ARENA 1: After landing in this arena, turn around and collect the "Most
Cowardly Power-Up" to receive a health boost. Run up
the corridor and kill the waving guard with your chain gun, then wait
for the next two guards and kill them both as well. Collect the
"Worlds Smallest Nuclear Bomb" from the left side of the arena and
use it to blow up the Atomic Lock on the exit door.
ARENA 2: After entering this arena, enter Sniper Mode and zoom in to
the Guard on one of the parapets of the distant tower.
Wait till he is holding the target over his face then shoot it to perform
a "Head Shot". Repeat this for the next two guards who
appear on the tower, then wait for the Exploding Crate to drop down
and come to rest. Shoot this to blow up the tower and kill the
three shielded guards, and then exit Sniper Mode. Collect the grenade
which drops down into the arena then throw it at the red,
glass wall (Making sure you stand quite far back when you throw it).
Now, stand on the top step in front of the pedestal and jump
and float with your Ribbon Chutes to collect the Mortar pick-up. Standing
either on the pedestal or on the floor, enter Sniper Mode
and target the black hole above the centre glass wall. Fire a mortar
in to the hole and this will blow open the glass. Run into the
room and destroy the Guard Generator in the centre of the room. Use
Sniper Mode to kill the three Guards with giant targets, by
using the Head Shot technique, then collect the Dummy Decoy pick-up
from behind the glass columns. Jump on to the lowest of
the platforms and use the rest to reach the exit door.
ARENA 3: Stop after entering this arena and use Sniper Mode to zoom
in on the distant building. Target the area just above the
closed door, and you will see three of the Exploding Crates. Shoot
any of them to explode the structure and blow open the door.
Now run across to the buildings entrance, avoiding the Guards and the
Tank as you go. Once inside the building, keep shooting the
Guard Generator till it blows up to reveal the exit hole.
ARENA 4: Once in the Subway Station, destroy the Guard Generator to
your left, then jump across the track and take out the one
hidden in the alcove on the right. Collect the Grenades and then come
back down to the Train. Cross over to the other side
through the Train and approach the large door. When the Tank emerges,
throw the Grenades at it repeatedly till it blows up. Run
into the Tank's room to find the exit.
ARENA 5: Kill the Guard at the start of this arena, then shoot at the
Console to the right of him a couple of times. This will cause
a Ship to fly down and hover in front of you. Walk into the Ship and
you will enter Bombing Mode. When in this state, you will be
shown a view looking down at the arena with a targeting cross hair.
The ship will fly you round the arena before dropping you
back off at the starting point. While you are flying around, use the
fire button to drop a series of bombs, positioning them with the
cross hair. Destroy as many of the Guards as possible, and also bomb
the top of any buildings you may fly over to blow them
open. When the ship has dropped you back at the beginning of the arena,
move towards the building in the middle, entering the two
on the right or left to collect pick-ups. When you get near enough
to the last building, a Tank will be flown down into the arena. A
second ship will then appear above the building and hover for a few
seconds. Zoom in with your Sniper Mode and target the
Exploding Crate hanging beneath it. Shoot this to blow open the door
and then enter it. Destroy the Guard Generator and a Nuke
pick-up will be revealed. Collect this and the Turkey health power-up,
and then exit the building. Run around to the rear of the
structure and you will see the Exit Door in the far wall at the back
of the arena. Use the Nuke to open the Atomic Lock and then
exit the arena.
ARENA 6: Follow the canyon passage in this arena to the right, be sure
to take out the five Flying Guards before you get to the
end, and then stand behind the last block on the right to shield yourself
from the Cannon. Throw the Dummy Decoy to the left, and
then shoot at the Cannon while it is distracted. If you have any grenades
left, these will help you to destroy it faster. Once the
Cannon has been destroyed, jump up onto the block and enter Sniper
Mode. Now, select Mortars from your sniper weapon
inventory, and fire a mortar into each of the four "funnels". These
lead down to the glass-fronted rooms and will blow up the four
taunting Guards. If you do not have any Mortars, or you use them up
trying, exit sniper mode and search the arena. There will
always be a spare supply somewhere in the level. After each Guard has
been destroyed, the entire structure will explode to leave
a chasm in the floor. Destroy the two tanks which appear on the other
side of the gap, then stand at the highest point on your side
of the chasm. >From this position jump and float across to the lowest
point of the other side. If you are lucky, Kurt will grab hold
of the edge and pull himself up. Follow this section of the canyon
and collect a Most Cowardly Power-Up to restore your health
level. Return to the edge of the chasm and drop down using your Ribbon
Chutes to the bottom and the exit.
