Buzzer
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GAMES:
SMRPG.
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TYPE:
Insect.
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TURF:
Forests, Caves.
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AFFILIATIONS:
None.
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CLOSE RELATIVES:
n/a.
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HP:
43
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FP:
10
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OFFENSE:
37 (Normal) 4 (Magic)
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DEFENSE:
15 (Normal) 1 (Magic)
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SPEED:
Very fast.
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INTELLIGENCE:
Very low intelligence, buzzers are basically drones.
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SPECIAL/MAGIC ATTACKS:
Thornet.
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STRENGTHS:
Tend to work in groups.
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WEAKNESSES:
Weak against ice and fire attacks.
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ITEMS:
1 coin, may give you an Attack Up during battle.
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POINTS:
4
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BACKGROUND:
Buzzers are large, speedy insects. They tend to work in teams, and
will generally leave travellers alone unless provoked. They
are known for running from fights.
A buzzer can be recognized by the bright yellow stripes on its thorax. It
These insects are wild, and generally only affiliate with each other, but
will join other indigenous lifeforms to fight off invaders.
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QUOTES:
"Buzzzzz..." -SMRPG
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BATTLE PLAN:
Attack Pattern: On the map, buzzers fly around quickly, making
them somewhat difficult to avoid. In battle, they will use fairly
equal amounts of regular attacks and Thornet, an attack which
poisons one member of the party. They will often run away from
a fight.
Battle Plan: The Buzzers should probably be your first target, because
they are easy to defeat, they often give out Attack Ups, and
they will run away, robbing you of coins
and experience. There ability to poison members of the team
also makes them dangerous. You should have no trouble beating them
with a double-attack. Fire, ice and jump attacks are all effective,
but probably a waste of FP unless you can attack all of the
Buzzers at once.
Advanced Strategies: Mallow's Thunder attack
will usually destroy an entire party of Buzzers with one timed hit,
so it may be worthwhile, if you have FP to spare.
Blocking Buzzers is a bit challenging, because they move so fast.
You'll find that they move in, and "stab" their stinger twice.
You need to press A right at the second stab to block.
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MEDIA:
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