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Allied: Mobile Vechile Units


Armored Personnel Carrier [Strength: 200] [Weapon: M60 Machine Gun] [Armor: Heavy] [Tech Level: 5] [Sight: 5] [Speed: 14] [Escape crew member: No] [Maximum Passengers: 5] [Owner: Allied] [Prerequisite: War Factory and Technology Center] [Cost: 800] With the Armored Personnel Carrier, the Allies can transport up to 5 infantry units quickly across land. A tracked vehicle, the APC is the lightest unit with the ability to crush Sandbag and Barbed Wire Barriers. The Turret-Mounted M-60 helps keep infantry at bay while it goes about its mission.

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Artillery [Strength: 75] [Weapon: 155mm Cannon] [Armor: Light] [Tech Level: 8] [Sight: 5] [Speed: 6] [Escape crew member: Yes] [Owner: Allied] [Prerequisite: War Factory] [Cost: 600] Very effective, if somewhat inaccurate, Artillery can devstate infantry and structures from afar. Its slow speed and light armor require that it be protected.
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AT Mine Layer [Strength: 100] [Weapon: AT Mine] [Ammo: 5] [Armor: Heavy] [Tech Level: 3] [Sight: 5] [Speed: 9] [Escape crew member: Yes] [Owner: Allied/Soviet] [Prerequisite: War Factory and Service Depot] [Cost: 800] The Anti-Tank Mine Layer is one of the most effective units on the Allied side. Able to destroy most units with just one mine, a savvy commander can neutralize an enemy force before they get near a base. The Mine Layer carried 5 mines and can be reloaded at the service depot.
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Light Tank [Strength: 300] [Weapon: 75mm Cannon] [Armor: Heavy] [Tech Level: 4] [Sight: 4] [Speed: 10] [Escape crew member: Yes] [Owner: Allied] [Prerequisite: War Factory] [Cost: 600] The standard Allied Tank. Fast, with decent armor, the Light Tank works well in mixed groups, and also in large divisions. What it lacks in firepower, it makes up for in speed and rapid fire.
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Medium Tank [Strength: 400] [Weapon: 90mm Cannon] [Armor: Heavy] [Tech Level: 6] [Sight: 5] [Speed: 9] [Escape crew member: Yes] [Owner: Allied] [Prerequisite: War Factory] [Cost: 800] The higher-grade Allied Tank, this unit is just as well amrored, faster, and less costly than the Soviet Heavy Tank, though armed with only a single barrel. Used in groups with Light Tanks, the Medium Tank can draw fire while the Lighter Tanks destroy the threat.
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Mobile Construction Vechile [Strength: 600] [Weapon: None] [Armor: Heavy] [Tech Level: 15] [Sight: 4] [Speed: 6] [Escape crew member: Yes] [Owner: Allied/Soviet] [Prerequisite: War Factory and Service Depot] [Cost: 2500] The Mobile Construction Vehicle allows creation or expansion of a base. Although expensive, the MCV is useful to have around if the original Construction Yard (a favorite target of the enemy) is destroyed or captured. As with any other construction facility, the more of them you have, the faster construction will proceed.
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Mobile Gap Generator [Strength: 110] [Weapon: Shroud generator] [Armor: Light] [Tech Level: 15] [Sight: 4] [Speed: 9] [Escape crew member: Yes] [Owner: Allied] [Prerequisite: War Factory and Technology Center] [Cost: 600] The mobile version of the Gap Generator functions in much the same way the stationary one does. Although it projects a smaller gap field, you can hide several units under its cover, blocking the enmey from seeing what you're sending what you're sending against them.
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Mobile Radar Jammer [Strength: 110] [Weapon: N/A] [Armor: Light] [Tech Level: 15] [Sight: 7] [Speed: 9] [Escape crew member: Yes] [Owner: Allied/Soviet] [Prerequisite: War Factory and Radar Dome] [Cost: 600]
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Ore Truck [Strength: 600] [Weapon: None] [Armor: Heavy] [Tech Level: 1] [Sight: 4] [Speed: 6] [Escape crew member: Yes] [Owner: Allied/Soviet] [Prerequisite: War Factory and Refinery] [Cost: 1400] The Ore Truck collects raw, unprocesed ore. Although slow, it is heavily armored, able to withstand a hammering and still escape intact.
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Ranger [Strength: 150] [Weapon: M60 Machine gun] [Armor: Light] [Tech Level: 3] [Sight: 6] [Speed: 12] [Escape crew member: Yes] [Owner: Allied] [Prerequisite: War Factory] [Cost: 600] Fast and lightly armored, this unit is ideal for scouting an area quickly. Used as a support unit for an infantry squad, the ranger can soften up enemy before a direct confrontation occurs.
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Supply Truck [Strength: 200] [Weapon: N/A] [Armor: Light] [Tech Level: 1] [Sight: 4] [Speed: 10] [Escape crew member: Yes] [Owner: Allied/Soviet] [Prerequisite: War Factory] [Cost: 600] In use by both Allies and Soviets, the Supply Truck is vital to carrying necessary equipment back and forth from the front lines. Low armor make this an easy target by any mechanized unit.
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