NEW HAVEN
G M W A - Armour Shop
| | | D - Down to lower level
H-D-#-# G - Guild
/ | | H - Healer
# S A M - Magic Shop
| S - General Store
Docks W - Weapons Shop
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NEW HAVEN ARENA
# #-D A - Arena
/ \ / D - Down to next level
#-# #
|
#
|
#-# #
\ |
# #
/ /
# #
| /
# #-#
| / \
# #-# #-#
\ | |
#-#-# # # #-#
| \ / \ /
# #-# #
|
A
NEW HAVEN DUNGEON
#-U-#-# C - Cave Bear
/ \ U - Up to arena level
#-# # #-#
| | \
#-# # #-#
\ /| \
#-# # #
|
#-#
\
#-#-C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CRYPT
First Level Second Level
D
+
#--#--#--#--# U
| | | S
# # # #
| | | / \
# # # # #
| | | \ /
# # # # # #
| | | | / \ |
# # # # # # #
| | | / \ / \ / \
#--#--#--#--# #--# # # #--#
| \ / \ /
# # #
| \ /
# # # #
| \ / \ /
# # # # #
| | \ / |
#--#--#--#--# # #Statue #
| | | | | |
# # # # # #
| | | \ /|\ /
# # # # # # # #
| | | \ / | \ /
# # # # D #
| |
# #
Lever Lever On statue Push eye to open passage to South
Pull Levers to open door to the North
THIRD LEVEL
Quest Area Door
#
|
#--#--#--#--#--#--#
|
#--#--#--#--#--#--#
|
#
|
#--#--#
| |
# #
| |
#--#--#
|
#
|
#
|
#
|
U
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CITY SEWERS
#-#-#-#-#-#
| | |
#-# # #-#
| | |
# # #-#
| | |
# # #-#-#-#-#-#-#-#-#-#-#-U-#-#-#-#
| | | | | \
#-#-# #-# #-#-@-# # # # #
| | | | | | \
#-# # M #-# #-#-# # #
| | | | | |
# #-#-# U #-# # #
| | | | |
# # #-#-#-#-#-# #
| | | | | |
#-#-# #-#-#-#-#-# # # U
| | | | | |
#-# # #-# # #
| | | | /
# # U # #
| | | |
# # # #
| | | |
# #-#-#-#-#-T-#-#-#-#-#-#-#-#-#
| | | | | |
# # # # # #-# #
| | / | |\ | | |
# # # # #-# #-#-# #-# #
| | | | |
#-#-#-U-#-# * # #-#-#-#-#-#-#-#-#-#-#
| | | | | | | |
# # # # *-* # #-#-# #-#-# #
| | | |\ | | | | | |
#-#-#-# *-* #-# # #-# # #-# #
| | | | | \
# # #-#-#-#-# # #
| | | | | |
# # # # #-# U #-# #
| | | | | | | |
H-# #-#-#-#-#-U-#-#-#-#-# #-#-# #-#-#
| | | | | | |
# # # # # # # # #-U #
| | | | | | | |
#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#
| |
# #
U = Up to Town
T = Up to Town Square
* = Dank Area (Orcs + Thieves)
@ = Secret door to Mad Wizard
M = Mad Wizard
H = Hole (enter hole)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SLUM SEWERS
#-#-#-#
| |
U-#-#-#-# #
| |
# # #-#
| | |
#-#-#-#-# # #
| | | |
# # #-#-#-#
| | | |
# # # # #-#-#-#-#-#
| | | | | | |
#-#-#-@-# #-#-#-# # U #
| | | | | |
# # # # # #
| | | | | |
# #-#-#-#-#-#-#-# #-#-# #
| | | | | /
#-#-# # # # # #
| | | | | |
# # #-#-U-#-#-#-#-# # #
| | | | | |
#-#-#-#-# @-S # # #
| | | | | | |
# # M-# #-# # # #
| | | | | |
# # #-#-#-#-#-#-U-#-#-#-#
| | |
# # # Mansion
| | |
#-U-#-#-#-#-#-#-# # #-#-# D # W D
| | | | | | | |
# #-#-#-#-#-# #-# U #-#
| | |
# #-#-#
U = up to slums W = Orc Warleader
M = up to Mansion
S = Stud (push stud)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SLUMS
#
|
#
|
# M - Magic Shop
| G - Grungy Shop
# H - Shadowy Healer
|
#
|
M-#
|
#-#-#-#-#-#-#-#-# #
| | | \ / \
D-#-#-#-# # # # #
| | | |
# #-#-#-#-# #
| | | | |
#-#-#-#-# # # # #
| | | | | |
# # #-#-#-#-#-# #
| | | | | |
# # # # # #-#-#-#
| | | | | | |
#-#-#-#-# #-#-#-# # # #
| | | | | |
# # H G # # B #
| | | | | | | |
# #-#-#-#-#-#-#-# #-#-# #
| | | | | /
#-#-# # # # # #
| | | | | | R = Rusty Door
# # #-#-D-#-#-#-#-# # # W = Warehouse Door
| | | | | | D = To sewers (enter manhole)
#-#-#-#-# # # # # B = Black House Door
| | | | | |
R # #-# # # #
| | | | | |
# # #-#-#-#-#-#-#-#-#-#-#
| | |
# # #
| | |
#-#-W-#-#-#-#-#-# # #-#-#
| | |
#-#-#-#-#-#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LABYRINTH
#--#--# #--#--#--#--#--# #--# #--* *--*--* A: Say River
| | | | | | | | | | B: Turn Sun Right,
^7-#--# # ^8 # #--# #--# #--# * *--*--* Push Moon, Push Star
| | | | | | | | | Opens C
#--#--# #--# #--# #--# #--#--#--E *--* * * E: Say HeartBeat
| | | | | | | | G: Pull Right Horn,
# # #-^9--# #--#--#--# #--# # # *--*--* * Push Right Eye,
| | | | | | | | Pull Left Horn,
#--#--#--# #--#--#-^a--# #--# ^b #--# #--#--# Push Right Eye,
| | | | | | | \./ Pull Ring
# #--# #--#--C # #--# #--#--# #-^2--#--#--# L: Pull Lever
| | | | | | | | | |
*8-# #--# #--# #--# ^d--G--#--F #><#--# # # @
| | | | | | | | | /
#--# # # B #--# P--P P ^c--# # #--#--#--# #
| | | | | | | | | | |
# #--#--#--#--# # P @ P #--#--# #--#-^5--# #
| | | | | | | | | | \
#-^6 ^3 #--#--# P--P P # #-*6--# #--#--# #--L--Z
| | | | | | /D\ |
$--$ #--A--# #--#--# P--P #--#--#--# %--%--% Y
| | | | | | | | |
$ $ #-*5--# ^4 # *7--#--#--# #D-%--% %-*a--% #-#*L
| D | | | | | | | | /
$--$--$--$ #><#--# #--#--#--#--# % %--%--% % #-#
| | | | | | D /
$--$--$--$ #--#--# # # #--#--# %-*9--% %--% # Giant Snakes
| | | | | | /.\ | D | /
*c-$ $--$-D# #--#--# *b %--%--%--% %--% %--% #
| | | | | | | | | | | |
$-D# $--$ # ^1 # # %--%--% *3 *1--%--% *4 #
| | | | | | | | | | | |
B* $-*2--$ #--#--#--# # *d--% %--% %--%--% M #
| /
Beach #
|
#
|
#
Beach
----------------------------------------------------------------------
**LEGEND**
^# = Teleport TO * with same number A,B,C,E,F,G -- Reference
*# = Arrive FROM ^ with same number A: Plaque
@ = UP to Crystal-Studded Corriders B: Moon, Star, Sun Symbols opens C
# = labyrinth passageway C: Secret Passageway
P = Room is pitch black E: Second Plaque
D = Door F: Secret Passageway, search w
>< = Secret Passageway G: Minotaur Statue
\./ = One way B*: Banshee
$ = Ancient Crypt M: Minotaur Chieftain
% = Wooded Passages Y: Minotaur Champ
* = Filthy Passageway Z: Chest
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FOREST PATH
***MAIN PATH***
Town-#-#-#-#-#-#-#
\ P = SW Forest, NE Forest (go path)
#-#-# S = Spider Path (go path)
\ K = Elder Forest (twist knot,push knot)
# B = Blue Tower
\ G = Giant Spider
#-P
|\
SW # #
Forest / \
# #-#
| \ NE Forest
#-#-# # #
/ \ \ /
# # P
|
#
/ \
B-# S
|\
# #
/ \
Spider Path # #
/ \
# #-# #-# #
/ \ / \ / | \
# #-# # # #
/ / / \
# # # #
\ | | \
# # # #-#-#
/ / | / \
# #-#-# # # #
/ \ / / K \
# #-# # # #
| | \
# #-#-# #
| Barricade
G-#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NORTHEAST FOREST
#
\
# * - Go Path
/ % Stump to Cliffs % - Go Stump
# #
\ / \ U $ - Say Faith
# # $ U - Up to Cliffs
/ \ %-#-#-#
# #
| |
# #
/ |
# #
| |
# # #-#
\ \ / \
# # # #-#-#-@ Cave Entrance
\ \ /
# # #
/ \ | / \
# #-# # #-#-# # #-#
| \ / \ / \
# #-# # #
/ \ |
# # #
/ \ /
# # #
| / \ |
# # #-#-# #
Main Road | / | \ /
Exit # # # #-#
/ | |
# # Tree- #
* \ House|
# @-#-#-#
\ \
# #
| /
#-# #
\ /
#
\
#
|
#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
FOREST CAVE
Slime Pit
#
D: Down \
W: Werewolf #
S: Slave-master |
T: Thrag # 1 - Green Metal Key - From S
G: Golem \ 2 - Large Iron Key - From W
+: Locked Door # # T/G - Pull Switch for Golem
/ |
NE Forest-# # #
\ / /
#-#-# # #
\ / \ |
#-#-#-# #-D-# # #-# # #
\| / \ | / \
#-# #-#-# #-#-#-1-#-# #-2-T/G
| \ / / |
Kobold Slave Pit # #-# # #
|
U #
/ / \
# # # # # #-W
| | | | |
# #-#-S #
\ /| | |
#-# # # #
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ELDER DARKWOOD
#
%
#
/|
#-# # #-# % = Twist Knot, Push Knot
\ / |\ A = Stone arch
# # #-#-# T = Thorne Walled Path -Go Arch
/ / | \ X = High Druid & Altar -Push Gem (?)
