back to Enemies
- Hold (L LK RK)
- Turn Back to Backfist
- Hold (L LK RK), tap LP
- Turn Back to Takedown Punch
- Hold (L LK RK), tap (D LP)
- Turn Back to Uppercut
- Hold (L LK RK), tap RP
- Turn Back to Back Flip
- Hold (L LK RK), tap (LK RK), (LK RK), (LK RK)
- Turn Back to Flying Kicks
- Hold (L LK RK), tap (D RK RK)
- Turn Back to Side Kick
- Hold (LK RK), tap RK
- Flying Roundhouse
- Tap (DL RK), RK
- Spinning Roundhouse
- Tap LK, RK
- Side Kick Takedown
- Hold (R LK), tap RK
- Leg Trip
- Tap LK, LK
- Backward Spin Kick
- Tap RK, LK
- Super Move
- Hold L, tap (LP RK)
- Super Kick
- Hold L, tap RK
- Super Side Kicks
- Hold L, tap LK, LK, LK, LK
- Super Rising Side Kick
- Hold L, tap LK, LK
- Flying Leg Takedown
- Tap R, R, hold (R LK)
-
- Backflip
- Tap (LK RK), (LK RK), (LK RK)
- Fist of Fury
- Tap R, RP, LP, RP, LP
- Snap Kick Takedown
- Hold R, tap RK, LP, RP, LK
- High to Low
- Tap R, RK, LP, RP, LK, hold D, tap RK
- Punching Side-Kick
- Tap R, LP, RP, LP, RP, LK
- Kicking Power-Punch
- Tap R, RK, LP, RP, LK, RK

Special Moves
- Wrist Thrust
- Tap R, (R LP RP)
- Super Move
- Tap (DL LP RP)
- Flying Kick
- Tap R, R, (R LK)
- Hip Toss
- In close, tap (RP LK)
- Arm Flip
- In close, tap (LP LK)
- Elbow Smash
- In close, tap DR, hold (DR LP)
- Vertical Kick
- Motion D DL LK
- Shoulder Toss
- In close, hold R, tap (LP LK)
- Flip Kick
- Tap R, (R RK)
- Ground Slide
- Tap DL, RK
- Chop Punch
- Tap L, tap RP
- Stab Punch
- Hold L, tap RP
- Leg Snapper
- Tap R, R, hold R, tap LK
- Face Smack
- Motion D DR R (LP RP) - You can perform five moves following this move :
- - Over the Shoulder
- Quickly tap LK, RK, LK, (LP RP)
- - Knee Bash to Arm Break
- Quickly tap
- - Single Arm Breaker
- Quickly tap LP, LK, RP, LP
- - Ground Arm Breaker
- Quickly tap LP, LK, RP, LP, RP, LP, LK, RK, (LP RP)
- - Double Arm Breaker
- Quickly tap LP, LK, RP, LP, LK, LP, RK, (LP RP), (LP RP)
- Lunge Grab
- While running, tap (LP RP) or (RP RK) - You can perform one move following this move :
- - Grab to Takedown
- Quickly tap (RP RK), LP, RP, LP
- Leg Grab
- Motion D DR R (LK RK) - You can perform four moves following this move :
- - Leg Grab to Ankle Breaker
- Quickly tap (LK RK), RK, RP, (LP RP)
- - Ankle Breaker to Leg Snap
- Quickly tap (LK RK), RK, RP, (LP RP), LK, LP, RK, (RP RK)
- - Ankle Breaker to Pretzel Hold
- Quickly tap (LK RK), RK, RP, (LP RP), LP, LK, (RP RK), (LK RK), (LP RP)
- - Leg Grab to Arm Snap
- Quickly tap (LK RK), LK, RK, (LP RP)
- Takedown to Arm Breaker
- While running, tap (LP RP) or (RP RK) for the Lunge Grab, then quickly tap (RP RK), LP, RP, LP, RP, LP, LK
Combos
- Three-Hit Knockdown
- Tap LP, RP, RK
- Four-Hit Knockdown
- Tap (DR LK), LK, LK, RK
- Air-Juggle
- Tap (DR RP), hold R for the next four hits and tap LP, RP, LP, RP, R, (R LK RK)
- Wrist-Thrust Combo
- Tap (DR, LK), LK, LK, LP, RP, hold R, tap (LP RP)
- Triple-Kick Junggle
- Tap (U R RK), LK, RK

