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ARM
Here are the Arm units in Total Annihilation: Core Contingency. They don't have pictures but the CORE will.

Arm

ARM KBOTS

Decoy Commander
This Tech Level 2 Kbot is an intimidating sight as it saunters into your opponent's base. The Decoy is armed with a laser instead of a disintegrator gun and has a low power nanolathe.

Infiltrator
The Infiltrator is the ideal Kbot for all of your spying needs. It is unarmed but has cloaking capabilities.

Maverick
Maverick
(M:492, E:10914)
The Maverick carries two cannons, one holstered on each leg for quick-draw combat.He whips them out during a battle and can fire his bolt at a very high rate.

Pelican (M:255, E:2468)
The amphibious Pelican takes Kbot maneuverability to a new level. The Pelican can fire its laser and anti-air rockets as it skims across the water's surface.


ARM VEHICLES

Podger
This mine laying vehicle can change the way you defend your base. It builds any of the six following mines which vary in damage and detonation range:
Tiny - low damage, medium range
Area Mine - low damage, large range
Focused Mine - medium damage, small range
HE Mine - medium damage, large range
Precision Mine - high damage, small range
Nuclear Mine - nuclear explosive


ARM SHIPS

Advanced Construction Sub
The sub builds Tech Level 3 structures and units specific to its naval environment. These include the Seaplane Platform and the Underwater Fusion Plant.

Escort (M:131, E:1928)
The Escort, is a radar jamming ship, perfect for concealing your naval offensives.

Archer
The Archer is designed to take out enemy aircraft with its deck-mounted Flakker and anti-air missiles.

Fibber (M:295, E:2897)
Camouflage your naval base with this sonar-jamming submarine. Perfect on patrols or as an escort for your attacking fleet.


ARM AIRCRAFT

Seahawk (M:139, E:7624)
When stationary sonar look-outs aren't enough, this sonar plane increases the scope of your enemy detection capabilities.


ARM HOVERCRAFT

Construction Hovercraft (M:396, E:4370)
Builds Level 1 and 2 fortifications and the Hovercraft Platform.

Anaconda (M:272, E:2856)
Tank combat is no longer confined to the ground. This hovertank can travel over most terrain to inflict damage with its light gauss cannon.

Bear (M:665, E:7938)
This transport can carry up to 6 units over land and sea.

Skimmer (M:76, E:1169)
A quick and responsive hovercraft best used for scouting out unfamiliar terrain. It is armed with a light laser.

Swatter (M:120, E:1444)
Keep attacking aircraft away from your base with the Swatter, a missile-wielding, anti-air hovercraft.

Wombat (M:325, E:3131)
This rocket-launching hovercraft can attack enemies from a distance with its heavy rockets.


ARM SEAPLANES

Albatross
Based in the water, this torpedo seaplane can land beneath the waves when it isn't wreaking havoc on your enemy.

Construction Seaplane
Builds Tech Level 1 and 2 units including the Hovercraft Platform.

Tornado
This sea-based unit is an effective attacker in a dogfight.


ARM FORTIFICATIONS

Advanced Torpedo Launcher
This marine defense has increased firing range and detection radius.

Floating Dragon's Teeth
These naval series perimeter fortifications limit the enemy's access to your sea base.

Vulcan (M:45198, E:479111)
This rapid fire plasma cannon can destroy a base in seconds but it requires massive amounts of energy both to build and feed its firepower.


ARM CONSTRUCTION BUILDINGS

Hovercraft Platform
Built by land-based Tech Level 2 construction units, this factory can make variety of hover units.

Seaplane Platform
Only the Advanced Construction Sub can build this marine factory. Seaplane units built by the platform can land in the water when not engaged. The Seaplane Platform also builds some standard aircraft.


ARM OTHER BUILDINGS:

Advanced Sonar Station
A step up from the regular Sonar Station, this advanced model nearly doubles your sonar coverage.

Targeting Facility
When activated, the Targeting Facility works in conjunction with your radar and allows units to automatically target and attack any enemy within radar sight and weapon range.

Underwater Energy Storage
A water-tight means to increase your energy storage capacity.

Underwater Fusion Plant
Generate energy from beneath the ocean. This unit can only be built by the Advanced Construction Sub.

Underwater Metal Extractor
Extracts metal from underwater deposits.

Underwater Metal Storage
Increases metal storage capacity on worlds where land is scarce.


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