# # # #-#
| / | \
#-#-# # #-#
/ \
#-#-# #-# # #
|/ | | \
# #-# #-#-#-# # #
/ | / \ / \ |\
# # # #-# # # # #
| | /| A / \ /
# #-# # # # #-#
/ \ / | | | |
# # # # T # #
| \ / | | / |
# #-#-#-#-# T-T-X-T-#A# #
| | | / | \ |
# # # # T # #
/ \ | A | | |
# #-#-# #-# # #-#-#-#
| \ | A /
# # # # #
| \ | \ /
# # # # #
/ \ | \ / \
# #-# # #-# #-#
\ | |
#-#-# # #
\ | /
#-#-#-#-#-#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cliff
Base of Cliff:
U
$ % forest stump - Go Hole
%-#-#-# $ Secret passage - Say Faith
Base of Cliff and Caverns:
#-#-#-#-#-#-#-#-#-# #
| | | |
#-#-#-# # #-#-#-# #-# #
| | | | | |
#-#-# #-#-# #-#-#-#-#
| \
#-# # #-# #-#-#-#-#-#-@-# #-#-#-> to frozen caverns
| | \ / | /
#-#-# # # #-#-#-# #
| / /
# #-#-#-# / # D: down to base of cliff
| /| \ / / @: secret passage - push stone
# #-# #-#-# #-#-#-#-# N: Nomadic Chieftain
| \ | | / \
D #-# # #-#-#-#-#-# #
| / / \ \ | |
# #-# # #-# #-#-# #-# #
| | /| / \ | /
# # # # # #-#-# #-# #
| / \ \ | /
# #-# #-#-#-#-# #-#
\ / / \
# #-#-# #-#-# #
| | / |
# #-N # #
| / \
#-#-# #
|
#
|
#
|
#
|
@-@-T T: Aged Titan - say Temar Eldanti
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
****Frozen Caverns and Tower****
#
/ \
#-#-#-#-#-#-#-#-# #
/ \ |
To Rocky Trail <-#-# #-# #-#-#-# #-# #
|\ \ \ / # / / \
# # # # | #-#-# #
| | | # # #-#-# |
| | | |\|\|\ | #
# # # #-# # # # # |
| | |/ / #
# # # #-#-#-# |
\| \ / Y
#-# # +
F
F: Foyer of Tower
+: Locked Gate
Y: Yeti
****Tower, 1st Floor****
^ ^: To Frozen Caverns
+ +: Locked door or gate
#-F $: Secret Passage
| U: Up
# C: Turn Crystal
|
#-U #
$ |
C+#
****Tower, 2nd Floor****
G-G G: Herbal Garden
/ \ L: Library
G-# U$S B: Bedroom
| | | $: Secret Passage
# #-D L +: Locked doors
+ U: Pull Rope, Move Wall
B+B D: Down
S: Push Switch
****Tower, 3rd Floor****
#-D
|
#-U
****Tower, 4th Floor****
#-T T: Throne room, Throne
| Ice Sorceress
#-D
Black House Dark Caverns
First Level
#--U U=up to kitchen
/
#
|
#
/ \
# #--#
/ |
D #
2nd Level Dark Caverns Map
#-#-#
/ \
# # #-#
| | / |
# # #-#-# U C=go hole down
| \ / | to caveworms.
# C-# #-#-# # Take a rope to
| \ | get back up.
# # #
\ / \
#-#-# #-#-# #-#-# #
\ | \ / \ |
# # # # #
\ / / \ | /
#-# #-# # #-#-# #-#-#
/ P \ | |/ \
# O # #-# # # #
| O | / \ /
# L # # #-#-#
\ / \ / / |
#-# # # #
\ \ / / \
# #-# # # # D
| / | | \
C # # # #
\ / \ /
# #-#
Cave Worms/Webbed Path in Black House
(First Level)
U--#
/
#
/
# #
\ \
# #
/ /
# #--#--#
| / \
# # #
\ | \
# # # (S
/ \ / \ e
# #--# # # #--# c
| / / | \ L o
# # # # # e n
\ \ | \ v d
U--#--# # D U e
\ \ | l)
# # #
/ \ / \ /
# #--# # # #-# #
| \ | |
#--# #--#--#
\
#
|
#
Third Level Dark Caverns
#--#
\
#--# #--#
/ \ / \
# #--# #
/ \ \
# # #--#
| /
# #
| |
# # #--#
/ \ / |
U--# # #
/ |
# #
| / \
# # #
\ | \
#--# #
/ |
# #
/ /
# #--#
|
@=push stone @-#-B Entrance to Grand Staircase
B=push button
Grand Stairs (directions and commands)
DOWN =
SE, SW, NW, NE, SE, SW, SEARCH S, S, SEARCH N, PULL LEVER, N, NW, NE, SE
UP =
PULL LEVER, NW, SW, SE, NE, NW, SW, SE, NE, NW, SEARCH UP, U, W, PUSH STONE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fungus Forest
#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
/ | \ / \ \ \
# # #-#-# # #-# B
| / | \ / | \
#-#-#-# # # #-# # #-B
/ \ | | | \ / |
# # #-#-# (OUT) # # # # B
/ \ | | \ | / \ / | / |
# # # #-# # T-#-# #-#-#-# # #-#-#-B
| | /| \| | | \ / | |
#-#-#-#-# # # # # #-#-# #-# # B
/ | | \ / | / / | \ |
# # #-# #-# # # #-#-# # # B
/ \ / | / | \ \ | \ | \ /|
#-#-#-# # # # # # #-# # # #-#-# # # B
/ | \ | | | | / | |/ | / | |
# # #-#-#-# # # # # # # #-#-#-#-# B
| | / \| |/ \| / \ | | |
W #-# # # # # # # #-#-# # B
D \ / \ / \ / | | | \ | |
W #-#-# # R-# # # # # # Y # B
|\ \ \ \ | / \ / \ / | / \ |
# #-# #-# # #-# #-# # # # #-# # #-B
| \ \ \ | | | / \ |/ / |
# #-#-# #-#-#-#-S # #-# #-# # # # B
\ | \ / \ | | \ \ \ |
# # #-#-#-S #-#-#-# # # #-# #-#-#-# B
| / / \ \| \ | | |
#-# #-# #-#-# #-#-#-#-# # B
\ / \ / \ \ | |
# # #-#-# #-#-#-# #-#-#-#-#-#-B=
| / | \
#-# #-#-#-# #-# #-#-#-#-#-#-#-#-#
| \ / \ / \ / / | \
# #-# # # # # # #-#-B
| | / | \ / \ | |
# # # #-# #-# # #-#-#-#-B
/ | | / | | \ / /|
# #-#-# #-#-R-# #-#-#-#-#-# #-#-# # @
| / \ / / / \ | \ / |
#-# # #-#-# # #-#-#-#-#-# # # B
| / / / | / \ / /
# #-#-#-#-#-#-#-#-# # # #-# B
| / | | | / / |
# # # # # #-# # #-R-B
\ /| | | / \ \ \ /
#-# # # #-#-# #-* #-#-#-#-#-#-# # #
| |/ | / |\ | \| |
# # #-# & & &- # &
\ / \ / \ | | / | |
# #-# & &
/ |
Legend:
---------------------------------------------------------
OUT.....Stone Tunnel (N to Great Stairs)
T.......Tunnel Openning
#.......Fungus Forest
W.......Waterfall (go waterfall --> Delhvanen's Hideaway)
S.......Stone Bridge
B.......Black Chasm
=.......Bridge across chasm to Cracked Plain
R.......Room contains RED fungus (eat = poison)
Y.......Room contains YELLOW fungus (eat = full HP!)
