| Arcane Lore:You may add 1 to your die roll to Witch and Fortress of Druids. Dark Wizard always judges you positively. Magician also grants you a wish. To Mage Tomb you may try giving only 1 Magic Object. You are unaffected by Magic Vortex. |
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| Barter:You may barter any Object you have (only once at a time) with an Object sold by Market, Pedlar or Baker. |
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| Carouse:After doing the Tavern you may gain 1 Gold losing a turn and rolling under your Craft. |
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| Cheat:You wins automatically against Gambler and Grifter. In Tavern you must treat 1 Gold loss as 1 Gold gain. In Chess Tournament you may win (=don't roll) every time. |
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| City Skills:You may add 1 to every die roll done in City and Suburbs, except from Enchantress. |
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| Convert:If you encounter event-personalities, Strangers or Followers for a specified Alignment, you may, only once for each one, convert them to a random Alignment instead interact. Event-personalities converted stays on the board. |
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| Direction Sense:You are unaffected by Season of the Mists, Lost! and Misdirection. |
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| Enemy Lore:You may kill also immortal Enemies. Troll doesn't regenerate. You may kill Living Statue even if you have no magic weapon. Vampire and Lich have no extra Lives against you. |
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| Fanatism:You may destroy any Object, Magic Object, Stranger or event-personality related to different from yours Alignment. You may use this Ability when you encounter them; you don't suffer normal encounter effects. |
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| Haggle:When you buy an Object you must roll a die: 1-3) You must pay 1 Gold more; 4-6) You have a 1 Gold discount. |
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| Lie:You cannot be jailed in City. You are unaffected by Patrol, Judge and Magistrate. Outlaw always gives you 1 Gold. |
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| Locks:You automatically open the Chest. If you want to open the Casket you must roll only for positive results. If you have the Key you add 2 to your Craft. |
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| Luck:If you draw any Bag of Gold you may take 1 more. The Falling Star always grants you a wish. |
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| Perception:You must not encounter cards that arrive on your space or you are moved to against your will. |
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| Read / Write:You may add 1 to your die roll in Library. The Black Book adds 2 to your Craft. If you draw the Spell Book you gain you Spell potential. On Arcane Scroll and Decree of Banishment you discover also 1 Spell (draw it). |
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| Rituals:You may use Wisdom Sphere and Dragon Bones on every card deck. You may add 1 to your die roll in Chapel and Graveyard. You may pray in Chapel even if you are Neutral. |
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| Self Control:You are unaffected by Fury, Chaos Gem and Desire. |
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| Tactics:During the War you may add 1 to every die roll you do. Only once you may use the General without giving him any killed Enemy. |
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| Theology:Mad God, Demigod, Armageddon, Aura of Majesty an Idol grants you one wish in addition. |