~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Module 3

 Slum Rooftop map
 ================

           Guide:
           
           <> or ^ = Jump to next RoofTop
           S = Slaver Leader
           D = Down to Warehouse Tunnel

                           *-*<>*-*-*<>*   *
                           | |         |   |
                   S-*-*-*-*-*         *-*-*
                           | |         | | |
                           *-*         *-*-*
                           | |           | |
                 *--*--*   *-*           *-*
                 |     |   | |
                 *     *   *-*<>*--*
                       |        |  |
                       *        *--*
                       |        |  |
           *<>*--*--*--*--*--*<>*--*
           |                    |  |
           *                    *--*
           |                    |  |
           *<>*--*  *--*--*--*--*--*<>*
           |  |  |        ^           |
     *--*--*  *--*        ^           *
              |  |        ^           |
              *--*<>*--*--*--*<>*--*--*
                       |  |  |  |  |  |
                       *--*--*  *--*--*
                             ^
                             *--*--*---*--*
                             |  |
                             *--D


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Level 1 of tunnels underneath the Keep 
 =======================================
                                        g
                                       / \
                      D               g g-g
 E  = Entrance         \              | |
 g = glowing      E-g   g-g  g-g    g-g D D     g-D
     tunnel        / \  |  \ |   \ /       \   /
 D = Dead end     g   g-g    g    g-g    g-Dg-g      g-g-g
 d2 = down to     |   |  \        /   \ /   |       /    |
      level 2     g   D   g-g-g   g    g    g      g   D g
 * = secret        \     /  |    / \    \    \     |  /  |
     passage, need  g   g   g   g   g    g-D   g-g g g   g
     bracelet from  |   |    \  |  /     |     | | | |  /
     wererat        D   g     g-g g      g-g   g D g g D
                       /     /    |     / /   / \ /  |
                      g   g-g     g    g g-g-g   g   g
                       \ /  |   /      |            / \
                   D    g   g  D       g     g     g   g
                   |    |    \          \   / \   /    |
                   g    g-g   g          g-g   g-g     g
                     \ /   \   \        /|  \         /
                   D  g     g   D    g-g g   g-g-g   g-D
                   |       /|        |    \    | |  /
                   g   g-g  g        g     D   g D g
                  / \  |     \      / \        |   |
                g    g-g      g-g /    g-g-g-g-g   d2
                                       |        \
                                       g-g    D  g
                                      /    \  |  |
                                     g      g-g  D
                                     |      |   \
                                     g g-g  D    g-g-g           D
                                      \|               \        /
                                       g                 g     g           D
                                                           \  /           / 
                                                             g           g
                                                              \         /
                                                               g-g-g-g-g
                                                                  /     \
                                                                 g       g
                                                                /         \
                                                               g           g
                                                              /             \
                                                             g               g
                                                              \             /
                                                               D           g
                                                                          /
                                                                         g
                                                                          \
                                                                           g
                                                                            \
                                                                             g
                                                                              \
                                                                               g
                                                                                \
                                                                                 *

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Second Level
 ============

                                  c
 c = dark cave                   / \
 L = Lair               c-c     c   c                   l-l
 l = narrow  ridge      | |     |   |                  /  |
 B = Broken Bridge      c c   c-c-L c                 l   g
 U1 = up to level 1      \ \ / \   /                  |   |
 d  = down to level 3     c c   c c                   l   g-g-g                L=Lair
                          | |   | |                  /          \              E=Entrance
                          d L c L c                 l   c-c      g             g= Glowing tunnel
                             /|  /                   \  | |     /              U1 = Up to level 1
                          c-c c-c                     l c c  L g               B = broken Bridge
                          |     |                     | |  \ |  \              c = cave (dark)
                          c-c   c                     1 c    c-c g
                             \  |                    /   \     | |
                              c-c       c         l-l c   c    E-g
                              | |\     /|        /   / \ /    /  |
                          c   c c c c L c   l-l-l   c   c   c    g
                         /|  / / /  |  /   /        |   |   |     \
                        c c-c c-c   c-c B-l c L   c-c   c-c-c-c    g
                        |       |  /       /|  \  |  \    |   |    |
                      c-c   c-c c c   c-c L c   c-c   c-L L   c    U1
                      |  \ /  |    \ /  |  /   /      |      /
                      c   c c-c     c   c-c   c    c-Lc-c   c
                       \    |  \    |  /       \  /|   / \  |
                        c-c-c   c-c-c c   c-c-c-c  c  c   c-c
                                       \ /         \  | 
                                        c           c-c-L


