----------Art of Fighting 3----------

	---Key:
P = tap punch, A button or C button after using A button
K = tap kick, B button or C button after using B button
C = tap C button
F = move or tap joystick in the direction toward your opponent
B = move or tap joystick in the direction away from your opponent
U = move or tap joystick up
D = move or tap joystick down
U/F = move or tap joystick in the direction diagonally between U and F
D/F = move or tap joystick in the direction diagonally between D and F
D/B = move or tap joystick in the direction diagonally between D and B
QCF = (quarter circle forward) rotate joystick from D to F in one smooth, continuous motion
QCB = (quarter circle back) rotate joystick from D to B in one smooth, continuous motion
RQCF = (reverse quarter circle forward) rotate joystick from F to D in one smooth, continuous motion
RQCB = (reverse quarter circle back) rotate joystick from B to D in one smooth, continuous motion
HCF = (half circle forward) rotate joystick from B to D to F in one smooth, continuous motion
HCB = (half circle back) rotate joystick from F to D to B in one smooth, continuous motion
DP = (Dragon Punch motion) rotate joystick from F to D to D/F
B-F = hold joystick B then quickly tap F
D-U = hold joystick D then quickly tap U
D/B-F = hold joystick D/B then quickly tap F
* = moves with this symbol can be performed in the air and on the ground unless labeled as (air only)
stuns opponent = opponent will be unable to block for about 2 seconds if the move hits
will hit fallen opponent = the move will strike an opponent who has just been knocked down if your character is close enough and if the move is done fast enough
must be very close (or) when close = get as close to your opponent as possible, stand right next to them in order to grab them

	---Basic Moves:
Block = hold B when being attacked high or D/B when being attacked low
Forward Dash / Run = F, F
Backward Dash / Back-Flip = B, B
*Throw = F+C when close (some characters can throw an opponent down from the air if both characters are close to each other during a jump) (UNBLOCKABLE)
Restore Spirit Energy = hold P, K, or C
Uppercut = C+P
Shin Kick = C+K
Mid Level Strike = D/F+ P or K
Pursuit = D/F+ P or K (will only hit fallen opponent) (UNBLOCKABLE)
Rush Attack = F+ P or K
Weak Punch = quickly tap P
Hard Punch = press and hold P
Weak Kick = quickly tap K
Hard Kick = press and hold K
Taunt = press D button (will reduce opponent's Spirit energy)
Rebound = jump off walls by hitting the opposite direction on the joystick while jumping onto a wall
Throw Escape = P, K, or C while being thrown

	---Other Things You Need to Know:
Each character has the usual life bar at the top of the screen but there is also a Spirit Meter.  Spirit energy is required to perform some special moves.  You gain a bit of Spirit energy when you attack or block incoming attacks.  Some moves require your Spirit Meter to be charged to a higher point to perform; those moves are indicated in the move sections below.  Super moves can only be performed with a full Spirit Meter and less than 1/4 of your life bar remaining.

Throws are UNBLOCKABLE.  They can still be escaped so that you take less damage and don't fall helplessly to the ground.
Note: throws that are character specific special moves are blockable unless otherwise labeled, but no special move throw can be escaped.

All Super Moves are UNBLOCKABLE except for Todo's and Jin's.  Supers can be dodged.

Power Attacks can only be performed with a nearly full Spirit Meter and less than 1/4 of your life bar remaining.

Most special moves and Power Attacks will cause your opponent to take a little bit of damage if they block.

When two projectiles meet they cancel each other.  Power Attacks that create projectiles will also cancel special move projectiles and continue to travel across the screen.  Some other special moves and Power Attacks will cancel projectiles.

The C button acts as a P or K button depending on the last button you pressed.  If the last button pressed was A then the C button will be a hard punch.  If the last button pressed was B then the C button will be a hard kick.  Keep in mind what the last attack was that you performed.

	---Move Section Formation:
	---Character Name---
Dodge / Counter - command used to sway to the side and dodge an attack / command used to intercept an attack and strike back
Special Move Name (More Descriptive Name) - move command (special notes)
-_Power Attack_-
Name of Power Attack (More Descriptive Name) - move command
-_Super_-
Name of Super Move (More Descriptive Name) - move command
-_Special_-
Any special abilities that the character has.



	---Ryo Sakazaki---
Dodge - P+K
Pounce - U+P (will only hit fallen opponent) (UNBLOCKABLE)
Kohoh (Tiger Uppercut) - DP+P
Kohken (Fireball) - QCF+P
Kohgeki (Dancing Fists) - QCB+P
Hienshippukyaku (Flying Spin Kick) - D/B-F+K
Zanretsuken (Fist Fury) - F-B-F+P
-_Power Attack_-
Haohshohkohken (Super Fireball) - F-HCF+C
-_Super_-
Ryuukoranbu (Rushing Punch Combo) -F-HCF (no button needs to be pressed) (UNBLOCKABLE)
-_Special_-
None.