@.......Tree off chasm (go path --> Serpent Village)
&.......Hazy Swamp (see other map)
D.......Delhvanen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hazy Swamp
\ /
-* -#- #
| |\ | \| |
#- & & &-&-& # &
/ \ | | / | | |
& &-& & & & &
/ / \ / | | \
&-& & &-& & & &-&-&
/ | | / / \ /
& & & &-&-& & &-& &
\ / | | / | \ |
&-& & & & & & & &
\| | / | \ | |
&-& &-& & &-&-&
| \ / | /
& & & & &
\ | / \ / |
& & & & &-&-&-&
| | / | /
& & & & &
/ / | | |
& & & & &
/ | / \ \
& & & & &-&-&-&-& &-&
| / \ / \ | \| \
& & &-&-&-&-& & & &-&-&
| | / / \ / | |
& &-& & & & & & &
/ \ / / / \ / / |
& &-&-&-& & & & & & &
| /| \ \ | | \ / \ /|
& & & & & & & &-& &-&-& &
| / | | | | | / |
& & &-&-&-& & & &-& & &
\| / \| | / | /
& &-& & &-& & & &
| / | / / \ / /
&-&-& & &-&-& & &-&-&-&-&-&
/ \ |/ /| /
& & & &-& & &
| \ | /| | |
& &-&-&-&-&-& & &
/ | | | / /
& & & & & &-&
| /| | | \ /
& &-& & C & &
\ \ /
& &-&-&-&
\ /
&-&-&
*****************************************************
Legend:
-----------------------------------------------------
#.........Fungus Forest, Swamp's Edge (see other map)
&.........Hazy Swamp
C.........Cyclops Island (take eye to Delhvanen)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cracked Plain
B
|\
B #
| \
B #
| \
B #
| \
B-#-#-#-#
| |
B #
| |\
B #-# #
| / | \
B #-# # #
| | | \
B # # #-#
| / /| \
B # # # #
| / \ \
B # #-#-#-#-#-#
| / | \
Bridge =B # # # #
to |\| \ | \
Fungus B #-# #-# # #
Forest / \ | | |
B #-# # # #
| | \ | | \
B # # #-#-#-#-#-# #
| | / \ \ |
B # # # #-#-#
| / | \ |
B-# #-#-# #-# # #
| / \ / \ / /
B # #-# #-# #
| / \ / \ \ |
B # # # # # #
| | \ /| | \ /
B # #-# # # G-#
/ / | | | |\
B # # # # # H
|/ /| \ | / \
B # # # # # H-L-
| / \ | / |
B #-# # # #
| / | | |/
B-# # # # #-# To Lava Fields
| / / | /
B #-#-# # #
/ | |/
B # #
| / /
B # #-#
| | /
B-#-#-#-#
Legend:
-------------------------------------------------
B.........Black Chasm
#.........Cracked Plain
G.........Glowing Openning
H.........Hot Tunnel
L.........Lava Fields
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lava Fields
G-
|\
H
\
H-#-# #-#-# #-#-#-#
| |\ / |\ / |\
# # #-# # #-#-#-# # L # #-#
/ | | | | | | \
# # L-L-# # # L #-# #-#
| \ | |/ / / \ / |\
# #-# # #-#-#-#-# # # #-#
| |\ / | / / | \
# # #-# #-#-#-# # L # #-#
| / \ / | \ | | | / |
#-#-#-# # L # # L #-# #-O
\ | | \ | \ * | |
# # L # # # # L #-# #
\ \ / / \ \ | | | / \ /
#-#-# # # # # #-# L # L-#
\ | \ / \|/ \ / | / |
#-#-#-#-#-# # #-# # L #
\ \ / /
# L #-#-#-#-#
| | /
# L #
\ / /
#-#-#
Legend:
---------------------------------------------------
G.......Glowing Opening to Cracked Plain
H.......Hot Tunnel
#.......Lava Fields
L.......Lava Pool (need magma amulet to enter)
*.......Giant Lava Pool - push boulder to open obsidian passage
O.......Obsidian Passage
---------------------------------------------------
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Obsidian Passage (Dragon Area)
#
/ \
#-#--# #
/ / /|
#--# # # | #
| \| | #---# |\
#--# # # | # #--# #--#
| / | | \ /
#-# # # #
/ /|\ / | Adult
To Lava <-#--#--# # # # # * She-Dragon
Fields | | / |
| #-# # # # #
# / / / / | /
|\ # #-#-# # # #
# # \ | / \ |
/ | #--#-# # # # # #
# | |\ \|/ | / |
# # # # # # #
\ | \ /
#--# #--#
\
#--#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SERPENTKIN
#-#
/ |
# #
| |
# #
| |
# #
/ |
# U
\
#
\
#-#
\
# # Chief
\ | |
#-#-# # #
/ \ | /
# #-#-#
/ | \
# # #-#-#-#
| | \
WitchDoc # #-Crystal Tunnel
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Crystal Tunnels (aka Headache City)
The levels are in order from top to bottom:
Top Level, Exit Level, Entrance Level, Bottom Level.