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Level 3
 =======

                           c
 c = cave                 / \
 D = Dead end cave      c-c   c-c-c-c   c        t-t-t-t
 * = secret entrance   |  \  |   | |  /|        /       \
 U = Up to 2           c-c-c c   c c-c c       t   t     t
 d4 = down to gnomes  /    |  \  |      \      |  / \     \
 t = tunnel          c   U c-c-c-c-c   c-c   t-t  t  t     t
 B = Boulder, need   |    \       /   /      |     \  \     \
     bloodstone orb  c D   c-c-c-c-c-c     L-L-L-L  t  t     t
 d5 = down to dark-   \|    \    | \      /       \ |   \    |
      elf city.        c-D               L         Lt    t-t-t
                      / \               /          | \
                         c-c           L           L  *-p
                           |          /            |     \
                           c-c       L             L      d4
                        \  |  \      |\           /
                         c-c   c     c L         L
                         |  \  |    /   \        |
                         c   D D   c     L-L-L-B-L
                          \       /            |
                           c-c   c             p
                              \ /       /p-d5 /
                               c       p     p
                                        \   /
                                         p-p






~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Level 4 - Gnome area
 ====================



                                Q-c-Q
 U = up to cave system            |
 Q = Living quarters            A c   Q-c-Q
 A = Armoury                    | |     |
 c = ston corridor          U-c-c-c-c-c-c-c-K
 K = Gnome commander. Gives       |     |
     bloodstone orb to you.       c     c
                                  |     |
                                Q-c-Q Q-c-Q

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 Level 5 - Dark Elf city
 =======================

 U = Up to level 3
 B = Black Steel Gate
     kill the obsidian statue for a key after touching it.
 d = down to prison
 S = Shop
 s = street
 C = Cathedral
 T = Trapdoor                 U
 A = Archmage's tower         |
                              B
                              |
                          s-s-s-s-s
                         /    |    \
                        s   S-s     s
                        |     |     |
                        s-s-s-s-s-s-s                ---------------------------------------,
                        |     |     |               `  Guild:                               |
                        s   d-s-C-C s               |  =====     q = soldier's quarters     |
                        |     |     |               |            E = entrance               |
                        s-s-s-s-s-s-s               | -E-q-q-q   h = hallway                |
                        |     |     |               |  | | | |   m = melee room             |
                      A-s     s     s-G             |  h-q-q-q   P = mage practice pit      |
                              |                     |  |         O = Officer's quarters     |
                          m-m-m-m-m                 |  h-m-m-P  (Captain of the guard) |
                         /         \                |  |-O                                  |
                        m            m              |                                       |
                       /              \             `-------------------------------------- '
                      m                m
                      |                |             ------------------------------------
                      m                m            |    Tower: |Key: U=Up, D=Down h= hallway,
                      |                |            | ----------' Q=living quarters,
                      m                m            |1: U      |
                      |                |            |    \     |---Q-Q----|--------------------------
                      m                m            |     E-s  |4: | |    |
                      |                |            |-----------   h-h-D  |
                      m                m            |2:   U    |      /   |
                       \              /             |    /     |     U    |
                        m            m              |   D-h-h  | ---------|
                         \          /               |     | |  |5:
                          m-m-T-m-m-                |     Q Q  |
                                                    |----------|
 Royal Prison                                       |3:  D     |
                                                    |    |\    |
             U        T = Torture Chamber           |  Q-h U   |
            / \       c = corridor                  |    |     |
         C-c   c-C    U = up to town                |  Q-h     |
           |   |                                    |----------
         C-c-c-c-C
           | | |
         C-c T c-C
           |   |
         C-c-c-c-C