	---Robert Garcia---
Dodge - B+C
Pounce - U+K (will only hit fallen opponent) (UNBLOCKABLE)
Dragon Fangs (Three Hit Combo) - B+K
Ryuuga (Dragon Uppercut) - DP+P
Ryugekiken (Firefist) - QCF+P
*Hienryuujinkyaku (Flying Dragon Kick) - QCB+K (air only)
Hienshippukyaku (Flying Spin Kick) - D/B-F+K
Geneikyaku (Shadow Kick) - F-B-F+K
-_Power Attack_-
Haohshohkohken (Super Fireball) - F-HCF+C
-_Super_-
Ryuukoranbu (Rushing Punch Combo) - F-HCF (no button needs to be pressed) (UNBLOCKABLE)
-_Special_-
None.


	---Kasumi Todo---
Sakken Onuchi / Onkyaku (Punch / Kick Intercept) - B+P (will counter a standing punch or standing kick)
Kasaneate (Ground Rake) - QCF+P
Raihohoh - QCB+P (stuns opponent)
-_Super_-
Hiden Chokasaneate (Super Ground Rake) - B-HCB+P
-_Special_-
Has no Power Attack.


	---Jin Fu-Ha---
Dodge - B+P
Tenchuuraku (Ground Attack) - D-U+P (must be very close)
Ryueijin - QCF+P (reflects projectiles opponent)
Shinkuuzankubitoh (Spinning Clothesline) - QCB+P
Shinobikakure (Invisibility) - QCB+K
Mougoryusatsujin (Power Slam) - F-HCF+C (must be very close)
-_Super_-
Toshinshoh - D, D+C
-_Special_-
Can jump, then hop up by tapping U while still in the air for double jump.
Has no Power Attack.


	---Rody Birts---
Dodge Knee Kick (Kick Counter) - B+K (will counter a standing kick)
Decisive Impact - F-B-F+P (must be very close)
Revolving Rod - QCF+P
Middle Impact - QCF+K
-_Super_-
Hyper Tonfa - F-B-F-B-F+C (UNBLOCKABLE)
-_Special_-
Has no Power Attack.


	---Lenny Creston---
Dodge - B+P+K
Whip Rush - F-B-F+P
Flick Shot (Energy Projectile) - QCF+P
4 Swish Rave - QCB+P
-_Super_-
Flick Break - F-HCF+C (UNBLOCKABLE)
-_Special_-
Has no Power Attack.


	---Koh-San Wang---
Dodge - B+P
Kyoretsu Jirai Shirikun (Ground Punch Earthquake) - D, D+P
Hisho Ishi Atamakun - DP+P
Muteki Ranbukun (Multi Punch) - HCF+K
-_Super_-
Kyuukyokuogi Randakun - B-F, F+C (UNBLOCKABLE)
-_Special_-
Has no Power Attack.


	---Karman Kole---
Cut Straight (Kick Intercept) - B+P (will counter a standing kick)
Quick Under Straight (Dashing Low Punches) - F-B-F+P
Hefutigaa Shuutohsuaguria (Running Tackle) - QCB-F+P
Quick Back Knuckle (Dashing High Punches) - F-B-F+K
Gebarutigaa Fuusutoritto Fon Oopen (Rising Kick) - QCF+K
-_Super_-
Aofoin'nandaaforugente Byurufe - HCB, HCB+C (UNBLOCKABLE)
-_Special_-
Has no Power Attack.


	---Sinclair (boss)---
Vision Cutter - F-B-F+P
Spinning Sword - QCB+P
Dive Sword - D-U+P
-_Super_-
Hyper Aura Slash - F-HCF+P (UNBLOCKABLE)
-_Special_-
Has no throw.
Has no Power Attack.
Has no Dodge / Counter.


	---Wyler (boss)---
Red Shoulder - F-B-F+P
Black Out - QCF+P
Bounce Back - D-U+P
-_Special_-
Has no Super.
Has no Power Attack.
Has no Dodge / Counter.
Cannot Rebound.



	---Tricks and Codes:

	---Play as Sinclair:
To play as Sinclair, go to the selection screen and put your cursor on Jin, tap: C, left, C, left, ..., until your cursor is on Robert, then press C one more time and select Sinclair.

	---Play as Wyler:
To play as Wyler, go to the selection screen and put your cursor on Robert, tap: C, right, C, right, ..., until your cursor is on Jin, then press C one more time and select Wyler.

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