Top Lvl Exit Lvl Entrance Bottom
A B C D A B C D A B C D A B C D
#-D D-D D-U U U % D-D}D U-U U-U
| V | | V |
#-#-D D-# U #-OUT U-#-#-D #-#-#{U
V | V V | | V
D}#-1 %{d-D 2 IN-#-# U-D #-# # U
| | | | | | | |
#-d}D-D D D-U U %}U{D-3 U-# U U
KEY:
D: Down
U: Up
d: One way down
u: One way up
}: One way east
{: One way west
%: Up/Down
V: One way south
1: Room exits: W, D
2: Room exits: U, S
If exit up, goto room 1
3: Exits: W, u, D (one way up)
From Serpentkin Village to Dark Valley:
E, E, S, U, E,
U, E, D, N, U,
W, S, W, N, D,
S, D, D, E, N,
W, N, E, E, S,
S, U, E, D, N,
U, W, U, W, N,
W, D, E, E, E,
D, N, W, U, W,
D, W, U, U, E,
U, W, S, E, E,
D, N, U, E, D,
S, E, E
From Dark Valley to Serpentkin Village:
W, N, U, W, D,
S, S, W, D, W,
W
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Deary Village and Black Fortress
W = Wounded Worker D = Down
* = Kher Grass Fields U = Up
T = Trap for 60-70 damage 1 = Dark Bishop
S = Store P = Secret Passage
B = Push Brick
Black Fortress
Entrance Level
#-#-#
|
#
|
Dreary Kher # #-#-# #
Village Fields \ / \ /
-# #-#-#-#-# *-*-*-* # # #
\ | | | | | | | / \ \ \
# # # # S # *-*-*-* #-# # # # #
\ | | | | | | | | | | | | |
#-#-#-#-#-#-#-#-#-#-#-#-#-T-#-#-#-U #-#-#-#-#
| | | | | | | | | | |
# # # # *-*-*-* #-# # # # #
| | | | | | | \ / \ /
#-#-#-#-# *-*-*-* # D #
| | | | / \ | / \
@-@-*-*-* # #-#-# #
Barn| | | | \ | /
W *-*-* @ #-P-# 1
\ |
#-#-#-#-B
Second Floor
M
| C = Room of Changes
#-#-# A = Champion of Blood/Greater Hellion
/ | \ M = Master Assassin
# #-# #-#
/| | |
C #-# D #-#-A
\| | |
# #-# #-#
\ | /
#-#-#
|
#
Dungeon/Gaol
#-#-#-#
| | |\ P: Prisoner
P # # # A: Alchemist
\ C: Massive Chest
#-C # # # # W: Dark Wizard
| | | | |
# A-#-#-#-#
| | | | |
# #-W # # # #
\ / /
# U #
\ | /
#-#-#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
MONASTARY
MONASTARY
MAIN FLOOR
Chapel
# 2ND FLOOR
|
#-#-# #+C+#
/ @ \ / \
DUNGEON # U # # D #
\ / | + |
?+#+? # # # # #
$ \ / \ / \ /
# # # #
/ \ ! $ !
U U D-#-D
+ C: Chancellor Annora
#-# (#) @: Secret psg (sea s)
/ \ | a $: Gate
# # # # +: Door
| | \ / !: Lever to open gate
D a #-#
cliff (C) 1996 Dum Rojam Enterprises
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DRAGON'S TEETH HILLS
.
.
.
o-o-o-o-o o-o-o-o o-o .
/ \ / \ / \ .
o o o o o-o-o-o-o-o-o-o-o o o-o .
/ \ | | / \ \ / / \ .
o o-o o o-o-o-o-o o-o o o o-o o o | .
o: Trails through hills | | | | / \ / \ | | / \ | | | .
.#.: Main Roads o o o o-o-o o o o-o-o o o o o o | .
| | \ / | \ | | \ / \ / \ / \ / | .
o o o-o-o-o o o-o o o-o-o-o o-o-o o-o-o o o-o | .
| | | | \ / | \ / \ / \ / | | .
o o o o o-o o o o o o o | .
| | | / | / | | | | | . .| SLUMS .
o o o o o o o o o o o .#-#D .
\ / | / | | | | \ / | ./. .| .
o o o o o-o-o o o o o-o-o o .#. | .
\ / \ (GSC) \ / / \ | / \ / | <. ./. | .
o-o-o-o-o-o-o-o * Gnoll o-o-o-o o o-o o o-o-o o .#-#. .
/ \ | \ Scout | | | \ / | | ./. . .
o o o * Camp o o o o-o-o o o .#. o-o-o .
/ \ | | | \ / \ / \ | | ./. / \ .
o o o * T o-o-o-o o-o-o o o o-o-o o-o-o-o .#. o o .
| | | trap! | / \ | \ / \ / \ ./. / | .
o o o 25dmg * *-T o o o o o o .#. o-o-o o .
| | | \ /| / | | | | | ./.\ / \ / .
o o-o-o T-*-*-*-T o o o-o-o-o o o o o .#. o o-o-o-o .
| | | | | | | \ / \ \ | / \ / ./. | | \ .
o o o T-*-*-* o o o o-o-o-o-o o o-o-o-o .#. o o o-o .
\ / | | | \ | | | | | | \ ./.\ | | / \ .
o o o T T T o o o o o o o.#. o-o-o o o o .
\ / | | | | \ / | \|. / | | .
o-o-o-o o o o o o-o o .#. o-o-o o o .
| \ \ | | | / .|. | \ | | .
o o o o-o-o o-o-o-o-o-o o o .#. o o o o .
/ \ | / \ / \ | | ./.\ | \ \ / .
o o o-o-o-o o-o-o-o o o o .#. o o o o-o .
/ \ / \ | \ \ / / .|. \ | | .
o o o o o o o o .#. o-o-o-o o .
| | | | | | | / ./. | | | .
o o o-o-o-o-o o o o o o-o-o .#. o o o .
| |/ \ | | | | | ./. / \ / \ .
o o o o o o o o .#. o-o o o-o-o o-o-o .
| / |\| / / | | ./. / \ /| | \ / \ .
o o o o o o o o .#. o o o o o o .
\ | | \ /| . | | / .|. | | \ | | | .
o o o o-o-o o .#-#. o o .#. o o o o-o-o o o .
\ / | \./. .\. \ / ./. | | \ / \ \ / .
o-o-o-o-o-o o ..#. .#. o-o-o-o-o .#. o o o o-o-o-o-o .
| | | ../. .\. | ./. \ / | | | .
o o o ..#. .#. o .#. o-o o o o .
/ | / ../. .\. . | . ..|. | | | | .
o o o .#. o-o-o-o-o-#-#. o .#-#-#. FORK o-o-o o o o-o .
/ \ / .|. / . .\. . . . . | . ./. ./. / \ / \ / / \ .
o HOLE-->(H-o-o-o-o-o .# o .#-#-#-#-#-#-#-#. .#-o-o-o o o o-o-o o o .
| AVALANCHE | ./. | /. . . . | . . . ./. \ | | \ | | .
o Area 1A o .#. o o o .#. o o o o o o .
| (NE corner) | WESTERN .|. | | \ .|. | | | | | | .
o o ROAD .#. o o o .#. o-o-o o-o o o o .
| | ./. | | | ./.\ | \ / | | \ / .
o o .#. o o o .#. o o o-o-o o o o-o .
| | .|. \ /| | .|. \ / | | | / .
o o .#. o o o o .#. o-o-o o o o-o-o .
\ | .|. \ / | / ./. | | \ / .
o-o-o o .#. o-o-o-o o o .#. o o o-o-o .
| | .|. | / / .|. | | | .
o o .#. o o o .#. o o o .
| | .|. | / / ./. | | / .
o o .#. o-o-o-o-o o o .#. o o o .
| | ./.\ / \ | | .|. | | / .
o-o-o-o o o .#. o o o o .#. o o-o-o-o o .
/ \ / \ . | . . .|. / \| | .|. \ / \ / .
o o o-o-o-#-#-#-#. .#.o o o .#. o-o-o-o o .
/ | ./. . . .\. . ././ \ | ./. | | / .
o o .#. .#-#. .#.o o o .#.SOUTWESTERN o o o .
| | ./. . .\. ./. | \ | .|.ROAD / \ | .
o o .#. .#-#. o o-o-o-o .#. o o o .
| | ./. /. . | / \ .|. / | / .
o o .#. o-o o o o.#-o-o-o-o-o-o-o o o .
| / ./. / | / \|. | \ | / .
o o .#. o-o-o-o o o o .#. o o o o .
\ / ./. / \ / | | .|. | \ |/ .
o-o-o-o .#. o o o o .#. o o-o-o-o .
./. | | \ /| /.\. | | \ .
WESTERN .#. o o o o o o .#. o o o .
ROAD . . . . . . ./.\ | | \ / | | .|. | / | .
.#-#-#-#-#-#-#. o-o-o o o-o-o-o-o-o o o .#. o o o .
./. . . . . . . | \ /| / | | .|. | / \ | .
.#. o o-o-o-o o o o o .#. o-o-o-o o o .
./. | | / \ / .|. | | / .
.#. o o o o-o-o-o-o .#. o o-o-o-o .
./. \ | / \ .\. / | | .
(H) o-o o o-o-o-o-o o o-o-o-#.o o o .
