Rise of Rome Technologies Table
*Siege Weapons weapons/siege ships = Stone Throwers, Catapults, Ballistas, Helepolis', Catapult Trireme, Juggernaught

*Missle Weapons = Archery Range Units, Towers, Scout Ships, War Galley, Trireme

Hand-to-Hand Units = Barracks, Academy, Stable Units (except War Elephant)

  Storage Pit

Storage Pit

Government Center

Government Center

Bronze Age No New Technologies in Bronze Age Logistics
Barracks units only count as 1/2 unit toward population limit
Iron Age Tower Shield No New Technologies in Iron Age
+1 infantry armour vs. Slinger, Ballista, Helepolis, and missile weapons
   

Temple

Temple

Bronze Age No New Technologies in Bronze Age
Iron Age Martyrdom Medicine
Sacrifice Priest to instantly convert enemy unit (except Priest) Increases Priests healing rate.


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