ARENA 7: Jump off the Glass Platform at the start of this arena, and
float down to the floor, avoiding the spikes. Use grenades to
blow up the target dome in the centre of the room to reveal an Air-Vent.
If you do not have any grenades, wait and a supply will
drop down to you. Jump on to the Air-Vent and you will float up with
your Ribbon Chutes. When you reach the top of the air
current, turn around till you are facing a long glass platform sticking
out from a wall. Land on this and use the other Glass
Platforms to work your way up to the top of the room. At the very top,
collect the pick-ups and then leave through the exit.
ARENA 8: Follow the passageway round to the left and shoot the Alert
Droid till it opens. Walk in to the droid, then drive it back
down the passage and around to the door which leads in to the corridor
filled with sentries. Now, while inside the Alert Droid, you
can drive between them with trouble. Once you get to the end of the
corridor, avoid the Very Big Guard and jump past him to the
room beyond. Collect the "Worlds Most Interesting Bomb", and throw
it into the centre of the room. When all of the enemies have
crowded round it, press Enter on your keyboard to detonate it, remember
to stand well back! If any of the sentries survive, take
them out with your chain gun till they have all been destroyed. Leave
the corridor and collect the Nuke pick-up which drops down
to the left of the entrance door, and use it to blow the Atomic Lock
off the Exit Door.
ARENA 9: After floating up the air-shaft, stand on the highest section
of the arena and face the distant tower above the glass
walls. Zoom in to the Mine Controller who is working in the tower and
select Sniper Grenades from your sniper mode inventory.
Target the Controller's head and zoom in to the Max on his face. Now
shoot him and, if successful, you will kill him with one shot.
If you miss, or if you do not have any Sniper Grenades in your inventory,
you will have to try again. Keep shooting at him with
normal bullets and a supply of Sniper Grenades will eventually drop
down into the arena.
WORLD 2...
ARENA 1: Wait for the Sniper Grenade that drops down into the rear of
the arena, collect it then make your way slowly down the
ramp to the next room. When you can just see the Floating Guard, enter
sniper mode and target the Guard. Use a couple of sniper
grenades in quick succession to destroy him, then exit sniper mode
and shoot the Alert Droid. When he has been killed, the glass
ceiling will break and allow the Worlds smallest Nuclear Bomb to drop
down into the arena. Pick this up and then throw it at the
door with the Atomic Lock.
ARENA 2: At the start of this arena, turn to the right so that you are
facing the incoming fire, then use side-step to move left into
the arena. Dodge the gun blasts, and work your way across to the other
side of the shooting range. If you fall into the trench that
runs in front of the range, then run back to the left-hand side of
the arena and climb up onto the block to reach the platform.
ARENA 3: Walk up to the top of the ramp in the centre of this arena,
and wait for the Mortar pick-up to drop down. Collect this
and turn to face the large glass wall. Enter Sniper Mode, and target
the rectangular hole with the chevron edges. Select the
Mortar from your sniper inventory, and fire one through the hole. The
mortar will drop down to the Guards and cause the floor to
crack when it explodes. A Nuke pick-up will then fly out of the hole
and float down in front of the ramp. Collect this and throw it
at the Atomic Lock to open the exit door.
ARENA 4: Walk up to the edge of the glass floor, then enter Sniper Mode
and target the Grunt Foreman. Use mortars to kill him,
then take out the two Warhead Carrying Grunts to detonate the missile
stockpile and open up the floor. Drop down to the floor and
then jump into the hole to reach the next arena.
ARENA 5: From your starting position in this arena, use your chain gun
to kill the first Guard, then enter Sniper Mode and zoom in
on the Second Guard hiding behind one of the far cannons. Use a Head
Shot to kill him quickly, then walk down to the middle
cannon with the Turkey Health power-up floating on top. Jump up on
to the barrel to collect the power-up and then face down the
length of the barrel. Fire repeatedly with your chain gun at the distant
shooting range, and you will cause the cannon to recoil back
of its housing and through the window behind the line of cannons.
ARENA 6: Once the cannon has blown up, float down to one of the floating
platforms with your ribbon chutes. Once you have
landed, use the rest of the platforms to reach the Exit Door at the
rear of the arena. Be careful to avoid the three cannons at the
end of the room. They all fire in a repeating sequence, so watch them
for a minute till you know when it will be safe to move. If
you fall off while you are moving, there are two Air-Vents that can
be used to reach the platforms. One is at the start of the
arena, and the second is in the middle.
