Venom's Strategy
Venom is a very unorthdox character. He reminds me a lot
of Dhalsim and Shuma Gorath put together. He's not the
best character for dialers, but keep away players and AC
players will like him. Read on to find out how to get
the most out of everyone's favorite symbiote powered
villain/hero.
Advantages
Venom has great range and priority in many of his
moves. His Fierce punches have very good horizontal
range while his Roundhouse kicks are great for vertical
offense/defense. They also do a lot of damage and come
out quite quickly.
Venom has got a great assortment of throws. The
punch throws are weak but will set up his AC's while the
kick throws do a lot of damage. If you're good at
comboing and have fast figners, it's better to use the
punch throw. If you just wanna get your opponent away
from Venom, hit em with the kick slam.
Venom is Mr. Anti Fireball. I guess that's cause
he's weak against fire huh? Anyways, his Venom Fang and
Venom Web are both great moves to use when countering
fireballs. Both attacks will catch your opponent in
their fireball stun. The great thing about the Venom
Fang is that even if the opponent manages to block, his
lack of recovery delay helps prevent Venom from being
counter attacked.
Venom has one of the best dashes in the game. The
fact that crawls very low to the ground helps him to
avoid high attacks while advancing toward his opponent.
It's also a very quick dash for such a big guy.
Not only does Venom do a lot of damage, he takes
very little as well. The fact that he's a big guy makes
him very resistant to damage. He's right up there with
Hulk and Ryu as one of the toughest guys in the game.
Disadvantages
Venom's ground series just sucks. It's so hard to
pull off a decent ground combo with this guy. The best
he can do is a jump in to a launcher to an AC.
Definitely a source of frustration for people that are
used to ground combos.
Like Zangief and Hulk, Venom is big. Being a big guy
, he is a prime target for dialers and combo people.
More hits can be done on him cause he's taller and wider
than most of the other characters. Unlike Hulk and
Zangief, he doesn't have the benefit of any armor to
help him out.
Unless you're dashing and air dashing all over the
place, you'll find that Venom is a very slow character.
Sure, he can pull out some really fast attacks, but
generally, his foot speed and jump speed don't help him
very much.
Offense
When jumping in, always try to use either his Fierce
punch or his Roundhouse kick. Those two attacks are
multi hitters and do more damage. This will help make up
for the fact that he can't ground combo for diddly squat.
Use Venom's throw to web up his opponents. A lot of
my opponent's don't know how to use this move right.
They just web me and then try to either use a Venom Web
or launch right away. It doesn't work like that people.
The opponent will break out of it before a Venom Web and
you can't screw up the timing of the laucnh. You have to
web, pause for a split second and then launch.
Always go for an AC. AC's are where Venom really
does his damage. If you end it with a Fierce Venom Fang,
you'll land at the same time as your opponent. Be ready
to hit em with a surprise attack when they try to hit
you.
Go for short and sweet combos with Venom. He doesn't
really have the ability to pull off long, flashy ones.
Use his muscle to win instead of your dialling fingers.
Defense
Venom's strength lies in his ability to play keep
away. If he doesn't want an opponent to get near him,
then they won't. Against air attackers, use either the
Venom Rush or his S.Roundhouse to knock em back. If they
like to dash in, hit em with a Lunge Bite or if you've
got good timging, a Jab Venom Fang.
Some people might get frustrated fighting a good
keep away Venom player. They'll probably resort to
either using their fireballs or trying to chip you with
their supers. Venom can take advantage of both
situations. Just anticipate their next attack and hit em
with a Venom Fang or a Venom Web.
If your opponent does manage to break through your
defense and gets near you, simply dash or air dash away
from them and start over. Either that or you could use
either of his throws to get em away or to set em up for
an AC.
Onslaught
First Form - You could stick to the general strategy
when fighting Onslaught. Just keep blocking and hitting
him with Jabs when you have a chance. However, it's
always a better idea to pull off Fierce Venom Fang's. It
leaves Onslaught stunned and it hurts too. You could
also use the Lunge Bite and Death Bites to drain away
his life, but it's generally a better idea to save the
supers for the next form.
Second Form - This form is a piece of cake for Venom
. Simply block when you need to and as soon as you see
his ugly face, jump up and hit him with a Roundhouse. It
'll hit multiple times for good damage. Simply repeat
this over and over to beat Ultima Onslaught. You could
also use the Death Bite if you see him on the ground.
However, it's safer to stick with the Roundhouses
Fighting Venom
If you're jumping in on him, pray that your
character has a high priority jump in. If not, Venom
will be able clock you with any of his anti air moves.
Once you find the attack that fits the bill, use it as
much as you can.
You need to get close to this guy. Try not to play
keep away cause Venom has very good anti keep away moves
. Take the fight to him or make him come to you. Taunt
him if you need to. Venom's offense isn't as great as
his defense so the two of you will probably be on even
terms if he's attacking.
If he manages to web you up, shake the stick and jam
on the buttons. You will probably be able to break free
before he can mount a decent attack. Don't go overboard
though. Sometimes people shake the stick too much and
end up not blocking by the time they break out.
Dashing in on him is risky because of his Lunge Bite
. Be ready to block it at any time during your dash.
Basically, it's gonna take a lot of poking and prodding
to get close enough to this guy. Just be persistent and
you'll figure it out.
Do not get hit by the Venom Web. It simply hurts. If
you see that your opponent has chosen Collosus, Psylocke
or Sentinel, be careful of the helper attack.