I know this is a little immature, but this lets you write awesome descriptive sentences when you are fighting. This table assumes that the character you are fighting is a humanoid, and you are fighting a humanoid. This is also good if you want to deal some damage to a specific body part. Fill in the blanks with the random word: "Your (attack) (adjective) his (body part)."
Roll Attacks Adjective Body Part 1 Slash Scratches Side 2 Stab Grazes Shoulder 3 Swing Wounds Arm 4 Thrust Hurts Thigh 5 Strike Pierces Hip 6 Attack Punctures Stomach 7 Cut Injures Knee 8 Smash Damages Neck
Note: If you do about 25% of their Maximum HP, that body part should break. This makes it fun to roleplay. =)
D&D Advancement Table!
Here are the 4 basic D&D levels all the way to Level 14. This is to help out my friends at Dungeon and Dragons Online.
Level/Class |
Warrior |
Thief |
Cleric |
Mage |
1 |
2,000 |
1,250 |
1,500 |
2,500 |
2 |
4,000 |
2,500 |
3,000 |
5,000 |
3 |
8,000 |
5,000 |
6,000 |
10,000 |
4 |
18,000 |
10,000 |
13,000 |
22,500 |
5 |
35,000 |
20,000 |
27,500 |
40,000 |
6 |
70,000 |
42,500 |
55,000 |
60,000 |
7 |
125,000 |
70,000 |
110,000 |
90,000 |
8 |
250,000 |
110,000 |
225,000 |
135,000 |
9 |
500,000 |
160,000 |
450,000 |
250,000 |
10 |
750,000 |
220,000 |
675,000 |
375,000 |
11 |
1,000,000 |
440,000 |
900,000 |
750,000 |
12 |
+25,000 |
660,000 |
+225,000 |
1,125,000 |
13 |
+220,000 |
+375,000 |
Remember, the most fun thing you can do to fool someone is the classic "reverse gravity pit trap" and the varations of Reverse Gravity! Think Gnomish! =) LOL
Reverse Gravity: There are some fun things you can do with it. Any trap upside down is awesome with reverse gravity! For example, a arrow trap shoots darts from a wall, then a reverse gravity field on the wall shoots them back the other way! =) Reverse gravity also makes a good maze! Imagine a 3-D maze, only there are these pads that make you go to the celing, and some passages are only accessible via the celing.
Gold Painted Wood Chips: Another fun trick! Gold Painted Wood Chips can float on the water, hiding a pool of sharks. Gold Painted Wood Chips are light, making the players think they're either fake, or they're magically enhanced.
Pressure Plates: Yet another fun one. Use these things to set off traps, such as an arrow trap. Also, they are nearly invisible! Imagine a pressure plate opening up a secret door, only inside the secret door is a troll, or a pressure plate will cast fireball on the same place as the pressure plate! The possiblities are endless! =)
Always try different things with your party, like trying a horror setting, or a sci-fi setting, only use the same rules you are using. For example, to introduce a horror setting, you could change the players into vampires via a lost battle. Or, a spaceship could land on the planet for a sci-fi setting. Don't do it too often, because that makes it as about as interesting as a Mystery Science Theater 3000 flick. =)
Try to add some emotion to your games. It tells people that their character has a lasting impression on the game world. For example, say someone stole a magical artifact, and the players chase him and kill him, retreiving the artifact. Later in the quest, what would happen if the players meet up with the theif's wife and daughter, who needed that artifact to cure a disease that the daughter had? Pretty depressing stuff, huh?
A little fun thing you can do is make the props, like a letter delivered to a player. It is really easy, and sometimes even fun! Just don't make any weaponry, or armor. One of the best props you can make are letters to the party. Just leave the letter buried in the dirt for a couple of days, and it'll look like old paper! =) LOL It is quite memorable.
One final thing you can do with your RPG is if your party is battle hungry, describe the battles in more detail! Use the chart above, or simply describe a Mortal Kombat fatality. =) This usually livens up a game if it is getting boring.