Naval Units
Cruiser
[Strength: 700] [Weapon: 8 Inch artillery Cannons] [Armor: Heavy] [Tech Level: 10] [Sight: 7] [Speed: 4] [Sensor: Yes] [Owner: Allied] [Prerequisite: Naval Yard and Technology Center] [Cost: 2000] Slow moving death. What the Cruiser lacks in speed, it makes up for in firepower and range. Able to lob destruction onto targets incredible distances away, this ship can decimate an enemy base in minutes. A favorite target of Submarines, these ships have no sea-based defenses, relying on the faster moving Destroyer or Gunboat to protect them.
Destroyer
[Strength: 400] [Weapon: Stinger missiles & depthcharge launchers] [Armor: Medium] [Tech Level: 7] [Sight: 6] [Speed: 6] [Sensor: Yes] [Owner: Allied] [Prerequisite: Naval Yard] [Cost: 1000] The mid-level naval vessel, the Destroyer is effective against land, air, and sea-based threats. Its fast-firing stinger missiles can hit air targets easily, and can also decimate nearby ground targets. if it detects a Submarine, its dual depth-charge launcher ensures that the Sub will be rapidly taken out of commission.
Gunboat
[Strength: 200] [Weapon: 2-inch deck gun & depth-charge launcher] [Armor: Light] [Tech Level: 5] [Sight: 7] [Speed: 9] [Sensor: Yes] [Owner: Allied] [Prerequisite: Naval Yard] [Cost: 500] The fastest and lightest of the Allied naval vesels, the Gunboat is good at scouting naval routes, and detecting Submarines before they can cause any mischief. Its depth charge launcher will automatically fire at any Submarine that is detected nearby.
Submarine
[Strength: 200] [Weapon: Torpedo] [Armor: Medium] [Tech Level: 6] [Sight: 6] [Speed: 6] [Cloaking Device: Yes] [Owner: Soviet] [Prerequisite: Sub Pen] [Cost: 950] Silent and stealthy, Submarines can attack ships from afar. Subs must surface to fire, giving away their position, and opening themselves up to any nearby units that can hit them.
Transport
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[Strength: 350] [Weapon: None] [Armor: Medium] [Tech Level: 1] [Sight: 6] [Speed: 14] [Sensor: No] [Maximum Passengers 5] [Owner: Allied/Soviet] [Prerequisite: N/A] [Cost: N/A] The Landng Ship Transport allows transportation of up to 5 units across the water. Transports can only be loaded / unloaded on shore terrain, and they are at their most vulnerable while unloading.