----------Sailor Moon Super S----------
---Key:
P = tap any punch
WP = tap weak punch
HP = tap hard punch
K = tap any kick
WK = tap weak kick
HK = tap hard kick
F = move or tap joystick in the direction toward your opponent
B = move or tap joystick in the direction away from your opponent
U = move or tap joystick up
D = move or tap joystick down
D/F = move or tap joystick in the direction diagonally between D and F
D/B = move or tap joystick in the direction diagonally between D and B
QCF = (quarter circle forward) rotate joystick from D to F in one smooth, continuous motion
QCB = (quarter circle back) rotate joystick from D to B in one smooth, continuous motion
RQCF = (reverse quarter circle forward) rotate joystick from F to D in one smooth, continuous motion
RQCB = (reverse quarter circle back) rotate joystick from B to D in one smooth, continuous motion
HCF = (half circle forward) rotate joystick from B to D to F in one smooth, continuous motion
HCB = (half circle back) rotate joystick from F to D to B in one smooth, continuous motion
DP = (Dragon Punch motion) rotate joystick from F to D to D/F
RDP = (reverse Dragon Punch motion) rotate joystick from B to D to D/B
* = moves with this symbol can be performed in the air and on the ground unless labeled as (air only)
must be very close (or) when close = get as close to your opponent as possible, stand right next to them in order to grab them
---Basic Moves:
Block = hold B when being attacked high or D/B when being attacked low
Throw = F+HP when close (UNBLOCKABLE)
*Air Throw = F+ HP or HK when close to opponent in air (some characters use HP while others use HK) (only some characters can air throw) (UNBLOCKABLE)
*Throw Escape = tap any attack button rapidly while being thrown
Dash Backward = B, B
---Game Modes:
Since this is a Japanese import game you may not be able to read the screen if you don't know Japanese. Here is a quick run down of what the options are in the order that they appear on screen:
Title Screen
1 Player mode
2 Player mode (you may fight another human player or a human selected computer controlled fighter)
Practice mode (practice attacking a non-attacking character, press Start to see the move list, press Select to exit)
Options
2 Player Screen
Human vs. Human
Human vs. Computer
Options Screen
Game Settings
Sound/Music Options
Buttons
Game Setting Screen
Difficulty - easiest at the top to hardest at the bottom
Time - infinite, 99 seconds, 60 seconds, 30 seconds per round
Sound/Music Options Screen
Sound - stereo or monaural
BGM - background music test
Voice Test
---Game Options:
After selecting your character you will be given the opportunity to assign "Ability Points" to your character. The number of abilities points available is determined by the difficulty you have set the game to. The ability points can be assigned to the following options:
Punch - increases the damage your basic punches do,
Kick - increases the damage your basic kicks do,
Throwing - increases the damage your throws do,
Defense - decreases the amount of damage you take from blocked attacks,
Life Meter - increases your life bar,
Kawaii / Cuteness - increases the chances of your character posing and taunting during the fight,
Special Attacks - increases the damage you special moves do,
MAX! Special Attacks - increases the damage your MAX Move does.
Once you have set you ability points you won't be able to change them until you select a new character. Each computer controlled character has a different set of ability scores as well.
You will also be given a choice between "Manual" mode (green text) or "Auto" mode (red text) in a 1 player game. The only difference between the two modes is the way to perform special moves and MAX moves. In "Manual" mode you have to perform the attacks using the commands listed in the move section below, but in "Auto" mode you can only perform special moves and MAX moves by holding one of the L or R buttons and hitting one of the attack buttons:
L1 = first special move listed for each character
L2 = second special move listed for each character
R1 = third special move listed for each character (not in use for Outer Senshi characters)
R2+ HP or HK = MAX Move listed for each character
For example, to perform Super Sailor Moon's Moon Tiara Action in "Auto" mode you need only to hold L1 and press any button (punch or kick) instead of performing QCF+P. The strength of the attack button pressed determines the strength of the attack the same way it would in "Manual" mode. To perform a MAX Move you must hold R2 and press either strong attack button.
---Other Things You Need to Know:
To perform a MAX Power Move, your character's life bar must be very low or the game timer must be at 19 seconds or less.
Throws are UNBLOCKABLE. They can still be escaped so that you take less damage and don't fall helplessly to the ground.
