"Booster really should get out of his tower more often. All it takes for him
to go completely nuts is a princess landing on his balcony. From the looks
of the family portrait gallery, going nuts is probably a respected tradition
among the Booster clan. Of course, now that he has a princess, Booster
figures he must do something, like marry her. It's up to Mario to race
to the top of the tower and rescue Toadstool before the throwing of the
rice."
- Super Mario RPG Player's Guide
"Which Booster begat which Booster? That is the question in the hall of
portraits in Booster's Tower."
- Super Mario RPG Player's Guide
"Mario won't be alone for long once he reaches the top of Booster's Tower.
Booster and three of his trusty Snifit friends will show up soon. If you don't
want to be caught out in the open, dive behind the curtains at the left side
of the room. Suspecting that something is amiss, Booster orders one of the
Snifits to look behind the curtains."
- Super Mario RPG Player's Guide
"You may win the battle with Booster, but the bearded baddie won't stick around to take
his lumps. During the fight, watch out fo the Loco Attack and Spritz Bomb, each of which
scores 70+ HP."
- Super Mario RPG Player's Guide
"The unlikely pair of Booster and Princess Toadstool is enough to raise eyebrows anywhere,
but when they're racing up the hill toward Marrymore, that's reason enough to follow along. If
Mario catches up to the Princess, he'll get a Flower Point as a reward.
- Super Mario RPG Player's Guide