For the point of simplicity, I will just use the human names, you should know the orc equivalent by now. The ogre-mage, and death knight are the only two orcish units that I will address.
Never stop training peasants, I've gone over 45 before. The more peasants you have, the more money and wood you're getting.
Don't wait until you get knights to attack. Always start training footmen as soon as you get a barracks.
Never have only one barracks, I have gone over seven. Even if you are playing a sea level, don't stop building those barraccks.
If it's a sea level your shipyards are you barracks, never only have one shipyard.
The oil refineries are useless. If your shipyard is far away from the oil, build a second shipyard closer to it. Don't build a refinery unless you are really in need of oil. Even then, another oil tanker would probably help you more.
This a very good orcish tip e-mailed me. Get an ogre-mage and a death
knight, sneak them up to your opponet's base. With the ogre-mage cast
runes on a group of people standing still. With your death knight,
cast death and decay on them! If they move, the runes kill them, if
they don't move, it's death and decay!
DO NOT use cannon towers for sea defense! It's funny to watch my one
battleship take out five of these before going down!
Peasants can repair transports
Tips