-
- Brain Buster
- Tap (RP RK)
- Coconut Crush
- Tap (LP LK)
- Spinning Jump Kick
- Tap R, R, (R, LK RK)
- Big Boot
- Tap R, (R RK)
- Knuckle Bomb
- Tap (DR LP RP)
- Uppercut
- Hold D, DR, tap RP
- Dive Attack
- Tap R, (R LP RP)
- Hard Pounce
- Tap (UR LP RP)
- Frankensteiner
- Tap (DR LK RK)
- Power Uppercut
- Hold R, tap (LP RP)
- Elbow Smash
- Tap (D LP RP)
- DDT
- Tap DL, (DL LP RP)
- Pile Driver
- Tap DL, (R LP RP)
- Mind Sweeper
- Motion R L DL D DR R LP
- Jump Kick
- Tap R, (R LK RK)
- Jaguar Driver
- Motion D DR, hold R, tap LP - You can perform two moves following this move:
- - Jaguar Driver to Boston Crab
- After the Jaguar Driver quickly tap (LP RP)
- - Backflip Attack
- After the Jaguar Driver quickly tap (LP RP), LK, RK, (LP RP)
- Backflip Attack
- Hold R, tap (LP RK)
- Half Boston Crab
- From behind opponent, tap (LP LK)
- Cobra Twist
- From behind opponent, tap (RP RK)
- Figure-Four Leg Lock
- Hold DL, tap (LP RP)
- Standing Archilles Hold
- In close, tap R, hold DR, tap (LK RP) - you can perform four moves foollowing this move :
- - Archiles Hold to Death Lock
- Tap (LP RP), LP, LK, (LP RP RK)
- - Death Lock to Romero Special
- Tap (LP RP), LP, LK, (LP RP RK), (LP RP), LK, RK, (LP RP), (LP RP LK RK)
- - Death Lock to Neck Breaker
- Tap LP, RP, LK, LP, (LP RP)
- - Neck Breaker to Scorpion Death Lock
- Tap LP, RP, LK, LP, (LP RP), (LP RP), LK, LP, (LP LK)
- Close Reverse Arm-Cluth Slam
- Tap R, hold DR, tap (RP RK) - Do the following four moves in sequence :
- - Back Drop
- Tap RP, LP, (LP RP)
- - German Suplex
- Tap (LK RK), (LP RP)
- - Power Bomb
- Tap LP, RP, (LK RK)
- - Mind Sweeper
- Tap RP, LP, LK, RK
- Stun Punch
- Tap R, R, neutral for one second, then tap RP
Note: The Stunt Punch works only as a countermove. You can perform two moves following this move :
- - Stun Punch to Jaguar Back Breaker
- Tap R, R, neutral for one second, then tap RP, (LP RP)
- - Stunt Punch to Power Bomb
- Tap R, R, neutral for one second, then tap RP, (LP RP U), (D LK RK)
-
- Stun Combo
- Tap (DR LP), R, (R RK), (U RP)
Note: To start this combo your opponent must block the first hit
- Super Stun Combo
- Tap (DR LP), walk in with LP, walk in with LP, tap R, (R LP RP), R, R, RP
Note: To start this combo your opponent must block the first hit.
- Air-Juggle Combo
- Tap R, (R RP) hold R, tap LP, hold R, tap RP, R (R RP), (U RP)

-
- Dive-Bomb Grab
- Motion D DL, hold L, tap (LP RP)
- Thrust Kick
- Tap RK, LK
- Backhand
- Tap (R RP)
- Sword Bash
- In close, tap (RP RK)
- Body Press
- In close, tap (LP LK)
- Flip Kick
- Tap R, (R LK RK)
- Flip Kick to Corkscrew
- During a Flip Kick attack, tap (LP RP)
- Spinning Elbow
- Tap (L LP) - Keep tapping LP to repeat spins.
- Spinning Leg Sweep
- Tap (DL LK) - Keep tapping LK to repeat spins.
- Hard Pounce
- Tap (UR LK RK)
- Knee Charge
- Tap R, (R RK)
- Sword Slash
- Tap (DL LP)
- Super Move
- Tap L, (L LP)
- Spinning Sword
- Tap L, (L LP), LP
- Life Rejuvenator
- Hold D, tap (LP RP)
- Teleport
- During Life Rejuvenator, tap L or R
- Helicopter Attack
- Tap (UR LP RP)
- Descend Attack
- During Helicopter Attack, tap D
- Backfist Spin
- Tap (DL RP) - Keep tapping RP to repeat spins.
- Turn Back to Enemies
- Tap R, hold R, tap (LP RK)
- Suicide Attack
- Tap (D LP RK)
- Air Smash
- When behind opponent, tap (LP LK) or (RP RK)
- Rising Attack
- While crouching, tap DL, hold L, tap LP
-
- Hard-Pounce Combo
- Tap RP, LK, (UR LK RK)
- Air-Juggle Combo
- Tap (DR RP), hold R, tap LP, R, (R RK), (DL LP)
- Three-Hit Slash Combo
- Tap (R RP), R, (R RK), (DL LP)