ARENA 7: Jump off the ledge at the start of this arena, then float down
to the first of the floating platforms, where the Leaping
Guard is waiting. As you float, shoot at him to make him jump out of
the way. >From this platform you will be able to attack the
leaping guard without being hit by the pendulum (if you move on to
any other platform, the Pendulum will be able to strike you).
From this position, enter sniper mode and try to use the Head Shot
technique to kill the Leaping Guard. Several shots will be
required to destroy him. If successful, a ramp will appear leading
to the Exit Door. Jump across to this using the platforms, being
careful to dodge the Pendulum.
ARENA 8: Destroy all of the enemies in this arena and collect any of
the power-ups that drop down. After a certain number of
kills - it changes each game - a Worlds Smallest Nuclear Bomb will
drop down somewhere into the maze of blocks. Collect it and
move round to the back of the arena, behind the gigantic white tower.
Kill the sentry and the two alert droids, then throw the Nuke
onto the ground in front of the Atomic Lock. This will blow open the
door and allow you to float up the inside of the tower to the
Exit Door.
ARENA 9: After landing in this arena, walk round to the guard's Sky
Sled landing bay and wait for one of the Sky Sleds to land.
Jump on to the sled as the two guards jump off and turn round to face
them. Shoot both of them with your chain gun till the have
been destroyed. This will then activate the Sky Sled, which will take
off and fly around some battle arenas, where the guards are
practising their skills, before flying into the Mine Controllers tower.
Once the Sled has stopped, it will drop you to the floor and
allow you to enter the last arena. For a bonus health power-up, wait
at the sky sled landing bay and run into the left rear corner
when it is empty. If you do this correctly, you will be teleported
to one of the battle arenas. Wait for a moment, and one of the sky
sleds will drop off the Most Cowardly Power-Up. Collect this and then
walk into the centre of the battle arena. This will teleport
you back to the landing bay.
ARENA 10: Follow the passageway up into the arena, then climb the ramp
to your right to reach the upper platform and a health
power-up. >From this position, face the window on the other side of
the room and enter Sniper Mode. Zoom in on the small alien
and shoot once to break the glass. Now zoom in further and shoot repeatedly
at the Mine Controller till he seals the window. For a
bonus shot, try to target his nose and eyes! Once the window has closed,
exit sniper mode and wait for the controller to reappear
in his glass ship. Shoot the ship repeatedly as it flies around the
arena till it explodes. The controller will drop to the floor and run to
each of the three doors in the arena to release a guard. As he runs,
shoot him with the chain gun till his health bar is depleted. The
Mine Crawler will self-destruct and carry you back into orbit.
WORLD 3...
ARENA 1: From the starting ledge, enter Sniper Mode and zoom in on the
two Sentry Guns at the end of the arena. Destroy both
of them and then exit sniper mode. Use the chain gun to kill the Flying
Guard as it moves towards you, then float down into the
arena. Take out the first set of Guards with the chain gun, then position
yourself in the centre of the arena and use sniper mode to
zoom in on the two door stops that holding the large door shut In the
distance. Shoot both of these off and the door will crash down
and destroy the Sentry. Stay in sniper mode and head shoot the two
Suicide Guards who come running out. Next, find the ramp on
the right-hand side of the room and follow it up and jump across to
the upper platform. Kill the Leaping Guard which is standing
there, and then climb onto the sloping platform on your left. Follow
this up and jump over to the platform with the Super Chain Gun
pick-up. Collect this and then jump and float across to the other side
of the arena to collect the Bones' Air-Strike pickup. Drop
back down to the arena floor and exit the level by the open doorway,
killing any surviving Guards in the arena.
ARENA 2: Stand in the entrance to this arena and use sniper mode to
kill both of the Sentry Guns. Exit sniper mode and use your
chain gun to destroy the guards to the left and right of the entrance.
Run in to the two alcoves behind the guards and collect the
two pick-ups; Homing Sniper bullets and a Dummy Decoy. Drop down into
the drained pool and collect the Super Chain Gun.
Climb back out of the pool and kill all of the Guards who have dropped
in to the arena. Once these have been destroyed, walk
behind the diving board to find the pool annex. Kill all of the guards
in here and collect the Apple health power-up. Wait for the
two Flying Drones and the Sky Sled riding Guard to break into the room
through the window, and then kill the two drones. Throw
the Dummy Decoy back towards the pool area to distract the Guard on
the Sky Sled and then enter Sniper Mode (making sure
you are in a position to shoot his head. Zoom in on his face and perform
a head shot to cause the Sky Sled to drop to the floor. Exit
sniper mode and jump on to the Sled to collect the Worlds Most Interesting
Bomb from the top of the room. Drop down the shaft
to exit the arena.
