Tekken 2

Hello arcade lovers, Tekken returns to the arcades with more explosive power than ever! Two new characters (Jui and Lei) join the original cast. In addition, Heihachi, the end boss in the Iron Fist tournament, is now a playable character. Tekken 2's graphics are a vast improvement over the first installment, and that's just one of the many upgrades. New techniques like countermoves and new recovery methods also improve the combat.

This ProStrategy Guide provides a complete breakdown of each fighter's basic skills, as well as their special and linking moves. Also break out the codes that let you play as the hidden fighters ans show how to beat the final bosses, Kazuya and Devil Kazuya.


INDEX

Controler Legend

Basic Arts

Normal Characters
Jun, Lei, Nina, King, Yoshimitsu, Heihachi Paul, Jack Law, Michelle

Hidden Characters
Bruce, Roger Wang, Alex

Final Bosses
Kayuza, Devil Kazuya

Controler Legend

All techniques are described under the assumption that your character is facing to the right. If you're facing left, reverse any Toward and Away commands.

The terms used for the controller's direction and for the buttons used are:

LP
Left Punch
LK
Left Kick
RP
Right Punch
LP
Left Punch
D
Down
U
Up
R
Right
L
Left

I also use some combinations, for example when I say "DR" I'm meaning a diagonal to South-East, "UL" a diagonal to the North-Weast, etc.

Basic Arts

How to Run

Each fighter can run by tapping R, R. If your opponent is far away and you run toward him, you perform a head butt. Running from a close distance tackles an opponent.

Tackle attacks

From a running tackle, score extra hits by tapping LP, RP, LP, RP.

Super Moves

Super moves take a few seconds to execute and leave you open for an attack. If one connects, however, it can inflict massive damage. These moves are shown later.

Counter Throws

Counter a throw with a throw. If times correctly, the two throws cancel each other. Then you can perform another throw, special move or combo.

Countermoves

New in Tekken 2, players can now counter incoming enemy moves. These moves are shown later. Not all fighters have countermeves!.

Moves While Running

Each fighter can perform these special moves while running toward an opponent.

Get Up and Fight

When your fighter is knocked down during a match, you have several ways to recover offensively and defensively.

Normal Characters



Jun

Lei

Nina

King

Yoshimitsu

Heihachi

Paul

Jack

Law

Michelle

Hidden Characters


Bruce

To play as Bruce, move the cursor to Lei on the character-select screen. Pres the Start button four times and tap R.


Roger

To play as Roger, hold LP before you start a game. Start a game while still holding LP, and on the character-select screen, tap U, U on any fighter to get Roger.


Wang

To play as Wang, move the cursor to Jun on the character-select screen. Pres the Start button and tap D, R, L, U.


Alex

To play as Alex, hold RP before you start a game. Start a game while holding RP, and on the character-select screen, tap U, U on any fighter to get Alex.

Final Bosses

After dethroning Heihachi in the first Iron Fist Tournament, Kazuya and Devil Kazuya are now the final bosses. First you go up against Kazuya. After defeating him, you then face Devil Kazuya.

Kazuya

In his return, Kazuya retains all of his original moves from the first tournament. Here are some basic skills you'll need to defeat him.

Throws and grab moves are almost impossible to perform against Kazuya. He often counters the throw and then attacks.

Always try to attack Kazuya with a ten-hit combo. Usually Kazuya won't block the last few hits. This tactic is a good way to war him - and the clock - down.

In addition to Kazuya's lightning speed and solid defense, Kazuya has several kick combos. Be sure to block all the hits he throws before you counterattack.

To catch Kazuya offguard, start a move or a combo in close and crouching. This leaves you open for a counterattack if you don't move fast enough to start it.

Devil Kazuya

Devil Kazuya is the final boss in the game. He has all of Kazuya's moves, and he can fly and shoot a laser beam from the ground or air. the laser beam is easy to counter, but if it conects, you're in for major damage.

Devil doesn't counterthrow or use grab moves as often as regular Kazuya does. Use these moves when in close to him.

When Devil Kazuya fires his ground laser beam, crouch and move in close to counter.

After Devil shoots his laser beam, you can jump toward him and counterattack. This approach is one of the most effective ways to defeat him.

Ussually when Devil takes to the air, he shoots his laser. When this happens, run toward him and crouch to avoid being hit.

Bto's Productions 1996