Welcome to my New/Converted Spells Page
To make things easier for others, I have alphabetized them and added a chart below.
Updated Spells for Complete Series Classes.This site contains open game content
Battle Augury
Divination
Level: Brd 3, Clr 2, Pal 3, Sor/Wiz 3, Dusk 3, Hex 2, Wuj 3
Components: V,S,F/DF
Casting Time: 1 action
Range: Personal
Target: You
Duration: 2 rounds/level
This spell grants minor premonitions in battle, granting a +2 insight bonus to Armor Class and Reflex Saves.
Arcane Focus: A set of battle plans for a battle that is over.
Blundagaron's Armor
Abjuration [Force]
Level: Sor/Wiz 2
Components: V,S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 minute/level
This spell grants a +4 armor bonus to armor class, and grants a DR of 1/-. The damage reduction increases by 1 for every 10 caster levels (DR 2/- at 10th, 3/- at 20th, etc.).
Blundagaron's Greater Shockwave
Evocation [Sonic]
Level: Brd 6, Sor/Wiz 5
Components: V,S,F
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: All creatures in a burst centered on you, and within range
Duration: Instantaneous
Saving Throw: Relfex partial (see text)
Spell Resistance: Yes
This spell creates a sonic wave that harms others and knocks them down. This spell deals 2 dmg/level to all creatures within range (to a maximum of 40 points of damage) and knocks them prone. All affected creatures are allowed a Reflex save to avoid being knocked down and take half damage from the spell.
The spellcaster may choose to have the spell not affect certain creatures within range, but only a number of creatures up to 3+the caster's key ability modifier.
Objects and Constructs take 1d6 dmg per caster level (to a maximum of 20d6), but are allowed a Fortitude save for half damage.
This spell deals half damage in the area of a silence spell. It does not affect ethereal or incorporeal creatures.
Arcane Focus: A wooden staff.
Blundagaron's Shield
Abjuration [Force]
Level: Sor/Wiz 1
Components: V,S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 2 rounds/level
This spell works like the shield spell, except it only grants a +2 shield bonus to AC, and it grants a +1 deflection bonus to AC.
Blundagaron's Shockwave
Evocation [Sonic]
Level: Brd 4, Sor/Wiz 3
Components: V,S,F
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: All creatures in a burst centered on you, and within range
Duration: Instantaneous
Saving Throw: Relfex partial (see text)
Spell Resistance: Yes
This spell creates a sonic wave that harms others and knocks them down. This spell deals 2 dmg/level to all creatures within range (to a maximum of 20 points of damage) and knocks them prone. All affected creatures are allowed a Reflex save to avoid being knocked down and take half damage from the spell.
The spellcaster may choose to have the spell not affect certain creatures within range, but only a number of creatures up to 3+the caster's key ability modifier.
Objects and Constructs take 1d6 dmg per caster level (to a maximum of 10d6), but are allowed a Fortitude save for half damage.
This spell does not function in the area of a silence spell, nor does it affect ethereal or incorporeal creatures.
Arcane Focus: A wooden staff.
Bone Block
Necromancy
Level: Clr 3, Sor/Wiz 2
Components: V,S,M
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 round/level
This spell causes a pair of skeletal arms to sprout from the wielder. These arms do nothing except help block attacks, granting a +4 insight bonus to AC.
Material Component: Two finger bones from a dead humanoid.
Cloud Cushion
Abjuration
Level: Drd 1, Sor/Wiz 1, Shu 1 (Air), Wuj 1
Components: V,S,M,DF
Casting Time: free action (as feather fall)
Range: Touch
Target: target touched
Duration: 1 round
This spell creates a small cushion of air that reduces falling damage bt 20 ft.
Arcane Material Components: A fist sized ball of cotton and a handful of fine sand.
Deity's Caress
Conjuration (Healing)
Level: Clr 1, Hlr 1
Components: V,S,DF
Casting Time: 1 action
Range: Touch
Targets: Creature Touched
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell heals a small amount of damage and buffers them from future damage. This spell heals 1d4 hp of damage and grant 1 temporary hit point per caster level (to a maximum of 5 temporary hit points). The temporary hit points fade after 1 hour.
Deity's Embrace
Conjuration (Healing)
Level: Clr 4, Hlr 4
Components: V,S,DF
Casting Time: 1 action
Range: Touch
Targets: Creature Touched
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell heals a small amount of damage and buffers them from future damage. This spell heals 3d8 hp of damage and grant 1 temporary hit point per caster level (to a maximum of 20 temporary hit points). The temporary hit points fade after 1 hour.
Deity's Kiss
Conjuration (Healing)
Level: Clr 3, Hlr 3
Components: V,S,DF
Casting Time: 1 action
Range: Touch
Targets: Creature Touched
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell heals a small amount of damage and buffers them from future damage. This spell heals 2d8 hp of damage and grant 1 temporary hit point per caster level (to a maximum of 15 temporary hit points). The temporary hit points fade after 1 hour.
Deity's Presence
Conjuration (Healing)
Level: Clr 5, Hlr 5
Components: V,S,DF
Casting Time: 1 action
Range: 20 ft.