/ \ | / \ / | .|/ | \ .
(H)ole o o o o o-o-o-o-o-o-o-o o .#. o o .
AVALANCHE | | |/ | | .\. / \ .
Area 1C o o-o o o .#. o-o-o-o o .
| | | | | .|. / \ | .
o o o o Keep track of where you're at. o .#. o o o-o-o .
\ / | | It's very easy to get turned | .\. | | / \ .
o-o o o around and confused in here. o o-#.o o-o-o-o o .
/ / \ | Very redundant land features. \ / .\| | | | .
o o o o I was thinking there's gotta o-o-o .#. o o o .
| | \ / be something else out here. | .\. | | | .
o-o o o-o-o-o-o o .#. o-o-o-o o .
/ | / | .\. / \ / .
o o o-o o o .#. o o-o-o .
/ / / \ / / \ /|. / | | .
o-o o o o o o-o-o-o.#-o-o-o o o .
/ | | | / | .\. | | \ .
o-o-o o o o o o .#. o o o .
/ \ / | | | | .|. | / | .
o o o o o o o .#. o-o-o-o o .
| | / \ / | | .|. | | | .
o o o o-o o o .#. o o o .
| | /| / \ | /.\. | \ / .
o-o o o o o-o-o o o-o-o-o o .#. o o o .
/ \ \ \ / \ / / \ / .|. | \ / .
o o o o-o o o o-o .#. o o .
| \ | / \ | | \ .|. | | .
o o o-o-o-o o o o o -#- o o .
| |\ / | \ / / | .\ .| / \ .
o o o-o o o-o-o o o .#-o-o-o-o o .
\ / | | | .|. | \ .
o-o-o o o o o .#. o o .
| |\ | \ | .|. | | .
o o-o-o-o o-o o o .#. o o .
\ / \ / .|. | | .
H o-o-o .#. o o .
| .|. | | .
(H)ole o .#. o o .
AVALANCHE | .|. / | .
Area 1A o .#. o o .
(SW corner) | ./. / | .
o .#-o-o-o o .
This is the only hold which | .|. | .
does not overlay properly with o .#. o .
correct position inside the \ ./. | .
tunnels. o .#. o .
\ . .|. / .
o-#-#. o .
.|. / .
.#. o .
.|. / .
.#. o .
.|. / .
.#. o .
.\. / .
.#. o .
./.\ | .
.#. o-e o .
./. \ | .
.#. o-o .
.|. | .
.#. o .
.|. / .
.#. o .
.|. / .
.#. o .
.|. /| .
.#-o-o o .
SOUTHWESTERN ./. | .
ROAD .#. o .
./. / .
.#. o .
./.\ / .
.#. o-o-o .
.|. .
.#. .
.|. .
.#.Black .
Rhudaur.|.serpent key .
=======|D|======= .
| | | .
INN | #-#-#>#<#-#-# | .
2nd | | | | | | .
D: Drunken Demon Inn # # | # # D+# # #-# | .
B: Bloody Dagger Tavern + + | | | | | | | .
A: Asylum D-# | #+U-# #-#-#-# | .
S: Screaming Wench Tavern | | | | | .
F: Fine mansion | # 5 3 #-B A # | 1: Armour Shop .
Z: Balthazar | | | | | | | | | 2: Mystical Items .
$: Bank of Rudaur | #>#-#-*-#-#<# | 3: Weapons Shop .
H: Healing Room | | | | | | | 4: Exotic Weapons .
Z: Training Hall | # 4 1-#-$ 2 # | 5: Missile Weapons .
T: Temple Altar | | | + | 6: Thief's Weapons .
| #-# S-#-Z ? F | .
| | @ + x | | .
No known way to | # 6 H-#-T Z+# | .
kill Balthazar....yet. | | .
Atleast I tried ================= .
.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~AVALANCHE
1A # # # 1A
/ \ \ \ "Go hole"
# # # # # # #-#-# To
| | / \ | |\ / \ / \ HILLS
#-#-# # # # #-#-# #-#-# #-# # # # # #
/ / \ | / \ / / | / | | | |\ OUT
#-# # # # # # # # # #-#-# # #-# #-# #-#-H)
/ / | | | \ \ \ | / \ / \ / |
# #-# 2a-#-# # # # # # #-# # #-# # 2c # #
\ | /| | | / \ / \ | \ | | / \ | / |
# #-# # # # #-#-# # # # #-#-# #-# # # #-# #
| | \ / | \ | | /| \ / / \ / | / / \ /
#-# # #-# # #-#-# # # # # # # #-#-#-# # #-#
| \ / |/ | / | \ / | \ \ |
# #-# # # # 2b # # # # # # #
\ / \ / | / | \ / \ /| | /
# #-#-# #-# # #-# # # #-# #-#-# #
1A \ / \ / \ /
-------------------------- #-# #-# # 1A
1B | / /-----------------------
# #-# #-# | # / #-# 1C
/ \ / \ / | / Stone Tunnels / /
# # # # | # / #-# # #-#
| | / \ | \ / | | /| / |
# # # #-# # | #-#-#-# #-# / # #-#-# #-# # (*)
/ \ / \ | | / | \ / \ | | \ | | / IN
# # # # | # # # # | # # # #-# # #-# ONLY
| | \ | | | | | /| | \ | \
# OUT 2d # # | # # # # | # # 2c#-# #-# # #
/| | /|\ / | | / \ / / / | | |/ | | \
# # # # # #-# # | # # # # | # # #-# # #(*)#-# #
| | | / | / | | | | | | \ | / | | |
# #-# # # # #-# | # # #-# # | # # #-# # #-# #
\| \ / \ | \ / \ / \ / \ | |/ \ /| \ / |
# #-# # | # # #-# # | # # # #-#-#-# #-#
| / / | \ / | \ /
1B To MOUNTAIN & Outpost | # #-# # \ #-#-# # #-#
-------------------------| / | / \ \ \ /
1A #-# # # # # \ # 1C
/ | \ / / / /------------------------
# # #-# # # # / L 1D
| |/ | \ / / |
"Go hole" #-# # # # # # #-# / # # Gouged
Out to / \ | \ | | |\ | / / \ / \ Tunnels
HILLS # # # #-# # # #-# # / # # #-# #-#
/ / \ / \ / / / / / \ /| \ \
# (H) # # # # #-#-# / # # # L 2f #
| OUT /| \ / | | | / \ |
#-# 2e #-# # #-# 2e-# # | # # # # #
/ | \ / | \ | | | | |/ \ / \
# # #-# #-#-#-# # # | # # # #-#-# #
\ / \ | \ /| / | \ / \ | | |
# #-#-# #-# # # #-# # #-# | # #-#-# # #
| /| |/ / / \ / | | / | | | /
# # #-# #-# #-# # # # | L # L-# #-#-#
/ / | | | | / | / | /
# # #-# # #-# # # | # #-#-#
\ |\ / \ / / | \ /
#-# #-# # # | #-#
1A 1A | 1D
==============================================================================
============================ Level 2 =========================================
2A Stone Tunnels | 2B Violet Organic Psg | 2C
| # |
| / \ |
#-# | # # # # | #-#
\ | / \ / \ / \ | / \
#-#-# #-# | # # # 3-# | # #-#-#
/ | \ / \ | | /| | a | | | | \
#-# # 1a # | # #-#-# # # # | #-#-#-1a# #
| / | | | |/ |\ / \ / \ | / |/ / \
# # # # | # #-#-#-# # | # # #-# #
| / / | / \ / | \ | | | / \ /
# #-# #-# | # # # # # # | # #-# # #
/ / / | | | | / | \ / | \ | \ /
P # # # | # 1a-# # # | #-# # #
pool \ | | \ / \ | / | | / \
#-#-# # | # # # # |2C #-# #-# #
/ \ / | \ / \ | / | / | /
# # | #-# #-#-# | # # # # #-#
2A | 2B | / \ | / | / \
---------------------------------------------------| # #-# # #-# #
