By Damian White
Together, the Three Orders of the Church comprise the militant might of the Holy Nations, ever set against the chaotic hordes spawning from the Dread Lands itself.
The current Preceptor of the Order, Bartle, rules from the Order's Motherhouse in Urlibon, overseeing the many skirmishes against the banding hordes from the neighbouring Galic. Specialising in physical prowess, the Gendians are best suited for one-on-one battle against the minions from the Dread Lands.
Initiation into the Order always involves tests of one's mental capacity, and Holy Challenges set to young Knights almost always revolve around a team challenge, where tactics and strategy need to be employed to overcome the task set. So saying, the Delphian Knights themselves are the epitomy of Paladinhood itself - one's appearance must befit one's station. Armour is kept in optimal condition, with even the smallest dent removed immediately, and the whole suit maintained to a perfect shine. The face is either cleanly shaven, or moustaches are trimmed daily. Hair is kept tidy and clean. All Delphians are handsome individuals, and speak with an archaic tongue that further emphasises their traditional ways. During their noviate years, all Knights are well versed in formal etiquette, and go through Knighthood following strict guidelines to action in and outside of the Motherhouse.
Preceptor Graham, brother of Preceptor Bartle of the Gendian Order, rules from the Motherhouse in Marlen, overseeing the massive Dragonship dock there.
Brother to both Graham and Bartle, Preceptor Monfort governs the largest of the Orders from the Motherhouse in Rolanan. Parthian Knights are known for persistence, courage, and a willingness to tackle any adversary for naught but the good of all men.
Once a `season' ( usually twice a year ), the Intern Committee forms. Made up of the Preceptor and a Patriarch from each Order, and a High Priest Adjudicator, each intern is judged on his merits and assigned to an Order most befitting him ( i.e. intellectuals usually become Delphian Noviates ). The Noviates then travel to the Order's Motherhouse, and spend the remainder of the season undergoing formal training to become a 1st level Paladin. This involves tutorage in fighting skills and the arcane lore of spellcasting. At the end of the season, the noviates are judged for Knighthood. Those deemed worthy are knighted into their Order. Those that are not worthy may be asked to sit their noviate again in another, better suited Order.
If the noviate is just not up to Knighthood, they become squires - simple fighters that work with and for the Order. Those that cannot face even this retire. Thus a wealthy family may pay for a son's Internment, but unless the individual is worthy all they receive is an expensive education.
Once Knighted the Paladin receives all powers and restrictions of his class. Only one thing lies ahead of him - the Holy Challenge. Anytime before he reaches 5th level, a Paladin must complete a task set to him by his Preceptor. This is a test of bravery, where a Paladin must face a powerful foe with unwavering courage. This is the final test of one's virtue.
Paladins are Holy Knights, blessed by the might of Vaestrael Himself. In the Holy Nations they are treated with great respect by the populace, and command the title "Sir" by all citizens therein. They may confiscate/commandeer any state or individual property in the name of the Church. They may kill without fear of persecution. They are the right hand of the church. They are law. ( Note - these are Paladins. If any of these benefits are exploited, their Paladinhood is instantly revoked by the all-knowing Vaestrael Himself ).
But in the same vein, Paladins are the servants of the Church. A lowly Abbot may command a Paladin's actions. However a Paladin is subject to the Priesthood's hierarchy of command - the more powerful the Priest, the more influence his voice has. For instance, if an Abbot commands a Paladin to plough his fields, a Preceptor may over-ride this order ( Note - Preceptors are equivalent in rank to Patriarchs ). Still, if them fields *really* needed ploughing, the Arch patriarch himself could over-ride the Preceptor . . . or anyone for that matter.
From the above notes, minimum attributes needed for each
Order differ, e.g.
Gendians - min Str 15, min Con 15, min Cha 15
Delphians - min Con 13, min Int 14
Parthians - as Player's Handbook
Long ago, in the early days of the knighthood, a particularly brave and failful knight named Vailion surved the chuch well. He was famous for his brave deeds and strict adherence of the codes of conduct. He was a model paladin in every way.
When finally he was too old to fight any more he held up his sword to Vaestral and begged to be able to remain and continue the fight for good. He breathed his final breath and fell, but the sword remained floating in the air.
After a moment it settled to the ground. All of the knicks and scratches where gone. The sword looked brand new. It had become empowered as an intelligent Holy Avenger named Vailion. The old knight got his wish to remain and fight against evil forever.
For years the chuch guarded the sword and allowed it to be used when there was a need. It was lost in one of the earliest battles with Galic in the Ruins of Mon.