ARENA 3: Kill both of the Sentry Guns at the start of this arena, then
enter the glass tunnel. Use a Homing Sniper bullet to head
shot the Guard at the end of the tunnel and to break it open. Float
down into the room and make your way to the room at the rear
of the arena. Collect the Twister pick-up and then use your chain gun
to shoot each of the three Guard Containers till the break.
When the last one is destroyed, the pipe leading back in the main room
will turn green and shatter. Come back out and jump on to
the platform in the centre of the arena.
ARENA 4: Collect all of the pick-ups in this tiny room and then shoot
repeatedly at wall with your chain till the room breaks and
reveals the arena outside. Use your grenades to blow up the seven Guard
Generators in this room, at the same time taking out any
guards. If the room gets crowded, use the Twister pick-up to destroy
the guards. Finally, kill the Sentry at the exit to unlock the
door which leads to the arena.
ARENA 5: Walk to the edge of the platform which looks down into this
arena, and then use Sniper Mode to shoot the two Sentry
Guns in each corner of the room. Next, jump onto the Blue Triangular
platform to your right, and enter sniper mode again. Target
the Blue Exit in the top right of the arena and wait for the Floating
Sentry to appear. Now shoot him till he's destroyed - a good tip
here is to use Sniper Grenades. Drop down to the floor and collect
the Most Cowardly power-up. Watch out for the Leaping
Guards in this room. Try to jump in to the Blue Cave on the left hand
side of the room and then pick them off from here. Once
they have been killed, jump up to the left red cave and follow the
red passageway up to the green platform. Destroy the Guard
Generator and the Alert Droid, and then stand at the base of the arrow
which points out into the arena. Follow the arrow by
jumping across to the yellow platform in the middle room, Kill the
two Guards here and then use the platform to jump across to the
Blue Exit. If you failed to destroy the Floating Sentry at the start
of this arena, then watch out when you jump into the exit!
ARENA 6: Stand at the top of the slop that leads down into this arena,
and use Sniper Mode to zoom in and destroy the two
Sentry Guards at the far end of the arena. Next, target the rotating
Gun Pod and zoom in closer. Fire one shot at it to get its
attention, the quickly shoot through its open front section to head
shot the operator. Walk down the slope and kill all of the Guards
that jump down into the trench. When you reach the end of the trench,
jump into the air-current to be lifted to the upper levels of
the arena. At the top, quickly move forwards and kill all of the Guards
at the top of the air-shaft. Now, stand at the rear of the
arena, so that you are facing the Sentry and the Two Guards at the
other end. Enter sniper mode and zoom in on the Sentry. If
you have a Sniper Grenade, use this to perform a one hit, Head Shot.
If not, just use normal sniper bullets till it has been destroyed.
Remember you can side-step while still in sniper mode. Once the sentry
has been killed, take out the two guards and then move up
the trenches edge and collect the Apple power-up at the end. As you
move to collect it, four Flying Drones will fly down the
length of the trench, followed by two Guards on Sky Sleds. When they
reach the end of the trench, they will pause and turn
around to fly back up. Zoom in on them when stationary and use the
Head Shot technique to leave a Sky Sled floating in the air.
Run back down to it and jump on. This will then fly you over to collect
the Thumper and the Health power-up. Jump off the sled
when it has stopped moving and Exit through the door in the top left
of the arena.
ARENA 7: After floating up the air-shaft, stand in front of the glass
window and select the Thumper from your inventory. Shoot
the glass with your chain gun and then throw the Thumper down into
the arena. This will kill and damage some of the guards in
the arena. Now jump down and finish the rest off with your chain gun.
Note: If you did not collect the Thumper from the previous
arena, then you will have to kill the guards with just your chain gun
and sniper gun. Once all of the enemies in this arena have been
destroyed, jump up onto the block in the middle of the floor. Once
on top, turn around till you can see a dark hole in a wall, above
another block. Jump across to this block then enter the hole. Inside
you will find a three pointed object at the bottom of a slope,
and a health power-up. Collect the power-up and then shoot repeatedly
at the object to make it spin. Leave the room and the large
door in the arena will now have opened. Walk through the now open door
and collect the Sweet power-ups, but watch out for a
lone Suicide Guard. At the end of the corridor, you will find a large
room with a strange Alien Structure guarded by two Leaping
Guards. Kill both of the guards and then shoot at the front left side
of the structure with your chain gun so that it sprays red
fragments. Once this section has collapsed, destroy the opposite side
in the same way. When both sections have been destroyed,
shoot the now exposed inside of the structure to reveal the Exit.
