----------Vampire Savior: Lord of Vampire----------
---Key:
WP = tap weak punch / jab punch
MP = tap medium punch / strong punch
HP = tap hard punch / fierce punch
WK = tap weak kick / short kick
MK = tap medium kick / forward kick
HK = tap hard kick / roundhouse kick
P = tap any punch
2P = tap any two punches at the same time
3P = tap all three punches at the same time
K = tap any kick
2K = tap any two kicks at the same time
3K = tap all three kicks at the same time
F = move or tap joystick in the direction toward your opponent
B = move or tap joystick in the direction away from your opponent
U = move or tap joystick up
D = move or tap joystick down
D/F = move or tap joystick in the direction diagonally between D and F
D/B = move or tap joystick in the direction diagonally between D and B
U/F = move or tap joystick in the direction diagonally between U and F
U/B = move or tap joystick in the direction diagonally between U and B
QCF = (quarter circle forward) rotate joystick from D to F in one smooth, continuous motion
QCB = (quarter circle back) rotate joystick from D to B in one smooth, continuous motion
RQCF = (reverse quarter circle forward) rotate joystick from F to D in one smooth, continuous motion
HCF = (half circle forward) rotate joystick from B to D to F in one smooth, continuous motion
HCB = (half circle back) rotate joystick from F to D to B in one smooth, continuous motion
DP = (Dragon Punch motion) rotate joystick from F to D to D/F
RDP = (reverse Dragon Punch motion) rotate joystick from B to D to D/B
B-F = hold joystick B then quickly tap F
D-U = hold joystick D then quickly tap U
* = moves with this symbol can be performed in the air and on the ground unless labeled as (air only)
stuns opponent = opponent will be unable to block for about 2 seconds if the move hits
will hit fallen opponent = the move will strike an opponent who has just been knocked down if your character is close enough and if the move is done fast enough
must be very close (or) when close = get as close to your opponent as possible, stand right next to them in order to grab them
---Basic Moves:
*Block = hold B when being attacked high or D/B when being attacked low (only hold B to block in air)
Note: you cannot block a non-projectile attack from a character whose feet are still on the ground. Air blocking may only be used when both characters are in the air or when a projectile is about to hit.
Forward Dash / Run = F, F
Backward Dash / Back-Flip = B, B
*Throw = F+ MP, HP, MK, or HK when close (some characters don't have MK or MP throws) (some characters can throw their opponents while they are both close to each other in air) (UNBLOCKABLE)
Throw Escape = MP or HP while being thrown
Taunt = Start
Pursuit = U+ P or K after knocking the opponent to the ground (U+ 2P or 2K will give you an ES pursuit)
Safe Roll = F+ P or K (to roll forward) or B+ P or K (to roll back) after being knocked down
Dark Force power = P+K (P and K must be of same strength)
---Game Options:
After selecting your character you will be given the chance to select "Normal" or "Turbo" speed. Turbo is a great deal faster than Normal. In a two player game, the challenger will be given the option to choose speed for the match unless both players start a new game together in which case player 1 will select the speed. If a human player continues then the winner will select the speed.
You will also be given a choice of "Auto-Block" mode. In this mode the computer will automatically have your character block up to ten times per match as long as you aren't attacking. You can also press 3P or 3K and have the computer automatically chain them into a combo. You cannot use regular chain combos.
---Other Things You Need to Know:
At the bottom of the screen there is a meter that increases when you are hit, perform certain attacks, or block an incoming attack. This is the SPECIAL Meter. It can hold nine levels of SPECIAL energy. Each level is a different color bar; there's also a counter next to the bar that shows how many levels you have stored. When filled with at least one level you may perform an EX (Extra Special) move or activate Dark Force powers, which will use one level of the meter, or you may use a normal attack with the ES (Enhanced Special) effects listed below them in the moves section below, which will also use one level of the meter. Some EX moves require that you have two (level 2) or three levels (level 3) of SPECIAL energy stored to perform them.
When the time for a Dark Force power has run out, there will be a small lag time in which your character will be vulnerable. To avoid the lag you can cancel the Dark Force at any time by pressing the same buttons that you used to activate it. It doesn't cost another level of SPECIAL and you won't have much lag time. You can cancel the move at any time but try doing it just before time runs out to get the most out of your powers.
Life bars are three different colors: green (life remaining), white (temporary damage), and red (permanent damage). Most attacks cause your green bar to change white. The white area of your life bar will slowly change back to green if you avoid being hit for a while. If you attack your opponent then your white bar will change back to green even faster. The red portion of your life bar cannot be regenerated.
Below your life bar and SPECIAL Meter are some bat-shaped icons. These icons (two by default) are round counters. When your life bar loses all green you will lose a round and one bat icon will disappear. The next round immediately starts with the winner of the previous round fighting at the same amount of strength that they had left after defeating their opponent. When you win a round you will not regain a full life bar as in most games, you will continue to fight until you lose an entire life bar. When either player loses all of their bat icons the match is over and the person with bat icons remaining is the winner.
To perform the ES version of an attack you must perform the attack with 2P or 2K instead of the usual P or K required. If a move requires P+K then you must use 2P+2K.
Throws are UNBLOCKABLE. They can still be escaped so that you take less damage and don't fall helplessly to the ground.
Note: throws that are character specific special moves are blockable unless otherwise labeled, but no special move throw can be escaped.
