Unit Vs Unit

Although All the Units Aren't Displayed Below, Each is the Highest Upgrade of It's Kind and Represents All Previously Obtainable Units.

Take Note of the Fact That the Below Recommendations Are Only Suitable For One on One Confrontations and Only Some Are Suitable For Group Vs Group.

Attacking Unit

Best Unit Against It

Reason

Priest
Priest
Chariot
Chariot Archer
Chariot and Chariot Archer
Chariots Has High Resistance to Conversion and Double Attack Vs Priest.

Chariot Archer Has High Resistance to Conversion and Triple Attack Vs Priest.

Axeman
Axeman
Any Unit From Bronze Age Up They are the Fourth Weakest Unit in the Game.  I'd Think That the Reason Would Be Fairly Obvious.
Legion
Legion
Centurion
War Elephant
Centurion, War Elephant or Multiple Archers
Even Though Legion Are A Super Unit, They Are Still Pretty Weak.  Centurions and War Elephants Can Kill Them With Ease.
Centurion
Centurion
Helepolis
War Elephant
Helepolis and War Elephant
These Two Units Are the Only Ones With Enough Attack to Go Through Their Armour.
Bowman
Bowman
Everything Except Clubmen, Scout, War Elephant and Centurion Ordinary Bowmen Are the Third Weakest Unit in the Game. They Are Only Good Against Units That They Can Outrun.
Composite Bowman
Composite Bowman
Helepolis and All Horse Units and Archers Except Scout and Ordinary Bowman Only Horse Units Have the Speed to Catch These Before They Get Killed. Archers Are Good For Obvious Reasons.
Chariot Archer
Chariot Archer
Horse Archer
Helepolis
Cataphract
Horse Archers, Helepolis and Cataphract
These Units Are the Only Ones Fast Enough and/or Strong Enough To Catch/Kill Them.
Horse Archer
Heavy Horse Archer
Helepolis
Cataphract
Helepolis and Cataphract
These Units Are the Only Ones Fast Enough and/or Strong Enough To Catch/Kill Them.
Elephant Archer
Elephant Archer
Helepolis
Heavy Catapult
Helepolis and Heavy Catapult
Basically, Siege Weapons Are the Only Units With A Great Enough Attack to Wear Down Their Hit Points.
Scout
Scout
Every Unit Except For Clubmen. Scouts Are the Second Weakest Unit in the Game. If You Can't Figure This One Out, You Shouldn't Be Playing Age of Empires.
Chariot
Chariot
Centurion
Centurion
Centurions Absolutely Thrash Chariots. It Only Takes About Three Hits.
Cataphract
Cataphract
Centurion
War Elephant
Centurion andWar Elephant
Basically, the Centurion and War Elephant Have Greater Hit Points Than the Cataphract and Also Greater Attack. Elephants Can Kill a Great Deal More Though, With Their Trample Damage. Six Elephants Can Take Out Up To 15 Cataphract With No Losses.
War Elephant
War Elephant
Priest
Priest
War Elephants Are Slow and Can Easily be Converted Before They Can Attack.
Heavy Catapult
Heavy Catapult
War Elephant
War Elephant
War Elephants Are Strong Enough to Get Inside the Catapult's Minimum Range Without Getting Killed.
Helepolis
Helepolis
Heavy Catapult
Heavy Catapult
Heavy Catapults Have A Greater Range Than Helepolis So They Are Able To Destroy Them Before They Can Fire.

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