2D | |\ / \ / \ / | |
#-# # #-# # | # # # # #-# # # #-#
/ |\ / \ \ / | | | | |/|/ |
# # #-# #-# # #-#-# #-# | # # # # # #
| \ / \ | / \ | \ / / \ / |
# # # # # # #-# # | #-#-# # # # #
|\ / \ | | | / / | / | / | | /
# # # 1b # # # # # # # # | 1c # #-# #-# #
/ | / |\ \ \ | | | | | | \ / \ \ |
# # # # #-# # #-#-#-#-# 3b-#-# | # #-#-# # # #
\ / \ / | \ / / \ \ | / | | / |
#-# #-# # # # # # | # # # #-# # #
/ \ | | \ | | \ \ / | \ |
# #-# #-# #-# # #-# # | #-# #-# # # #-#
\ | \ / \ /| / | |/ \ | | / |
#-# # # #-# #-#-# #-# # | #-# # #-# # 3a #
\ / \ / / | \| | / | | \ /
2D # #-# # # # | #-#-#-# # #-#
-------------------------------\ \ | \ /
2E # # \ # | 2C #
/ / \ \--------------------------------------------
#-#-#-# # #-# # # 2E |2F #
/ | | / \ | | /|
# #-#-#-# #-# #-#-# # #-# | #-# #
/ / / \ / \ / \ / | / / \
#-# # # # #-# # #-# # | 1 # #-#-#
| | \ | / \ / | / | |
# # 1a # # # 1a-# #-#-# # | # # #
/ / \| / \ | / \ | | \ | | \ | /
# # #-# # #-#-#-#-# #-#-# # # # | # 3a #
\ | | | / | | | | /| |
#-# #-#-# # # # # # | #-# # #-#
\ / \ | | | / / \ | / \ / \
#-#-# # # # #-# #-# # # | # # #
| \ \ | / \ / | | \ / |
# #-3b # # #-#-# # #-# | # #-E-#-#-#
/ \ / \ / | | | |
# # # # | #-#-#
| |
2E # 2E | 2F
==============================================================================
============================[ Level 3 ]=======================================
3A 3A
# #
C: cocoons / \
# C #-#-# #-# #-# #-# #
/ \ / / \ | \ / \ / |
C # # #-# C # #-# 2b #-# #-# #-#
\ / | / | | | | | \ / \ / \
#-# # # # # #-#-# # # # #-# # #
\ / \ \ \ / | \ | | / | / |
# # # # # # # # #-# #-# #-# # #-# # #
/ \ |/ \ | | | | / \ / \ /| \ / / | | |
Q! #-#-# C #-# # # # # # # # #-# # # # #
Queen |\ | / | / | | | | / | /
hole # # # # # # # #-#-# # # # # #-#
/ \ / | \ | | / \ / \ \ / \ /
C # # #-# # # # #-#-# # # # #-#-#
\ / \ | / \ / |
# #-#-# # # #
/ |
3A Violet Organic Chamber 3A # # border
----------------------------------------------------- . .|. . . .|. . . .. . .
3B Gouged Tunnel . Dark Grey Stone Tunnels 3B| # #
. | / \ / \
# #-# . # # # # | # # # #-#
/ \ / \ . /| / \ / \ / \ | | | \ / \
# #-# #-# . # # # # #-# #-# | #-#-# #-# #
|\ | | | . / | | | \ \ | / / |
# #-L # L-# # . # #-# # # # #|# #-# #
| / \ | . | \ / \ \ | || \ | /
# # # # #-# # # 2d-# #| #-# # #-#
\ /| \ / \ /. | | | | || | / \ /
# # # # . # #-#-# #-# #| # # # #
| \ | | . / / | / \ / | / \ \
# #-L # # . # # # # # |# # #
\ \ / . | | | | \ | |
L #-# #-# . # # # | #-# #-# #-#-2c
\ / \ / . | / \ / \ | / \
# # . # # # # |# #
3B . \ | | | |
. L: Lairs . . . . .border #-# # # 3B | 3A # #-#-#
/ \ / \ | | | \
#-# # # # #-# | # # # #
/ \ \ | | | | | \ / \ /|
# # # #-# #-# # # # | # # # #
/ | | / \ \ \ / | | | / |
# # # # #-# # # # | #-#-# #-#-# #
\ \ / \ | | | | | | | | / \ / \
# # # # # # # # # #-# # # | # # # # #
|\ | \ / | / / /| / / \|/ | | | / \ /| |
# #-#-# # #-# # # #-# # # # | #-# # #-#-2f #
/ / | | / / \ |\ / | /|
# # # # # # # # # # | # # #
\ \ / | | | \ / \ / \ | / \ / \
#-# #-# #-# # # # # #-# #-#| # #-#-# #-#
| \ / \ / | | | | |
# #-#-2e # #-# # # | # #
\ / | | \ \ / |
#-# # # # #-# |
\ / |
#-# |
3B 3B | 3A
==============================================================================
KEY TO LEVELS
1A-------------------------------
1B++++++++++|++++|++++|+++++ |
| |....|....+....|....................3A
| |: |: + | :
2A 2B 2C 2D 2E 2F
| : : +
| :....:...+...............3B
1C--------------------- +
1D++++++++++++++++++++++++++++++++++++
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~BLACK MOUNTAINS - OUTPOST
. . . . .
. . C: Commander
. #-C . Markus
. | .
. #-#-#-#-#
. . . . . \
OUTPOST # #-#
Bed & Breakfast \ /
#
|
# @-@ @
\ \ /
# # # @ Dark
/ | | | Smelly
#-# # # #-# @ Cave
\ / / \ \ |
# # # # # @
\ | | \ /
#-#-# # #
/ | | /
# # # #-#-#-#
| | / \ / \
# # # #-# #
| / \ |
# # # #
| | | / \
# # # # #
\ / | |
# # #
\ /
#-#-#-#-#
\
#-#
/ \
# # #
| \ /
# #-#-#
| |
climb # #
cliff |
# #
| |
# #
\ |
#-# #
| \ /
# #-#-#
/ |
# #
/
#
|
# #-#
| / \
#-# # #
\ / |
# # # #
| |/ \
# #-#-# #
\ / | /
# #-# #
/ / |
# # # #-#
/ | \ /
#-# # #
| |
# #
/ \
# #-#
|
# #
\ \
# #
| |
# #
/ \ |
# # #
| \ /
# # #-#-#-#
| \ / \
# # #-#
/ \ |
# # #
| |
# #
|
#
|
#
\
#
|
Avalanche
Area 1B
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Module 2
East on Silver River
x x - M
/ \ /
x x - x x - x - x x
| / \ /
S - x x - x - x - x - x - x x
| \ |
x x x
\ /
x
S=Silvermere Docks
M=Up to Mossy cave
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mossy Cave
F ?
/ |
x - x - x R - H
| \ |
x - x - x x - x - x
/ | | / | \
x x x x x x
/ \ / \ / |
S - x x x x - x
\ | | |
x - x x x x
| / /
x x - x - x
\ / \
x - x L
S=Down to Silver river
L=Lichenous Mass
R=Rocky Outcropping
F=Up to Foul Cave
H=Night Hag
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Forests
b: bronzewood
E: encampment
b
|
b-b-b---b b b-b-b b-b-
/ | \ | / \ /
b b b b b-b-b-b-b b-b-b
/ | \ / | /
b b b-b-b b b #-#-# b
\ | / \ | / | |
b-b-b b-b b b b b b b b b b-b-b-b-
/ | / | | | | | / \ \ / \ |
b b b b-b b b b-b b b-b b-b-b
| |/ \ \ | / / / / / \
b b b b b-b-b b b b * b
\ | / | / / / \ /|
b-b b b . b c-C-b-b b-b-b-b-b *
| |\ . \ . . . . / / | \ .
b b b . i i . c b * .
| | . | | . | . | .