ARENA 8: Follow the passageway to the right till you reach the arena
entrance, guarded by an Alert Droid. The right hand
passageway is a dead-end, but does contain a Health power-up. Destroy
the Alert Droid, and then wait for the Guard on a Sky
Sled to fly in to the room. Use your chain gun to kill him and then
jump onto the grounded sled. This will then take off and fly you
around the arena. As you move, turn on the spot and use your chain
gun to kill the Flying Drones as they attack you. The Sky Sled
will eventually crash through the far wall of the arena and you will
enter the last arena.
ARENA 9: Enter the arena, and collect the Turkey Health power-up hidden
on the right-hand side of the room. Then, stand in
front of the large wheel on the rear wall of the room . A wave of the
Alien Dogs will roll out from the holes under the wheel and
attack you. At the same time, the Mine Controller will start to rotate
the wheel. Kill all of the Alien Dogs with your chain gun and
then wait for the wheel to stop spinning. When it does, enter Sniper
Mode and zoom in on the one of the four red domes that
appear on the rim of the wheel. Shoot it off and then exit Sniper Mode.
The remaining domes will then shoot once at you and
disappear as the wheel starts to spin again. Repeat this process for
the rest of the domes and when all of them have been
destroyed, the Mine Controller will fall out of his room and explode.
WORLD 4...
ARENA 1: After landing, jump off and float down into the chasm with
your ribbon chutes. As you float down, turn around so that
you are facing the opposite direction. As you near the bottom, position
yourself so that you are directly over the Ice Sheet and
drop down onto it. The Ice will break and allow you to continue floating
down into the next room. If you turned to face the right
direction, you should now be in a direct line of sight with the large
Sentry. Shoot at him with your chain gun to destroy him. There
is also a Super Chain Gun pick-up on the platform to your right, protected
by a Guard. You can kill this Guard and collect the
Super Chain Gun to help kill the Sentry faster. Once he has been destroyed,
kill the rest of the Guards in the room and then climb
up to the platform where the Sentry was floating. Here you will find
a Snow Board. Walk on to the Snow Board and it will launch
you down the ramp, through the glass door.
ARENA 2: Steer left and right to navigate the tunnel, holding down will
make you brake. Shoot the Guards and Stop Boards in this
arena as you approach them and be careful to avoid the large rocks.
ARENA 3: Once you have landed in this arena, shoot the Guard standing
next to the Console, and then fire a couple of shots at
the Console to summon a Ship. Stand back as the Ship lands, and kill
the two guards as the leap out. Once they have been
destroyed, walk into the ship to enter Bombing Mode. The ship will
now fly you around the arena, before returning you to the start
area. As you are flown around, use the fire button and the onscreen
target to drop bombs on to the arenas Guards and Gun
Towers. This will make your journey through the arena easier. Once
back on the ground, destroy the small hut next to you and
collect the Dummy Decoy pick-up from inside. Now run into the arena
and make your way over to far side. If you missed any of
the Gun towers or Gun Pods in the Bombing Run, then use Sniper Mode
to head shoot the gun controllers through the open front
of the pods. As you near the Exit in the far wall of the arena, collect
the pick-ups and then throw the Dummy Decoy in front of
you to distract the Guards and Sentry. While they are shooting at the
Decoy, kill them with your chain gun. Once they have been
destroyed, exit the arena through the cave and walk on to the next
Snow Board.
ARENA 4: As you snow board down this tunnel, collect all of the Ten
Bones to receive a pick-up at the end. Also, collecting the
Earthworm Jim pick-ups will give the enemies a nasty surprise by dropping
a cow on their heads! When you reach the split level
section of the tunnel, jump with your snow board to land on the upper
level. If you have collected all of the Bones in the tunnel,
then when you reach the end a supply ship will fly down into the tunnel
with a Twister pick-up hanging beneath it. Jump up as it
passes over you to collect it.
ARENA 5: Float down into this arena, and shoot the three Flying Drones
as they approach you. Once these have been killed,
climb up onto the Submarine and make your way along to the tail section
to collect a Sniper Grenade. Use this to destroy the
Guards and a Tank will be flown into the arena. Blow up the Tank, from
either a sniper position on top of the Submarine, or from
the ground with your chain gun. Once it has been destroyed, collect
the Worlds Smallest Nuclear Bomb and kill the remaining
Guards. Now find the Atomic Lock on the Submarines door and use the
Nuke to open it. Enter the Submarine, and you will come
face to face with the Sub Boss. Destroy him by throwing Grenades into
the Air Current that holds his Pod in the air. After the
right amount, the Pod will blow up and allow you to float up the air
current and into the passageway above. Follow the
passageway to the next arena.
