Moooo Easter Egg
By. IGN64.com

Go to the sandcastle floor in Treasure Trove Cove. Type in "CHEAT" with the
beak-bust. Each time you hit a letter, you hear the bull moo.


Refill All Items
By. IGN64.com

Want a quick refill of all your items? Once you have uncovered all three cheat
books, simply go to the Treasure Trove Cove sandcastle and "stomp" in the
following code: BLUEREDGOLDFEATHERS


Extra Lives in Bubblegloop Swamp
By. IGN64.com

In the Bubblegloop Swamp, turn yourself into the alligator (via Mumbo) and
then enter the nose of the giant alligator statue. Now, if you can beat Mr. Vile in
his games to get the puzzle piece, you can walk out and come back in again
and he will have a new challenge. This time, if you can beat him in his three
games you can get 3 extra lives. But, the only catch is that if you lose in any of
the games, Mr. Vile takes one of your lives.


20 Gold Feathers

Go to the Rusty Bucket Bay entrance. To your right you will see a cave with
three pipes. Break the one in the middle and go into the pipe. At the opening
you will see a switch that will raise the water level once you pound it down.
After you activate the switch you will have to jump outin to the water and go to
your right, and you have to be quick because you have a limited amount of
time. In the cave to your right you will find the third spellbook which will give you
the code "GOLDFEATHERS." You must enter it in the Sandcastle on the
Treasure Trove Cove Level to activate the 20 feathers.


Destroy Beaver's Rock in Spring Glitch

It's possible to bust the boulder blocking the Beaver's hole in Click Clock
Wood on the Sping Level (The first level you have access to). If you stand up
on the ledge above the rock and get at just the right angle a little to the right of
the rock and drop eggs out of Kazooie's butt onto the boulder, you can blow it
up. If you swim into the hole on this level it gives you some strange game
glitches, and the Beaver will still beg you to move the rock even though it's
gone.


Funnier Game Select Animations

Tired of looking at the same thumbs-up, Kazooie-comes-out-of-backpack
game select opening every time you start your game? This code (sort-of)
allows you to view a new, funnier one when you start. Before you start your
game, all you have to do is watch the fish swimming around in the fish-bowl.
After a while he will butt his head into the side of the bowl, causing a TOCK
sound. Immediately after you hear the third TOCK sound, press A. On the first
game save, Banjo will be thrown out the window and on the second the wall will
spin around causing Bazooie to be chucked outside. The third game save you
must listen for the BOING sound coming from the Gameboy, the third time you
hear it, press A and a giant spring will come out from the the bottom of the
chair, launching Banjo out of the house.


100 Red Feathers (REDFEATHERS Code)

Enter "REDFEATHERS" in Treasure Trove Cove world on the Sand Castle
Floor after you talk to the Spell Book in Mad Monster Mansion. Your Red
Feather max limit will go up to 100 (instead of 50.) Have Mumbo Jumbo turn
you into a pumpkin in the Mad Monster Mansion world. Then leave and go up
the winding path where Brentilda is waiting (volcano). Now go into the small
hole and follow the cave path and you'll meet up with one out of the three spell
books in the game.


200 Eggs (BLUEEGGS Code)

To be able to get 200 eggs, go to the Bubblegloop Swamps an let yourself be
changed into the crocodile. Exit the level and turn to your left (Banjo's right) and
go to the pipe in the back, which leads to the snow world puzzle map. When
you are there, go through the pipe at the top of the hill and you will find a spell
book guy. He gives you the code: BLUEEGGS, which you need to enter in the
sand castle in Treasure Trove Cove. Note:This code only works if you have
talked to the spell book.


Big Hands and Feet + Tall Skinny Banjo

Go into Banjo's house and look at the bottles picture using C-Up. He will start
talking. Play through the first, second, third, fourth and fifth puzzle challenges
and you will be rewarded with a code: BOTTLESBONUSFIVE. This code
enables big hands and feet Banjo + tall skinny Banjo. Simply go back to the
sand-castle in Treasure Trove Cove and spell out the code to activate it. Note:
code will not work unless you have actually beaten the puzzle challenges.


Big Hands and Feet Banjo
By: Wes Day (wesday@saa.net) via N64CC

Go into Banjo's house and look at the bottles picture using C-Up. He will start
talking. Play through the first and second puzzle challenges and you will be
rewarded with a code: BOTTLESBONUSTWO. This code enables big hands
and feet Banjo. Simply go back to the sand-castle in Treasure Trove Cove and
spell out the code to activate it. Note: code will not work unless you have
actually beaten the puzzle challenges.


Big Head and Wings Kazooie
By: Wes Day (wesday@saa.net) via N64CC

Go into Banjo's house and look at the bottles picture using C-Up. He will start
talking. Play through the first, second and third puzzle challenges and you will
be rewarded with a code: BOTTLESBONUSTHREE. This code enables big
head and wings Kazooie. Simply go back to the sand-castle in Treasure Trove
Cove and spell out the code to activate it. Note: code will not work unless you
have actually beaten the puzzle challenges.


Giant Banjo-Kazooie
By: Wes Day (wesday@saa.net) via N64CC

Go into Banjo's house and look at the bottles picture using C-Up. He will start
talking. Play through the first, second, third, fourth, fifth and sixth puzzle
challenges and you will be rewarded with a code: BIGBOTTLESBONUS. This
code enables big head, big hands and feet Banjo + big head and wings
Kazooie. Simply go back to the sand-castle in Treasure Trove Cove and spell
out the code to activate it. Note: code will not work unless you have actually
beaten the puzzle challenges.


Tall Skinny Banjo
By: Wes Day (wesday@saa.net) via N64CC

Go into Banjo's house and look at the bottles picture using C-Up. He will start
talking. Play through the first, second, third and fourth puzzle challenges and
you will be rewarded with a code: BOTTLESBONUSFOUR. This code enables
tall skinny Banjo. Simply go back to the sand-castle in Treasure Trove Cove
and spell out the code to activate it. Note: code will not work unless you have
actually beaten the puzzle challenges.


Washing-machine Banjo-Kazooie
By: Wes Day (wesday@saa.net) via N64CC

Go into Banjo's house and look at the bottles picture using C-Up. He will start
talking. Play through the first, second, third, fourth, fifth and sixth puzzle
challenges and Bottles will tell you that there is no more. He's lying. Go back
and play again. If you beat the puzzle you will be rewarded with another code:
WISHYWASHYBANJO. This code turns Banjo-Kazooie into a
washing-machine. Simply go back to the sand-castle in Treasure Trove Cove
and spell out the code to activate it. Note: code will not work unless you have
actually beaten the puzzle challenges.


Big Head Banjo
By: Wes Day (wesday@saa.net) via N64CC

Go up to the Bottles picture above the fireplace in Banjo's Home. Hit Top-C
and look at the picture (you may have to reposition yourself a few times to get
it to work). If you have the Jiggy from the sandcastle in Treasure Trove Cove,
you can play a mini puzzle game. You have to put together the puzzle and then
go back to Treasure Trove cCve. In the sandcastle, spell out
BOTTLESBONUSONE. Banjo will get a big head! Spell NOBONUS to reverse
it!