-
- Power Stomp
- When opponent is on the ground, tap (D RK)
- Super Move
- Hold D, tap (LP RK)
- Power Bomb
- Tap (RP RK)
- Neck Breaker
- Tap (LP LK)
- Head Butt
- Tap R, (R LP RP)
- Sweep Kick
- Tap (UR RK), RK
- Charging Uppercut
- Motion D R DR RP
- Flying Kick
- Tap R, R, (R LK) - This move stuns a blocking opponent
- Axe Kick
- Tap (R RK)
- Flip-Kick Hand Pounce
- Tap RK, LK
- Super Uppercut
- Motion R D DR LP
- Double-Punch Uppercut
- Tap (DR LP), RP
- Sweep Kick
- Motion R D DR RK - Keep tapping RK for more hits
- Super Axe Kick
- Tap R, (R LK)
- Super Lung Punch
- Motion D DR R RP
- Flying Side Kick
- Motion R D DR LK
- Flying Sweep Kick
- Motion R D, hold DR, tap LK
- Flying Roundhouse
- Tap (UR LK), RK
- Power Uppercut
- Tap R, (R RP)
- Side Step
- Tap L, L, (LK RK)
- Elbow Smash to Lung Punch
- Tap (D LP), (R RP)
- Power Grab
- From behind opponent, tap (LP LK) or (RP RK)
-
- Ground Air-Juggle Combo
- Tap (DR LP), RP, walk in with LP, tap (D LP), (R RP), (UR RK), LK
- Sweep-Kick Combo
- Motion R D DR RK, hold DR, tap RK, RK, (UR RK), LK
- Power-Uppercut Air-Juggle Combo
- Tap R, (R RP), LP, R, (R RP), (UR RK), LK

-
- Reverse Arm Cross
- In close, tap (RP RK)
- Shoulder Throw
- In close, tap (LP LK)
- Lunge Punch
- Motion D DR R RP
- Counter Grab
- Hold (L LP LK) or (L RP RK) - Use countermoves when opponents start to attack
- Flip Kick
- Tap R, (R RK) - This move stuns a blocking opponent
- Elbow Punch
- Hold DR, tap RP - You can perform two moves following this move.
- - Elbow Punch to Uppercut
- After the Elbow Punch tap RP
- - Elbow Punch to Lunge Punch
- After the Elbow Punch, tap LP
- Super Elbow Punch
- Tap R, hold R, tap RP
- Arm Takedown
- In close, hold DR, tap (LP RP)
- Arm Takedown
- From behind opponent, tap (LP LK) or (RP RK)
- Super Move
- Hold L, tap (LP RP)
- Body Tackle
- Hold LD, tap (LP RP) - You can perform two moves following this move.
- Body Tackle to Punching Bag
- Make the Body Tackle, then tap RP, LP, RP, LP, RP
- Body Tackle to Neck Breaker
- Make the Body Tackle, then tap RP, LP, RP, LK, RK, (LP RP)
- Leg Flip
- In close, tap (L LP LK)
- Power Elbow Throw
- In close, tap R, (R LP RP)
-
- Punch Kick Combo
- Tap LP, RP, LK
- Sweep Elbow Combo
- Tap (D RK), (R RP), (U RP)
- Air-Juggle Combo
- Tap (DR RP), (DR LP), (D LP), (R RP), (UR RP)