ARENA 6: Destroy all of the Guard Generators in this arena with your
chain gun, then kill all of the Guards. Blow open the crates
to reveal power-ups and pick-ups. Approach the floating Gun Pod and
either use the chain or throw Grenades into the air current
to destroy it. Use the air current to float up to the next level, and
then walk on to the snow board to exit the arena.
ARENA 7: Like the previous snowboarding level, collect all Ten Bones
for a Twister pick-up. When you reach the fork in the
tunnel, take the path to the right to collect a Super Chain Gun pick-up.
As you progress through the tunnel, collect the Earthworm
Jim pick-ups to drop a cow on the enemy Gun Pods.
ARENA 8: After landing in this arena, jump into the Air-Current to float
up and collect the Super Chain Gun pick-up. While you
are floating, shoot down the enemy Ship and then drop down and collect
the scattered pick-ups. Run into the next section of the
arena and destroy the Guard Generator with the super chain gun. Once
destroyed, it will release a Most Cowardly Power Up.
Collect this for a health boost and then enter the last room of the
arena. Avoid the Gun Pod Boss' bombs and destroy the crate to
the left of the room. This will release a Dummy Decoy. Collect this
and throw it to distract the Boss. Next, run over tot he other
side of the room and destroy the rest of the crates to receive a large
supply of Grenades. Stand in front of the Gun Pod Boss and
throw the Grenades into the air-stream. Keep throwing the grenades
until the boss is destroyed and you exit the arena.
WORLD 5...
ARENA 1: From the starting position in this arena, enter Sniper Mode
and wait for the Mother Ship to fly overhead. Follow it as it
turns and wait for it to come to a stop. Now quickly shoot off each
of the Gun Pods on its side to send it crashing down. Exit
sniper mode and run up into the arena. Use your chain gun to destroy
all of the Guards in this area, and then find the ramp on the
right which leads up to a secret Sniper Position, and a Dummy Decoy.
Collect the decoy and enter sniper mode. Look through the
slit in the wall and zoom in on the Alert Droid on the far side of
the arena, in front of the Atomic Locked door. Kill it, then exit
sniper mode and walk back into the centre of the arena. A ship with
a Worlds Smallest Nuclear Bomb will fly into the arena and
drop off two Guards. Destroy the guards and then shoot down the ship
to collect the Nuke. Walk over to the left of the arena and
throw the nuke at the Atomic Lock to open the Exit Door.
ARENA 2: Kill both of the Guards and the Alert Droid at the start of
this arena, and then use the sloping platform to jump across
to the next platform. Run and jump off the end of this block to reach
the edge of the passageway in front of you. Stop at the
entrance to the tunnel and enter Sniper Mode. Now zoom in and target
the Exploding Crate at the other end of the tunnel. Shoot it
to blow up a Sentry hidden round the corner of the tunnel. Move down
to the end and collect the Sniper Grenade from the edge of
the platform. Quickly enter Sniper Mode and use the Sniper Grenades
to kill the Sentry at the other side of the arena. When he
has been destroyed, drop down into the arena and run over to the platform
where the Sentry was floating. Climb up onto the
platform and collect a Super Chain Gun pick-up. Use this to destroy
the Gun Ship which takes off from the centre of this arena.
Once destroyed this will release a Forklift , which will try to ram
you. Kill the driver by shooting the Glass Dome off it, and then
use your chain gun to push it over to the yellow panel on the floor.
This will deactivate the Force Field and allow you to drop down
the Exit Hole.
ARENA 3: Float up the air shaft and then drop down onto the ramp which
leads up into the arena. Kill the two Guards and the
Alert Droid at the top of the ramp and then face the far Control Room.
Enter Sniper Mode and zoom in on the Technician in the
control room. Shoot once to break the glass and then keep shooting
at the Technician until he fall over backwards and hits the
button on the wall behind him. Exit sniper mode and wait for the Support
Arm to blow up and release the Ship. Once it does, shoot
off each of the Gun Pods on the underside of the ship, being careful
to dodge the gun fire. Once they have all been destroyed, run
to the front of the Ship and use Sniper Mode to target the Ship's Pilot.