If your character becomes stunned (stands on screen while you have no control over them) from taking too many hits or from getting hit with a move that instantly stuns (stuns opponent) then you may shake the joystick rapidly and tap all the buttons rapidly to recover from the stun quickly.
Some characters have multiple taunts and some will cause damage to a close opponent. You may taunt up to 15 times per match. See the "Friendship" section in the "Tricks" area below for a note on taunting on the Saturn version.
Most special moves and EX moves will cause your opponent to take a little bit of damage if they block. Some characters have normal attacks that will cause block damage as well.
After blocking you will be unable to use any attacks for a brief second. However, each character has one move that will cancel this stunning effect. This move also acts as a counter attack since it will come out immediately after your opponent hits you and they are still in their attack animation. The move command must be input immediately after blocking or just as you block an incoming attack. You may choose to use the ES version of your attack if you have a level of SPECIAL energy available. Here are the character moves:
Jedah - Splecio
Q-Bee - R. M.
Lilith - Shining Blade
B. B. Hood - Jealousy and Fake
Demitri - Demon Cradle
Morrigan - Shadow Blade
Victor - Giga Burn
Bishamon - Kienzan Counter
Felicia - Delta Kick
Sasquatch - Big Typhoon
Rikuo - Trick Fish Counter
Hsien-Ko - Senpuubu
Anakaris - The Word of Truth
Jon Talbain - Rising Beast Cannon
Lord Raptor - Death Phrase
Donovan - Effreet Sword
Huitzil - Reflect Wall Counter
Pyron - Zodiac Fire
Night Warriors Jon Talbain - Rising Beast Cannon
Hannya - Kienzan Counter
Night Warriors Huitzil - Reflect Wall Counter
While blocking an incoming attack you may press any attack button to push the opponent away from you to a safe distance that will allow you to recover without being hit more. This is generally easier than the above method. Anakaris cannot do this.
When two projectiles meet, a force system is used to determine what the effects will be. The force of a projectile is measured by the total distance of flight possible minus the distance traveled. A projectile with more force will cancel another projectile and continue moving. Equal forces cause the projectiles to cancel each other. ES projectiles will cancel a normal projectile and continue moving. If two ES projectiles meet they will cancel each other. EX moves that create projectiles or beams of energy will also cancel normal and ES projectiles and continue to travel across the screen. Some other special moves and EX moves will cancel projectiles.
You can select your character in eight different colors depending on which buttons you use to select your character on the select screen. Pressing WP will give you the original color of the character from Darkstalkers 1 while pressing MP will give you the second color of the character from Darkstalkers 1. Pressing 3K will give you a special dark color and pressing 3P will give you a special light color.
As with all Capcom 6-button fighting games, the strength of the button used to attack or to initiate a special move will determine the amount of damage the attack will do, the speed of the attack, the amount of recovery time from performing the attack, and the distance the attack travels. The stronger the button the more damage the attack will do and so on. A Jab punch does little damage, is very quick, recovers instantly, and has little range, whereas a Fierce punch does much more damage, is very slow, takes a long while to recover, and has a long range. The same is true for a fireball thrown with a QCF+WP or QCF+HP.
---Move Section Formation:
---Character Name: Type of Creature---
Special Move Name (More Descriptive Name) - move command (special notes)
(ES: effect when performed with 2P or 2K)
-_EX Moves_-
EX Name (More Descriptive Name) - move command (special notes)
-_Dark Force_-
Name of Power - effect of power
-_Special_-
Any special abilities that the character has.
---Jedah: Dark Messiah / Demon---
*Dio Saga (Spinning Blade Throw) - QCF+P
WP on ground=ground-high throw MP on ground=chest-high throw HP on ground=diagonally upward throw
WP in air=straight forward throw MP in air=downward arc throw HP in air=steep downward arc throw
(ES: bigger blade, more hits)
Nero Fatica (Air Slash and Trap) - QCB+P (cannot be blocked high or air blocked)
(ES: two extra slashes)
*Illa Splinta (Dive and Stab) - HCB+K (tap P while floating back to turn into a spinning blade) (UNBLOCKABLE) (spinning blade is blockable) (air only)
WK=almost straight down dive MK=diagonally downward dive HK=almost straight forward dive
(ES: more damage, multi-hit blade if using 2P)
Splecio (Self Decapitation and Blood Spray) - DP+P (may only be used after blocking an attack)
(ES: multi-hit)
San Passalé (Power Throw) - HCB+K (must be very close)
(ES: no effect)
-_EX Moves_-
Plova Di Selbo (Wrist Slice and Bloody Fist) - HCF+3K, K (tap second K to turn blood spray into fist) (UNBLOCKABLE)
Finale Rosso (Bloody Pool) - D, D+3P (UNBLOCKABLE)
-_Dark Force_-
Santo Ario - Jedah is able to float freely around the screen, can attack normally while floating and all basic attacks while floating are the corresponding ground attacks, control flight with joystick
-_Special_-
Can air dash. Air dash goes slightly diagonally down and will knock opponent down if it hits opponent.
Can high jump by pressing D, U quickly. Will jump high above ground and avoid many attacks. Can air block while high jumping.
