UNITS
These are the unit that you can download from this site to download just press the Download button.
'Penetrator' Mobile Energy
Weapon (Arm)
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When the tides of war shift, take one of your most powerful defensive weapons on the road with you. The Annihilator is now available mounted on a heavy tank. The Advanced Vehicle plant can produce this long-range weapon for 2604 metal and 17477 energy.
'Sumo' Very Heavy
Assauolt KBot (Core)
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This Tech Level 2 unit comes with two powerful lasers and is built by the Advanced KBot Lab. Not known for its speed, the Sumo lumbers under the weight of its heavy armor. It costs 844 metal and 5987 energy.
Moho Metal Maker
(Arm)
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For 9350 energy and 58 metal a Tech Level 2 construction unit can build the ARM Moho Metal Maker. Like its smaller companion, this Moho version of the Metal Maker converts incoming energy into metal, but at the increased rate of 16 metal for every 800 energy.
"Leveler"
Riot Tank (Core)
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This maneuverable medium range tank comes equipped with a powerful heavy cannon. Although quick to reload, the bulk of the unit's weapon allows little room for a substantial layer of armor leaving the Leveler susceptible to enemy fire. A CORE Tech Level 1 Vehicle Plant can build this unit for 292 metal and 1887 energy.
Warrior (Arm)
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Comparable to the PeeWee, the ARM Warrior is a useful addition to a squadron of land units on the move. Warrior is quick, mobile and well armed with an EMG weapon on one arm and a longer range light cannon on the other. The Level 1KBot lab will build the Warrior for 196 metal and 2236 energy.
Floating Metal Maker
(Core)
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When both land and metal are scarce, the CORE Floating Metal Maker can be a very useful unit. A CORE Construction Ship needs 1530 energy and 0 metal to build this Tech Level 1 naval series unit. The Floating Metal Maker operates much like the land version, converting surplus energy intometal. This unit is not armed.
Cloakable Fusion Power
Plant (Arm)
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With a minimum storage capacity of 450 energy you can add an extra level of intrigue to your base with this cloakable version of the Fusion Reactor. Providing the minimum energy requirements are maintained, this unit can hide itself from your enemy. The Cloakable Fusion Reactor requires 5420 metal and 42058 energy to be built by a land-based advanced construction unit.
"Thunderbolt"
Naval Heavy Laser (Core) DOWNLOAD
The Thunderbolt is a powerful floating defensive unit with medium range and medium armor. It works best when targeting enemy sea units and nearby land units. The Thunderbolt has no defense against submarine attacks so it is susceptible to torpedoes. It requires 558 metal and 5812 energy.
"Eagle" Radar
Plane (Arm)
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For 165 metal and 8062 energy, the ARM Advanced Aircraft Plant can build the Eagle. This unit has an advanced radar suite capable of gathering and transmitting large amounts of battle field intelligence.
"Voyeur"
Mobile Radar Kbot (Core)
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For 93 metal and 1283 energy, the CORE Advanced KBot lab can build the Voyeur, a mobile radar KBot. This unit is equipped with a medium range radar but has no defenses. When sent out with a radar jammer, this unit becomes a very useful scouting device.
Fortification Wall
(Arm)
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Advanced construction airplanes, KBots and vehicles can build this ARM fortification wall, requiring 27 metal and 675 energy. Fortifications are similar to Dragon's Teeth in that they impede the pathways of ground units, but they have the added element of height.
"Cobra"
Anti-Air Flak Gun (Core)
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The CORE Cobra is designed to target and destroy enemy aircraft. The Cobra is a Tech Level 3 unit which can be built by an advanced construction Kbot, vehicle or aircraft, requiring 1,069 metal and 17,425 energy to build. It is most effective against groups of aircraft as its high-speed artillery shells cause a wide area of damage.
Floating Metal Maker
(Arm)
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When both land and metal are scarce, the ARM Floating Metal Maker can be a very useful unit. An ARM Construction Ship needs 1480 energy and 0 metal to build this Tech Level 1 naval series unit. The Floating Metal Maker operates much like the land-locked version, converting surplus energy into metal. This unit is not armed.
"Dominator" Heavy Rocket KBot (Core)
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There's a new kid in town, and hes sporting a dual heavy rocket launcher.
"Defender NS" Naval Series Missile Tower(Arm) DOWNLOAD
The ARM Defender-NS is the naval version of the land based Defender. The unit utilizes the same firing mechanism and missiles of the ground based unit. The Defender-NS requires 71 metal and 987 energy and can be built by the construction ship.
"Toaster" Pop Up Heavy Cannon (Core)
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When engaged, the CORE Toaster is an effective base defense against attacking enemy units. When not firing, the Toaster retracts into the ground. In this retracted state, the Toaster has enough armor to survive a nuclear attack. The Toaster requires 2146 metal and 12687 energy and can be built by advanced construction airplanes, vehicles and KBots.
"Flakker"
Anti-Air Flak Gun (Arm)
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The ARM Flakker is designed to target and destroy enemy aircraft. The Flakker is a Tech Level 3 unit which can be built by an advanced construction Kbot, vehicle or aircraft, requiring 1,069 metal and 17,425 energy to build. It is most effective against groups of aircraft as its high-speed artillery shells cause a wide area of damage.
"Spoiler" Mine-Laying Vehicle (Core)
Turn a beautiful countryside into hell's half acre.
(THIS UNIT HAS BEEN DELAY BECAUSE OF SOME TECH PROBLEM)