In a 1 player game you can only select from the Inner Senshi (Moon, Mercury, Mars, Jupiter, Venus, Chibimoon), but in a 2 player game you may choose from any of the 10 Senshi.
Most special moves and MAX Power Moves will cause your opponent to take a little bit of damage if they block.
When two projectiles meet they cancel each other. The button used to throw a projectile doesn't matter when projectiles hit each other; a projectile thrown with QCF+WP will cancel a projectile thrown with QCF+HP. MAX Moves that create projectiles will also cancel special move projectiles and continue to travel across the screen. Some other special moves and MAX Moves will cancel projectiles.
The strength of the button used to attack or to initiate a special move will determine the amount of damage the attack will do, the speed of the attack, the amount of recovery time from performing the attack, and the distance the attack travels. The stronger the button the more damage the attack will do and so on. A weak punch does little damage, is very quick, recovers instantly, and has little range, whereas a hard punch does much more damage, is very slow, takes a long while to recover, and has a long range. The same is true for a projectile thrown with a QCF+WP or QCF+HP.
---Move Section Formation:
---Character Name---
Special Move Name - move command (special notes)
-_MAX_-
Name of MAX Power Move - move command (special notes)
-_Special_-
Any special abilities that the character has.
---Super Sailor Moon---
Moon Tiara Action - QCF+P
Moon Spiral Heart Attack - HCB+K
Onegai! Ginsuisho! - DP+P
-_MAX_-
Moon Gorgeous Meditation - QCF-B-F+HP
-_Special_-
Can air throw with F+HK.
Can dash across the screen in a low hop by tapping F, F.
---Sailor Mercury---
Shabon Spray - F-B-F+P
Shine Aqua Illusion - HCF+P
Reverse Break Step - RDP+K
-_MAX_-
Mercury Aqua Rhapsody - HCB, HCF+HP
-_Special_-
Fastest foot speed.
Can air throw with F+HP.
Can jump off walls by hitting the opposite direction on the joystick while jumping onto a wall.
---Sailor Mars---
Fire Soul - QCF+P
Burning Mandala - HCF+P
Fire Heel Drop - RDP+K
-_MAX_-
Mars Flame Sniper - HCB-F+HP
-_Special_-
Can air throw with F+HK.
---Sailor Jupiter---
Supreme Thunder - F-B-F+P
Sparkling Wide Pressure - HCF+P
Jupiter Double Axle - DP+K (F or B to move while performing) (will pass through projectiles)
-_MAX_-
Jupiter Oak Evolution - B-HCB+HP
-_Special_-
Can air throw with F+HP.
---Sailor Venus---
Crescent Beam - QCF+P
Venus Love Me Chain - F-B-F+P
Venus Wink Chain Sword - DP+K
-_MAX_-
Venus Love and Beauty Shock - QCB, HCF, RQCF+HP
-_Special_-
None.
---Super Sailor Chibimoon---
Luna-P Attack - F-B-F+P
Pink Sugar Heart Attack - QCF+P
*Swinging Marshmallow - D+K (air only)
-_MAX_-
Twinkle Yell - QCF, RQCB+HP
-_Special_-
Can jump, then hop up by tapping U while still in the air for double jump.
---Sailor Uranus---
World Shaking - RQCF+P
Uranus World Attack - F-B-F+P
-_MAX_-
Space Sword Blaster - F-HCF+HP
-_Special_-
Special moves come out instantaneously. She doesn't move around and talk a lot when attacking.
Attacks do large amounts of damage even when blocked.
Can dash across the screen in a low hop by tapping F, F.
---Sailor Neptune---
Deep Submerge - QCB+P
Splash Edge - DP+P
-_MAX_-
Submarine Reflection - HCF, HCB+HP
-_Special_-
Can air throw with F+HP.
---Sailor Pluto---
Dead Scream - QCF+P
Action Spin Star - F-B-F+P
-_MAX_-
Chronos Typhoon - HCF-B+HP
-_Special_-
None.
---Sailor Saturn---
Death Reborn Revolution - HCF+P
Silence Whirl - RDP+K
-_MAX_-
Silence Glaive Surprise - B-RQCF-U+HP
-_Special_-
Can air throw with F+HP.
---Tricks and Codes:
---View Henshin Sequences / Transformations (Saturn version only):
At the options screen tap: L, X, Y, Z, R. A new menu will pop up. In this menu you can view all of the Senshi's henshin sequences / transformations.
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