---Q-Bee: Soul Bee / Beewoman---
*Cee Ar (Hopping Sting) - HCF+P
(ES: lays eggs on opponent and seals them in a cocoon, dies and is reborn from an egg)
*Delta A (Diving Sting) - QCB+K
WK=almost straight down dive MK=diagonally downward dive HK=almost straight forward dive
(ES: stuns opponent)
*Es by Pee (Multi Sting) - K rapidly
(ES: no effect)
R. M. (Upward Rising Sting) - DP+K (may only be used after blocking an attack)
(ES: multi-hit)
Death Sting (Power Throw) - HCB+P (must be very close)
(ES: no effect)
-_EX Moves_-
*Qj (Honey Ball) - DP+3P (stuns opponent)
*Plus B (Bee Swarm) - HCF+2K
-_Dark Force_-
Eye Squared - Q-Bee is able to fly freely around the screen, can attack normally while floating, control flight with joystick
-_Special_-
Can float for a brief moment while jumping by holding U.
Can air dash. Air dash flies directly at opponent.
---Lilith: Succubus / Female Demon---
*Soul Flash (Short-Range Fireball) - QCF+P
(ES: multi-hit, slower, longer range)
Shining Blade (Rising Uppercut) - DP+P
(ES: three in a row while moving slightly forward)
Merry Turn (Spinning Wing Slap) - QCB+K
(ES: more hits)
Mystic Arrow (Hopping Power Throw) - HCB+P
(ES: hops across screen, more damage)
-_EX Moves_-
Splendor Love (Diagonally Upward Glide Attack) - DP+3K
*Luminous Illusion (Mirror Image Auto Combo) - WP, WP, F, WK, HP
Gloomy Puppet Show (Forced Dancing) - HCF+3K (level 2) (press buttons as screen commands)
-_Dark Force_-
Mindless Doll - creates double that follows directly behind Lilith and attacks the same as the real Lilith (WP+WK or MP+MK), creates a mirror image of Lilith on other side of opponent that attacks the same as the real Lilith (HP+HK)
-_Special_-
Can high jump by pressing D, U quickly. Will jump high above ground and avoid many attacks. Can air block while high jumping.
---B. B. Hood (Bulleta): Bounty Hunter---
Smile and Missile (Basket Missile) - B-F+ P or K (P=high shot, K=low shot)
(ES: multi-hit, longer range)
Happy and Missile (Air to Ground Basket Missile) - D-U+P
WP=almost straight down shot MP=diagonally downward shot HP=almost straight forward shot
(ES: multi-hit, longer range)
Cheer and Fire (Upward Flamethrower) - DP+P
(ES: larger flame, last longer)
Shyness and Strike (Basket Swing) - QCB+P (hold P to delay strike and cause more damage)
(ES: more damage)
Jealousy and Fake (Teleport) - DP+K (may only be used after blocking an attack)
(ES: no effect)
Sentimental Typhoon (Dancing Power Throw) - HCB+P (must be very close)
(ES: more damage)
-_EX Moves_-
Cool Hunting (Gang Machine Gun Fire) - HCF+3P
Beautiful Memory (Leaping Cry Attack) - HCF+3K
Apple for You (Give Opponent Bomb) - HCB+3K (must be very close) (UNBLOCKABLE)
-_Dark Force_-
Killing Time - hitting any punch will result in a Smile and Missile, performing a Smile and Missile normally will result in the ES version without using any SPECIAL energy
-_Special_-
Hold D+3K to slowly crawl toward opponent and duck under many projectiles.
Can jump, then hop up by tapping up while still in the air for double jump.
---Demitri: Vampire---
*Chaos Flare (Fireball) - QCF+P
(ES: more damage)
Demon Cradle (Vertical Rising Uppercut) - DP+P (perform this move while dashing for a diagonal attack instead of vertical)
(ES: multi-hit)
*Bat Spin (Teleport and Drill Kick) - QCB+K
(ES: multi-hit)
Demon Stolen (Spinning Piledriver) - rotate joystick 360 degrees toward opponent+P (must be very close)
(ES: no effect)
-_EX Moves_-
Midnight Bliss (Flying Vampire Bite) - QCF, D/F+3P (UNBLOCKABLE)
Midnight Pleasure (Slow Flying Auto Combo) - WP, MP, F, MK, MK (level 2) (UNBLOCKABLE)
Demonic Bats (Multi Flaming Bats) - QCF, D/F+3K
-_Dark Force_-
Darkside Master - two bats orbit Demitri and help to cause extra damage when attacking, one lunges forward every time Demitri attacks
-_Special_-
Dash is short teleport capable of avoiding projectiles. Can pass through opponent while dashing.
---Morrigan: Succubus / Female Demon---
*Soul Fist (Bat Projectile) - QCF+P (travels at 45 degree angle from air)
(ES: larger, three hits)
Shadow Blade (Rising Shadow Uppercut) - DP+P
(ES: multi-hit)
Vector Drain (Power Slam) - HCB+P (must be very close)
(ES: more damage)
-_EX Moves_-
Valkyrie Turn (Flying Drill Kick) - HCB+K (press K during flight to attack)
WK=low flight MK=middle flight HK=high flight
*Darkness Illusion (Mirror Image Auto Combo) - WP, WP, F, WK, HP
Finishing Shower (Missile Bombardment) - MP, WP, B, WK, MP
Cryptic Needle (Extending Arm Throw) - F, HP, MP, WP, F
-_Dark Force_-
Astral Vision - creates a mirror image of Morrigan on other side of opponent that attacks the same as the real Morrigan
-_Special_-
Can air dash.
Can high jump by pressing D, U quickly. Will jump high above ground and avoid many attacks. Can air block while high jumping. Tap any direction to dash off in that direction while high jumping.
