"If you're actually planning to raid a cult hideout with that lot, it'll be doomed to failure. There's a good chance that they'll have a couple of demons present, and they don't need to manifest to cause trouble. I don't see any hyperdisrupters or null collars, so they'd be pretty helpless. Unless you have me tag along. Even if they're in spirit form, I can give them a walloping they'd never forget that would send them crying back to Otherspace. Meanwhile, your other troops can take on the cultists relatively unimpeded. Of course if you're lucky and there are no demons present, I can easily take on any flesh and blood foes."
Traits: Agility d8, Smarts d6, Spirit d8, Strength d4, Vigor d6
Skills: Fighting d8, Guts d8, Knowledge (Occult) d6, Shooting d6, Sorcery d8, Summoning d6
Pace: 6
Parry: 6
Toughness: 5
Charisma: 0
Cyberload: 0
Taint: 0
Hindrances: Death Wish, Heroic, Stubburn
Edges: Arcane Background: Combat Mage