Tim Schafer's Grim Fandango and Black Isle Studio's Fallout 2 have already been released. King's Quest: Mask of Eternity and Quest for Glory: Dragonfire are yet to get out of the door, but we're waiting.
"We saw the Great Pumpkin."
---Linus Van Pelt, Charles M. Schultz's Peanuts,
Matthew
Arcilla
"Cain? Aren't you that bald doofus
from Command and Conquer?"
After Tim Cain's (not so shocking) departure from Interplay, he, like many other designers these days, has gone rogue to strike on new ventures with fellow Interplayers Leonard Boyarsky and Jason Anderson have founded Troika Games. Recently, he signed a deal (no specifics yet on the contract details) with Sierra On-Line to publish Troika's first game, which has already been announced as an RPG. The Troika crew are responsible in
varying positions with the development of the sleeper hit RPG, Fallout
which won RPG awards everywhere from respectable gaming 'zines.
Telenovela by Gaming Contact Site
James Francis Ravenshim, discovers within his family castle, a series of hidden chambers containing charts, documents and devices which he must decipher to figure out the reason behind their existence. The
Cypher will require
Realplayer but so says WON that it is
design even for slower connections. The series will conclude by the end
of 1999.
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Also, each page now has it's own catchy tag-line, just for fun. This set of news should have the status bar of your web browser read "JustAdventure News! - Better than watching glue drip off of paper!". If it doesn't then you can personally come over to my house and hit me with a rubber chicken. The same kind of crappy taglines have been added
As of now, I am still having a dickens of a time updating. But rain or shine, I still deliver the goods... So perhaps I'll go postal this Halloween. Don't expect many news updates in the coming week, although the industry is getting pretty active and exciting right now. I'll be out for the weekend for Halloween and All Saint's, so forgive me. But then again, I don't get much mail, so I really don't know if anyone cares about this page.
Anywho, today marks the debut of the aforementioned JANews! Mailpage, where I will publicly humiliate those who dare to refute my opinions. Ahh, if I cannot take over the world, at least I'll have some form of omnipotence in my little microcosm.
Oh and I caught up with a guy from Cendant Hotels, and got some comment about the Cendant Software sales fiasco out of him, so details are below. Also, I will soon get back to a regular daily news status, as soon as I can get the rest of the system fixed.
I am also starting work on a new website, which has yet to be named, which will just be a hypercolumn by me on gaming rants and gaming rants and gaming rants, plus a truck load of gaming junk that interests me. Perhaps I'll call it Egocentric Gamer.
My brother is also working on a new website called Conspiracy Theory, which will be a webpage of excessive paranoia, conspiracies and neurotic visions of horror. Yum.
"Nonsense. It makes me feel smarter,
more agressive...",
Matthew
Arcilla
"He's Dead, Jim."
<Insert 4 minor 1 progression of two notes> "I just don't understand, Bones." "I know Jim, but I think you'd get used to the fact that we lose an ensigns a lot on our missions." "Quiet Bones, I'm doing my intense gripping stare." "Sorry, Jim." In an ugly financial status during the quarter end (September), Interplay reported a net loss of 15.1M dollars. The company attributed the loss to "shipping delays for Fallout 2 and overall lower than expected worldwide sales for Wild 9." Interplay President Chris Kilpatrick said in a statement to GameSpot News:
Because of these ugly problems, development for three titles under their wing have been directly affected. Earthworm Jim 3D and Shiny Entertainment's Messiah have been pushed back to a middle of 1999 release. But foremost in adventure gamers' minds is the status of the long-delayed Star Trek: The Secret of Vulcan Fury. Well, the title has been placed on hold. Even more shocking is that the developer, Tribal Dreams, (Of Light and Darkness) has officially been given the axe. The future looks grim for Vulcan
Fury, although it is not yet on the flatline status.
"Party-time, Party-time... Ex-CE-llent!"
Team members from the Black Isle
development team will be there, and a band will be playing, no confirmation
yet which band that is. The first 1,000 fans will receive a goodie bag
filled with Fallout 2 items. Fallout 2 costumes are strongly encouraged,
and there is of course, a costume contest.
Classic Sierra Games En Masse
The packs available include The
Gabriel Knight Mysteries, featuring the two award-winning installments
of the Gabriel Knight series by Jane Jensen, plus loads of goodies. Sierra's
Quest Series: Volume 1, Darkness: The Supernatural Collection,
Game Pack for Windows 98, 486 Pack and Police Quest: SWAT
Force Pack and Mac Entertainment Pack for unfairly deprived
Mac gamers. Prices vary from twenty to fifty dollars.
"Buenos Dias, Senor."
Wilco's Domain Lives Again!
Wilco's Domain is no more, as it
sports a new moniker as Wilco's
Coffin, but look forward to more of the legendary content and humor
that made it famous in the Space Quest circles, right there with
the Virtual Broomcloset.
More power to the World Wide Wilco Web!
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"There was supposed to be an earth-shattering
kaboom."
---Frank Savage, Lead Programmer of Wing Commander III
Matthew
Arcilla
Grim Fandango Makes Its Journey.
LucasArts Entertainment Company just announced by way of press release, that Grim Fandango, Tim Schafer's (Full Throttle, Day of the Tentacle) latest adventure offering, has just gone gold, and will be ready to ship. In fact, it should be in stores now as you read this. I can only say one thing: YAHOOO!!!!!!
Help Wanted
Applicants should have the usual
expected HTML knowledge, some decent grasp of the English language and
time for the workload. Oh yeah, and a love for RPGs. Send all applications
to Rind or SuperJaded
Adventure Games Suck
Given that today's computer games
cost an couple odd million dollars or so to create, and sell for thirty
dollars upwards, "you've got to sell 67,000 copies to break even."
According to PC Data (AKA the king of software charts), these are the top
12 best-selling adventure games as of July:
This is really crazy. That means most of these games lost money instead of earning it. You thought The Last Express was an isolated case? Think again, adventures are losing hold of their deep roots in the industry. ---c/o Matthew Arcilla |