Croco |
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GAMES: SMRPG |
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TYPE: Reptile; Boss. | |
TURF: Grasslands, Forests, Castles, Caves, anywhere else he can steal something. | |
AFFILIATIONS: Has some cronies. | |
CLOSE RELATIVES: No known relatives. | |
HP:
First Battle: 320 Second Battle: 750 | |
FP: 25 | |
OFFENSE: First Battle: 25 (Physical) 30 (Magic) Second Battle: 52 (Physical) 27 (Magic) | |
DEFENSE:
First Battle: 25 (Physical) 18 (Magic) Second Battle: 50 (Physical) 50 (Magic) | |
SPEED: Very fast (but not quite as fast as they make him out to be). | |
INTELLIGENCE: Above average, but not by much. | |
SPECIAL/MAGIC ATTACKS: Bomb, Weird Mushroom. | |
STRENGTHS: Strong against sleep. | |
WEAKNESSES: Fire. | |
ITEMS: Wallet, Rare Frog Coin, the first time you beat him. A Flower Jar and Bambino Bomb the second time you beat him. You also earn 10 coins for the first fight and 50 for the second. | |
EXP. POINTS: 16 for the first battle, 30 for the second | |
POINTS: None. | |
BACKGROUND:
Croco is a thieving crocodile with style! He wears a big red top-hat
and fancy toe-less shoes, and carries a sack of loot everywhere he goes.
Sometimes he is joined by a pack of Crooks, as well. However, the most
noticeable characteristic of this master-thief is that he always talks
in corny, gangster slang. Rumour has it that Croco dreams of someday
becoming the biggest name in organized crime in the Mushroom World. Alas poor Croco, with the likes of Bowser to contend with, he will probably never achieve his goal. The rest of his life will probably be committed to petty larceny. Nevertheless, it's best to avoid this\ crook if you ever run into him. He's a slippery character, though not very tough. | |
OTHER BACKGROUND INFO: "Over hill, over dale, the cocky croc leads Mario and Mallow on a merry chase. He could get away easily, but he prefers to hurl jibes at his pursuers. When you can sneak up behind the rude robber three times, he'll finally fight you. Watch out for his bag of booty, though!" - SMRPG Player's Guide "Mario's your man if you want to tan Croco's hide. Single the pickpocket with Mario's Fire Orb...when Croco heals himself with a Weird Mushroom spell, take heart, He's about to give up." - SMRPG Player's Guide. "Croco, the crafty reptile that you first met back in Bandit's Way, hears opportunity tapping when Mario knocks himself out on the mine ceiling after jumping on the trampoline. Once the plumber regains his senses, he finds himself surrounded by Croco's crew." -SMRPG Player's Guide. | |
QUOTES: Click here. | |
BATTLE PLAN: Click Here. | |
MEDIA:![]() ![]() ![]() | |
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