Can combo basic attacks after landing from a Valkyrie Turn.
---Victor: Frankenstein Monster---
Mega Stake (Jumping Electric Punch) - D-U+P
(ES: multi-hit)
Mega Forrid (Charging Head-Butt) - B-F+P
(ES: multi-hit)
Gyro Crush (Spinning Clothesline) - QCB+P (will cancel projectiles) (F or B to move while performing)
(ES: rush punch after spinning)
Giga Burn (Power Knee) -DP+K
(ES: multi-hit)
Graviton Knuckle (Electric Piledriver) - F+P (grab) D-U+P (during grab) (must be very close) (UNBLOCKABLE)
(ES: more damage)
Mega Shock (Power Squeeze) - QCF+K (K rapidly for more hits) (must be very close)
(ES: squeezes more)
Mega Spike (Power Throw) - rotate joystick 360 degrees toward opponent+P (must be very close)
(ES: no effect)
-_EX Moves_-
Thunder Break (Electric Ground Smash) - D-U+3K
Gerdenheim 3 (Butt Cheek Squeeze) - rotate joystick 360 degrees toward opponent twice+3K (level 2) (must be very close)
-_Dark Force_-
Great Gerdenheim - the ghost of Professor Gerdenheim, Victor's creator, attaches to Victor, basic punches become UNBLOCKABLE grabs (WP+WK or MP+MK), all normal attacks become electric and will cause block damage and cancel projectiles (HP+HK), dash becomes much faster during any version
-_Special_-
Tap D+3K to hop up a tiny bit. Cannot attack during hop.
Attack with a basic MP, MK, HP, or HK standing, crouching, or jumping and hold the button for an electric attack. Will cancel projectiles. Will inflict block damage.
---Bishamon: Undead Samurai---
*Karame Tamashii (Fireball) - HCF+P (stuns opponent) (travels at 45 degree angle from air)
(ES: stun lasts longer, bigger flame)
Tsuji Hayate (Running Slice in Half) - QCF+P (after Karame Tamashii hits opponent)
(ES: slices then spirit appears and forces opponent to commit suicide)
Tamashii Yose (Pull Opponent Closer) - B+P (after Karame Tamashii hits opponent)
(ES: no effect)
Kienzan (Rising Slash) - DP+P (immediately after Tamashii Yose)
(ES: multi-hit)
Kienzan Counter (Rising Slash Counter) - DP+P (may only be used after blocking an attack, after falling from an attack, or after landing from a jump)
(ES: multi-hit)
Iai Giri (Quick Slash) - B-F+ P or K (P=high slash, K=low slash)
(ES: more hits, longer range)
Kirisute Gomen (Rising Slash Throw) - rotate joystick 360 degrees toward opponent+P (must be very close)
(ES: multi-hit)
-_EX Moves_-
Oni Kubi Hineri (Big Fist) - HCB+3P (UNBLOCKABLE)
Enma Seki (Japanese Slab Torture) - HCF+3K
Tagakubisarashi (Pounce) - D, D+2P (must be very close to fallen opponent)
-_Dark Force_-
Ohgon Katabira - Bishamon gains super armor and does not suffer from "block stun" when hit, can counter with any move after being hit, cannot be stunned, cannot recover temporary damage taken during this
-_Special_-
None.
---Felicia: Catwoman---
Rolling Buckler (Rolling Attack) - QCF+P (P during roll for rising claw slash)
(ES: multi-hit)
Cat Spike (Play With Balloon) - DP+P
(ES: jump up, throw ball)
Delta Kick (Rising Kick) - DP+K
(ES: multi-hit)
Toy Touch (Pounce) - D, D+P (must be very close to fallen opponent)
(ES: more scratches)
Fake Throw - F or B +Start (must be very close)
(ES: no effect)
Hell Cat (Power Scratch Throw) - HCB+K (must be very close)
(ES: more spins)
-_EX Moves_-
Dancing Flash (Roll and Auto Scratch Combo) - HCF+3P
Please Help Me (Cat Pack Auto Combo) - HCF+2K
WK+MK=first cat runs across screen MK+HK=first cat leaps from lower corner behind Felicia to upper corner on other side of screen WK+HK=first cat drops down in middle of screen
-_Dark Force_-
Kitty the Helper - smaller Felicia follows real Felicia and lunges at opponent whenever Felicia attacks
-_Special_-
Can cling to walls by holding joystick in direction of wall. Can slowly climb up and down wall by pressing joystick in desired direction while clinging. Cannot block or attack while on wall. Jump off wall by hitting the opposite direction on the joystick.
Tap D, D+2K and continue to hold 2K to slowly charge SPECIAL Meter.
Jump so that Felicia will land on opponent. Tap D while above opponent and Felicia will sit on their head.
