An hour later finds Gnore, Kersath, Kre, Dain, Garth, Randor, and
Lyntern riding out of the gates of Parlfray Keep as the sun is setting.
Captain Dalaes and his men are nowhere in sight.
"Maybe the Count reconsidered and didn't send the men after us?"
wonders Randor aloud.
"I doubt it," answers Kersath quietly.
Lyntern is all smiles as the party drops below a hill and the Keep
disappears from sight. He is dressed in brown tunic and breeches with a
leather vest on for further protection. He has a dark brown riding cloak
on as well. A finely jeweled ornate longsword hangs from an equally jeweled
belt and sheath on his left side. The swordsmen in the group note that the
ceremonial blade would pretty much be useless in a real battle. He also has
an ordinary shield strapped to the back of his horse. As the party continues
on, Lyntern is all chatter as he rides in the lead next to Gnore. His
questions are typically answered with short, one-word answers from the quiet
dwarf. He also receives several sharp retorts from the moody Kre who is
riding behind him.
After riding for an hour, Kersath moves up to the front of the procession
to speak to Gnore, "I'm going to fan out and scout around us and make
sure we aren't being followed." He gives a meaningful glance to the dwarf.
"I'll go with you!" yells Lyntern excitedly.
"Quiet boy!" answers Kersath sharply. "We are travelling at night
in an area recently infested with orcs, do not draw any more attention to
yourself as absolutely necessary. Stay here with the group, you would only
slow me down. I cannot show you the ways of stealth as we scout." With that
the dark elf spurs his horse forward and disappears into the night.
Lyntern appears to sulk for a few moments at not being able to scout with
the elf, but he soons begins his array of questions anew. Gnore shakes his
head in desperation as Lyntern asks Gnore if he should switch to a bastard
sword like the stout dwarf instead of his longsword.
Before long, Kersath returns to the group with what appears to be a slight
smile on his face. "Nothing out there but the wind." he says in
answer to the inquisitive looks from Gnore. "And a small caravan travelling
a few hundred yards behind us." The dark elf then pulls in aside Randor
again, "It appears that Captain Dalaes and his men were not as inept as we
originally thought. He and his ten men are the 'small caravan' travelling
behind us. I almost didn't recognize them myself! There's no way the boy
could recognize them. And enough of them are on horseback that they'd be here
in a flash if we ran into trouble. Even then, we would probably be able to
convince the boy they were just travelling through and stopped to help us! I'll
have to applaud that man the next time I see him."
"I still don't like it," says the skeptical priest.
To the pleasure of the entire company, the remainder of the journey is
extremely boring. By the time the group reaches Thurmaster, slightly before
midnight, everyone is sick of the constant talking and questioning from Lyntern.
The group leads Dain to Tauster's tower were the mage enters to help Tauster with
the identification of the ring.
"We'll be back in the morning," says Kersath before Dain enters.
"I'll be ready," answers the anxious mage.
"Now we're on to the Hound and Tails for some much needed ale," says
Kersath to the remainder of the group.
At the Hound and Tails things are quiet as most of the patrons have turned
in for the evening. The party members have a few tankards of ale before heading
to the common room themselves. As the party quietly enters the room with
the fifteen or so travellers sleeping on the straw mats about the room, Lyntern
turns up his nose.
"We will be sleeping here?" he asks. "Along with everyone?"
"Part of the fun of adventuring," answers Gnore sarcastically. "We're
lucky to have a roof over our head and a warm fire this night. Most time it's
a hard rock for a pillow under the stars and no fire. Enjoy it boy."
With a shrug and a frown Lyntern moves to pick out a relatively clean spot
and put his cloak on the floor. To the relief of everyone, the talking boy is
asleep almost as soon as he is down.
"Well we made it to town," says Kersath with a sigh to Garth. "If
we make it through the night we should be fine."
"Aye," answers the dwarven priest.