b b . i--i--i-i-i . L . *
/ \ / . / | . . \
E-b b . i i i . *
| . \ | | . |
. i-i-i---i-i i i . *
| . | | \ | |
E . r i i i-i-i-i *:continues on map below
\. /|\ / / | r:ravaged path(ironwood)
\ r i r i i i-i S:Silvery Pool
\ / | | \ / T:Bee hive tree
r i r i i-i m:Mossy Ravine
| | \ | d:ing grove
i r i-i r-r M:Murky Pool
/| \ / / \ P:Small Pool
i i i r-i-i r r
| \ \ / / o:Old Trail
i i r r r-r w:Dense Wall
\ / | /| | @:Silver River
i-i-i r-r-r i r-r r ...:forest boundaries
| | | / \ /
i i i i i r-r o-w-w
/ \ / \ | /| | \ /| \
i i-i i-T i i i i r o o w
| / | | \ / | |
i m i-i i i i-i-S o o-o @
| / \ / \ / / \ \ /| /
m m-m m-i i-i-i @ o o H:Huge stone @
\ / . . / | | / | /
m-m . d.m m-m i-i @ o o @-@ H-@
. . . . . |. \ / \ \ | \ | / \ |
d d d-d . m-m-m m m @ o-o @ @ @
\ / \ / | /. | | \ \ | \ /
. d-d d d-d . m m m-m m @ @ @-@
. | \ | . . . . |/ / \ \ /
. d-P d d-d-d d . m m-m m @-@
. \ / \ / |\ | . \ / /
. d-d M d d-d . m-m @
. | |\ | | . . /
. d @ d d d d . @-@
. . /. | \ \ / . |
@-@ @ . d d d-d . @
/ \ / . / \ / \ / . . /
@ @-@ . d d-d d . @---@
\ . . . . \ . /
\ . d . @-@
\ . . /
\ @
\ |
\ @-@
\ /
@-@-@
|
@
\
@
|
@
\
Pool
----------------------------------------------------------------
b
|
b:bronzewood b b-b-b-b
\ / /|
c:copperwood b-b-b b-b b b-b .
/ / |\ / .
e:secret passage b-b-b b b b b .
| | / \ .
s:silverwood b b-b-b-b-b b . c-c
\ | . . . . \ /
F:fairy ring b-b-b . c c-c
/ \ . | |
*:continuation * b . c-c-c c c-c-c
from map above | . / \ \ / \ \
* . c c c c c
\ . | | | | |
* . c-c c c c-c-c c
. . . . . . . . |. | | / | | |
. s s s . . * c c-c c c-c-c
. \ / \ / . \ / \ / | |
s s-s s . * c c-c-F-c c c
| / | | . | \ / | / \
s s s s . * c c c c-c c
\ | / / \ . | /| | | / \
s-1 s s s . c-c c c c c-c c c
/ | / | . |/ \ / | \ |
s s-s-s-s s-s . c c c c c c
| | \ / \ . / |/ / / \ \
s s s s s . c c c c c c c
/ \ / | \ . /| \ / /| | | |
s s s s-s s . c c c c c c c c-c
|/ \ / | | . | | /| | \ |
s s s s-s . c c c c c-c c c
| | / \ . | | \ / |
s s-s-s .. s . c-c-c c-c c-c-c-c c
.. ....... 3s. e / \ / | / | | / \
. . / . . c T c c c c c c c
1 . 3-r r .. | | | \ / / | | | T:tower
| . \ / . c c c c c c c c
r . 3l . |\ / / | | 3s:Elven
| . / \ . c c-c-c c c Store
r . r r-3 . / / | | 3l:woodelf
\ . | . c c c c lord
r . r . | | \ /
| . | . c c c
2 . 2 . \ /
. . c-c
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ancient Ruins
#-#-#
| |\ (Go Alley)
#-# # @ Dragon
/ \ Carving
* #-#
P - Down \
to #-P # #
Prismatic | | \ |
Dragon #-#-#-#-#-#-#-A-
| | / |
# M # #
| /
C - Tower C @-# M - Mirrored
of | / Hallway
Stars # # leads to
Leads to |/ Basilik
Chimera #-# (Exit game to exit
mirrored hallway)
To make a
dragon key
at
Dragon Carving
1 - Put white fang in slot
2 - Put black fang in slot
3 - Put green fang in slot
4 - Put blue fang in slot
5 - Put red fang in slot
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Inside dragon door - Ancient Ruined City
I - Unholy Idol
|
#-#-Dragon door
| # * (push painting)
#-# / \
Up to | #-# # # c #-*
Whirling U / | | H - Frozen \ /| |
Vortex | # #-H # Hydra # # #@B Beholder
# \ | (move anvil) \ /
| # # # #-#
# # | / \| |
Need | | #-b a # b
Chrome C-#
Key | WraithLord
a d
| W-d
# |
| @
c (say shadow)
P-#
/|\
# # P - Palace entrance - push diamond
/ push amethyst
#-# push sapphire
/ push emerald
# @ - Search north push topaz
/ | back to wraithlord's push onyx
#-#-@-#-#-# room push ruby
|
#
P-
/|\
# G Goru-Nezar
| |
#-#
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Black Wasteland
2
|
# 3
| /
1 #-# #
| / \ |
# # # #
\ | \ |
# # #-# #
\ | | |
# #-# # #-#
/ / | | /|
#-# # # #-#-#-# #
/ | \ | |
# # # # #
| | | | |
# #-#-#-# # # #
| | \ | / |
# # # #-#-# #
\ / \| /
4-# #-# #-V # 4
\ / | / |\ | /
#-# # # # #-#-# # #
| / | \ / \ /
#-# # # #-# #-#
| | \ |
# #-# # #
\ / \ / \ \
# #-# # #
/ | |
# # #-#-#
/ | | \
#-#-# # #-#-# #
/ \ | / |
# #-# #-# #
\ \ / /
3 #-# #-# #
\ / \
# #-1
|
#
\
2
V = Whirling Vortex
1,2,3,4 = Rooms with same number are the SAME room, due to the "wrapping" effect
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Puzzle Solutions
Making a dragon key - collect one of each of the 5 color fangs and put them into the
dragon carving in the following order: white, black, green, blue, red
Waking the hydra - move anvil
Waking the giant - Please email me if you find out
Finding the beholder - move the painting in the library to open a secret passage
Finding the woodelf lord - he's in the silverwood forest which is off a secret passage
in the SW end of the bronzewood.
Getting into the southern door inside the ruins - you need a chrome key from the
basilisk who is hidden in a room off the mirrored hall. to get into the hall open
up the secret passage with the contraption in the room like so: turn knob, push button,
pull lever, push button, pull switch, push button. once in the mirrored hall, go:
(w e e w, sea n/s, n n s w e e) to find the basilisk.