Kill him and the ship will lose control and crash into the right
wall of the arena, breaking it open. Exit sniper mode and kill all
of the Guards in the arena, and then take out the Sentry. Then
jump up through the broken wall and collect the Dummy Decoy to the
right. Turn around and follow the left hand path to the next
arena.
ARENA 4: Kill all of the Technicians on the upper ring of this arena
and then collect the Mortar pick-up on the other side of the
room. Once the upper ring has been cleared, shoot repeatedly at the
Spinning Globe in the centre of the room with your chain gun
till it drops down and breaks the glass floor of the room. Then jump
off the upper ring and float down into the room below. As you
near the bottom, use your chain gun to kill two of the technicians
working at their consoles. When two have been killed, the last
one will run into the centre of the room and open a secret hatch in
the floor. Drop down the hole to Exit the arena.
ARENA 5: Stop at the entrance to this arena and enter Sniper Mode. Then
zoom in on the Alert Droid and kill it before it can
raise the alarm. Next, zoom in on the two Sleeping Guards and use the
Head Shot technique to kill them quickly. Now, run over to
the doorway on the right and throw the Dummy Decoy out in front of
you before you reach it. The Floating Guard in the room will
now track this and allow you to take him out with the chain gun. After
he has been destroyed, kill the two Guards in the room and
collect the Worlds Smallest Nuclear Bomb and the Grenade pick-up. Run
back out into the centre section of the arena and enter
the doorway opposite the one you just left. Kill all of the Sleeping
Guards and the Alert Droid in this room and then climb the ramp
in the corner to reach the upper level. Use the Grenades to blow up
the three Guard Generators in the corner and then enter
Sniper Mode. Zoom in to the other side of the arena and target the
Alert Droid standing next to the Thumper pick-up. Kill it and
then exit sniper mode. Jump across to the small platform above the
arena entrance, and then jump across to the other side. Collect
the Thumper and the Mortars and then stand at the edge of the Green
Ringed Hole. Use sniper mode to fire some mortars into the
hole to kill the Floating Guard below, and then drop down. Follow the
corridor along and up, collecting the Sweet health power-ups
as you go. The exit from the corridor is guarded by a second Floating
Sentry, so use your chain gun and side-step to kill it. Once
he has been destroyed, walk out onto the balcony and throw the Nuke
onto the Atomic Lock which holds the Giant Stone Door
closed. Wait for the door to fall open and then float down and leave
the arena.
ARENA 6: Collect the Super Chain Gun pick-up hidden behind the first
spike in this arena, then make your way forwards through
the canyon. Destroy the Guard Generators, Guards and any Flying Drones
until you reach the end of the canyon. Quickly run into
the last section and collect the Turkey Health power-up and the Worlds
Smallest Nuclear Bomb. Throw the Nuke at the Floating
Guard standing in front of the Atomic Locked door and run back into
the previous section of the canyon. Wait for the Nuke to
explode and then kill the Floating Guard with your chain gun if it
is still alive, before leaving through the Exit Door.
ARENA 7: Run over to the blocks on the left when you enter this arena,
and climb up to collect a Dummy Decoy pick-up. Turn to
face the Guards which drop down into this arena and throw the Decoy
into the crowd to distract them. Now take them out with
either grenades, chain gun or sniper. Next, jump down to the floor
and run over to the blocks on the far side of the room and climb
up on to the one with the Super Chain Gun pick-up. Collect this and
then use it to clear the room of the second wave of Guards.
Be sure to kill the four Alert Droids and then take out the three Forklifts
by shooting the Glass Domes off the top of them. Once
this has been done, drop down to the floor and use your chain gun to
push one of the Forklifts over to the block on the left of the
arena entrance. Push up against the block, and then jump up onto the
Forklift. From here you can now reach the edge of the block
and pull yourself up. Jump over to the next platform and then again
to the walkway which runs across the centre of the room.
Follow this across to the other blocks and jump on to the sloping block.
Stand at the very top of this, and turn to face the upper
platform which rings the room. Jump up onto it and make your way round
counter-clockwise till you are standing beneath a
platform with an Apple Health power-up. Wait for a Forklift to drive
round towards you, and then shoot at it so that it stops next to
the platform. Jump onto the Forklift and then jump across the platform.
Collect the Apple power-up and then jump across to the
platform in the middle of the room. From here, turn left and float
across to reach the Exit Door.