---Sasquatch: Bigfoot---
Big Breath (Ice Breath) - QCF+P (stuns opponent)
(ES: stun lasts longer, larger ice cloud)
Big Blow (Wind-Up Punch) - DP+P (hold P to wind-up longer then release, longer holding=more damage)
(ES: multi-hit)
Big Typhoon (Spinning Foot) - DP+K
(ES: more damage, stuns opponent)
Big Towers (Ice Column) - D, D+P (stuns opponent)
(ES: icicles appear in wave motion across screen)
Big Brunch (Swallow and Spit) - HCB+P (must be very close) (stuns opponent)
(ES: more damage)
Big Swing (Power Slam) - rotate joystick 360 degrees toward opponent+K (must be very close)
(ES: more damage)
-_EX Moves_-
Big Freezer (Super Ice Beam) - HCF+3P (stuns opponent)
Big Ice Burn (Ice the Floor) - HCF+3K (UNBLOCKABLE)
Big Sledge (Use Opponent as Sleigh) - rotate joystick 360 degrees toward opponent twice+3K (must be very close)
Banana For You (Eat Banana and Throw Peel) - HCF+Start (UNBLOCKABLE) (will cause damage to whoever steps on it)
-_Dark Force_-
Big Resistor - Sasquatch gains super armor and does not suffer from "block stun" when hit, can counter with any move after being hit, cannot be stunned (WP+WK or MP+MK), penguin bombs jump forward and explode whenever any attack hits the opponent (HP+HK)
-_Special_-
None.
---Rikuo (Aulbath): Merman---
Sonic Wave (Short-Range Sound Attack) -B-F+P (will cancel projectiles) (stuns opponent)
(ES: full screen range, stun lasts longer, more damage)
Poison Breath (Release Poison Cloud) - B-F+K (stuns opponent)
WP=cloud forms close MP=cloud forms in middle of screen HP=cloud forms at other end of screen
(ES: cloud fills most of screen)
Trick Fish (Back-Flip Kick) - B, B+K
(ES: multi-hit)
Trick Fish Counter (Back-Flip Kick Counter) - DP+K (may only be used after blocking an attack)
(ES: multi-hit)
Multi Tongue Slam - F+P (grab) rapidly tap B-F (must be very close) (UNBLOCKABLE)
(ES: no effect)
Crystal Lancer (Power Throw) - HCB+P (must be very close)
(ES: multi-hit)
Gem's Anger (Pearl Spit Throw) - RQCF+K (must be very close)
(ES: more pearls, Trick Fish)
-_EX Moves_-
Sea Rage (Big Waves) - HCF+3P
Aqua Splash (Vertical Water Column) - RQCF+ 3P or 3K (hold buttons to control location of blast, release when ready to activate) (3K=delayed blast)
Water Jail (Suffocation Bubble) - DP+3P (UNBLOCKABLE) (cannot kill opponent) (stuns opponent) (lasts until opponent is hit out of the bubble)
Direct Scissors (Short Crouching High Punch) - D, D+3P (must have WP or MP colored Rikuo) (level 3)
-_Dark Force_-
Ocean Rage - fills screen with water, rides horseshoe crab, can move vertically, all basics are crouch attacks but can be blocked high, gains super armor and cannot be stunned, cannot block at all, Water Jail won't disappear when hit if performed during Ocean Rage, cannot throw or be thrown, tap 3K to jump off or on to the crab, lose special abilities including super armor when not on crab
-_Special_-
None.
---Hsien-Ko (Lei-Lei): Chinese Ghost / Traditional Chinese Vampire---
Ankihou (Random Item Toss) - QCF+P (larger objects can stun opponent, shuriken always followed by larger object)
WP=low arcing toss across ground MP=upward arc toss HP=straight up toss, falls back down in front of character
(ES: rolls three spiked balls along floor)
*Senpuubu (Pendulum Swing) - DP+P (P rapidly for more damage) (K=stop swinging early)
(ES: longer swing range, more damage)
*Henkyouki (Gong Shield) - QCB+P (reflects projectiles and causes damage to close opponent, can reflect ES projectiles)
(ES: longer range, multi-hit)
Houtengeki (Power Slicer Throw) - HCB+P (must be very close)
(ES: no effect)
-_EX Moves_-
Jireitou (Multi Ground Knives) - HCF+3K
Tenraiha (Giant Weight From Above) - WK, HK, MP, MP, U (causes earthquake that must be blocked low)
Chuukadan (Time Bomb Drop) - HCF+3P (bomb can be knocked around by either player until time runs out, will cause damage to either character close enough to blast) (normal bomb takes 10 seconds to explode, 5 seconds if the bomb is flashing red) (UNBLOCKABLE)
-_Dark Force_-
Rimoukon - Hsien-Ko's sister, normally in the form of the paper talisman, separates from Hsien-Ko allowing Hsien-Ko to attack at her full power, greatly faster, does much more damage, gains super armor and cannot block at all, cannot throw or be thrown, cannot use special moves or EX moves
-_Special_-
Can air dash.
Dash on ground is short teleport capable of avoiding projectiles. Can pass through opponent while dashing.
