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-(David)-In any elevator, go to the top. Stay in the elevator and crouch, then throw some pipebombs so that they are just on the edge, but not on the elevator itself. Then turn to a side of the shaft and place a laser tripbomb high, then go to the other side and place it low. Immiediatly after that move the elevator down the shaft. Clear the area and have fun listening to him splatter!
-(Mark)-To play a mean trick on the first boss, use your jetpack and fly over the part where the hallway connects with the room. (If you don't have a jet pack I imagine that you might be able to run really fast and jump, but I have never tried it) this is the switch that spawns the boss and causes him to rise out of his pit. Now you can go around and get all the goodies and even throw a bunch of pipebombs down in the hole. Be careful though. Going far enough on the other side of the rise will cause the Boss to activate also.
-(Maynard)-To cheat in DukeMatch by seeing the other player by hitting k, at dos prompt (c:\duke3d\) type "setup /r" and go through setup to launch DukeMatch. During the game hit k.
-(Carlos)-If someone shrinks you, use the z key (or whatever ducking is) and keep moving while ducking. It proves to be much more difficult for your DM opponent to step on you while you are ducking.
-(Alan)-Pipes in shallow water (water in which you cannot submerge) work great. Your opponent will not be likely to pick them up, and you can hear your opponent sloshing in the water when they enter it. Beauty kill, eh?
-(Neal)-It is possible to fall from ANY height without a jetpack, without death, or even injury (although without injury is tricky). Try this... Go to any level with a fatal vertical drop. If you don't want to hunt for one, just use the damn jetpack to fly up to the top of the buildings on levels one or two of episode 1. Before you drop, select the tripmines as your weapon. Turn off the jetpack/fall. Face the building, and plant a tripmine. For an instant, your downward speed reverts to zero, and then you'll start accellerating again. When you're going too fast, plant another. In theory, if you have just one tripmine, and you are able to plant it at about six feet before you hit bottom, you'll land unharmed.
-(Kevin)-For testing the water, you can activate the holoduke off the edge of a drop. Your enemy might not be expecting a holoduke that can move. Works well on LA Rumble, etc.
-(Kevin)-You can sneak around stealthily by crouching before dropping off ledges, providing they are not too high. You will not make any noise on landing.
-(Erick)-It is best to play with the weapons mode on (hit w) because if your opponent is ducking behind a counter and you can' see his body, there is still a chance that you will see weapon floating above his head!
-(Erick)-Here is a little buf I found while playing: You can place tripbombs in angled airvents and angled ramps without anything even being seen. Beware though, they are still active. This works especially well in the air vents of E1L1 if you have a user map that uses all the weapons!
-(Andrew)-If your opponent seems to LOVE the shrink ray, then always try to have some steroids on hand. Steroids will make you big again!! Once you grow up, give him a taste of his own medicine, and shrink him one!
-(Justin)-There is one completely obvious way to avoid getting killed. Duck, darnit! Duck behind counters, cars, desks, anything, especially dumpters. It also helps to put laser trip mines in dumpters, too. They just jump in, and nothing can save them!
-(Adam)-In E1L1, what you do is get a pipe bomb. When you press the cash register and the secret, you know the lift that takes you up to the secret, place a pipe bomb on there and stand in the secret. When the othe guy comes close the door and wait till he makes the lift go down and .... BOOOOOOOM! Good night! My friend always falls for that one! So there is a great one that always works.
-(Mr. Punkin)-In E1L2, if you know your opponent is hiding in the room with the elevator and the window, lock the door so he can't get out, and then place pipe bombs below the window. Wait for him to come out of the window and blast him when he does.
-(Erick)-If you see a Duke and want to see if it's real or a holoduke, here's a little secret. Turn on the night vision goggles. If the Duke is multiple shades of green it is real. If it's just one shade it is a holoduke.
-(Erick)-In E1L1, right after you just killed your opponent, (assuming the curtain is open) go up the projector room and close the curtain. Now slide back so your just to the right of the projector but not too far so that you can be seen from behind. Now wait for the other player to come up to the switch and flip it. When you see him, blow his ass off!!!!!!
-(Erick)-The air vents are a dead give away of your location. Use the jetpack when flying through them. Sure your opponent will hear it but he won't be thinking it's coming from the vents.
-(Trevor)-In E1L1, put some pipe bombs in the elevator near the arcade. When you hear your opponent lower the elevator, blow the crap out of him!
-(Jesper)-In E1L1, you can put a pipe where the holoduke is and when you hear the sound 'Don't have time to play with myself', blast it!
-(Eric)-In E3L9 (Stadium), if you are the one dialing your opponent, try this. When it starts, quickly get some pipebombs. Your opponent will be in the nuke-lift that raises. Since it is a pit, throw a pipebomb down the shaft and detonate. This is always a first, quick kill. Also on this level, you should use night vision as much as possible because you can see your opponent from almost all the way across the stadium.
-(Louella)-Whenever you come across a Pig-cop with the freezer, freeze him, then let him thaw. Freeze him again & another shotgun or used armor will pop out of him. Do this repeatedly until he won't give anymore, or your full of ammo.
-(Erick Baker)-A nasty trick is to program a macro that says "Killed
-(PCGamer)-You should make a second key for your medikit, preferably the run forward key, that way you don't haver to reach for the keyboard during an intense battle!
-(Kim)-This is a good trick for LA RUMBLE at the elevator. If you know that your opponent is waiting for you at the top, fill the elevator with pipe bombs and send it up. When it gets up there, ignite it and hope he is standing in the blast range. If the person didn't die, be careful about going up because there is a nice supply of rpg's up there.
-(Walt)-In E1L1, take the elevator up to the arcade. Get the holoduke from the alcove next to the Duke Nukem pinball machine. Plant the holoduke somewhere in the level with a small room along with a lot of scattered pipe bombs in the same room. Return to the arcade, and open the door to get the holoduke again. This time, climb inside the alcove and let the door shut with you in it. The holoduke will last forever, as long as it didn't run out on the way back to the arcade. When you hear the opponent shoot off an rpg or shotgun, trip the pipebombs for a long range kill or a lot of damage.
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