ARENA 8: Stand at the top of the long ramp, at the start of this arena,
and enter Sniper Mode. Zoom in on the Gun Pod floating at
the far side of the arena and shoot it once to get its attention. When
it turns to face you, shoot through the open front to kill the
Gun Operator. Once this has been destroyed, walk down the ramp and
kill all of the Guards in the arena. Be careful to avoid the
gun fire from the two other Gun Pods. After the guards have been killed,
destroy the second gun pod by facing the tower it floats
over and firing your chain gun. Use side-step to dodge the incoming
fire till it has been destroyed, and then run round to the other
side of the tower. Enter Sniper Mode and use side-step to move out
from behind the tower shielding you from the last gun pod.
Look up and zoom in on the open section of the gun to kill the Gun
Operator. Once all three gun pods have been destroyed, run
back up to the top of the ramp and turn around. Jump off from the highest
point on the ramp and float down to the right-hand
tower. As you float over it, you will be lifted up to collect an Apple
health power-up. Now, turn to face the middle tower and float
over into the air current. Collect the next Apple power-up and then
float over to the last tower. Collect the last Apple power-up
and turn round to face the back down the way you came. Float across
the arena into the door at the top of the arena to exit.
ARENA 9: At the edge of the cave, enter Sniper Mode and zoom in on Gunter,
the large Mine Crawler Supervisor. Shoot at him a
couple of times and he will jump up and activate a large door. Drop
down into the arena and land on the mound in the middle of
the room. Now stand at the edge and wait for a large stone boulder
to roll past in the gully. Drop down after it and keep shooting
at it till it explodes. Once this has been destroyed, run around the
gully and collect the pick-ups which drop down. Find the path
which leads back up to the top of the centre mound and wait for the
large Mother Ship to fly overhead. When it does, enter Sniper
Mode and shoot off all of the Gun Pods on its underside. When they
have all been destroyed, the ship will explode and release a
wave of Guards into the arena. Kill all of the guards and Gunter will
open the door, jump out into the arena and kidnap Bones.
WORLD 6...
ARENA 1: Wait for the Dummy Decoy to land in this arena, and then collect
it. Next, wait for the Guard to roll through the Glass
Wall and then run up the long sloping walkway till you reach a room
with a Guard Generator and a Homing Mortar pick-up.
Collect the pick-up and destroy the Generator with your chain gun.
When it explodes it will leave a hole in the floor. Drop down
the hole to exit the arena.
ARENA 2: After landing in this arena, turn till you can see Gunter and
his pack of Alien Dogs. Enter sniper mode and use the
Homing Mortars to pick off the pack. Exit sniper mode, and use your
chain gun to finish off any that have survived. When all of
the alien dogs have been killed, run up behind Gunter and chase him
around the arena while firing with your chain gun. After
enough shots, Gunter will run into the centre of the arena and jump
through the floor, leaving a hole. Drop down the hole to
continue to the next arena.
ARENA 3: Run down the length of the room and jump onto the lowest of
the wall platforms. Climb the platforms till you reach the
Super Chain Gun and collect it. Next, turn to the left and jump across
to the ledge that along the wall and collect the Homing
Mortar. Run down the ledge to the other end of the room and then jump
across to the nearest floating platform. Turn to face the
entrance wall and jump up on the spot to reveal the next platform.
When you have found this platform, jump over to it and the
follow the rest around till you standing across from the stone tower.
Destroy the floating Gun Pod on top of the tower, then jump
over to it and drop down to reach the next arena.
ARENA 4: Run into this arena and collect as many of the power-ups and
pick-ups that drop down. When you collect a Dummy
Decoy or Twister, throw it into the centre of the arena to distract
the guards, and then sniper Gunter on top of his tower. Shoot
him enough times and he will fall off and hit the floor, causing the
tall, stone tower fall over. Run back to the start of the arena and
use the sloping platform to jump across to the fallen tower. Run up
to Gunters platform and drop down the hole to the final
confrontation.
ARENA 5: Float down into the arena and steer yourself over to the third
room, with a Gunter Snack Dispenser. Jump onto the
button next to the dispenser and a Gunter Snack will drop out of the
machine. Collect this and throw it out into the main section of
the arena. Gunter will chase after the snack, allowing you to collect
the Worlds Smallest Nuclear Bomb from where he was
standing. Once you have this, run over to the active air-vent and jump
into the air current. When you are level with the platform,
drop down onto it and use the Nuke to destroy the Atomic Lock. Repeat
this process for the remaining locks and Bones will be
freed. After the animation has played showing Bones jumping into the
Snack Dispenser, run over and collect the Bones/Snack
hybrid which drops out of the machine. Throw this at Gunter and he
will run over and eat it hungrily. Now, sit back and watch as
Gunter's greed gets the better of him.
The End (whew!)...
Benjamin West Ferriman