Status
 
     This section will teach you how to read the status data in this game. 
 
 

Unit Data
 
 
 
HP - Hit Points
EN - Energy (needed for performing attacks)
EXP - Experience Points needed to advance to the next Level 
 
LV (MS only) - Level (Level goes from 1 -> 2-> 3 -> ACE)
UA - Unit Attack (higher UA means higher damage inflicted; affects damage inflicted by weapon) 
UD - Unit Defence (higher UD means less damage your enemies can inflict on you) 
MOVE - Movement Points 
 
Capacity (Ship only) - Shows how many units a ship can carry
Active Area (Ship only) - Shows how large the ship's Active Area is
 
Land Effect Diagram
- Shows which terrain (Space, Sky, Land, Sea) this MS is best on.  
Rated as Grades from D to A.
(Note that some MS cannot move on certain stages. 
Example: The Neue Ziel can only fight in Space) 
 
 
*To move from Unit Data to Weapon Data, simply press Left on the D-pad to switch screens

 
Weapon Data
 
 
 
 
Range - The distance from your target where you can use this weapon
AP - Attack Power (The attack strength of this weapon; measured in relative terms to the others)
EN - The amount of EN needed to use this weapon
MP - The amount of MP (pilot) needed to use this weapon. (These are usually psychomu weapons) 
 
Weapon Type
- These are the words you see in the column between the weapon's name and its range. 
(For example, in the above picture, you can see two weapons labelled "BEAM 2") 
This is what it means:
 

Name

Description

BEAM 1

Weak beam weapon; can be dissipated by an enemy’s I-Field

BEAM 2

Strong beam weapon; can penetrate an enemy’s I-Field, but will be weakened

MAP

Map weapon; Weapon performed on the main map itself; covers a large area

EX-MAP

Weapon that is used to attack units on a different map layer or different heights

MAP-EN

A Map Weapon that does both HP and EN damage

PSYCOM

Psychomu Weapon; A weapon that only New Types or Enhanced Humans can use. Usually requires MP.

Q-PSY

A weapon meant for New Types or Enhanced Humans. However, Normal pilots can also use this weapon, but at the expense of using 2 times the amount of MP.

 
 
 

 
Pilot Data
 
  
 
MP - Magic Points (needed for using certain weapons)
EXP - Experience needed to advance to the next rank
 
NTL - New Type Level; max is 9 (the higher it is, the more powerful his New Type powers are)
PA - Pilot Attack (affects the overall attack strength of the unit) 
PD - Pilot Defence (affacts the overall defence & evasion rate of the unit) 
 
Rank (top right) - shows the rank he is currently on 
A pilot ranks up in the following order: 
 
 
Status (top right) - shows if he is Normal, a New Type or an Enhanced Human
 
 
 

 
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