-
- Wrist Up Slam
- In close, tap (RP RK)
- Hell Press
- In close, tap (LP LK)
- Pile Driver
- In close, tap DL, hold R, tap (LP RP)
- Back Breaker
- In close, motion D DL, hold L, tap RP
- Pyramid Driver
- In close, motion D DR, hold R, tap LP
- Spring Hammer Punch
- While crouching, hold D, tap (LP RP)
- Machine Gun Knuckle
- Tap (DL LP), LP, LP, LP, LP, (DR RP)
- Double Hammer
- Tap (LP RP), (LP RP)
- Megaton Punch
- Motion L DL D, hold DR, tap RP
- Power Scissors
- Tap (R LP RP)
- Sitting Move
- Tap (LK RK)
- Bravo Knuckle
- Tap (D LP RP)
- Catapult Throw
- In close, hold DR, tap (RP RK)
- Sit on the Spot
- Tap (UR LK RK)
- Super Move
- Motion 360 degrees toward the opponent starting from L, then tap LP
- Megaton Sweep
- Motion L DL D, hold DR, tap LP
- Death Shoot
- From behind opponent, tap (RP RK)
-
- Triple-Punch Combo
- Tap LP, LP, LP
- Five-Hit Smash Combo
- Hold D, tap LP, LP, LP, RP, LP
- Air-Juggle Combo
- Tap (DR RP), (DR LP), (R RP), (UR LK RK)
- Wild Swing Combo
- Tap D, hold DR, tap LP, RP, LP, LP
- Sitting Combo
- Tap (LK RK), LP, RP, LP, RP
- Cossack Combo
- Hold DL, tap LK, RK, LK, RK, LK, RK

-
- Atomic Noogie
- In close, tap (RP RK)
- Atomic Body Slam
- In close, tap (LP LK)
- Dragon Knee
- In close, tap R, hold R, tap (LK RK)
- Side Kick
- Tap (DR LK)
- Super Move
- Tap (DL LP RP)
- Standing Flip Kick
- Tap (LK RK), LK
- Flying Side Kick
- Tap R, R, (R LK)
Note: This move stuns a blocking opponent.
- Face Crusher
- From behind opponent, tap (LP LK) or (RP RK)
- Sweep Takedown
- Tap (DL RK)
- Low Flip Kick
- Charge D for one second, tap (U RK)
Note: Tap UR to flip toward your opponent; tap UL to flip away.
- High Flip Kick
- Charge D for one second, hold (U RK)
Note: Hold UR to flip toward your opponent; hold UL to flip away.
- Super Flip Kick
- Charge D for one second, tap (U LK RK)
Note: Tap UR to flip toward your opponent; tap UL to flip away.
-
- Fist of Fury Combo
- Tap LP, LP, hold R, tap RP, RP, RP
- Kick of Fury Combo
- Tap (D LK), LK, LK, LK
- Air-Juggle Combo
- Tap (DR RP), walk with LP, walk in with LP, tap R, (R LK), (U RP)

-
- Fisherman's Suplex
- In close, tap (RP RK)
- Front Suplex
- In close, tap (LP LK)
- Power Punch
- Tap (LP RP)
- Two-Hit Uppercut
- Tap (DR LP), LP
- Front Snap Kick
- Tap (DR LK)
- Punch and Side Step
- Tap (L RP)
- Super Move
- Hold R, tap (LP RK)
- Full Nelson Suplex
- Hold DR, tap (LP RP)
- Spinning Back Kick
- Tap (LK RK), RK
- Elbow Lunge
- Tap R, hold R, tap LP
- Super Elbow Lunge
- While crouching, hold DR, tap RP
- Lunge Punch
- Tap D, hold DR, tap LP
- Charghing Uppercut
- Hold R, tap LP
- German Suplex
- From behind opponent, tap (LP LK) or (RP RK)
- Rising Uppercut
- Tap LK, RP
- Two-Hit Juggle Uppercut
- Tap (DR RP), LP
-
- Bounce-Back Hard-Pounce Combo
- Tap RK, (D RK), LP, (UR LK RK)
- Ground Air-Juggle Combo
- Tap LP, LP, LP, (R LP), (U RP)
- High-Low Combo
- Tap RP, RK, LP
- Flying Kick Combo
- Tap RP, LP, RK, LK