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SECRETS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Gnome Commander- 
 to get to the gnomes from the entrance of the tunnels go: 
 E, SE, E, N, E, SE, E, SE, SE, S, SW, S, SE, E, NE, SE, E, 
 NE, NE, SE, S, SW, SW, D
 (now on second level) 
 N, NW, N, W, SW, S, W, W, N, NW, SW, S, W, S, W, SW, SE, 
 W, W, W, W, SW, NW, NE, N, W, SW, S, W, W, NW, N, W, SW, 
 NW, N, NE, S, E, NE, N, E, N, N, NE, N, NE, N, NW, SW, S, 
 W, SW, NW, N, W, S, SE, S, D 
 (now on third level) SE, E, E, E, NE, W, W, W, W, N, W, W, 
 SW, S, SE, SE, E, S, S, W, S, SE, E, SE, NE, NE, NE, N, NE, 
 NE, NE, E, N, E, N, NE, E, E, E, SE, SE, SE, S, W, W, NW, 
 NW, NW, SW, SE, S, SE, STAND TILE E, SE, D, 
 your now in the gnome area, from here go 8 east and fight the 
 gnome commander, he drops a bloodstone orb which you
 must use to get into the dark-elf city (orb can only be used once)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Slaver Leader- 
 to get to warhouse from south of Shadowy healer go: 
 W, S, S, S, S, E, E, E, S, S, S, E, E, E, N, E, N, W, W, W, W, W, S, E, BASH UP. 
 When in there you can walk normally, but read the room descriptions. Some say you can
 "jump across the building to the (direction)" Then type JUMP . Me and my friend got 
 split up and he found the slaver leader so I don't have his cap or know how to get to 
 him, but this should get you started at least. Talk to him before you kill him, he will
 give you amber talismans when you talk to him, so talk to him a few times. He also tells 
 you EXACTLY how to get to the area in DTHILLS to use the talisman.

 To get to Secret passage from Western Road, Fork(where the sign is)- 
 SW, SW, S, SW, S, SW, S, SW, S, S, SW, S, S, S, S, Go path to Dragon Teeth Hills, S, S, 
 SW, W, W, W, W, NW, N, N, N, SW, SW, W, W, N, Hold amber or hold talisman

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dragon's Tooth Hills, Slaver's Keep
  -follow the Western Road past the Sign, take the first SE "go path",
   follow path SW until you get to the first 3-way, wear Amber Talisman,
   and "hold up Talisman."

   T  #--#--#--#  T      D-down to secret entrance in hills
   |  |        |  |        (Pull lever to exit)
   #--#--F--#  #--#      G-Guardrooms
   |  |  |  |  |  |      T-Up to guardtowers
   #--#  #  1  #--#      F-Foyer, Inner Keep
   |  |  |     |  |      1/2-Up to second level of Keep/Down
   #--#  K--S  #--#      K-Kitchen
   |  |        |  |      S-Storeroom: "turn tap" opens keg passage 
   T  #--#--#--#  T        to lower dungeon. s-up to keg
         |  |            L-Slaver Lord
      G--#--#--G         E-Dark-elf Emissary
         |  |            C-Cell
         D--#            *-Shattered Skeleton, "pull bone" to open
                           passage to 1st level of caves

                                     C
                                     |
         L  #                     C--#--C
         |  |                        |
         #--2                  *  C  #--C
         |  |                  |  |  |
         E  #                  #--#--s--C
                               |  |  |
                               C  C  C

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The jumps are actually spaces that you pass through (or not if you fall)
 and the map matches the slum accurately.

 Here are the rooftops as mapped by Jiggs Longthorne:

  
  
  Slum Rooftops   
  
    |  
    O   --O--  Jump
    |  
            S  Slave Leader
  
                            #--#--O--#--#--#--O--#     #
                            |  |                 |     |
                S--#--#--#--#--#                 #--#--#
                            |  |                 |  |  |
                            #--#                 #--#--#
                            |  |                    |  |
                *--*--*     #--#                    #--#
                |     |     |  |
                #     #     #--#--O--#--#
                      |              |  |
                      #              #--#
                      |              |  |
          #--O--#--#--#--#--#--#--O--#--#
          |                          |  |
          #                          #--#
          |                          |  |
          #--*--#--#     #--#--#--#--#--#--*--#     #--#
          |     |  |           |              |     |
    #--#--#     #--#           O              #     #
                |  |           |              |     |
                #--#--O--#--#--#--#--O--#--#--#     #
                            |  |  |     |  |  |     |
                            #--#--#     #--#--#--O--#
                                  |
                                  O
                                  |
                         #--#--O--#--#--#--#--#
                            |     |  |
                            #     #--D
                                  
                                           Abandoned Warehouse
                                  #--#--#--#--#
                               |  |           d   U = Trapdoor Up
                               s  #-dU  s--s--s   d = door
                               |        |         s = Slum Street
                          --s--s--s--s--s   
                          

    Source: geocities.com/timessquare/alley/1964

               ( geocities.com/timessquare/alley)                   ( geocities.com/timessquare)