---Anakaris: Mummy---
Mirror Door Pull (Wrap and Slam) - QCF+P (UNBLOCKABLE) (rapidly rotate the joystick to do more damage)
WP=grabs close MP=grabs in middle of screen HP=grabs at other end of screen
(ES: hands travel across screen, sucked into sarcophagus for more damage, cannot be ducked)
*Coffin Dance (Sarcophagus Drop) - D, D+ P or K
WP or WK=drops close to character MP or MK=drops in middle of screen HP or HK=drops at other side of screen
(hold F to drop slightly farther away or B to drop slightly closer)
(ES: several coffins drop in wave formation starting at other end of screen)
*Swallow Projectile - QCB+K (can hold infinite number, can swallow ES projectiles)
(ES: no effect)
*Echo Back (Spit Swallowed Projectile) - QCF+K (can spit infinite number of projectiles after swallowing just one) (can spit air projectile if the swallowed projectile can normally be used in the air)
(ES: spit ES version of swallowed projectile)
*Royal Judgment (Shape-Changing Projectile) - QCF+P (travels at 45 degree angle) (air only) (will change opponent into a small, harmless object for a few seconds leaving them unable to attack or block but still able to move) (cannot use EX moves while opponent is miniaturized)
(ES: covers more area)
Cobra Blow (Screen-Long Snake Arm) - B-F+P
(ES: multi-hit, longer range)
*Pyramid Crush (Falling Pyramid Feet Attack) - D+HK (air only)
(ES: no effect)
The Word of Truth (Counter Attack) - DP+2P (may only be used after blocking an attack) (uses 1 level of SPECIAL) (will change opponent into a small, harmless object for a few seconds leaving them unable to attack or block but still able to move) (cannot use EX moves while opponent is miniaturized)
(ES: must use)
Oasis Reverse - DP+K (may be used only after falling from an opponent's attack) (reverses pursuit, vulnerable to attack if no pursuit is tried) (UNBLOCKABLE)
(ES: will reverse ES pursuit, Anakaris turns into a sphinx)
-_EX Moves_-
Portal of Doom (Vertical Energy Beam Portal) - HCF+3K (UNBLOCKABLE)
*Pharaoh Magic (Total Carnage) - MK, WP, D, WK, MP
*Pharaoh Salvation (More Total Carnage) - HK, MP, D, MK, HP (level 2) (press Start during move to drop upside-down coffin on opponent)
*Pharaoh Decoration (Even More Total Carnage) - HK, MP, WK, D, WP, MK, HP (level 3)
-_Dark Force_-
Pharaoh Split - Anakaris splits in two at the waist, bottom half is invincible, P=upper half attacks, K=lower half attacks, cannot block, cannot be thrown
-_Special_-
Tap U to float in the air. Tap U while floating to float higher in the air. Can move forward or back while floating. Cannot block while floating. Tap D or HK to perform Pyramid Crush.
While jumping towards or away from opponent, tap U/F or U/B to rise up a bit more before hitting the ground. Can rise up to three times per jump.
Performing a backwards dash twice when at the very end of the screen will result in a Pharaoh Port. Character will disappear through the edge of the screen and reappear through the other side.
Much slower than other characters.
Has incredible reach with basic attacks.
Crouching punch attacks rise high into the air and slightly forward.
Has no throws.
---Jon Talbain (Galon): Werewolf---
*Beast Cannon (Horizontal Charging Head-Butt) - QCF+P (any direction+P after first attack for another cannon)
(ES: multi-hit, can change direction up to five times)
Rising Beast Cannon (Upward Charging Head-Butt) - DP+P (any direction+P after first attack for another cannon)
(ES: multi-hit, can change direction up to five times)
Climb Laser (Vertical Back-Flip Kick) - D-U+K
(ES: multi-hit)
Million Flicker (Spinning Nunchakus) - QCB+P (P rapidly for more hits) (will cancel projectiles)
(ES: more hits, lasts longer, faster)
Wild Circular (Power Throw) - HCB+K (must be very close)
(ES: two hits)
-_EX Moves_-
Moment Slice (Power Slice) - WP, MP, F, WK, MK (must be very close)
Dragon Cannon (Twisting Dragon Flame) - HCF+3K
-_Dark Force_-
Mirage Body - several shadows trail behind Talbain, shadows will hit opponent
-_Special_-
Hold D+3K to duck under many projectiles.
Can stop in the middle of a dash by hitting B.
---Lord Raptor (Zabel Zarock): Zombie / Ghoul---
*Death Hurricane (Helicopter Blade Kick) - QCB+K
(ES: multi-hit)
Hell's Gate (Teleport) - HCF+K
WK=appears to the left MK=appears in center of screen HK=appears to the right
(ES: no effect)
*Skull Sting (Leaping Saw Leg) - D-U+K
(ES: multi-hit)
Wasp Sting (Diving Bee Sting) - D+K
WK=travels almost straight down MK=travels at 45 degree angle HK=travels almost straight forward
(ES: no effect)
Death Phrase (Sonic Guitar) - DP+K (may only be used after blocking an attack)
(ES: pushes farther back, more damage, stuns opponent)
Skull Punish (Power Throw) - HCB+P (must be very close)
(ES: multi-hit)
-_EX Moves_-
*Death Voltage (Electric Death Hurricane) - HCB+3K
Evil Scream (Stab and Uppercut) - F-B+3P
Hell Dunk (Slam Dunk Opponent) - DP+3P (UNBLOCKABLE)
-_Dark Force_-
Ultimate Undead - gains giant chain saw, cannot perform special moves or EX moves, cannot throw, dash becomes much faster
-_Special_-
Can air dash.
Crawl forward by holding D/F or crawl back by holding D/B.
Hold D while attacking in air with a basic attack for a downward attack.
Hold F while attacking on ground with a basic attack for a long-range attack.