Finding the hag - push eye
Finding Goru - "say shadow" at the wraithlord's room, find the gems and push them in the correct order.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Module 3
Slum Rooftop map
================
Guide:
<> or ^ = Jump to next RoofTop
S = Slaver Leader
D = Down to Warehouse Tunnel
*-*<>*-*-*<>* *
| | | |
S-*-*-*-*-* *-*-*
| | | | |
*-* *-*-*
| | | |
*--*--* *-* *-*
| | | |
* * *-*<>*--*
| | |
* *--*
| | |
*<>*--*--*--*--*--*<>*--*
| | |
* *--*
| | |
*<>*--* *--*--*--*--*--*<>*
| | | ^ |
*--*--* *--* ^ *
| | ^ |
*--*<>*--*--*--*<>*--*--*
| | | | | |
*--*--* *--*--*
^
*--*--*---*--*
| |
*--D
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level 1 of tunnels underneath the Keep
=======================================
g
/ \
D g g-g
E = Entrance \ | |
g = glowing E-g g-g g-g g-g D D g-D
tunnel / \ | \ | \ / \ /
D = Dead end g g-g g g-g g-Dg-g g-g-g
d2 = down to | | \ / \ / | / |
level 2 g D g-g-g g g g g D g
* = secret \ / | / \ \ \ | / |
passage, need g g g g g g-D g-g g g g
bracelet from | | \ | / | | | | | /
wererat D g g-g g g-g g D g g D
/ / | / / / \ / |
g g-g g g g-g-g g g
\ / | / | / \
D g g D g g g g
| | \ \ / \ / |
g g-g g g-g g-g g
\ / \ \ /| \ /
D g g D g-g g g-g-g g-D
| /| | \ | | /
g g-g g g D g D g
/ \ | \ / \ | |
g g-g g-g / g-g-g-g-g d2
| \
g-g D g
/ \ | |
g g-g D
| | \
g g-g D g-g-g D
\| \ /
g g g D
\ / /
g g
\ /
g-g-g-g-g
/ \
g g
/ \
g g
/ \
g g
\ /
D g
/
g
\
g
\
g
\
g
\
*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Second Level
============
c
c = dark cave / \
L = Lair c-c c c l-l
l = narrow ridge | | | | / |
B = Broken Bridge c c c-c-L c l g
U1 = up to level 1 \ \ / \ / | |
d = down to level 3 c c c c l g-g-g L=Lair
| | | | / \ E=Entrance
d L c L c l c-c g g= Glowing tunnel
/| / \ | | / U1 = Up to level 1
c-c c-c l c c L g B = broken Bridge
| | | | \ | \ c = cave (dark)
c-c c 1 c c-c g
\ | / \ | |
c-c c l-l c c E-g
| |\ /| / / \ / / |
c c c c c L c l-l-l c c c g
/| / / / | / / | | | \
c c-c c-c c-c B-l c L c-c c-c-c-c g
| | / /| \ | \ | | |
c-c c-c c c c-c L c c-c c-L L c U1
| \ / | \ / | / / | /
c c c-c c c-c c c-Lc-c c
\ | \ | / \ /| / \ |
c-c-c c-c-c c c-c-c-c c c c-c
\ / \ |
c c-c-L
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level 3
=======
c
c = cave / \
D = Dead end cave c-c c-c-c-c c t-t-t-t
* = secret entrance | \ | | | /| / \
U = Up to 2 c-c-c c c c-c c t t t
d4 = down to gnomes / | \ | \ | / \ \
t = tunnel c U c-c-c-c-c c-c t-t t t t
B = Boulder, need | \ / / | \ \ \
bloodstone orb c D c-c-c-c-c-c L-L-L-L t t t
d5 = down to dark- \| \ | \ / \ | \ |
elf city. c-D L Lt t-t-t
/ \ / | \
c-c L L *-p
| / | \
c-c L L d4
\ | \ |\ /
c-c c c L L
| \ | / \ |
c D D c L-L-L-B-L
\ / |
c-c c p
\ / /p-d5 /
c p p
\ /
p-p
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level 4 - Gnome area
====================
Q-c-Q
U = up to cave system |
Q = Living quarters A c Q-c-Q
A = Armoury | | |
c = ston corridor U-c-c-c-c-c-c-c-K
K = Gnome commander. Gives | |
bloodstone orb to you. c c
| |
Q-c-Q Q-c-Q
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Level 5 - Dark Elf city
=======================
U = Up to level 3
B = Black Steel Gate
kill the obsidian statue for a key after touching it.
d = down to prison
S = Shop
s = street
C = Cathedral
T = Trapdoor U
A = Archmage's tower |
B
|
s-s-s-s-s
/ | \
s S-s s
| | |
s-s-s-s-s-s-s ---------------------------------------,
| | | ` Guild: |
s d-s-C-C s | ===== q = soldier's quarters |
| | | | E = entrance |
s-s-s-s-s-s-s | -E-q-q-q h = hallway |
| | | | | | | | m = melee room |
A-s s s-G | h-q-q-q P = mage practice pit |
| | | O = Officer's quarters |
m-m-m-m-m | h-m-m-P (Captain of the guard) |
/ \ | |-O |
m m | |
/ \ `-------------------------------------- '
m m
| | ------------------------------------
m m | Tower: |Key: U=Up, D=Down h= hallway,
| | | ----------' Q=living quarters,
m m |1: U |
| | | \ |---Q-Q----|--------------------------
m m | E-s |4: | | |
| | |----------- h-h-D |
m m |2: U | / |
\ / | / | U |
m m | D-h-h | ---------|
\ / | | | |5:
m-m-T-m-m- | Q Q |
|----------|
Royal Prison |3: D |
| |\ |
U T = Torture Chamber | Q-h U |
/ \ c = corridor | | |
C-c c-C U = up to town | Q-h |
| | |----------
C-c-c-c-C
| | |
C-c T c-C
| |
C-c-c-c-C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SECRETS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Gnome Commander-
to get to the gnomes from the entrance of the tunnels go:
E, SE, E, N, E, SE, E, SE, SE, S, SW, S, SE, E, NE, SE, E,
NE, NE, SE, S, SW, SW, D
(now on second level)
N, NW, N, W, SW, S, W, W, N, NW, SW, S, W, S, W, SW, SE,
W, W, W, W, SW, NW, NE, N, W, SW, S, W, W, NW, N, W, SW,
NW, N, NE, S, E, NE, N, E, N, N, NE, N, NE, N, NW, SW, S,
W, SW, NW, N, W, S, SE, S, D
(now on third level) SE, E, E, E, NE, W, W, W, W, N, W, W,
SW, S, SE, SE, E, S, S, W, S, SE, E, SE, NE, NE, NE, N, NE,
NE, NE, E, N, E, N, NE, E, E, E, SE, SE, SE, S, W, W, NW,
NW, NW, SW, SE, S, SE, STAND TILE E, SE, D,
your now in the gnome area, from here go 8 east and fight the
gnome commander, he drops a bloodstone orb which you
must use to get into the dark-elf city (orb can only be used once)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Slaver Leader-
to get to warhouse from south of Shadowy healer go:
W, S, S, S, S, E, E, E, S, S, S, E, E, E, N, E, N, W, W, W, W, W, S, E, BASH UP.
When in there you can walk normally, but read the room descriptions. Some say you can
"jump across the building to the (direction)" Then type JUMP . Me and my friend got
split up and he found the slaver leader so I don't have his cap or know how to get to
him, but this should get you started at least. Talk to him before you kill him, he will
give you amber talismans when you talk to him, so talk to him a few times. He also tells
you EXACTLY how to get to the area in DTHILLS to use the talisman.
To get to Secret passage from Western Road, Fork(where the sign is)-
SW, SW, S, SW, S, SW, S, SW, S, S, SW, S, S, S, S, Go path to Dragon Teeth Hills, S, S,
SW, W, W, W, W, NW, N, N, N, SW, SW, W, W, N, Hold amber or hold talisman
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dragon's Tooth Hills, Slaver's Keep
-follow the Western Road past the Sign, take the first SE "go path",
follow path SW until you get to the first 3-way, wear Amber Talisman,
and "hold up Talisman."
T #--#--#--# T D-down to secret entrance in hills
| | | | (Pull lever to exit)
#--#--F--# #--# G-Guardrooms
| | | | | | T-Up to guardtowers
#--# # 1 #--# F-Foyer, Inner Keep
| | | | | 1/2-Up to second level of Keep/Down
#--# K--S #--# K-Kitchen
| | | | S-Storeroom: "turn tap" opens keg passage
T #--#--#--# T to lower dungeon. s-up to keg
| | L-Slaver Lord
G--#--#--G E-Dark-elf Emissary
| | C-Cell
D--# *-Shattered Skeleton, "pull bone" to open
passage to 1st level of caves
C
|
L # C--#--C
| | |
#--2 * C #--C
| | | | |
E # #--#--s--C
| | |
C C C
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The jumps are actually spaces that you pass through (or not if you fall)
and the map matches the slum accurately.
Here are the rooftops as mapped by Jiggs Longthorne:
Slum Rooftops
|
O --O-- Jump
|
S Slave Leader
#--#--O--#--#--#--O--# #
| | | |
S--#--#--#--#--# #--#--#
| | | | |
#--# #--#--#
| | | |
*--*--* #--# #--#
| | | |
# # #--#--O--#--#
| | |
# #--#
| | |
#--O--#--#--#--#--#--#--O--#--#
| | |
# #--#
| | |
#--*--#--# #--#--#--#--#--#--*--# #--#
| | | | | |
#--#--# #--# O # #
| | | | |
#--#--O--#--#--#--#--O--#--#--# #
| | | | | | |
#--#--# #--#--#--O--#
|
O
|
#--#--O--#--#--#--#--#
| | |
# #--D
Abandoned Warehouse
#--#--#--#--#
| | d U = Trapdoor Up
s #-dU s--s--s d = door
| | s = Slum Street
--s--s--s--s--s