Targets: All living allies within a 20-ft.-radius burst centered on you.
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell heals a small amount of damage to all allies within 20 feet and buffers them from future damage. This spell heals 1d8 hp of damage and grant 1 temporary hit point per caster level (to a maximum of 20 temporary hit points). The temporary hit points fade after 1 hour.
Deity's Touch
Conjuration (Healing)
Level: Clr 2, Hlr 2
Components: V,S,DF
Casting Time: 1 action
Range: Touch
Targets: Creature Touched
Duration: Instantaneous
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell heals a small amount of damage and buffers them from future damage. This spell heals 1d8 hp of damage and grant 1 temporary hit point per caster level (to a maximum of 10 temporary hit points). The temporary hit points fade after 1 hour.
Drake Trueheart's Shadowbane
Evocation
Level: Sor/Wiz 3
Components: V,S,F
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature within range.
Duration: Instantaneous
Saving Throw: Fortitude half (see text)
Spell Resistance: Yes
This spell creates a ray of energy that is harmful to creatures native to the plane of shadow. Such creatures, if hit, take 1d6 points of damage per caster level (to a maximum of 15d6). They are allowed a fortitude save for half damage. Objects or creatures created through the shadow spells like shades or shadow conjuration instead make a Fortitude save or be destroyed.
Arcane Focus: An unlit candle.
Drake Trueheart's Forcelance
Evocation [Force]
Level: Sor/Wiz 5
Components: V,S,M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Area: A line 5 ft. high by 5 ft. wide, and as long as the range.
Duration: Instantaneous
Saving Throw: Relfex half (see text)
Spell Resistance: Yes
This spell creates a line of force that destroys all in it's path. All creatures and objects in the area of effect take 1d6 points of damage (to a maximum of 15d6) and creatures are allowed a Reflex save for half damage. Objects are allowed a Fortitude save for half damage.
Arcane Material Component: A cone made of silver (worth 2 gp).
Xanthe's Bible Bashing
Conjuration (Creation)
Level: Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Up to five books, all within a 10- ft.-radius area
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell creates one book per 2 levels up to a maximum of 7 books. These books contain the dogma of Xanthe and help to spread his word. The books are created above the target and fall upon them with great speed, each requires a ranged attack roll to hit, a successful hit causing 1d6 points of bludgeoning damage. The spell is subject to damage reduction.
Xanthe's Bookstorm
Conjuration (Creation)
Level: Sor/Wiz 4
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: All within a 20- ft.-radius area
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: No
This spell creates a shower of holy books which spread the dogma of his faith even further. In addition to containing the scriptures of his faith, the books are heavy and pelt each person in the area of effect. Those within the area can make a Reflex save for half damage, unless the caster attempts to help aim the spell. If the caster aids the books aim, a ranged attack roll can be made at each creature within the area, in which case no saving throw is possible if the attack roll is successful. This spell deals 1d6 points of bludgeoning damage. The spell is subject to damage reduction.
Xanthe's Literary Lashing
Conjuration (Creation)
Level: Sor/Wiz 3
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Up to ten sheets, all within a 20- ft.-radius area
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell creates one sheet per level up to a maximum of 10 sheets. These sheets are rigid pieces of parchment that speed towards the target and slice them to ribbons. Each piece of parchment requires a ranged attack roll to hit, a successful hit causing 1d6 points of slashing damage. Also, the sheets can be split at multiple targets as long as they are within the area of effect. The spell is subject to damage reduction.
Xanthe's Magical Papercut
Conjuration (Creation)
Level: Sor/Wiz 5
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Up to ten sheets, all within a 20- ft.-radius area
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell creates one sheet per level up to a maximum of 15 sheets. These sheets are rigid pieces of parchment, infused with magic that speed towards the target and slice them to ribbons. Each piece of parchment requires a ranged attack roll to hit, a successful hit causing 1d6 points of slashing damage. Also, the sheets can be split at multiple targets as long as they are within the area of effect. The spell is subject to damage reduction, but the sheets are treated as magic weapons for the purposes of overcoming damage reduction.
Xanthe's Metalline Papercut
Conjuration (Creation)
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Up to ten sheets, all within a 20- ft.-radius area
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell creates one sheet per level up to a maximum of 15 sheets. These sheets are rigid pieces of parchment, infused with magic that speed towards the target and slice them to ribbons. Each piece of parchment requires a ranged attack roll to hit, a successful hit causing 1d6 points of slashing damage. Also, the sheets can be split at multiple targets as long as they are within the area of effect. The sheets of paper are made of a metallic substance the same as is used as the material component. The spell is subject to damage reduction, but can bypass damage reduction as if it were made of the same substance used as the material component.
Material Component: 100 gp of a single type of metal.
Xanthe's Papercut
Conjuration (Creation)
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Up to five sheets, all within a 10- ft.-radius area
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
This spell creates one sheet of parchment per 3 levels up to a maximum of 5 sheets. These sheets are rigid pieces of parchment that speed towards the target and slice them to ribbons. Each piece of parchment requires a ranged attack roll to hit, a successful hit causing 1d6 points of slashing damage. The spell is subject to damage reduction.
This page last updated March 7th, 2007