Use Koto Tsuki - You (hcb B/D) against Yuri Sakazaki from far away, Yuri will block and roll forward, do whatever you want after that, 100% efficiency
Make Leona to block one of the Dokugami (qcf C), she'll hit you back with something, use Oniyaki (f,d,fd A) or Nue Tsumi (qcb C) (according to your own judgement) to counter that straight after the block of Dokugami, 90% efficiency
Do the same trick to Ryo, Robert, Kim, Terry, Andy, Joe, Benimaru, Mr. Big (No need), Vice, 80% efficiency
After Aragami (qcf A), some character will sit back and get hit for Ya no sabi (hcb A) and Migiri Ugachi, they are Krauser, Ralf Jones, 100% efficiency with a close Aragami
Push Athena to the conner and repeat using Aragami (qcf A) and she'll stand there and get hit, 90% efficiency
Use Orochinagi against Geese at middle distance and he'll roll forward to get hit, 95% efficiency
Make Goenitz to block a Aragami, he may hit you with a wind column, use Dokugami (qcf C), Tsumi Yomi (hcb C) and Batsumi Yomi (f C) to hit him, don't use Batsumi Yomi unless you're sure he'll get hit, then jump away
Combos for Kyo in KoF'96:
114 Aragami (qcf A) --> 100 Oniyaki (f,d,fd A/C)
(if the Aragami is used as anti-air and the opponent get hit)
115 Dokugami (qcf C) --> 100 Oniyaki (f,d,fd A/C)
(if the Dokugami is used as anti-air and the opponent get hit)
114 Aragami (qcf A) (if the Aragami is used as anti-air and the opponent get hit) --> 115 Dokugami (qcf C) (repeating all)
Repeat doing Aragami at conner before opponent land
AI of Kyo in KoF'97:
The CPU Kyo Kusanagi is either an idiot or a surperb fighter in KoF'96.
Usually he'll make use of his auto-guard moves to attack you,
therefore, don't do any unnecessary things before he really attack you.
Fighting Style of Kyo in KoF'96:
The bugs above can deal with almost every character in KoF'96 when against the CPU.
For the rest, counter their attack with Kyo's ultra safe Oniyaki.