To play as Bruce, move the cursor to Lei on the character-select screen. Pres the Start button four times and tap R.
Special Moves
- Super Move
- Tap (L RP LK)
- Power Dive
- In close, tap (LP RP)
- Head Lock Attack
- In close, tap (RP RK)
- Knee Bash
- In close, tap (LP LK)
- Flying Snap Kick
- Tap R, (R RK)
- Power Side Kick
- Tap R, (R LK)
- Hip Toss
- From behind opponent, tap (RP RK)
- Jab Punch
- Motion D DR RP
- Knee to Kick Fury
- Tap (L RK), then tap LK repeatedly for more hits.
To play as Roger, hold LP before you start a game. Start a game while still holding LP, and on the character-select screen, tap U, U on any fighter to get Roger.
Special Moves
- Dive Attack
- Tap (DR LK RK)
- Rising Uppercut
- Motion R D DR LP
- Standing Uppercut
- Motion R D DR RP
- Front Snap Kick
- Hold D for one second, tap RK
- Kicking Attack
- Tap (L LK RK), then, while on the ground, tap LK, RK, LK, RK
- Charge Punch
- Tap R, hold R, tap RP
- Super Diving Attack
- Tap R, (R LP RP)
- Diving-Kick Attack
- Tap (LK RK)
- Super Diving-Kick Attack
- Tap R, (R LK RK)
- Super Move
- Tap (L LP)
- Brain Buster
- In close, tap (RP RK)
- Shoulder Throw
- From behind opponent, tap (RP RK)
- Pile Driver
- In close, motion D DR R LP
- Coconut Crush
- In close, tap (LP LK)
To play as Wang, move the cursor to Jun on the character-select screen. Pres the Start button and tap D, R, L, U.
Special Moves
- Neck Throw
- In close, tap (LP LK)
- Super Neck Throw
- In close, tap (RP RK)
- Lunge Punch
- Motion D DR R RP
- High-Low Punch
- Tap LP, LP, LP
- Rising Power Punch
- Tap (DR RP)
- Charging Punch
- Tap (R RP)
- Two-Hit Uppercut
- Tap (DR RP), LP
- Counter Grab
- Hold (L LP RP)
Note: Use countermoves when opponents start an attack.
- Side-Step Move
- Tap RP, L
- Power Punch
- Tap R, (R LP RP)
- super Move
- Tap L, (L LP)
To play as Alex, hold RP before you start a game. Start a game while holding RP, and on the character-select screen, tap U, U on any fighter to get Alex.
Special Moves
- Dive Attack
- Tap (DR LK RK)
- Rising Uppercut
- Motion R D DR LP
- Standing Uppercut
- Motion R D DR RP
- Front Snap Kick
- Hold D for one second, tap RK
- Kicking Attack
- Tap (L LK RK), then, while one the ground, tap LK, RK, LK, RK
- Charge Punch
- Tap R, hold R, tap RP
- Super Diving Attack
- Tap R, (R LP RP)
- Diving-Kick Attack
- Tap (LK RK)
- Super Diving-Kick Attack
- Tap R, (R LK RK)
- Elbow Smash
- Tap (DR LP)
- Knuckle Bomb
- Tap (UR LP RP)
- Super Move
- Tap (L LP)
- Pile Driver
- In close, motion D DR R LP
- Shoulder Throw
- From behind opponent, tap (RP RK)
- Brain Buster
- In close, tap (RP RK)
- Coconut Crush
- In close, tap (LP LK)

After dethroning Heihachi in the first Iron Fist Tournament,
Kazuya and Devil Kazuya are now the final bosses. First you go up against
Kazuya. After defeating him, you then face Devil Kazuya.
In his return, Kazuya retains all of his original moves from
the first tournament. Here are some basic skills you'll need to defeat him.
Throws and grab moves are almost impossible to perform against
Kazuya. He often counters the throw and then attacks.
Always try to attack Kazuya with a ten-hit combo. Usually Kazuya
won't block the last few hits. This tactic is a good way to war him - and the clock - down.
In addition to Kazuya's lightning speed and solid defense, Kazuya has
several kick combos. Be sure to block all the hits he throws before you
counterattack.
To catch Kazuya offguard, start a move or a combo in close and
crouching. This leaves you open for a counterattack if you don't move fast
enough to start it.
Devil Kazuya is the final boss in the game. He has all of Kazuya's
moves, and he can fly and shoot a laser beam from the ground or air. the laser
beam is easy to counter, but if it conects, you're in for major damage.
Devil doesn't counterthrow or use grab moves as often as regular
Kazuya does. Use these moves when in close to him.
When Devil Kazuya fires his ground laser beam, crouch and move
in close to counter.
After Devil shoots his laser beam, you can jump toward him and
counterattack. This approach is one of the most effective ways to defeat him.
Ussually when Devil takes to the air, he shoots his laser. When
this happens, run toward him and crouch to avoid being hit.

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