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Blast CorpsDeveloped by RAREWAREfor Nintendo | |
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Genre: Action | Players: 1 |
First find the small, square pit. Then get out of your vehicle. Walk around it until you find a ramp. Go about halfway down it. Change camera angles so you are looking at your man's back. Go down the rest of the way. On the other side of the pit you should see a brown doorway. Go into it and turn left. Now you have to walk a long way. After a while you will be in a small area with J-Bomb. Climb in and J-Bomb is yours. Three more vehicles are in this level, though Ramdozer doesn't seem to have a purpose. Keep the same camera angle you used before and head down. When you come to a point where there is a fence blocking your path, go to the left and right to find a ramp (this one is the thinner of the 2 you will see) and once again get out of your vehicle. Go down this ramp to find Ramdozer and a doorway. Ramdozer can be used if you want to, but I just go in the door. When you go in the door, stay as far to the left as you can. Otherwise you will get on a train and to get to the Police Car you can't be on the train. If you get on, just get off and try again. After that is accomplished, hold down-left on the stick. After a while, your man will go down. Now hold down on the stick and you will get to the Police Car. Drive it around the maze, but when you get back to the maze entrance, you will have to walk back. Walk up until you come to a point where you can't go anymore. Now turn right. when you can't go anymore, go down, then down-left and get on the train. Press the acceleration button and when you see the train through a large door, hop off. Get in the "Missle Car" and gather the missles. Now go up the large ramp and through the fence. The car is yours!
The second position includes you clearing all buildings off the Moon! There is also a third extra mission which can only be accessed by getting a perfect score.
To choose your ghost, highlight the vehicle you wish to compete against and press B, then choose your vehicle as normal.
This is particularly useful for buildings that can only be blown up by TNT or other non-standard methods.
Note: This trick does not work on the bonus stages nor does it work in the PAL (European or Australian) versions of the game.
Cooter Creek
Corvine Bluff
Bison Ridge
Moraine Chase
Glander's Ranch
Skerries Bonus Area