---Donovan: Half Demon (Saturn Japanese import version only)---
*Sword Surf - D+K (air only)
WK=flies almost straight downward MK=flies at 45 degree angle HK=flies almost straight forward
(ES: no effect)
Killshred (Plant Sword in Ground) - QCB+K (repeat motion to have sword fly at opponent then return)
WK=sword stays at feet MK=sword rises in middle of screen HK=sword rises on opposite side of screen
(ES: glows, hits twice when recalled)
Bolt Sword (Lightning Strikes Sword) - QCB+P (only while Killshred is planted in ground)
(ES: four lightning bolts strike sword)
Blizzard Sword (Giant Snow Flake) - HCF+P (stuns opponent)
(ES: 3 flakes)
Effreet Sword (Flaming Sword Uppercut) - DP+P
(ES: two more swings)
Lightning Sword (Multi Lightning Shots) - RDP+P (rapidly tap buttons for more hits and damage)
(ES: more hits)
Sword Grappler (Power Throw) - HCB+P (must be very close)
(ES: no effect)
-_EX Moves_-
Breath of Death (Giant Stomp) - HCF+2K (will hit fallen opponent)
WK=stomps close to character MK=stomps in middle of screen HK=stomps on other side of screen
Immortal Transformation (Flying Electrocution) - MP, WP, B, WK, MK
-_Dark Force_-
Ultimate Killshred - Donovan's sword (Killshred) lunges forward and attacks every time Donovan uses a basic attack, harder attacks cause sword to fly farther forward, returns Killshred to Donovan instantly if planted in ground
-_Special_-
Sword required for all special moves and throws.
---Huitzil (Phobos): Aztec Robot (Saturn Japanese import version only)---
Genocide Vulcan (Diagonal Up Laser) - RDP+P
(ES: more hits)
Plasma Beam (Freeze Ray) - QCF+ P or K (stuns opponent) (P=high beam, K=low beam)
(ES: thicker beam)
*Mine Launcher - QCB+P (mine explodes in two seconds)
(ES: drops two large mines)
*Plasma Trap (Bomb Drop) - QCB+K (air only)
(ES: bigger bomb, multi-hit)
Reflect Wall Counter - DP+P (may only be used after blocking an attack)
(ES: no effect)
Circuit Scrapper (Power Throw) - HCB+P (must be very close)
(ES: three slams)
-_EX Moves_-
Delayed Blast Bombs - RDP+3K
WK+MK=bombs explode close to character MK+HK=bombs explode in middle of screen WK+HK=bombs explode on other side of screen
Final Guardian Beta (Stun Projectile and Assault) - DP+3K
-_Dark Force_-
Option Beam - Huitzil is able to fly freely around the screen, can attack normally while floating, control flight with joystick, orbiting options fire plasma beams whenever Huitzil attacks
-_Special_-
None.
---Pyron: Alien (Saturn Japanese import version only)---
*Galaxy Trip (Teleport) - RDP+ P or K
WP=appears left of screen in air MP=appears middle of screen in air HP=appears right of screen in air
WK=appears left of screen on ground MK=appears middle of screen on ground HK=appears right of screen on ground
(ES: no effect)
*Soul Smasher (Meteor Toss) - QCF+P
WP=straight forward toss MP=upward arc toss HP=straight up toss
WP in air=almost straight down toss MP in air=diagonally downward toss HP in air=almost straight forward toss
(ES: multi-hit, straight forward toss)
Zodiac Fire (Rolling Fire Ring) - DP+P
(ES: multi-hit)
*Orbiter Breath (Flaming Tornado) - QCB+K (air only)
(ES: faster, more damage)
Planet Burning (Power Slam) - HCB+P (must be very close)
(ES: three slams)
-_EX Moves_-
Cosmo Disruption (Fire-Bombs) - HCF+ 3P or 3K (P=bombing starts close to character, K=bombing starts on other side of screen) (hold buttons for delayed blast and more damage)
Piled Hell (Super Flame Tornado) - DP+3P
-_Dark Force_-
Shining Gemini - creates a mirror image of Pyron on other side of opponent that attacks randomly as the real Pyron attacks
-_Special_-
None.
---Night Warriors Jon Talbain (Galon): Werewolf (hidden character)---
*Beast Cannon (Horizontal Charging Head-Butt) - QCF+P
(ES: multi-hit, any direction+P during rush to change direction up to five times)
Rising Beast Cannon (Upward Charging Head-Butt) - DP+P
(ES: multi-hit, any direction+P during rush to change direction up to five times)
Climb Laser (Vertical Back-Flip Kick) - D-U+K
(ES: multi-hit)
Million Flicker (Spinning Nunchakus) - QCB+P (P rapidly for more hits) (will cancel projectiles)
(ES: more hits, lasts longer)
Wild Circular (Power Throw) - HCB+K (must be very close)
(ES: two hits)
-_EX Moves_-
Moment Slice (Power Slice) - WP, MP, F, WK, MK (must be very close)
Dragon Cannon (Dragon Flame) - HCF+3K
-_Dark Force_-
Mirage Body - several shadows trail behind Talbain, shadows will hit opponent
-_Special_-
Hold D+3K to duck under many projectiles.
Can stop in the middle of a dash by hitting B.
Same as regular Jon Talbain but darker and with his old Dragon Cannon animation.
---Hannya: Undead Samurai (hidden character)---
Nu Ki En Zan (Running Slash) - HCF+P
(ES: multi-hit)
Oni Naburi (Leaping Somersault) - QCF-U/F+P (will throw opponent if landing very close to them) (UNBLOCKABLE)
(ES: throws using Kirisute Gomen)
Kienzan Counter (Rising Slash Counter) - DP+P (may only be used after blocking an attack, after falling from an attack, or after landing from a jump)
(ES: multi-hit)
Kibi Tsukane (Energy Field Rush) - DP+K
(ES: multi-hit)
Iai Giri (Quick Slash) - B-F+ P or K (P=high slash, K=low slash)
(ES: multi-hit, longer range)
Kirisute Gomen (Rising Slash Throw) - rotate joystick 360 degrees toward opponent+P (must be very close)
(ES: multi-hit)
-_EX Moves_-
Oni Kubi Hineri (Big Fist) - HCB+3P (UNBLOCKABLE)
Enma Seki (Japanese Slab Torture) - HCF+3K
Tagakubisarashi (Pounce) - D, D+2P (must be very close to fallen opponent)
-_Dark Force_-
Ohgon Katabira - Hannya gains super armor and does not suffer from "block stun" when hit, can counter with any move after being hit
-_Special_-
None.
---Night Warriors Huitzil (Phobos): Aztec Robot (hidden character on Saturn Japanese import version only)---
Genocide Vulcan (Diagonal Up Laser) - RDP+P
(ES: more hits)
Plasma Beam (Freeze Ray) - QCF+ P or K (stuns opponent) (P=high beam, K=low beam)
(ES: thicker beam)
*Mine Launcher - QCB+P (mine explodes in two seconds)
(ES: drops two large mines)
*Plasma Trap (Bomb Drop) - QCB+K (air only)
(ES: bigger bomb, multi-hit)
Reflect Wall Counter - DP+P (may only be used after blocking an attack)
(ES: no effect)
Circuit Scrapper (Power Throw) - HCB+P (must be very close)
(ES: three slams)
-_EX Moves_-
Delayed Blast Bombs - RDP+3K
WK+MK=bombs explode close to character MK+HK=bombs explode in middle of screen WK+HK=bombs explode on other side of screen
Final Guardian Beta (Stun Projectile and Assault) - DP+3K
-_Dark Force_-
Option Beam - Huitzil is able to fly freely around the screen, can attack normally while floating, control flight with joystick, orbiting options fire plasma beams whenever Huitzil attacks
-_Special_-
Jumping causes Huitzil to float in place. Can air dash while floating. Tap D, D/F, or D/B to fall in that direction.
Same as regular Huitzil but with his old floating abilities.
---Hidden Characters:
---Use Night Warriors Jon Talbain:
To use the Night Warriors version of Jon Talbain, press and hold Start at the select screen, move to Jon Talbain, press 3P, release Start.
On the Saturn version, move your cursor to Jon Talbain, press and hold the L button and press 3P.
---Use Night Warriors Huitzil (Saturn Japanese import version only):
To use the Night Warriors version of Huitzil, move your cursor to Huitzil, press and hold the L button and press any button.
---Shadow Mode:
Using this will cause you to assume the form of your last opponent and fight as them in your next match.
Move your cursor to the "?" box on the select screen, press Start 5 times and hold it on the fifth press, press 3P, release Start.
On the Saturn version, move your cursor to the "?" box on the select screen, press L+R 5 times and hold it on the fifth press, press 3P.
---Play as Hannya (Saturn Japanese import version only):
After you fight against him in arcade mode, go to the select screen and move the curser over to Bishamon. Next, hold L and R Buttons for 5 seconds and press any button. You now play as Hannya.
---Tricks and Codes:
---Coin Catching Game:
After winning a match with Anakaris hold down WK before Anakaris can do a win pose. Anakaris will begin throwing out coins of different sizes and you will be able to control the little thing that lives in Anakaris's coffin. Move the joystick left and right and catch as many coins as you can.
---Fight Mid-Boss:
To meet a mid-boss in your game, win three matches with an EX move without losing any of your bat icons.
---Fight Hannya:
To fight against Hannya (Evil Bishamon), choose a punch color when selecting your character as player 1 or a kick color when selecting your character as player 2. Finish the game without losing a single round and finish at least 3 opponents with a specific EX move. Hannya will challenge you after the last boss. You must use "Arcade" mode on the home versions. These are the specific EX moves for each character:
Jedah - Plova Di Selbo
Q-Bee - Plus B
Lilith - Gloomy Puppet Show
B. B. Hood - Beautiful Memory
Demitri - Midnight Pleasure
Morrigan - Darkness Illusion
Victor - Gerdenheim 3
Bishamon - Tagakubisarashi
Felicia - Please Help Me
Sasquatch - Big Sledge
Rikuo - Aqua Splash
Hsien-Ko - Chuukadan
Anakaris - Pharaoh Magic
Jon Talbain - Moment Slice
Lord Raptor - Hell Dunk
Donovan - Immortal Transformation
Huitzil - Final Guardian Beta
Pyron - Piled Hell
Night Warriors Jon Talbain - Moment Slice
Hannya - cannot fight himself
Night Warriors Huitzil - Final Guardian Beta
---Saturn Japanese Import Version Only Codes:
---Friendship:
By default the R button is a "Friendship" button. A Friendship is simply a taunt. Some characters have multiple taunts and some will cause damage to a close opponent. You may taunt up to 15 times per match. If a character has a move that is normally performed by using Start, then you must use the "Friendship" button in place of Start on the Saturn.
---EX-Options Menu:
To enter the EX-Options, beat the game on any difficulty without continuing. When you return to the title screen hold L+R and press Start while highlighting "Options." You will gain many new options including the ability to put the game in English.
Note: putting the game in English will change the names of some of the characters to their American counterparts and all of the text will be in English, however, some backgrounds will be censored and all blood will be white.
---Vampire Voice:
To hear the computer say "Vampire," reset the game by pressing A+B+C+Start.
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